Persuasion as Intimidate (1d20+10=18, 1d20+10=28)
I may reserve the right to reroll that first one... not sure what sort of numbers I need for a success.
The official Mutants & Masterminds boards
OOC: Dock Officer's Will checks (1d20+4=11, 1d20+4=16), so that's exactly 5 degrees of success I'll post the prose outcome later in the evening.
Macguffin wrote:"Hrm. Well, I believe this ghastly fellow is King Shark. One of Dr.Mureau's experiments I seem to recall, which makes it fairly likely that the arachnid monstrosity there is of the same ilk. Never had direct contact with either one, but they look like nasty pieces of work."
Shock wrote:Barbara put her index finger under Stephanie's chin. "You just make sure you don't shirk your duties to Lord Wayne, alright?"
Lord Fell wrote:"Quit sniveling and work, Penitent!"
OOC: The ruse is almost up. You can keep pushing with further rolls, but the "you must be shitting me" bonus will begin to increase rapidly (you achieved your 5 successes in the same try... no chance for the first bonus to accrue )
OOC: You can make any combination of rolls to study the wreckage; give me a goal and a rationale for each roll; information will come depending on the checks, the results, and the actions described IC.
Assuming that I have the final character sheet (still waiting for approval)
Probably not enough for a roll yet, but just in case investigation 1d20+7=11
OOC wrote:perception (1d20+7=13)
Reroll: perception (hp reroll) (1d20+7=10)
+10 = 20
Blackstone will focus his attention on what surrounds the crash site. Any nearby homes, businesses, work sites, evidence of people that may have been around, etc. Also any tracks that may be around that would indicate the cargo being moved. If we get a power point distribution anytime soon I'm definitely putting points to investigation!
Speaking of "Brother Jacobus" I apologize for stealing that scene... didn't leave a lot for you to do... but I was in the grip of divine inspiration.
Not a problem with scene stealing, it truly was inspired.