I consider Afflictions resulting in a Transform a little hard to conceive. None of the 1st and 2nd Degree options appeal to me. I picture a Transforming Affliction changing the target a little each Degree. So I want to add two new Conditions to Hero Lab using the Editor: Adjust and Alter.
Adjust: Cosmetically change the target in some way (eye color, hair length, make their fire blast blue instead of yellow, etc).
Alter: Minorly change the target (alter a power's descriptor, adjust Traits by no more than 50%, etc).
Transform: The complete change occurs.
To give you an idea of what I mean, let's say someone uses a Transform on Batman to turn him into an octopus. On a 1st Degree success, Batman gets some suction cups along his arms and legs, and his head elongates slightly. On a 2nd Degree success, Batman gains tentacles in place of his limbs and looks like a 50% human, 50% octopus. He suffers -5 Circumstance to all of his physical Traits due to the change. Only on a 3rd Degree of success would Batman turn completely octopus.
I created Adjust but couldn't get it to appear anywhere for me to use it. So how do I construct these additional Conditions so that they actually appear in the Affliction Power's 1st and 2nd Degree slots? How do I ensure that they appear in the Conditions list in the Adjust tab?


