Hi everyone!
I've decided to start a campaign on Mutants & Masterminds 2nd edition after a 3 year break. I'm trying to regain familiarity with the rules for creating a new character, in particular my problem started when my girlfriend decided to create a character capable of extracting water from living creatures.
This ability is acquired through the Alternate Power "Dehydration" of Water Control, but the power does not create water, it only gives physical damage.
In order to create water through dehydration I was thinking something like this: Damage effect linked with Create Object with water descriptor.
Now is it possible to limit the amount of water created by the character in proportion to the amount extracted from the target, using the flaw "limited" ?
Since you have more experience than me, do you have any better ideas for creating a power that generates water from living targets?
Thanks a lot for your help!

