Cross posted from here: http://www.atomicthinktank.com/viewtopic.php?f=1&t=42488#p911790
I'm hoping for more traffic here...
I am trying to build a character who, as the the chosen avatar of a god of the forge, can force the obedience of all metal (Complication, since so many objects have metal in them) objects by his mere presence.
Nothing, from a paper clip to a skyscraper would dare do anything other than his will.
In essence this is a mind control power that works on objects.
If I have a Perception ranged,Affect Objects Only,Selective, Reaction(Object Is Perceived),Instant Recovery Affliction[(Entrance, Compelled,Transformed(Into Animated Objects under Attackers Control)], will that allow the character to Selectively Transform any object that he can perceive,as a Reaction?
If so, is this too good?
I chose Perception range because Area:Perception wouldn't work since objects perceive nothing until they are animate(Transformed). The character will have Detect Metal(Mental), with the Accurate, Acute, Analytically, Radius,Penetrate Concealment and Ranged qualities, so not much would go unnoticed, unless it were very fast or very small(bullets anyone?)
Clearly Construct PC's get a save , and there are some optional rules about give Dodge saves to objects in the hands of characters(Not sure if this is appropriate due to the perception range...) But most objects would automatically suffer the 3rd level of Affliction.
Obviously this is dominating over Equipment users, but that is mostly henchmen.
The minions that result from the Transformation will only have the points from their Toughness,so they will pretty weak.I don't expect to use them much, as ordering minions around costs Actions in combat, but being able to command elevators, door locks,cleavers,cars and cranes seems perfect for this character.


