Clockwork - PL 10
Real Name: Reuben Goldberg
Strength 4, Stamina 5, Agility 6/0, Dexterity 6/0, Fighting 0, Intellect 10/2, Awareness 6/0, Presence -1
AdvantagesAccurate Attack, All-out Attack, Defensive Attack, Equipment 1, Improved Aim, Improved Defense, Inventor, Jack-of-all-trades, Ranged Attack 6
PowersClockwork Calculations. .
Babel Pattern: Comprehend 6 (Animals - Understand, Languages - Read All, Languages - Speak All, Languages - Understand All, Machines / Electronics; Activation: move action)
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Information Filter: Immunity 10 (Alternate; Common Descriptor: Dazzle and Illusion Effects)
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Pattern Reading: Enhanced Trait 79 (Traits: Agility +6 (+6), Awareness +6 (+6), Dexterity +6 (+6), Intellect +8 (+10), Dodge +6 (+12), Parry +6 (+6), Technology +4 (+14), Advantages: Accurate Attack, All-out Attack, Defensive Attack, Improved Aim, Improved Defense, Inventor, Jack-of-all-trades, Ranged Attack 6)
Impervious Defense: Impervious Toughness 5Survival Suit (Removable)
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Immunity: Immunity 10 (Life Support)
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Protection: Protection 3 (+3 Toughness)
Synthmetal Assault Weapon (Easily Removable)
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Magnetic Accelerator: Blast 8 (DC 23; Accurate: +2, Extended Range 3, Penetrating 8, Precise, Ricochet 4: 4 bounces)
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Seeker Blade: Strength-based Damage 4 (Alternate; DC 23; Accurate 6: +12, Multiattack, Penetrating 8, Precise, Reach (melee) 6: 30 ft.)
EquipmentMorituri Equipment 3
OffenseInitiative +6
Grab, +0 (DC Spec 14)
Magnetic Accelerator: Blast 8, +12 (DC 23)
Seeker Blade: Strength-based Damage 4, +12 (DC 23)
Throw, +12 (DC 19)
Unarmed, +0 (DC 19)
ComplicationsObsession: Clockwork is obssessed with understanding how everything works. This can distract him in crucial situations, especially when he fails to understand and/or predict something.
Speaking a whole other language: Clockwork has difficulty expressing the complex ideas and patterns he sees. He has difficulty relating to others and struggles to convey his thoughts in a coherent manner.
The Effect: Clockwork will die within a year of receiving the process and is approaching the deadline.
Cassandra's Fears: Clockwork understands the Effect but is unable to properly explain a method to fix the flaw. Thus, he is stuck with a cure in his head that he can not create in reality. He's also run the numbers on the war against the Va Shaak. He keeps whatever he's predicted to himself.
LanguagesNative Language
DefenseDodge 12/6, Parry 6/0, Fortitude 5, Toughness 8, Will 9
Power PointsAbilities 20 + Powers 126 + Advantages 1 + Skills 0 (0 ranks) + Defenses 3 = 150
Background: Reuben was born with a deep psychological need for order. Unfortunately, he grew up in a world where order seemed impossible. The Va Shaak assault on earth meant that much of Reuben's childhood was spent fleeing from one place to another, putting the obsessive-compulsive boy through a special sort of Hell. Moving from refuge to refuge meant he could never maintain a routine for long and left him feeling completely out of control. The Process and the fight against the Va Shaak offered him a chance to change all of that. Reub could stop running and begin living on his own terms. A year of being in charge of his own destiny was infinitely better than a lifetime of chaos. The choice was easy.
The process awakened Reub's obsessive attention to detail and expanded it to a superhuman degree. He was able to make calculations that could rival top of the line computers. Scientists on the project were overjoyed when they realized they had created a truly superhuman intelligence. Unfortunately, Reub's intellect was a quantum leap beyond that of his creators and he was unable to bridge the gap. While he could easily understand Va Shaak technology, he was completely incapable of explaining it to others. While he displayed a keen inventive genius, trying to share it with others was like giving a laptop to a caveman. Clockwork thus agreed to be a field agent, utilizing his superhuman analytic capabilities to combat the Va Shaak.
Powers: Clockwork is able to calculate probability with a speed and skill far beyond that of any normal human. He can understand the workings of complex machinery and virtually anything with the slightest pattern to it. This allows him to understand and replicate virtually any form of communication, predict trajectories of attacks, and filter out information. He is able to understand technology at an intuitive level and given time, can accomplish amazing things. His devices are modified from captured Va Shaak technology to a point of being utterly unrecognizable.