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Radio is ranged, radius, and acute by default. You just need to make a perception check. If the communication is point-to-point, or Selective Area, you need to be withing normal sensory distance of one of the communicators. You can add Extended to enhance this ten ply.tammer wrote:I wanted my char to use Inventor to make a device to hack into a hi-tech enemy's radio transmissions and listen in on their troop movements, orders, etc. What would be the build for this?
I was thinking:
Sense: Radio [1 rank, 1PP] + Comprehend: Languages (understand only) [1 rank, 2PP] - Check Required (Technology skill) [-1PP] = 3PP
This seems cheap to listen in on an enemy's conversations. Does it sound right? Should Radio have to have Area (to "scan the area for signal")? That still only adds 1PP...
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