Age of Wonders thread IV

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Libra
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Re: Age of Wonders thread IV

Post by Libra » Thu Nov 14, 2013 12:23 pm

The irony is that even now, if they ASKED to be allowed to settle down and help the natives of Green World, then made a sincere effort The Courageous Coalition would do it's best to help them get on with redeeming themselves; as you noted Charles, they've given other Evildoers a chance, even if they were more than sensible enough to keep them under observation (and as I noted it's VERY hard to deceive the native superheroes - that lady on the unrepentent list, for example, is GENUINELY trying to do good, it's just that she stretches Good Intentions so far that they curve right back around to Pure Evil).

It should also be noted that while The Courageous Coalition are a very tough nut to crack, it MIGHT be done, but would take a truly terrifying amount of Bad Luck for it to happen - even at the hands of The Knights of the Abyss, aided and abetted by one or more of the Nine Lords.

If ALL of the Nine became involved ... well, then it would be time for the Courageous Coalition to call in every friend and every favour owed them (which would bring the Blue Centurions, Protectors of the Nexus and Silver Century running, probably with back-up from The Adventure Family and possibly even the USA-Team although the last-mentioned is the most unlikely prospect). It would be one heck of a fight!

By the way, Green World's denezins would like it to be noted that their home isn't paradise YET but they're working on that. :mrgreen:

It's also tempting to imagine what Victor would do with them or other heroes.
I'd really rather not - look at what happened to poor old Red Riding Hood AND The Esoterics as a result.
* And the Empress is a hero equal to them. She's just a hero of HER OWN values. Ones who think setting up a TERRIBLE QUEEN as BEAUTIFUL AS THE MORNING and so on isn't such a bad idea.
Red Jade certainly was; the problem is that The Eternal Empress is Red Jade after a very long period of concussion, partial amnesia and an only-slightly shorter period of hanging around with supervillains (admittedly she still has a mighty will all her own and the DIabolical Dozen can be anti-villains as often as they are plain villainous, but STILL), so she isn't necessarily playing at her fullest potential.

Even immortals can grow old.

Hex-Witch and Penelope have met on Earth-0 as well due to the fact the latter's gateways lead directly to Grimmsbrooke, MA. As a result, they have both run into the various cornicopia of witches/hags/Lilin and ogresses present there. They've also run into a number of witch hunters due to their feud as well.
Amusingly Hex-Witch is torn between sheer horror at the prescence of so much nasty magic concentrated in one small town (while she's not a classic magician, if she WERE she'd be more dirty-grey than black) and greedy interest in picking up some mojo-jojo goodies from the local power players.

Penelope, on the other hand, thinks she's found her spiritual home (despite the best efforts of The Black Coven and The White Coven to convince her otherwise); amusingly neither of these particular witches were particularly stunned to finds a town populated almost soley by characters out of fable, fairy-tale and horror-fiction (Hex Witch because she's seen a LOT of weirdness over her long career, Penelope because that's basically a description of her birthplace).

The Charming Order does not mess around with witches (mostly because they're responsible for 90% of the True Love Problems they have to deal with).
The Grey Coven and the Knights Charming are keeping a wary eye on these two visitors, but haven't QUITE been given any real reasons to give them the old 'scourge and purge' regime, since the two mentioned above look like PIKERS next to the Black Coven (mostly because they're merely crooks, rather than monsters, at least so far).

Unfortunately, for the King, they're EAGER for the rematch.
Unfortunately for Seth and Jack their adversary ISN'T which probably means they ought to keep an eye open for the sort of Brute-Force approach they're not very well-equipped to deal with; if he's as afraid of them as you indicate Charles he might well set the Knights of the Abyss on them and I suspect that the Trickster Twins ("we aren't related" "except when it suits us") simply can't stand up to that sort of firepower ... not without help.

"Well the Do NOT sue Crime Syndicate is STILL on our tail, despite the thing with the super-simian rocketeer corps and the exploding pomegranate".

"Yeesh, you'd think all the begging for mercy would have sickened them by now"

"Well if I'm going to die then I intend to die happy"

<Starts shaking his partner by the scruff of the neck>

"DO NOT BOTHER GODS OF LIES you should have said - NO KIDDING I could have said"

"Indecipherable, yet oddly intriguing mouth-noises"

"What was that pal?"

"We might not be dead men -"


"FUZION TO THE RESCUE!"

