by Murkglow » Fri Oct 26, 2012 4:00 pm
It would make it so that when you grab the first guy an area of effect Affliction would trigger that would hinder/immobilized targets (based on their resistance check of course). The problem with it would be that it's not actually a grab you're doing tot he rest of the targets (so no Extra Limb, Elongation, ect... bonuses would apply, but then that's normal for any type of build you do, Area or Multiattack), Instant Duration would mean it would it automatically is recovered once you stop maintaining the effect (though they can still make resistance checks in the mean time), and Concentration duration means that it requires a Standard action each turn to maintain.