A World At War
Power Level: 7 Scale: Global
Setting: Custom Fantasy World Style: Grayscale
The ancient planet of Daeren is a world of legends - of gods and monsters, of heroes and villains - a world at war. For over a decade Rian Bhaltair, ruler of the northern lands of Cahal and the greatest swordsman to have ever lived, has swept across Daeren with a vile and despicable army. His goal is simple, to rule over all of Daeren as Overlord. Such a reign spells despair for the other nations, as the degradation of Cahal is well-known.
Many armies have stood before Cahal's might only to be scattered before the greater numbers of the Cahalian army. Now, when Rian Bhaltair is making preparations for his final campaign, and all hope seems lost in the land, a small group of heroes are brought together by a sole purpose - to unite the kingdoms of Daeren against the Cahal.
This is a magic-lite fantasy setting using the 3e rules. All submissions must include the following.
A PL 7 build (following the rules below)
A national origin (found below)
A backstory detailing how the character has gained the attention of the Watchers (the band of mystics who bring the characters together at the opening scene).
All builds are PL 7 (105pp). Characters are allowed one magical device or a single magical power (can be a small array but must follow a theme). Magical artifacts follow the same limitation and can only possess a single magical power or small array following a theme. Characters do not require a magical device or magical power, however, the above is a maximum.
There are four nations that have yet to be conquered by the armies of Cahal. I'm going to select four characters and the same nation may be represented multiple times.
The map would appear similar to the real Mediterranean Sea (called Larean Sea here), with Cahal commanding all of "Europe."
On the south-western border of the Larean Sea, and also bordering the Palantean Ocean, rests the lush Amazon jungles. Few foreigners have set foot in the jungles and survived, and the tall trees and dense foliage have served as a natural defensive barrier in times of war. The Amazons are the most physically impressive and most formidable warriors in all of Daeren, yet they are fewer in number than any other.
The males and females of the amazons split centuries ago and inhabit different areas of the jungle. The Ptolema - female sect - operates in the west, living among rivers that lead to the Palantean Ocean. The Spartics - male sect - in the east, serve as the bastion of defense for the Amazon jungle against the outside world.
Inspiration: Greek Influence - The 300 Spartans, Bana-Migdal Amazons.
Pushed from their homelands in the Hileal Isles of the Larean Sea by the Cahal, the Mariners have made a home for themselves on the island of Myrina deep into the Palantean Ocean. Driven by revenge and a lust to see their homes again, the Mariners have settled many islands, all swearing loyalty to Myrina, and have amassed a large navy rivaling that of Cahal's.
The Mariners are a seafaring people, skilled in the more aesthetic arts of warfare. They are masters of dual-wielding melee weaponry and have the only known handheld firearms in the world.
Inspiration: Pirates of the Caribbean, The Count of Monte Christo.
The mysterious and private desert people of the south, the Nomads seem to know more about the natural world than any other nation, and are the only ones to have ever ventured to the southern ends of the great desert and returned. Their fast cavalry, masters of the saddle and deadly accurate bowmen armed with short bows, are undefeated in battle.
Although the Nomads are said to never rest in a particular place for long, it is said that the great monuments and ancient cities of the desert are their former homes. Why they left has lead to much speculation among scholars of the other nations. Ventures into the ancient cities by non-Nomadic tribesmen are rife with danger; tales of horror and magic follow the men who attempt the depths of such cities.
Inspiration: The Mummy series, Prince of Persia.
Inhabiting the mountainous peaks to the east, the Nihon are nigh-untouchable in their high fortresses on the mountaintops of the Limavayani Mountains. Their cities are wonders of the world and delights to all who visit them. Such places are not without danger, however, as the Nihon are notorious schemers and never say what they mean. Their trade deals are said to have more loopholes than a fisher's net.
Warriorship is a time-honored tradition among the Nihon, and they treasure masters of the martial arts as they would the greatest scholars or magical legends. Everyone in the nation learn a martial style in addition to excellent scholarly training in mathematics, literature, art and philosophy.
Inspiration: Jet Li's movies (pick one), Tenchu: Stealth Assassins (video game).
As I said before, I'm not going to consider (or even look at) any submissions that don't meet all three requirements. I'm going to select four characters, can be from the different nations or not.