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Emerald Empire: Otosan Uchi- Ch. 2 (IC)

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Re: Emerald Empire: Invaders (IC)

Postby Macguffin » Tue Feb 07, 2012 3:55 am

Asahina Tei

Tei turns his attention to the goblin invaders and his fingers lightly brush a light blue scroll at his hip. His air and clothes begin to move of their own accord, buffeted by an invisible wind as he quietly voices his prayers. In an almost dance-like movement, he lifts his hands in a gesture of languid defiance and a wall of invisible force slams into the small shadow-touched monsters.

Element Control- Air 8. 125 feet shapeable area. I also replaced my 3 ranks of contagious on lightning with 3 ranks of shapeable area.

Even though its an area attack, I always roll. 1d20+6=18
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Re: Emerald Empire: Invaders (IC)

Postby Horsenhero » Tue Feb 07, 2012 1:13 pm

Asahina Tei-

Calling on the power of the kami, the mastery he spent his life, from even before his gempukku attaining, the Shugenja whispered his prayers. His eyes measured the battlefield and he instinctively worked his effect so his allies would be safe from the wild whimsical spirits of air and fire he invoked. The Bakemono on the other hand were given no such respite. Bolts of lightning rained down on them from the sky, reducing ten of them to nothing more than charred lumps.

No Reflex Save, because this attack is obviously a "Targeted Area of Effect". For those who are unclear, a miss on the attack roll on a targeted AoE has the same effect as a successful Reflex Save on a General AoE.

Toughness Save. 1d20+3=4. Yeah...sizzle, sizzle, *pop* mmmm charbroiled Bakemono. yummy.

Bakemono are up. While seriously depleted in their numbers, there are enough of the little buggers to launch an attack against the PC's.
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Re: Emerald Empire: Invaders (IC)

Postby Horsenhero » Tue Feb 07, 2012 6:58 pm

Bakemono-

The twenty two remaining Bakemono split up between their enemies tearing at them with claws and teeth. For those familiar with the goblins, this tribe seems particularly atavistic. So savage are they, it's almost as if they were rabid.

Four of them catch sight of Saeko behind her cover and attack. Unfortunately, so anxious are they, they end up squabbling and blocking each other's attacks to the degree they never even make it to the wall.

Keno is equally fortunate as the little beasts are seemingly confused by his leaping combat style.

Kenshin could only smile grimly as his opponents shied away from his fiery fists.

Tanako was calmly surveying the area, until she saw several beast rush the Crane shugenja. In her moment of distraction one of the monsters latched its fangs on her leg.

Caught by surprise Tei feels a clawed hand score his forearm.

Attack rolls.

V. Keno. 1d20+3=8.
V. Kenshin. 1d20+3=4.
V. Saeko. (Notice checks. 1d20+5=25) 1d20+3=9.
V. Tanako. 1d20+3=18. DC14 Toughness.
V. Tei. 1d20+3=20. DC14 Toughness.

Saves, then Togashi Kenshin is up.
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Re: Emerald Empire: Invaders (IC)

Postby jmberry » Tue Feb 07, 2012 10:36 pm

OOC wrote:Tanako rolled a 20
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Re: Emerald Empire: Invaders (IC)

Postby Macguffin » Wed Feb 08, 2012 3:59 am

I think I may have confued my intent by noting the change I was making to blast. I was using elemental control:air to knock the vicious little buggers out of biting and gnashing range. Its not damaging, but I thought it was a reasonable application. That being said, I don't mind frying the little toads instead. Stupid dumb bakemono! Get off my lawn!

Toughness: 1d20+4=18

Also, we could have a slight issue. One of the reasons I didn't give Tei medicine was I knew that Ghost had that covered. If Ghost is gone I would kind of like to shift the skills slightly, probably take one from Gather Information and Craft (Artistic) to get the relatively low score of 2 (+6)
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Re: Emerald Empire: Invaders (IC)

Postby Jameson » Wed Feb 08, 2012 6:43 am

Togashi Kenshin
HP: 0 (+3 Luck) • Condition: Dragon Stalks the Prey

Much was said about the Dragon monks. Many claimed that their esoteric knowledge and philosophy was but a front. Others pointed to their refusal to wield traditional weapons as a sign of weakness, or alternately of arrogant confidence in their abilities. No man, no woman, no child, had ever questioned the dedication and bravery of an Ise Zumi especially after seeing one fight against the taint spawn of the shadowlands. Kenshin's companions may hold a number of differing opinions of him, his quixotic speech, his reflective and philosophical demeanor, but watching him now none could question that they were better off with him as an ally.

The fires of his tattoo had enveloped his entire body as he fought. Kenshin's footsteps burned snow to steam, his kicks blasted bakemono and his hands blazed and burned them. He whirled in a complex dance that was a beautiful as it was deadly. Around him bakemono fell, their bodies burning, or fell back, their light reflecting his fiery form. Through it all he moved like a graceful swan amid the chaos and carnage; in another time, another place, people would have watched with rapt attention as he worked the katas.

