Moderators: The Mod Squad, The Justice League

Characters Name: Big Charli
Power Level: 11
Backstory
Stats:
Str: 10 (+0) /34 (+12)
Dex: 10 (+0)
Con: 10 (+0)/ 22 (+6)
Int: 10 (+0)
Wis: 10 (+0)
Cha: 18 (+4)
BAB: +9
BDB: +9
Initiative: +0
Saves:
Toughness: +0/+13 Impervious
Fortitude: +6/+12
Reflex: +8
Will: +12
Skills: Bluff 7 (+11); Diplomacy 7 (+11); Gather information 4 (+8)Knowledge:Theology/Philosophy 3(+3); Knowledge Popular Culture 3 (+3); Notice 4 (+4)/(+8); Sense Motive 9 (+9), Perform: Dance 1 (+5), Perform Oratory 3 (+7), Perform: Singing 3 (+7), Search 4 (+4), Intimidate 4 (+8)
Feats: Power Attack, All out Attack, Attractive 2, Luck 3, Quick Change 2, Improved Inititive 3, Untapped Potential, Base Donation, Fearless, Connected, Contacts, Rallying Cry, Beginner's Luck, Jack of all trades
Powers: Alternate Form 40 (Action: Full -3/r) (Alternate Powers [All Dynamics Save Summon]: Summon 19 [Action: Full -1/r, Heroic, Fanatical], Force Constructs 13 [Impervious, Movable], Portection 13 [Impervious], Telekinesis 12 [Damaging], Telekinsis 23, Teleport 11 [Easy, Progression Mass 8 (50,000 lbs), Change Velocity, Change Direction, Accurate, Attack, Precise, Range: Ranged], Teleport 11 [Acurrate, Portal, Progression Portal Zie 8], Teleport 20 [Progression Mass 5(5,000 lbs), Shapeshift 11(devices only), Change Direction, Change Velocity, Easy, Accurate, Turnabout, Precise]), Watches a lot of TV: Enhanced trait 10 (Int, Unreliable), Features: What have I got in My Pocketses.
Alternate Form: Growth 12 (Permanent, Inate), Immunity (Life Support), Features (Control Center), Portection 6, Impervious, Impervious Toughness 7, Blast 13/Weapons Array/Ceturian Beam Variable Descriptor(Alt Powers: Blast 11/Missles [Full round, Explosion]. Blast 9/Gatling [Autofire], Blast 11/Centurian Beam Sweep [Area: Cone, Range Touch, Progression (Increased Area 50, Strike 13/Centurian Axe/Tomahawk Penetrating Thrown], Stun 13, Trip 13 (Improved throw, Knockback), Snare 13, LInked Powers [Strike 13/Centurian Spear, Extended reach 6, Improved Block, Improved disarm]), Flight 9, Space Travel 5, Super Sense 12 (Analytical Sight, Darkvision, Extended Sight 3, Radio), Super Strength 13 (Countering Punch), +4 Attack Bonus, +4 Defense Bonus (Offset Growth modifiers), Notice +8, Search 8, +3 Will +3, Grappling Finesse, Improved Grab, improved Critical 4 (Blast)Withstand damage. Intimidate +4, STR +2, Ultimate Toughness
Abilities 8+ Skills 13+ feats 19 + Powers 101 + Combat 36 + Saves 26 = 203 Points
Attack: +8
Defense: +8, +4 Flatfooted
Damage: Melee +0/+13, Blast 13, Blast Explosion +11, Blast Autofire+9, Blast Cone 11, Stun 13, Snare 13, Trip 13
Complications:
But Who Built Him: Novendecim is old. Very, very old. Who built him, why, and where, or even when, they came from are questions Charlene hasn't even thought to ask. When unleashed on his own, he has his own goals, agendas and ideas. While he will listen to Charlene, he will ultimately make her safety his first priority, and may not listen to commands if he feels they conflict with this, or other personal goals.
That is *not* a puppy!: In addition to never questioning his origins, Charlene tends to treat Novendevim as a close companion. A good friend, or a very loyal pet. While she understands the effect a 60' tall robot has on people, she often forgets it due to their bond.
Focus!: Charlene tends to be flightly and has trouble focusing on any one thing for any length of time. She will eventually being doodling, or writing, or making up songs in her head, or talking to someone, or.. hey, that dog has a poofy tail!
Summon: Novendecim/Big Charlie:
Str:34 (+12)
Dex: 10 (+0)
Con: 22 (+6)
Int: 10 (+10)
Wis: 10 (+10)
Cha: 10 (+10)
BAB: +8
BDB: +8
Initiative: +4
Saves:
Toughness: +12 Impervious
Fortitude: Immune
Reflex: +7
Will: Immune
Skills: Notice 8 (+8); Search 8 (+8)
Feats: Power Attack, All out Attack
Powers: Growth 12 (Continous, Permanent, Inate), Immunity (Life Support, Aging, Sleep, Starvation/Thirst, Fotitude, Will), Features (Control Center), Portection 5, Impervious, Impervious Toughness 6, Blast 12 (Alt Powers: Blast 10 [Full round, Explosion]. Blast 8 [Autofire], Blast 10 {Area, trail, Range Personal), Flight 6, Space Travel 2, Super Sense 12 (Analytical Sight, Darkvision, Extended Sight 3, Radio), Super Strength 10 (Countering Punch, Groundstrike)
















Yeoman wrote:Oh, man, you're going to the dreaming. You should have brought Charli. She could meet Delerium. They'd probably hold something akin to a coherent conversation.



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