Tiaya Ion’Vanatril - Nineofspades
Brogoth Stormkissed - flynnarrel
Galen - catsi563
Japeth Marvel - Mark Reuter
Aerythis Hlaearnith - kirinke
Plensania Moradren - Femme Fatale
Original Post(kept for completeness sake)
So, I'm getting the itch for some Dungeons & Dragons style adventure. Not gritty "low level", but not godly "epic level" You will play the role of career adventurers. I have a couple of adventures forming in my head at the moment, I'm wondering if you guy would take the bait.
Races should be humanoid in appearance. Maybe a few frills, but lizardmen and full-blown werewolves will be met with mobs of torches and pitchforks
This type of world doesn't have a "magic store", so any item that's not normal is a device.
That said, magic exists and is not taken lightly. It's like fire. You can use it to help yourself, but you might get burned in the process if you don't know what you're doing
Arcane powers will have a backfire complication.
Divine powers come with the complication of "please your god or get smacked and stripped".
No psionic powers that anyone knows of.
PL8, 135pp, second edition
IMPORTANT STUFF I WROTE LATER IN THE THREAD
Tinkerbell wrote:Well, I'm trying to make a custom setting so I can fill in the blanks as I go and have the players input too.
Right now I'm thinking of a wild frontier of exploration. With western European type priests and mages and knights (oh my!). The gods appear in dreams, not full out in the mortal realm, but their followers are blessed with power. Magic itself has no god. Magic is a chaotic force that everyone is trying to temper, hence the backlash sometimes. Everyone has at least heard of backlash, so that either drives them further to search for it or away from it.
Races are not restricted to straight humans, they just have to look humanoid. orcs and goblins get the suspicious eye. Elves are welcome, but are thought of as nitpicking bastards. While you might enjoy your time with a dwarf, it's almost unlikely that you'll hang around the hedonists during the day (no dwarven women don't have beards). No one can tell gnomes and halflings apart but gnomes and halfling, both are fastidious workers. If you want quality you go to a gnome, you want quantity go to a halfling. Any other races, run by me.
Tinkerbell wrote:I think this would fall under "revere nature or have some angry nature spirits take away your powers and smack you around a bit." Divine and Druidic magic are tempered by gods and spirits. so once you start messing up they get angry and take away the power they're trying to mitigate to you.Nineofspades wrote:What about Druidic Magic?Arcane on the other hand has no mitigating spirit or god. You're dealing with direct chaotic power. To use the fire metaphor again, instead of putting the fire in the stove, you're cooking by throwing food in a bonfire. so you're not going to lose your powers but the backlash will hurt more than just a reprimand.Plan B wrote:Intrested.Arcane powers will have a backfire complication.
Can this be explained in more detail?
Tinkerbell wrote:The build is fine, needs a little work. Though we're not dealing with a world Asgard in it. The gods are D&D standard (except no god of magic).
Tinkerbell wrote:Well, not right away, but it certainly might be later.mrbassman wrote:Love the idea. I'd like to know if it will be set (to use D&D terms) in the material plane, or will there be the possibility of extraplanar adventures?Magic is still chaotic while in a device. But it's more damaging to the device than the user.mrbassman wrote:Since magic is uncontrolled, would a person be able to naturally harness it? I'm thinking along the lines of a sorceror with a magic staff. The power comes from the sorceror, but the staff would help refine and control the magic. Mechanics-wise, I'd have the character have the ranks and use the staff for extras/feats. Example: character can blast magic, but uses the staff to shape it and stop her allies from getting caught in it.I see no problem with it, but you do have to travel in a group. So it might do you good to not be the guy who creeps the team outmrbassman wrote:One more question: morality? If somewhat dark, what about a necromancer? Not insane, talks-to-corpses necromancer, but animating/controlling the dead necromancer.
Tinkerbell wrote:So I've been debating what the Chi backlash should be. Seeing as it's part bodily perfection and part enlightenment, I'll go with "you lose your power until you meditate and fill your chi again". which losing power in battle could be more devastating than having your powers backfire. So there you have your complication.
Tinkerbell wrote:magical creatures are born with chaos in their very essence. Such creatures appear human and can even interact with humans, but that doesn't mean they're not chaos made form. No they don't explode accidentally, but they're far too inhuman to be played as characters.Eleventy Billion wrote:Speaking of, what about magical creatures? Do they explode too? Say I wanted to play a fey creature. What would my chances of survival be for existing?




