Crinoverse:Young Avengers (OOC)

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Re: Crinoverse: Avengers Academy (OOC)

Postby Crinos » Mon Sep 16, 2013 7:17 pm

Phrozen wrote:Well, Prophet has another pre-cog on the Vanguard team.

Yeah, but those can be annoying cause they inevitably start trying to outdo one another.

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Re: Crinoverse: Avengers Academy (OOC)

Postby Phrozen » Mon Sep 16, 2013 7:26 pm

Well, it is part and parcel of Machi's gimmick being a shaman and all. Right now it is limited to just dreams, and I will probably keep it at that.

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Re: Crinoverse: Avengers Academy (OOC)

Postby EnigmaticOne » Tue Sep 17, 2013 11:35 am

All that's left is the dénouement for these oneshots?
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Re: Crinoverse: Avengers Academy (OOC)

Postby Crinos » Tue Sep 17, 2013 2:27 pm

Yeah, sorry I've been distracted lately. everyone gets 1 exp, will post the interludes later tonight, then next time, the long awaited Malvan Arena adventure.

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Re: Crinoverse: Avengers Academy (OOC)

Postby EnigmaticOne » Tue Sep 17, 2013 2:43 pm

As a note:
- Future Super Logar is one of the constantly active Vanguard agents right now, due to his super-speed. Given how vastly increased it is and his preference for the 'life in motion' it works out very well.
- Future Relentless is still alive and too old for crime-fighting - combined with his injuries, but is now the Claremont Headmaster.
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Re: Crinoverse: Avengers Academy (OOC)

Postby Kreuzritter » Tue Sep 17, 2013 3:54 pm

banking.

as for relentless, I could see him running a branch school of the Avengers academy (the one in creation sponsored by Scarlet Emperor Xiao, for instance) instead of their rival school
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Re: Crinoverse: Avengers Academy (OOC)

Postby EnigmaticOne » Tue Sep 17, 2013 4:21 pm

Kreuzritter wrote:banking.

as for relentless, I could see him running a branch school of the Avengers academy (the one in creation sponsored by Scarlet Emperor Xiao, for instance) instead of their rival school


Ooh. Now that's even better. Still more than capable of kicking young Dragon-Blooded butt and keeping Dynasts in line, he just doesn't have to deal with strenuous heroing.
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Re: Crinoverse: Avengers Academy (OOC)

Postby Yeoman » Tue Sep 17, 2013 4:37 pm

Might have something to spend a chunk of xp on. We any time close to going up to PL 9, if at all?

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Re: Crinoverse: Avengers Academy (OOC)

Postby Crinos » Tue Sep 17, 2013 4:55 pm

I think I'm gonna wait till after Adventure 13 to bump you guys up a PL, so soonish.

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Re: Crinoverse: Avengers Academy (OOC)

Postby Yeoman » Tue Sep 17, 2013 5:02 pm

By my count we're at 9, so about 6 to 8 xp between now and then, or there abouts?

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Re: Crinoverse: Avengers Academy (OOC)

Postby EnigmaticOne » Tue Sep 17, 2013 5:41 pm

Banked.
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Re: Crinoverse: Avengers Academy (OOC)

Postby Crinos » Tue Sep 17, 2013 5:54 pm

Yeoman wrote:By my count we're at 9, so about 6 to 8 xp between now and then, or there abouts?

that sounds about right.

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Re: Crinoverse: Avengers Academy (OOC)

Postby kenseido » Tue Sep 17, 2013 6:06 pm

Banked
-----------------------------
Kenseido's Menagerie of Characters

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Re: The Crinoverse: Avengers Academy (OOC)

Postby Yeoman » Tue Sep 17, 2013 6:21 pm

Okay, bit of shifting around as I said. Removed Comprehend, as it's never come up, and doesn't quite fit with where the character has gone. Turned Shapeshift into a free action, bought close combat and fiddled with Yuki's human form alternate power to better represent that Yuki, like Haruhi, was fairly athletic before coming to the school.

Technically most of that should likely be powers outside of an alternate, I should have fewer ranks of Shapeshift and I should use Shapeshift's ability to move around points to do that, but this requires much less book keeping.

While theoretically, at this point most of the animal forms are now too high on melee attack, I figure I'll just leave them as is, let the attack max out at whatever is PL appropriate, and redo it all when we level to PL 9.
Menagerie
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Complications:

The Truth: Yuki has been lied to, or been hurt by holding back information too much recently, and has taken to reacting badly when people do either.

Enemy: Empress of a Billion Dimensions. Empress V'ahn wants the device that empowers Yuki back, and periodically sends various forces to do so.


