Hmm, I hear yah on the build. I can't find an example of using Affliction to Transform targets into Minions, be they living or inanimate.
So the fix you mentioned might look like this:
Perception ranged,Affect Objects Only,Metal Only,Selective, Reaction(Object Is Perceived),Instant Recovery Affliction(Entrance, Compelled, Controlled)
A cool power stunt, but it fails to keep the character from getting shot by a(non-animated) firearm.
So how about this:
Perception ranged, Reaction(Object Is Perceived),Broad(Tech), Simultaneous, Effortless and Precise,Nullify.
Complication:Tech Must Contain Metal
In this solution I ditch Selective in favor of Simultaneous and Precise.Less powerful, more flavorful, I had already envisioned this character using Escrima style machete fighting, and disdaining guns.with the power set up this way, he could suppress firearms and lasers, but if he wanted to use his own melee weapons, he could not suppress swords,axes, clubs etc.
Very pricey for what it does, and not very versatile, but it gives me another idea.
How about a Limited Move Object Effect?:
Perception ranged,Selective, Reaction(Object Is Perceived),Precise, Subtle,Objects Only,Move Object.
Complication: Must Contain Metal
This should allow both the "animating" of metal objects, and the use of Instant Countering.
Still, not cheap, but essentially its much like Machine Control, bought to Reaction.
So, would it work the way I want? Is it too powerful? For instance, how does Countering equipment work?As far as I can tell, it works as normal. Hmm, perhaps I should buff up Grab for this to work out the way I want, or maybe Disarm is what's appropriate?Dis arm seems right, though it only allows grabbing the disarmed item as a free Action, so turning guns against those who wield them would be a multi-stepped process at best...
The more I am seeing this the more tempted I am to offload the entire process onto a dedicated Insubstantial Sidekick. Arming it with this Move Objects power could simulate the mindful
obedience that all metal shows the Favored of Ogun.
A good idea?Too much?Probably too much...
I might in fact buy a Summon , to represent when he turns his focus on a given object and bends it
to his will. Slapping Shapeshift and a fast Resurrection effect on the resultant minion could mean a charging rhino made of wrecked cars or a streetlight tentacle at created at a touch.I need to look into the cost of Resurrection....
Do you think requiring a "supplicant"(Controlled via the Move Object Effect) object of appropriate size and shape would count as a Flaw or is it just a Quirk or Complication? I'm leaning toward Complication, given the ubiquity of metal objects.
Btw, thanks for the positive feedback! I am really psyched to get a playable build of this guy done, even if I never play him!