Might as well try this character - looks like you've got plenty of brute force as it is.Name :
Nala the Wanderer, Acolyte of LogosRace :
5' 6"Wgt :
sunbleached auburn, cut very shortEyes :
holly (deepest green)Skin :
well tannedAttributes :
STR 1 DEX 0 STA 1 AGL 1 FGT 2 INT 3 AWE 3 PRE 1 [ 24 pp]Skills [ 29 pp] :
Athletics 4 (+5), Close Combat 4 (Staff, +8), Expertise 3 (Brewer, +6), Expertise 2 (Business, +5), Expertise 4 (Art : Drawing, +7), Expertise 5 (Science, +8), Expertise 2 (Wilderness Survival, +5), Expertise 2 (Technology +5), Insight 5 (+8) , Investigation 6 (+9), Perception 5 (+8), Persuasion 5 (+6), Expertise 4 (Theology +7), Stealth 3 (+4), Treatment 4 (+7) Feats :
Equipment 2, Close Atk 2, Connected, Inventor, Well Informed, Defensive Roll 3, Wealth (Well Off), Improved Trip, Power Atk, Weapon Bind [ 14 pp]Powers (Favor of Logos) :
[ 19 pp]
Enhanced Traits : Beginner's Luck, Second Chance (Investigation checks), Second Chance (Technology checks), Improvised Tools, Eidetic Memory [ 5 pp]
Astral Projection 5 (Remote Sensing Visual, Aural, Mental; Side Effect - physical body defenseless and immobile, -2)
AP : True Perception 5 (Counter Illusion, All Senses)
AP : Omnilingual (Comprehend 3 (Speak All, Understand All, Read All)), Communication 1 (Mental)
AP : Thoughts Made Real : Illusion 6 (Visual, Sound; Resist with Will); Check Required (Art) 2
AP : Healing 6; Check Required 2 (Treatment)
Equipment : Quarterstaff (+2 damage, 5' reach), 3 ep
Chain Mail (+3 Toughness bonus), 3 ep
Small shield (+1 active defenses), 2 epOffense :
Initiative : +1
Attack : +4, Damage +1 (unarmed), staff +8, Damage +3 (Staff)Defenses :
Dodge 6/7, Parry 6/7, Tou 1/4/7, Fort 7, Will 7 [ 18 pp ]Abilities 24 + Skills 29 + Advantages 14 + Powers 19 + Defenses 18 = 102Complications :
Curiosity : Nala is the sort of person who would go into a dark cave just to see what's in there. (Actually, she has a very good idea of what IS in there, but likes to confirm hypotheses.)
Quirk : No Such Thing as 'Forbidden Knowledge'. As a cleric of Logos (Spirit of Knowledge), she tends to ignore such petty and mortal declarations about knowledge - what is 'forbidden' to some is 'necessary and right' to others.
Responsibilities : whenever the University needs a rumor checked out, or a rare item located or returned, or a mystery investigated, she gets the call.
Responsibilities (Family business) : Nala's family has a fair bit of money. They'd like to keep it that way, so they have her check the books every now and again.Background :
Nala is the eldest child of Gareth and Annelise, brewers and sellers of fine liquors. They have many different recipes for their various malts, so they spent a lot of time travelling to procure ingredients while Nala was growing up.
From that, she developed an interest in nature, and learned what plants were good for (besides flavoring malts and source of sugar for fermenting), and then an intense interest in understanding the natural world. She had a talent for art, which she used to draw images of all the 'odd beasts' her family ran across during their travels. She spent much of her formative years in the wilds, studying all that lived there (rather easy to do since her family was having a monetary crisis, and stayed with Annelise's father for a few years until they could get back on their feet).
Her curiosity (and need to see things first hand) held her in good stead when her parents enrolled her in the university to further her schooling - the scholars there were compiling the most complete bestiary known at the time, and she noted a few discrepancies.
One creature had three different descriptions - NONE OF WHICH WERE ACCURATE !
Knowing that people tend to exaggerate now and then, she deduced that most of the information in the books was probably incomplete at best, wildly inaccurate at worst.
But, then again, there WERE many truly strange and unusual creatures in the world, so she couldn't simply write off all the odder and more bizarre descriptions as mere stories either.
So she volunteered to track down a few of the creatures and bring back accurate data.
Thanks to years of selflessly trying to learn more about the world, Logos (a spirit of Knowledge) granted her some of its powers. Even some of her usual skills have been boosted to superhuman levels - she was always able to draw well, but now she could summon images more accurate and mobile than anything she could ever do with just ink and pencils.
batlh ta'nISlu' net ta' - "One does what one must do. Honorably"