<Loud Explosions and what sounds suspiciously like a lion's roar>

"- but on the other hand we are probably gonna get super-%$^$£^ around"

" ... I can swallow that."

As always, wonderful!
Compliments will get you everywhere - just look at me! :wink:

In any case I trust that you and your wife were able to celebrate your anniversary to your mutual satisfaction yesterday? (By the way, please accept my best wishes for her recovery and your own health, as ever).
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Re: Age of Wonders thread IV

Post by Voltron64 » Thu Nov 14, 2013 3:55 pm

Guys, I have something deserving of more attention in Age of Wonders.

Superhuman Prisons.

Like what are some examples that ? How do they function? Where are they located? So on and so forth.
Power doesn't corrupt. Power appeals to the corrupt. - Charles Phipps

Certainly it would be a better world if bigotry were rewarded with a straightjacket and a padded cell more often. - Libra

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Re: Age of Wonders thread IV

Post by Phrozen » Thu Nov 14, 2013 5:52 pm

The odd thing is that they usually have no idea that they are conning some elder evil. Really, most people's mistake comes when they actually let them talk. There is a very good reason El Dorado is their theme song.

It just fits so perfectly.

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Re: Age of Wonders thread IV

Post by greycrusader » Thu Nov 14, 2013 8:37 pm

Charles, I know from your blog Mrs. Phipps is still suffering lingering pain from the accident and surgery, so please accept my well-wishes for her rapid recovery, and hopes the discomfort is well on the way to easing.

All my best.
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Re: Age of Wonders thread IV

Post by Charles Phipps » Thu Nov 14, 2013 8:48 pm

She'll be recovered in a few weeks but thank you for your kind words.

My wife appreciates it.

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Re: Age of Wonders thread IV

Post by Libra » Fri Nov 15, 2013 8:42 am

We're glad to hear that Mrs Phipps is on the road to recovery in what we would like to think of as the greatest degree of comfort possible under the circumstances; by the way, please accept my daily transmission of Best Wishes for the safe recovery of Mrs Phipps and for your own good health Mr Phipps.

Also be warned, I should be posting something regarding the Villains afflicting The Outrageous Order at some point sooner than later (also Crazy Steve!).


Phrozen, for some reason when you mentioned 'El Dorado' in relation to the Trickster Twin's theme song made my mind go in a slightly different direction:-

http://www.youtube.com/watch?v=Yjkvl7UGnJA
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Enemies of the OUTRAGEOUS Order!

Post by Libra » Fri Nov 15, 2013 10:39 am

The Black Arbitrators: You may recall hearing once of nine Arbitrators who, upon being told that for the time being The Forever War was over and done with, found their sanity shattering upon their complete inability to grasp this fact as anything but a hideous lie (or the most hideous truth imaginable to these post human killing-machines) then proceeded to make a spirited attempt to kill EVERYTHING.

Allfathers be praised, those poor broken souls are not an issue at this point in time; The Black Arbitrators, on the other hand, are very much a problem at this point in time - a company only slightly less than forty strong and determined to make the Destiny of Humankind to rule across the galaxy as manifest in this corner of creation as it was in the continuum of their own E-000. Each of them is, if not the equal or THE Arbitrator (alias Serjeant Phil) then at least his near-equal; each of them has been rebuilt from the bones out, trained to a hair and hardened to an almost-adamantine degree so that they might become warriors that knew no fear and spread fear across the face of the bloodiest and most terrible war-torn universe imaginable.

Assess each of them separately and you will bear witness to an individual who can kill an entire city; assess them as a unit and you might well be looking at a unit capable of making the Galaxy BURN in time. They are certainly more than up to the task of conquering any Earth upon which they might happen to find themselves, given time and an absence of native superhuman protectors capable of opposing them.

Having found the presence of super-humans on E-0 too numerous for them to purge, they have elected to travel elsewhere and look for a planet that does not boast such a defence - with terrible consequences, since while these individuals can Conquer a World with ease, they are almost incapable of rebuilding them and will SHATTER a world in the process of seizing it ... which is precisely why The Outrageous Order does it's best to drive them off at every turn (and does it's best to point them at some looming threat to their mutual survival in the hope that The Black Arbitrators will finally get the POINT and stop trying to conquer E-0).


