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Empire City Knights [OOC]

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Re: Empire City Knights [3e Recruiting Until Jan. 20]

Postby Neo-Paladin » Tue Jan 17, 2012 3:55 pm

Oh, yes....loved the Question from the JLU ! Hat and Trenchcoat are perfect! Not sure about gimmicks, though...any examples for what you might mean?
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Re: Empire City Knights [3e Recruiting Until Jan. 20]

Postby Malagant » Tue Jan 17, 2012 4:17 pm

I'm a little concerned about Mindspark. The Question has always been more plot-device than hero. You'll be facing Spider-man level villains, sometimes on your own, so be prepared for that.

Some possible gimmicks for him could be.

Invention with commonly used gadgets bought with him.

Combat Reflexes

Kang-type of striking, where you find pressure points to destroy objects (Taliesin has a build of him)

Or a combination of the above.

I don't mind if he fulfills the Question role of hyper-intelligent investigator (good way for me to make last minute or opening reveals ;)). Just make sure you can handle the level of villains that you'll be going up against. And level out those Resistances (especially Toughness/Dodge or Parry).
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Re: Empire City Knights [3e Recruiting Until Jan. 20]

Postby Neo-Paladin » Tue Jan 17, 2012 4:31 pm

Thanks for the tips...

He has inventor, so that might work, especially since creating blueprints is really easy and fast for him.
The Calculated Strike Power is essentially that, a way for him to inflict superhuman-level damage on something/someone by calculating the perfect spot to hit.

The resistances are levelled out besides Parry which is only 2 points below cap and I needed the other points :)
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Re: Empire City Knights [3e Recruiting Until Jan. 20]

Postby Malagant » Tue Jan 17, 2012 5:34 pm

Neo-Paladin wrote:Thanks for the tips...

He has inventor, so that might work, especially since creating blueprints is really easy and fast for him.
The Calculated Strike Power is essentially that, a way for him to inflict superhuman-level damage on something/someone by calculating the perfect spot to hit.

The resistances are levelled out besides Parry which is only 2 points below cap and I needed the other points :)


Heh, for a second I was thinking we were playing at PL10 and thought your resistances were off.

If he is a close range fighter, I'd be focusing on the Parry, personally, although Dodge does have more utility when factoring in area effects and such.

If inventing is his thing, you might consider shuffling some points and giving him one or two niche inventions that he always carries (special gun or something).
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Re: Empire City Knights [3e Recruiting Until Jan. 20]

Postby Neo-Paladin » Tue Jan 17, 2012 5:41 pm

Nice idea but not yet. I was thinking that he was just starting his superhero career and would build things as the adventure(s) progress.
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Re: Empire City Knights [3e Recruiting Until Jan. 20]

Postby catman123456 » Tue Jan 17, 2012 9:09 pm

*removed*
Last edited by catman123456 on Wed Jan 18, 2012 12:39 am, edited 1 time in total.
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Re: Empire City Knights [3e Recruiting Until Jan. 20]

Postby Malagant » Wed Jan 18, 2012 12:05 am

@Catman123456: We already have a telekinetic submission here.

While this game is not first come, first served, I'd prefer that niches not get stepped on so overtly. Please look over the already submitted builds before applying.
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Re: Empire City Knights [3e Recruiting Until Jan. 20]

Postby catman123456 » Wed Jan 18, 2012 12:22 am

Malagant wrote:@Catman123456: We already have a telekinetic submission here.

While this game is not first come, first served, I'd prefer that niches not get stepped on so overtly. Please look over the already submitted builds before applying.


All right then I 'll submit a shadow controller

Backstory Mild Manner Samson Sholer worked at empire inc. He rose from the mail room to a executive. After opposing and generally pissing off the high ups he was let go but got a to say the least a generous severeness package. Despite his then pregnant wife protests to leave the increasing dangerous neighborhood he still stayed. 5 years went by and empire inc wanted to buy all the property by then crime and urban decay has set in fully and his house was the only one left. Day after day he rejected there offers. One night there was a fire in his house. He manages to get his wife out. But when he goes back in for his son a burning beam of wood fell on him. Time stopped for a moment a living shadow spoke to him "You have a hero's heart. Would you except my power and save you son? Samson figure why not and said yes.
At that instant he felt a chill all over and heard a small voice Well done now pay attention its hard for me to manifest inside of a host for long. The shadow posses him and demonstrated how to use his new found power by teleporting to his son and teleporting outside.If you need me all you have to do is call on me I may or may not answer you. With that the voice faded way.

