The official Mutants & Masterminds boards
heretic454 wrote:Very much interested. I'll...have to think about it. I know you said no gadgeteers, but what about an Iron Man Extremis type counterpart? Someone who IS his battlesuit? Or like a toned down Alex Mercer from Prototype.
ClassDunce wrote:heretic454 wrote:Very much interested. I'll...have to think about it. I know you said no gadgeteers, but what about an Iron Man Extremis type counterpart? Someone who IS his battlesuit? Or like a toned down Alex Mercer from Prototype.
I don't want to speak for Davies but that probably wouldn't be a big deal. Songbird from the original game was a battlesuit kind if like that.
Davies wrote:IMPORTANT NOTE: If you played in the previous iteration of this campaign, please don't try out for this one! I hope to able to work all of you in as guest stars at some point, which will be tricky if you're playing a character in the game!
Character Sheet wrote:Beast
Abilities -26 pp
Strength 8 Stamina 5 Agility 0 Dexterity 0 Fighting: 5 Intellect: 5 Awareness 2 Presence 1
Defenses 8 pp
Parry 5 Dodge 5 Toughness 5 Fortitude 5 Will 5
Skills: (11 pp)
Expertise: Science 8 (+13) Perception 6 (+8) Insight 8 (+9)
Advantages – 6 pp
Close Attack 3, Scientist (Repurposed Ritualist with Expertise (Science instead to create Serums), Accurate Attack, Power Attack
Powers – 69 pp
Full Body Control: (12 pp to distribute) (15 pp)
. . .[DAP] Toughness: Enhanced Stamina (2 pp/rank)
. . .[DAP] Speed: Enhanced Parry, Enhanced Dodge (2 pp/rank)
Increased Muscle Mass – 26 pp
Enhanced Strength 8
Morphing Physiology Array (19 pp)
. . . Morph 3 (Biological Constructs)
. . .[AP]Liquid Form: Insubstantial 1 (Liquid)
. . .[AP]Chameleon: Concealment (Visual; Blending)
. . .[AP] Biological Weaponry (Variable 2: Limited to modifying Strength Damage Effects)
. . .[AP] Elongation 4
Morphed Senses: 5 pp
Eagle's Eye: Senses 1: Extended Vision 1 (x10)
Wolf's Scent: Senses 2: Acute Smell, Tracking
Bat's Sonar: Senses 2:Radius (Sonar)
Travel Options: (4 pp)
. . .[AP]Flight 4 (Wings)
. . .[AP]Speed 4
. . .[AP]Leaping 4
It started how all great stories start; it started with a girl. Her name was Lola, and I suppose that sounds a bit...cliche. The rest of this story is anything but. I loved Lola. I mean really loved her. She made High School bearable. She made life bearable. I got into Freedom City's premiere technical institute and she started waitressing just to make ends meet. And I finally came clean to her. About how I loved her.
We started dating. We fell in love. And when I hit my senior year and everyone started expecting great things from me? I proposed. That was before the floor was pulled out from under me. That was before I found out the truth. Lola was dying. It was cancer and a particularly rare form of it. The doctors didn't have an answer, and it was beyond our financial means. So I made a deal with the devil. Or more specifically, a deal with the Zodiac Cartel. They wanted someone to improve on their serum to give super powers and in return they would give me access to all their facilities and knowledge. I was a fool. I would have done anything to ensure Lola's survival.
And so I improved on their Serum, while I tried to prolong Lola's life. I was a failure at both. My serum put many in a coma, and Lola....she died. And I tried to kill myself by injecting myself with my own Serum, but it worked on me...I was one of the lucky ones. What it turned me into was nothing more than a Beast. In my despair, I attacked the Labyrynth and, of course, got my ass handed to me. When the cops found me, I came clean, and I am serving a long sentence for helping them. I didn't get what I deserve. I sacrificed it all for Lola, and I got nothing in return.
I deserve Lola. I wonder what I would do to bring her back....
Complications wrote:Lola: She's dead, but she's still his motivating force. Sometimes it will be someone who reminds him of her, sometimes it will be some way that he's disappointed her.
The Beast: He hides it well, but he doesn't consider himself human any longer, instead he considers himself something else...perhaps better, perhaps worse. Either way he doesn't really believe he should be under human laws.