The Cyber-Corsairs: Upon being confronted by a group devious and powerful enough to seize his technology and employ it to restore those solar bodies he had appropriated over the course of his colourful career to their previous owners, The Dread Pirate Dreadstar decided after some reflection to FINALLY pay his due to the Admirals of Avarice, thereby signing up to the Right Civil Union of Interstellar Buccaneers, Corsairs, Illegal Whalers, Pirates and associated scum.

What this means for the not-at-all Good Captain is that he may now account himself a member of the most high-flying piratical scum in the cosmos and able to summon their assistance should he run into a threat big enough to cut into their profit margins - what this means for The OUTRAGEOUS Order is that their chances of peacefully travelling almost anywhere ever again are just about approaching Absolute Zero.

Captain Carpenter will be EXACTLY as happy as you would expect when he gets wind of this, his chief engineer much less so, because while there ARE pirates stupid enough to try plundering Daedalus far more of them are going to Shoot on Sight and they have VERY Big Guns.


The Devourers: A swarm of nanomachine-mutated THINGS that pretty much ate a significant portion of the universe in which E-000 was situated but don't seem to have reached their limit as yet - having munched their way through several other corners of creation, spreading desolation or body-horror in their wake (depending on whether their meal was finished or their feeding was disrupted), despite having been theoretically destroyed along with the rest of that unfortunate universe.

Unfortunately, it seems that those hive fleets had enough far-flung relatives to fill a Han family album; fortunately they're not invincible, just impossible to entirely eliminate, equally impossible to stop without massive collateral damage and almost as hard to stop without hideous casualties - thankfully the Outrageous Order can prevent the latter and deal with the middle one afterwards (assuming they're given the chance) - in fact The Arbitrator seems to derive the utmost degree of professional satisfaction from doing just that.

It's not just the fact that these things are HORRIBLE and eternally starving, it's the fact that from a safe distance and to a certain sort of mind they're absolutely HILARIOUS that offends his sensibilities; no Arbitrator worth his carapace ever found brutality, death and suffering amusing.


The Sanctity: Unlike a solid majority of the other entities on this list (who are mostly interested in bracing themselves for the storm that may descend upon them at any time, as well as doing their quiet best to dissipate it's power), The Sanctity happens to boast many members crazy enough to hunt down The OUTRAGEOUS Order for that group's various trespasses upon their impassioned bid to spread The GOOD NEWS ... of Omnicide and all the rest of the Titans across Creation.

Mostly, it must be said, because they resent Captain Carpenter's enlightened agnosticism, have been exposed to The Arbitrator's burning righteousness when confronted by such heresy, as well insulted beyond belief by the adamantine atheism of Justicar-0 and The Revolutionary but most of all they HATE the so-called Squirrel God because he just drives them NUTS.

They're also erroneously convinced that the faction filching all their greatest treasures MUST be The OUTRAGEOUS Order, because who else other than Big Ajax would be DUMB enough to track down such sanity-blasting treasures without electing to keep using them?


The Hashishan: As a collection of practiced, professional killers seeking to eliminate the tyrannical law-makers of the Universe, The Hashishan might on a good day be expected to pass muster as anti-villains (and quite possibly embraced as 'just like home' by Arbitrator, as well as Mrs and Mr Cosmic but that's another story), at least half the time.

The problem is that these professional killers and their excruciating toys are being maintained by the largest and most esoteric drug network in creation, that many of their 'distractions' are fuelled by these drugs and that the less noble of their members are therefore assigned to make sure that 'The Spice' keeps flowing so that Tyrants can keep dying across The Nexus.

Justicar-0, constitutionally incapable of acknowledging moral ambiguity and for once able to bring in the rest of the OUTRAGEOUS Order with him because drug-smugglers and drug-dealers really are kind of loathsome has taken steps to break up this trans-dimensional criminal cartel, somehow managing to make process without finding himself dead enough to end several dozen lifetimes.

At this point both halves of the slightly-schizophreniac Hashishan organisation have started to pay attention to The OUTRAGEOUS Order and begun to ponder how they can eliminate the threat they present to their organisation - unsurprisingly a great deal of pointy death and poison is likely to be involved.


The Necro-Justicars: At some point in Justicar-0s personal history, the heads of his Department took it upon themselves to charge those of their colleagues with the greatest degree of scientific and occult knowledge with the task of unravelling the greatest mysteries of Life and Death so that the greatest Justices of the Age might live on for all time. The project was presented with a variety of solid, but dispensable test-subjects drawn from the ranks of The Justicars, the most promising of whom were submitted to a range of efforts to make them immortal.

