Over recent years, the Freedom League has been increasingly concerned with events outside of Freedom City. International and even interplanetary crises have captured most of their attention, and other heroes have risen to protect Freedom in their place.
They are very much aware of this. Captain Thunder announced today that the Freedom League will officially become a global protection organization. The core League members--himself, Lady Liberty, the Raven, Johnny Rocket, Siren, Daedalus, Dr. Metropolis, Star Knight, Bowman, and Pseudo--will be concerning themselves primarily with worldwide threats or those that occur in places where the League is not otherwise present. For the protection of those specific places on Earth most likely to need superheroic aid, they are currently in the process of contacting smaller teams all over the world (those that aren't formally associated with any government, anyway) to discuss their becoming a part of this larger organization to improve cooperation and their ability to call in (or serve as) back-up when needed.
They'll also be recruiting heroes to form local satellite teams for those locales that do not already have such a team. They're starting with a team stationed in the League's own hometown, Freedom City (although the team's jurisdiction may be fairly large in the beginning, since they're among the first).
Of course, you already knew much of this information before Captain Thunder's announcement, since you happen to be one of the heroes contacted to become a part of Freedom City's local Freedom League outpost.
You may have been around for decades, or you may have only donned your cape a month or two ago, but you've done something to impress at least one of the core League members enough that he or she tapped you for potential invitation. And you've made it past the selection process organized mostly by Daedalus and Raven.
You received your invitation a week ago, and you'll be heading to Freedom Hall tomorrow.
If all goes well, you'll be staying there after the current members of the League leave for Sydney.
It's a new era. For you, for Freedom City, and for the Freedom League.
Are you ready to defend Freedom?
I have an idea for a short introductory adventure, but after that I'm planning mostly on using published adventures converted to 3E rules. While the backstory exists largely to get the Freedom League out of your hair without killing them off, the potential to call them in if you need help (or just want a temporary team-up) might exist.
The PCs are people who would've been chosen by current members of the League. They should be good team players but, at least as a whole, capable of operating relatively autonomously. They should also not be too lethal or ruthless.
Their charter forbids recruiting minors. A hero does not actually have to be 18 Earth years of age if he/she/it is not human, but the League will use their best effort to determine if a potential member should be considered an adult. If the hero is from a race with a recognized age of legal adulthood and they have access to that information, they will use it. (It may also be relevant that the League does not require its members to divulge their identity if they do not wish to; while the current members mostly know each other's identities, they acknowledge that a new hero may have perfectly valid reasons for not willing to share. A hero close to the age of 18 and willing to lie to Captain Thunder may be able to make it onto the team--but he'll be very disappointed in you if he finds out.)
Each PC will need a brief description and background explaining how he or she (or it, I suppose) became a hero and what he or she did to be picked by the League. Most of the heroes should probably have a story in which he or she met up with one or more League members and did something impressive.
For a hero who has been operating steadily and reliably for years, that fact might be enough. For one who only started as a hero a month ago, personally impressing a League member with something spectacular (such as saving him or her from a villain) is probably required. Heroes who have been active for less than a month couldn't possibly be on the list; Captain Thunder finalized the list of nominees at that point for his team to pare down.
Heroes should have at least two Complications listed, including at least one Motivation. I don't mind longer lists, but just because you list a lot doesn't necessarily mean they'll come up in a way that actually Complicates things and earns a Hero Point.
PL 10 with 150 PP
Maximum tradeoff on Attack/Effect, Dodge or Parry/Toughness, or Fort/Will is +/-5. The maximum total tradeoff on all three is +/-12.
Heroes should generally meet most of these caps unless they have some other abilities that make up for them.
I don't have a list of restricted powers, but if there is any power(s) that you feel you should ask about, it's probably a good idea.
The League will provide the team with some equipment. Each hero will receive a commlink allowing him or her to communicate with teammates and headquarters.
The team will also have to share Freedom Hall as a headquarters, one Pegasus Space Plane (though they probably won't have much opportunity to use it), and a few Sky-Bikes to get around Freedom.
This equipment is free. If your hero has his or her own personal HQ (Raven has her separate Roost, after all) or vehicles, you'll have to pay for that. You don't have to pay for the hero having a separate residence (although heroes will be allowed to live in Freedom Hall, if they wish), only an actual HQ with something special about it.
(Note that I'll probably be extra-harsh about those Sky Bikes so as not to give away too much free benefit; it's probably a very bad idea to ride one into a fight. This isn't as true of the other equipment since it should benefit the heroes more equally.)
None at this point. It's a new system and I'd like to start out trying it as written.
I am considering using 2E Impervious with 3E Penetrating and flat penalties for Vulnerable and Defenseless, but I wouldn't implement any rules without discussing it first.
I do like to raise the PL a bit at a time, so heroes who've earned a few power points may be able to improve some PL-capped traits before others.
Any other questions, I'm always here*.
*May not actually be here at all times.
Current Team Roster:
The Silver Streak, played by Bombaatu
Shock, played by Shock
Thirteen, played by Unka Josh
Q, played by Levolor the Blind
Punchline, played by Storm Vermin
Tesseract, by Jameson
Nightingale, played by Brightest Day
Other Completed Builds:
DesertGhost / Threshold ~ Psychic Paragon
ClassDunce / Murmur ~ Sonic Voice
Bombaatu / Covenant ~ Priestly Costumed Adventurer
EPIC / Savior ~ Force Controller
wormmonda / Dead Girl ~ Undead Brawler
"-> The Clothier ~ Battlesuit
hero4hire / Paragon ~ The Perfect Man
Kaisius / Otakumon ~ Anime-Themed Art Animetor
heretic454 / String Music ~ Trick Arrow Archer
CelticREI / Trish Kinnes ~ Shapeshifter
"-> Jeska Matsu ~ Mutant Gravity and Space Controller
Shadowbourne / Xybrid ~ Insect Warrior
Levolor the Blind / Al ~ Intelligent Gorilla
Metool2 / Merry Maker ~ Heroic Jester
Arknight / Flux ~ Size Changer
jmberry / Sir Gawain ~ Sir Gawain
kirinke / Lady Gray ~ Electricity-Controlling Super-Hacker