Unreliable Narrator: His is, quite frankly, fully of shit. He sees himself as some sort of great personality who is part of some great love story, but the truth he keeps to himself, that he refuses to truly admit to even himself, is that he thinks of himself as ultimately a failure. And as such, he'll try every time to make himself seem in the best possible light. He'll also be on a hair trigger the moment someone threatens his ability as a scientist or a man.
Name: Vahn Chambers
Power Level: 8
Power Points: 
Hero Points: 1
Dodge: + 6(2+4)
Parry: + 6(3+3)
Fortitude: + 9(3+6)
Will: + 7(0+7)
Athletics 4(+5), C.C.Unarmed 6(+8), Deception 10(+10), Expertise: Streetwise 7(+6), Insight 6(+6), Perception 6(+6), R.C.Thrown 7(+8)
Attractive, Defensive Roll 4, Equipment, Evasion 2, Improvised Weapon, Move-By Action, Set-Up, Uncanny Dodge
Reinforced Uniform(Protection 3), Plated 'Palmless' Gloves(Str-Based Damage 1), Comm-Link
[ 2pp]Create ExGel Tag
-Feature 2 (Creates an ExGel tag that can be placed on an object or character by touch or with a successful Thrown attack roll)
* The ExGel becomes innert after an hour and may be washed off. When 'Primed', the gel appears to have a dim glow
[ 6pp]Trace ExGel Tag
-Sense 3, Ranged Detect ExGel Tag, Accurate, Extended (100ft), Radius
[41pp]Prime ExGel Tag
-Perception Damage 8, Free Action, Penetrating, Triggered(Mental Command), Limited(Effect only centered on ExGel Tag), Quirk(Effect consumes ExGel Tag), Quirk(Trigger can be washed off, which also removes the ExGel Tag)
-Perception Damage 8, Area:Burst, Free Action, Triggered(Mental Command), Limited(Effect only centered on ExGel Tag), Quirk(Effect consumes ExGel Tag), Quirk(Trigger can be washed off, which also removes the ExGel Tag)
-Perception Damage 8, Area:Shapeable , Free Action, Triggered(Mental Command), Limited(Effect only centered on ExGel Tag), Quirk(Effect consumes ExGel Tag), Quirk(Trigger can be washed off, which also removes the ExGel Tag)
Vahn Chambers grew up on the wrong side of the tracks, but he wasn't a bad kid. His single mother did her best to raise him and his older sister Alice and minimize the influence of thier neighborhood. However, she died of sickness,
unable to afford treatment or medicine, this left Alice to drop out of school and take care of herself and Vahn.
Life was still tough, and one day Vahn came home from school to find Alice being assaulted by debt collectors. Withough thinking, he rushed in to try and fight them off, one teenager against three large adults. The result was obvious...
if Vahn hadn't chosen that particular moment, filled with desparation, for his x gene to awaken, coating his hands with a strange gel that rubbed off on each of the three men he attacked, thoug at first it went unnoticed.
Fought off and thrown aside like he was nothing, Vahn had never felt so much painful, writhing anger, and without knowing of the impending consiquences, wished the men gone. The gel on the men exploded violently, not killing the men, but
severly injuring them, and paralyzing Alice who was caught in the blast.
Vahn carried Alice to the neighbors who called an ambulance, and the police in resonce to the explosions but Vahn didn't stick around. He knew what he was, a mutant. He couldn't expect any kind of fair treatment, they'd blame him for
everything.. and they'd be right.
He took to the streets and joined a gang of mutant teens who had minor powers. Among them, he was the strongest in terms of his ability, but he had no desire to lead them. He lent his power and the gang was able to pull of several
heists. Vahn saved his cuts for when he could eventually break away from the gang and get a real job. He even sent some to where his sister was staying to help support her as an anonymous. Now in his early-mid 20s, Vahn is still with the gang, his powers only growing over time and though the gang is as close as family to him, he still seeks a way out of the alley life, a better life, and means to support his sister, still paralyzed from the incident years ago.
Accident: When yours powers consist of "Blow sh*t up", accidents are bound to happen. Vahn tries his best to limit such things as best he can, but explosions are violent and unpredictable by nature.
Guilt: Vahn holds himself responsible for Alice's paralysis. Besides feeling compelled to do what he can to support her, even if she doesn't know it's him, it also makes him hesitate to act if he might hurt an innocent.
Wanted: Vahn is a wanted person as part of the gang he stays with, even beyond the fact that he's a mutant.