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Narmio wrote:It was a fairly consensus opinion for 2E on these boards that when the total of the three non-Toughness saves approached 3*PL amongst the players, the game got less fun. It was a widely held belief, at least among the

Paragon wrote:Narmio wrote:It was a fairly consensus opinion for 2E on these boards that when the total of the three non-Toughness saves approached 3*PL amongst the players, the game got less fun. It was a widely held belief, at least among the
Actually, a lot of people thought PLx3 was kind of the sweet spot; I preferred (PL -2) x3 but I didn't see other people's views on it as irrational.
You're correct of course that the old PL +5 on each was, when seen in play, annoying as hell (and I had a really bad case of this in one of my campaigns, so I got to see it up close and personal).

Narmio wrote:Paragon wrote:Narmio wrote:It was a fairly consensus opinion for 2E on these boards that when the total of the three non-Toughness saves approached 3*PL amongst the players, the game got less fun. It was a widely held belief, at least among the
Actually, a lot of people thought PLx3 was kind of the sweet spot; I preferred (PL -2) x3 but I didn't see other people's views on it as irrational.
You're correct of course that the old PL +5 on each was, when seen in play, annoying as hell (and I had a really bad case of this in one of my campaigns, so I got to see it up close and personal).
True. There was more discussion on the issue than I may have implied. I think it's not a stretch to say that the clear majority preferred things to be *under* PLx3, with some variation as to how much. So there's still been a significant shift in how DCA expects saves to look as opposed to how at least this community expected 2E saves to look.



Paragon wrote: my memory of the discussions is that it was pretty much a 50-50 split between those who wanted it in the range I suggested, and those who thought the 10 average was about right (I don't recall anyone like the compromise position of 9...)

charlieluce wrote:In 2e, even with a guideline of PL * 3 or (PL-2) * 3, I saw a lot of builds that bought up Will and Fortitude, used Reflex as a dump save and took Evasion to make up the difference.


Avaron wrote:if you want to use a power again and again and again to take down a opponent you could just take a AP damage effect that is thematicly similar to your main attack power. you have mind control but are sick of it not working take a shot with it then swap over to a AP of damage that is described as mental assualts that pain and cripple your opponent.

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