Moderators: The Mod Squad, The Justice League


Tweaked build a bit - Close Combat skills replaced with Close Atk 2. Cleaner build.
Deflect tweaked to have more rational ranges - a quarter mile was a BIT excessive .... !
A generic chain grants Damage 2, Reach 2, and the Advantages 'Improved Trip' and 'Improved Grab'- even to those that already have them. Since a tamagusari is a specialized weapon, dropping the Improved Grab for more damage seemed reasonable.
Lowered PRE to bump Parry and gain Enhanced Advantage : Precise Atk (Close, Concealment) power.
Edit 3/11/12 - removed Precise Attack to gain 'Insidious' for Black Touch. This gives all APs an extra pp.
Thus Disrupt the Flow gained 1 rank of Secondary Effect - 1st attack is a Damage (DC 23 vs Fort); a turn later, target gets hit with a Damage (DC 16 vs Fort) effect.
It is things like this that people think her style is evil - for the Black Touch, person hit doesn't know they're ready to fall over until they do. For the Disrupt the Flow attack, person struck may be KOd without her touching him again !



EPIC wrote:Mmm... June's order to Sandra's chaos. Good contrast there.
On the build side of things... you do realize that despite your chain being only 15ft long(give or take), your deflect allows you to deflect any attack within the range (as though Deflect were a ranged damage attack, so 325/650/1300ft? (with the normal penalties for medium and long range)
That sir.... is a VERY long chain.
Also, you are also undercapped on defense and offense.
Toughness 7, Parry 12 (19, .5 under cap)
Your three attacks:
Chain attack: 4 damage, +14 to hit (18, 1 under cap)
Black Touch: effect 6, +12 to hit (18, 1 under cap)
Fort damage 8, +10 to hit (18, 1 under cap)
It is clear you seem to have gotten confused somewhere and thought you were PL9 while building your attacks. Well...at least you didn't give yourself insane numbers of improved crit like most martial artists.
Backstory and personality looks good, The build just needs a little TLC to bring it to caps.







McGuffin wrote:There's the one spot open for Lancer, details on the first page.
I'll leave commenting on the crunchy stuff to other people, but June and Jessica are looking pretty good to me. Right now June is maybe edging ahead in my personal opinion since she feels to me like she brings more variance to the team.



Hound wrote:McGuffin wrote:There's the one spot open for Lancer, details on the first page.
I'll leave commenting on the crunchy stuff to other people, but June and Jessica are looking pretty good to me. Right now June is maybe edging ahead in my personal opinion since she feels to me like she brings more variance to the team.
Ya I realized my powers and Rainbow girls powers were kind of on the same wave length, but at the same time Hardwire and Brawl were also very similar in that they both get in your face and melee it up. So I just went with it cause its what I wanted it, can't let everyone else decide what I should apply with.


Aerlwyn wrote:Ah ok well good luck.
Hound wrote:McGuffin wrote:I'll leave commenting on the crunchy stuff to other people, but June and Jessica are looking pretty good to me. Right now June is maybe edging ahead in my personal opinion since she feels to me like she brings more variance to the team.
Ya I realized my powers and Rainbow girls powers were kind of on the same wave length, but at the same time Hardwire and Brawl were also very similar in that they both get in your face and melee it up. So I just went with it cause its what I wanted it, can't let everyone else decide what I should apply with.