The shadow - PL 8

Strength 2, Stamina 2, Agility 5, Dexterity 3, Fighting 8, Intellect 3, Awareness 2, Presence 3

Advantages
Assessment, Connected, Contacts, Defensive Attack, Equipment 4, Evasion 2, Improved Disarm, Improved Grab, Improved Hold, Improved Trip, Jack-of-all-trades, Uncanny Dodge

Skills
Close Combat: Strike: Strength-based Strike 5 1 (+9), Insight 7 (+9), Persuasion 3 (+6), Ranged Combat: Darkness Control: Energy Control 8 5 (+8)

Powers
Darkness Control: Energy Control 8 (darkness, DC 23; Insidious)
. . Create: Create 8 (Alternate; Volume: 250 cft., DC 18; Subtle: look natural)
. . Invisibility: Invisibility 4 (Alternate; Total concealment from all visual senses)
. . Snare: Snare 5 (Alternate; DC 15)
. . Strike: Strength-based Strike 5 (Alternate; DC 22; Penetrating 10, Subtle 2: undetectable)
. . Teleport: Teleport 5 (Alternate; 900 feet in a move action, carrying 50 lbs.; Change Direction, Change Velocity, Easy, Extended: 30 miles in 2 move actions; Medium: Shadow)
Immunity: Immunity 3 (Aging, Uncommon Descriptor: light)
Protection: Protection 6 (+6 Toughness)
Regeneration: Regeneration 10 (Every 1 round; Source: Shadow)
Senses: Senses 5 (Darkvision, Infravision, Tracking: sight 2: full speed)

Equipment
Underground Lair

Offense
Initiative +5
Darkness Control: Energy Control 8, +8 (DC 23)
Grab, +8 (DC Spec 12)
Snare: Snare 5, +3 (DC Dog 15)
Strike: Strength-based Strike 5, +9 (DC 22)
Throw, +3 (DC 17)
Unarmed, +8 (DC 17)

Complications
Power Loss: When there is no shadows
Relationship: Family

Languages
Native Language

Defense
Dodge 8, Parry 8, Fortitude 8, Toughness 8, Will 8

Power Points
Abilities 56 + Powers 41 + Advantages 16 + Skills 8 (16 ranks) + Defenses 15 = 136


Hero Lab® and the Hero Lab logo are Registered Trademarks of LWD Technology, Inc. Free download at http://www.wolflair.com
Mutants & Masterminds, Third Edition is ©2010-2011 Green Ronin Publishing, LLC. All rights reserved.
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Re: Empire City Knights [3e Recruiting Until Jan. 20]

Postby Neo-Paladin » Wed Jan 18, 2012 4:49 am

I edited Mindspark to correct an error - I calculated 16 points for his mental quickness but since it's only mental it costs 8 points so I capped Parry and put the rest in skills.
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Re: Empire City Knights [3e Recruiting Until Jan. 20]

Postby EnigmaticOne » Wed Jan 18, 2012 12:51 pm

Ergh... waiting the next two days is killing me.
Impeach the peach!

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Re: Empire City Knights [3e Recruiting Until Jan. 20]

Postby Malagant » Wed Jan 18, 2012 1:02 pm

I'm pretty sure Mr. United is working on a write up, as is Lord Fell.

If they get builds in today or tomorrow I'll go over the builds as a preliminary to see where everyone stands and allow you guys to make adjustments (or submit anew) if it looks like you're definitely not going to work out as currently built.
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Re: Empire City Knights [3e Recruiting Until Jan. 20]

Postby Mr.United » Wed Jan 18, 2012 1:04 pm

Yeah, I'm just trying to make a guy whom fits....
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Re: Empire City Knights [3e Recruiting Until Jan. 20]

Postby Malagant » Wed Jan 18, 2012 1:09 pm

Mr.United wrote:Yeah, I'm just trying to make a guy whom fits....


