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JDRook wrote:DC15 + effect rank is only used for Toughness resistance checks vs Damage effects. These are the most common effects, of course, and includes punches and kicks, most weapons, and many powers.
HappyDaze wrote:JDRook wrote:DC15 + effect rank is only used for Toughness resistance checks vs Damage effects. These are the most common effects, of course, and includes punches and kicks, most weapons, and many powers.
DC 15 + effect rank is used against ALL Damage effects, regardless of what Resistance is used - it is because of the way the Damage results are tallied and has nothing to do with Toughness (except that the most common Damage effects are Resisted by Toughness).
Rakumi wrote:So you mean this includes attacks that say do mental damage as well.
No, just as success is equal or greater than DC, every degree of failure is equal or greater than DC -(5*degree). Thus one degree of failure is DC-1 down to DC-5. Two degrees is DC-6 down to DC-10. Each additional degree is another range of 5.Rakumi wrote:Ok... So i am further understanding things... Thanks. So let me ask about degrees of damage. -9 and below for the DC is -1 degree failure? And only reaching -10 DC equals -2 degrees?
Yes.Rakumi wrote: Also if a person fails by 3 degrees and becomes staggered, and while staggered they fail again 3 degrees and would be staggered a second time, they are now incapacitated?
Yes, that's the order of recovery, followed by the accumulated -1 penalty to resistance checks, which each take a minute to recover. However, you do only need to recover from conditions you actually suffer.Also when they say you heal one condition at a time, does this mean after incapacitated, you still have staggered on you and daze as well? So when staggered goes away you have the dazed left? Is that how it works?
Murkglow wrote:The difference is intended. Regeneration works differently from Healing or natural recovery.
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