Menagerie - PL 8

Strength 0, Stamina 1, Agility 2, Dexterity 1, Fighting 0, Intellect 2, Awareness 2, Presence 5

Advantages
All-out Attack, Close Attack 6, Languages 1, Luck, Power Attack

Skills
Athletics 1 (+1), Expertise: Metahumans 3 (+5), Intimidation 2 (+7), Perception 2 (+4)

Powers
Shapeshift: Shapeshift 9 (Action: free; Limited: Animals)
Alternate Form (Alternate; Activation: Free Action)
Blast: Cone Area Blast 8 (DC 23; Cone Area: 60 feet cone; Reduced Range: close)
Enhanced Trait: Enhanced Trait 12 (Traits: Strength +2 (+2), Parry +4 (+10), Dodge +4 (+10))
Flight: Flight 4 (Speed: 30 miles/hour, 500 feet/round)
Growth: Growth 8 (+8 STR, +8 STA, +4 Intimidate, -8 Stealth, -4 active defenses, +2 size categories, +1 speed ranks)
Impervious Defense: Impervious Toughness 10
Protection: Protection 1 (+1 Toughness)
Human Form
Armored Costume: Protection 7 (Removable, +7 Toughness)
Collapsible Baton: Strength-based Strike 6 (Easily Removable, DC 21)
Enhanced Trait: Enhanced Trait 8 (Traits: Dodge +2 (+8), Parry +2 (+8), Advantages: Close Attack 4)
Excellent Runner: Speed 2 (Speed: 8 miles/hour, 120 feet/round)
Softball Ace of Shinnome High: Deflect 4

Offense
Initiative +2
Blast: Cone Area Blast 8 (DC 23)
Collapsible Baton: Strength-based Strike 6, +6 (DC 21)
Grab, +6 (DC Spec 10)
Throw, +1 (DC 15)
Unarmed, +6 (DC 15)

Languages
English, Japanese

Defense
Dodge 6, Parry 6, Fortitude 6, Toughness 1, Will 8

Power Points
Abilities 26 + Powers 74 + Advantages 10 + Skills 4 (8 ranks) + Defenses 21 = 135



Gorilla Form: +2 Agility, +2 Parry, +2 Stamina, +5 Protection, +8 Close Attack, +6 Acrobatics Extra Limbs 2 (Prehensile Feet), +2 Intimidate.
Combat: +8 Melee/+8 Damage, +8 Tough, +8 Fort, +8 Dodge, +8 Parry

Hawk Form: Shrinking 8, Perception +6, Strike 6 Accurate 5, Protection 5, Senses: Extended vision, low light vision, Flight 4
Perception +10 Total, Stealth +10 Total, Melee +10/+6 Damage, Dodge 10, Parry 8, Toughness 6, Fort 6

Rhino Form: Growth 4, Strength +6, Protection 5 (Impervious), Dodge +4, Parry +4, Improved Critical 2: Charge , Close Combat +8 (Unarmed), Intimidate +2
Intimidate +11, Stealth -2, Unarmed +6/+10 Damage, Fort 8, Dodge 6, Parry 6, Toughness 10/5 Impervious

Tiger Form: Growth 2, Dodge +3, Parry +3. Strength +6 Stealth +12, Perception +6, Low light vision, Speed 2, Ultimate Stealth, Improved Critical (Unarmed) 2 , Intimidation +2, +2 Melee Attack
Intimidation +10, Stealth +12 Perception +10 Dodge +8 Parry +8 Fort +8, Toughness +8 Attack +8/+8 Damage

Scorpion Form: , Shrinking 8, Protection 5, Linked Effect (Strike 4, Affliction 6(Hindered, Stunned/Paralyzed, Resit Fort), Improved hold, Improved Crit (Affliction) 2, Close attack 10
Steal +10 Dodge 10, Parry 10, Toughness 6, Melee Attack 10

Salamander Form: Blast 7, Accurate 4, Energy Aura 1, +2 Fortitude, Immunity: Fire, Heat, Protection 9, Senses: Infravision
Dodge 6, Parry 6, Toughness 10, Fort 8, Will 8, Attack +9, 7 damage

Phoenix Form: Growth 8, Immunity: Fire, heat, Flight 4, +8 Melee attack, Dodge +6, Parry +6, Fort -5, Sta: -1
Fort 8, Will 8, Dodge 8, Parry 8, Tough: 8, +8 Meee attack 9 Damage

Pegasus Pony: Dodge +4, Parry +4, Sta +2, STR+6, Close Combat +6, Flight 6, Protection 3
Fort 8, Will 8, Dodge 10, Parry 10, Toughness 6 Melee Attack +10/6 Damage

Earth Pony: Sta +2, STR+10, Close Combat melee +6, Perception +5 (+9), Athletic +3 (+14), Leaping 3, Speed 4, Protection 7
Fort 8, Will 8, Toughness 10, Parry 6, Dodge 6, Attack _6/+10 Damage

Unicorn Pony: Dodge +2, Parry +2, Sta +2, Protection 5, Move Object 8, Perception Ranged, Damaging
Fort 8, Will 8, Dodge 8, Parry 8, Toughness 8
Last edited by Yeoman on Sat Jan 04, 2014 2:26 pm, edited 8 times in total.


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