Mimic

The place to discuss using and abusing the first edition Mutants & Masterminds rules. Rules questions, rules interpretations, house rules, and more rules.
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FuzzySadist
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Mimic

Post by FuzzySadist » Fri Aug 03, 2007 5:39 pm

Hello!

So I'm building a character who has:
Mimic [Skills] (+10)
Extra: All Attributes

When I mimic a person, do I get a total of 10 ranks, or up to 10 ranks from each skill?

Thanks!
William

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Geraturatu
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Post by Geraturatu » Fri Aug 03, 2007 6:29 pm

up to 10. It's the mimicked attributes, but they can't go above 10. They just go as high as the attribute, unless it's above 10, then it stops at ten.

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Post by FuzzySadist » Fri Aug 03, 2007 6:57 pm

Not sure you understood.

So I'm building a character who has:
Mimic [Skills] (+10)
Extra: All Attributes

Lets say the target has
Spot+10
Pilot+10
Drive+10

-----

Do I get a total of 10 ranks? Say:
OPTION A
Spot+5
Pilot+3
Drive+2

Or do I get...:
OPTION B
Spot+10
Pilot+10
Drive+10

-----

Option A or Option B?

Thanks!

Sillara
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Post by Sillara » Fri Aug 03, 2007 8:16 pm

Option B.

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Post by Geraturatu » Fri Aug 03, 2007 8:18 pm

That's what I was saying fuzzysadist. Option B.

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Post by FuzzySadist » Sat Aug 04, 2007 12:39 am

WooHoo :)

We're just starting a new 1ed campaign. This character is going to rock!

Thanks!

In case you care:

EVERYMAN, PL: 10, Identity: John Smith (Secret ID), Age: 25, Gender: Male, Size: Medium.

INIT: 0, DEF: 15/15; Base Speed 30/60/120, Motorcycle ["Every Cycle"] 35/70/140;

MELEE 0, RANGED 0, MENTAL 0.

SAVES: DMG 0, FORT +2, REF 0, WILL 0;

ABILITIES: STR 10 ( 0), DEX 10 ( 0), CON 10 ( 0), INT 10 ( 0), WIS 10 ( 0), CHA 10 ( 0)

SKILLS: Computers* +1/1, Diplomacy +1/1, Drive* +1/1, Gather Info +5/5, Listen +1/1, Search +1/1, Spot +1/.

FEATS: Detect (Super) [Detect Skill, spot (-1 per 10 ft)], Detect (Super) [Detect Feat, spot (-1 per 10 ft)], Detect (Super) [Detect Ability, spot (-1 per 10 ft)], Headquarters [Base of operations] "The Loft", Headquarters [Base of operations] "The Basement", Wealth: Independent Income, Greater Fortitude [+2 Fort save], Connected [Knows people who can help.

POWERS:
MIMIC (ABILITIES) [+10] [MUTATION], Extra: Additional Attribute (Skills) [+10]Extra: Additional Attribute (Feats) [+10]Extra: Additional Attribute (Saves) [+10]Extra: All Attributes [+10]Extra: Ranged [+10]Extra: Extra Subject [+10]Extra: Extra Subject [+10]Extra: Extra Subject [+10]Flaw: Male's Only [+10][C:9] [A:Half] [R:100ft] [Subjects: 4][D:Sustained] [S:Will DC20]
TELEPATHY [+4] [MUTATION], Extra: Group Link [+4]Flaw: Read Only [+4]Flaw: Male's Only [+4][C:1] [A:Half] [R:Sight] [Link:4][D:Sustained] [S:Will DC14]
COMPREHEND [+5] [MUTATION], Flaw: Male's Only [+1]
MOTORCYCLE "EVERY BIKE" [+1] [SUPER SCIENCE], Powers: Shape Matter [Motorcycle Only] [+1]Powers: Invisibility [Motorcycle+Rider] [+1]PS: Mental LinkFlaw: Device
ARMOR "EVERY CLOTHING" [+5] [SUPER SCIENCE], Extra: Shape Matter [Clothing Only] [+1]PS: Mental LinkFlaw: Devi.

WEAKNESS: Autophobia (Fear Of Being Alone) , DC15 vs Will, or -5 to all checks.

COST: abilities 0, combat 10, skills 11, feats 16, powers 123, weakness -10, total 150.

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