Basically doing the same as before ...
Taking 10 on my attack rolls (yay, mininons!) for an attack result of 18, DC 19 damage checks
Kenshin has Takedown 1
Forty six and two are just ahead of me.

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Re: Emerald Empire: Invaders (IC)

Postby Horsenhero » Wed Feb 08, 2012 7:30 pm

Togashi Kenshin-

With one last violent, yet beautiful kata, Kenshin sends the last of his Bakemono to the ground, their bodies crushed and burned.

Toughness saves. 1d20+3=16.

Usagi Keno is up.
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Re: Emerald Empire: Invaders (IC)

Postby Plan B » Thu Feb 09, 2012 7:18 am

Usagi Keno
HP 3
Condition: bruised -1, injured -1

Keno blade flashed in a crimson arc as he darted out from the goblins leaving them to collaspe in his bloody wake as he charged to the goblins heading towardsTsuruchi Saeko. Carving though the closest two he leapt over their heads delivering a powerful blow as he landed.


Taking 10 on my attack rolls for an attack result of 16, DC 21 toughness checks.
Keno has Takedown II and speed .

    Insert witty comment here.
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Re: Emerald Empire: Invaders (IC)

Postby Horsenhero » Thu Feb 09, 2012 9:59 pm

Usagi Keno-

Practically dancing across the broken ground and scattered snow, Keno twirls his razor edged blade in a whirlwind of destruction. Not only do the five last Bakemono harrying him fall, but the beasts scrambling desperately to get to the Tsuruchi meet their ends as well.

Many a time has a Samurai commented derogatorily upon the Hare clans' decision to include the funerary color, white into their clan colors, but any who witnessed the death Keno visited upon his enemies might reconsider.

Bakemono toughness saves. 1d20+3=20.

Tsuruchi Saeko is up.
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Re: Emerald Empire: Invaders (IC)

Postby Horsenhero » Sun Feb 12, 2012 8:47 pm

Okay, it's been three days and no Saeko. Coyotzin is usually pretty prompt, so I'm going to assume RL has ambushed him. That being the case, I'll just say Saeko is taking an Aim action, and we'll skip to Tanako.

Akodo Tanako is up.
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Re: Emerald Empire: Invaders (IC)

Postby jmberry » Sun Feb 12, 2012 11:11 pm

Akodo Tanako
HP: 2
Condition: Fine


Tanako watched as the monk and the Hare dealt with the majority of the Bakemono. 22, then 18, then 8. She looked down at the goblin that had tried to bite her, and with indifference, brought her katana down.

OOC wrote:Taking 10 to attack a minion, that's 15 to attack, with a 22 toughness save thanks to Strike 3
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Re: Emerald Empire: Invaders (IC)

Postby Macguffin » Mon Feb 13, 2012 3:49 am

Asahina Tei

The bakemono were faster than Tei could have expected, and the lightning had barely slowed their charge. While their numbers were reduced he clearly wasn't going to do much good if they were gnawing on his legs while he tried to cast. With a small prayer and a nod of his head, Tei once again disintegrated into the air.

Teleporting to a more tactically advantageous spot, wherever that may be. Ideally somewhere high and hidden. Since I knew I wouldn't be attacking I just went ahead and posted.
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Re: Emerald Empire: Invaders (IC)

Postby Horsenhero » Mon Feb 13, 2012 8:24 pm

Akodo Tanako-

It was almost disgusting how easily the little vermin died. Barely a flick of her katana removed the least of all Shadowlands beasts from its hold on her leg. Truly, the bigger problem here was her squad was fairly decimated right off and strangers, in no way, shape or form dressed for the cold needed to be accounted for. Even if Tei and the other Shugenja could verify their identities, there was also the immortal to be reckoned with.

All in all, the Bakemono horde was just a distraction, when the real work to be done was back in West Hub Village. It was too bad, in a way, the goblins had been so pathetic...there were certain elements of the command staff Tanako wasn't in the greatest of hurries to interact with again.
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Re: Emerald Empire: Invaders (IC)

Postby Horsenhero » Mon Feb 13, 2012 8:28 pm

Bakemono-

The remaining beasts stopped their attack as they recognized the futility of it. In mere seconds over 40 of them lay dead or dying in the snow and on the icy ground, while none of their enemies were even injured. Turning almost as one, the creatures scampered toward the exit back into the city.

At this point only Saeko can stop any of them from escaping, due to her held-ish action. Of course you can pursue them into enemy held territory if you so desire.
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Re: Emerald Empire: Invaders (IC)

Postby Plan B » Tue Feb 14, 2012 7:11 am

Usagi Keno
HP 3
Condition: bruised -1, injured -1

Keno swept his sword down to flick the goblin blood off the blade, before returning it to its sheef. "I believe we were discussing the correct course of action, given the situation." Keno paused as he stepped over a corpse. "If you have orders that need completed, i'm sure that we could assist to see that they are completed swifty, so we can explain the situtation to those better equiped to do so."

"And i will explain what i can, once we are moving preferably out of this cold. " Keno smiled rubbing his arms for empathsis.
    Insert witty comment here.
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