I would look at the cast and see how you can be unique. Keep in mind that powers are ok, and even very small powers can make similar characters unique (Daredevil is no different from a hundred others, except for his radar sense, which if he was an X-Man would get him laughed at after school :wink:).
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Re: Empire City Knights [3e Recruiting Until Jan. 20]

Postby Mr.United » Wed Jan 18, 2012 2:34 pm

Platinum Gold


Platinum

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Gold

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Just Mike

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Real Name: Unknown
Given Name: Michael Burns
Call sign: Platinum Gold
Age: Unknown
DOB: -Unknown-
Place of Birth: -Unknown-
Current Residence: USA

Hair- Blonde
Eyes- Brown
Ethnicity- White
Known Relatives: None


Background Information:

Platinum Gold was once a man, or so he thinks. He had awoken outside in a corn field somewhere in Kansas with no memory of whom he was or where he came from. When the police arrived to the scene, they mentioned that they saw a falling object about the size of a small football crash land there. However, the blast didn’t injury anyone, nor leave a crater. Scientist had tracked the object to a galaxy that mysteriously vanished 2 light-years ago. The scientists arrived hours later. They wished to get a hold of the object to see just what happened to the galaxy, but found no trace of the rock other than a random picture by a witness which just showed it streaking across the sky. When the police first arrived at the point of impact, they found nothing more than a nude man lying comfortably in the corn, injuries dotted throughout his body and blood splattered to as much as 15 yards away.

No missing persons came when they toke him to the hospital. Nor did anyone come out looking for him. He merely sat in his bed, trying to remember what happened and where he came from. While sitting in his bed, waiting for results from every test known to man, he watched an old cartoon called, “Adventures of Silver Stallion.” It was merely a cheap cartoon of a superhuman man whom saved the world over and over again. Platinum took a liking to the hero. He found it interesting how Stallion would stop a meteor one moment and then save a cat from the tree next.

After a day in the hospital, police came by to take his fingerprints and photograph. From there they searched their records, both locally, nationally, and internationally. He had neither records nor fingerprints in any of the systems. They believed another person was there when the ‘meteor’ came slamming into earth, for when they reached the landing point, a thin spray of blood coated the surrounding corn of where Platinum laid. The amount seemed to be equal to the amount that is in the human body.

By the 3rd day, Platinum awoke to a blare of media and newspaper men asking who he was. After many tests, doctors confirmed that he was indeed human and showed no radiation or another effects to dictate that he was at all an alien. When he went public, the army stepped in and sent Platinum to a top secret location to run even more tests. Platinum himself didn’t mind. He wanted to know what was going on and what had happened to him. After being watched for 2 months, he was then released to the world. Confused and not knowing what happened nor who he was, the army released him with a new name. Unfortunately having no skills, he floated from job to job, trying to find who he was and what he could do.

As he walked home from another termination of a job, Mike as the government called him; happened to pass by a local convince store which was being robbed. After watched months of Stallion, he felt a need to help the people of US, for they had given him a life when he had none. After walking in, the men instantly pulled their guns on him, one putting a gun to Mike’s back. As if he had done this for years, Mike sidestepped, his palm opening up and right as it was about to hit the man in the face, a blinding light exploded from his hand, blinding everyone around him. Stunned at what he had done, he turned to see the others quickly drop their guns. As Mike walked towards them, he got a glimpse of himself in the mirror and saw himself gleaming and sparkling but also appeared to be much shorter. This was the beginning of his Heroism

After discovering his powers, he started to explore them and quickly learned he had two separate forms. One for quick movement and energy, and another for damage reduction and strength.
Last edited by Mr.United on Wed Jan 18, 2012 8:08 pm, edited 5 times in total.
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Re: Empire City Knights [3e Recruiting Until Jan. 20]

Postby Mr.United » Wed Jan 18, 2012 2:36 pm

This is my idea I'm pitching. It leaves it open from Plat to be anything. From his human side being a Hero or Villian (before the meteor strike) to his Comsic side being a Doomsday like being or Superman like. It's open and endless. I'll have the build up tonight. What I'm thinking is a Cosmic Being came from the Galaxy before it exploded and mereged with a human being, creating Platinum Gold.
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