KarolineDianne wrote:Well if they can interpret things or come to their own conclusions then they have to have some sort of intellect.
Yes... That would be what I just said. But I also just said that the robot is NOT capable of interpreting things because it has no intellect. It has to be told exactly what to do.
As for being a battlesuit who doesn't want to be in the suit... It's more like if Iron Man could put his suit on autopilot. He's better in the suit, and in most cases he'd want to be in the suit because he has no combat ability outside of it, but in some situations he can't... But this character can have their suit on automated mode and give it orders via radio in situations where they can't reasonably wear it.
Being apart is worse for both, since the pilot has -no- combat ability out of the suit, and the suit has -no- intelligence, skill, and is a worse aim with no pilot, but it's an option.
Though the system is sophisticated Autopilot is very very limited, on a plane for instance all it does is maintain altitude, direction, and possibly speed, if it did anything more it would need outside information (such as when autopilot lands a plane both the ground and the plane must have the proper equipment) I would say that the robot must have an intelligence score in order to understand and carryout under its own thoughts or interpretations of the situation. .
I would if someone was presenting this character to me I would make them be in a VR suit in order to control the robot/suit and suffer feedback, or have there be a sever reduction in reaction time (so a lower to zero initiative count, no ability to hold action to catch a speeder or something similar, no extra effort, or hero point usage either) and have the robot suffer more from interference and hacking.
This is because as it seems to me like someone is trying to have their cake and eat it too the actual hero being safe from harm while his robot pal goes out on the adventures and is in danger, which I fine for a NPC but not from a PC hero.