In the case of Justicars Manslaughter, Grand Theft, Vice and DOOM they were unfortunately successful; each failed to enjoy their own version of Immortality and they have all been making life that much shorter and more beset by peril ever since, most often separately or 'buddied up' in the classic fashion played for the blackest of comedy - Justicar-0 has been trying to permanently imprison or incapacitate them ever since and with only mixed success or worse yet Phyrric victory to reward his efforts.

Still, with the Outrageous Order to back him up, he may actually stand a chance of stopping them - if he can ever master his shaky grasp of people skills long enough to get them pointed in the right direction.


The Purists: One of the most personal threats to Big Ajax is, unsurprisingly, rather low on the hellish totem pole of threats to the OUTRAGEOUS Order despite their blatant contempt for these 'surprisingly-scientific savages' which is one of the major reasons that the Purist's major centres of power in Londinium have not been reduced to slightly-glowing rubble starkly lit by the flames of a major purge.

The other reason is that this eminently-understandable response to the sheer unthinking provocation a Purist seems capable of offering simply by holding their breath in the presence of someone who fails to meet their unbelievable excuse for Standards would probably result in a Nexus-wide war because The Star Kingdom simply CANNOT accept that sort of rough justice (not on such a scale in public) without retaliation and since The OUTRAGEOUS Order are a moving target they'll probably target the Grand Republic, with all the consequences of a firebrand meeting a tub of black powder.

At this point in his NUMEROUS discussions with Big Ajax and The Revolutionary, Captain Carpenter can generally carry his point, despite his internal impulse to stick it somewhere on the person of Milton Saxon where the sun will never EVER shine again:- thankfully Super Dragon Punch 0 has become VERY good at coming up with imaginative responses to the sort of knavery offered to Big Ajax courtesy of Milton and which fails to find acceptance from ANY member of the O!!O ... which is a good thing because the captain was running out of tricks and patience.


The Sovius Empire: Captain Carpenter HATES Space-Nazis, but can be relied upon to do his best to keep his worst impulses at bay in the interests of getting away with his latest effort to subvert their intolerable regimen - everyone else is pretty happy to go along because ... you know COMMIE-FASCISTS IN SPACE AND TIME, even though The Arbitrator feels a vague sensation of guilt when he does so (mostly because The Arbitrator is always feeling some vague sensation of guilt; that's what happens when you're raised Space Inquisition-Nazi) and Justicar-0 can always be relief upon to make some cutting remarks about not being a political officer.

The Sovius HATE these guys for ... well, a wide range of reasons, most of them stemming from damage to their Imperium, their Plans and their Pride, but would really love to offer their resident Post-human Killing Machine a job (which he PROBABLY would not accept - the problem is that The Black Arbitrators WOULD).


The One Above All: ONE and his drones really hate this crew because they're a devastating counter-assault against his entire system in the form of a single super-ship and it's super-crew ... but ONE is prepared to endure and survive them, because like a summer storm they come and go as they will, but when they're obliged to flee by his legions they leave behind a mess that makes ONE look like a reasonably-attractive alternative to anarchy.

At least he COULD endure them if it were not for his greatest and most persistent living enemy (TWO doesn't count by virtue of being questionably-alive) VIDEO GAME GIRL!

The O!!O HATE ONE because ... well he's an EVIL VIDEO GAME OVERLORD and that sort of makes him the kind of being they were formed to fight (Also Justicar-0 wants to prosecute him on charges of Cyber-Crime so numerous that an unworthy few suspect him of making them up as he goes along); also they miss Video Game Girl a lot and would like to work with her more often.


The Zero Minus One: Genocidal killing machines without any surviving trace of Humanity, possessed of all the alternate genius and stupidity of the thinking machine ... you really don't have to look far for reasons to fight 0-1/0 whenever they appear. When their would-be masters 0-X show up, a crew of cyborgs long since condemned to be more machine than man, extremely angry about that degeneration and prone to venerate Daemonites as a consequence of their fury with this unwanted condition (they wanted to be CYBORGS, not ZOMBIE-cyborgs), you really do have to search hard for a GOOD reason to make no attempt to stop them turning 0-1/0 into sadistic genocidal kill-machines.

When The Arbitrator AND Captain Carpenter are champing at the bit to put their differences aside and nix this particular threat, you'd better come up with an EXCELLENT reason (none of the O!!O are nihilistic or selfish enough to even try, because even the worst of them aren't THAT bad).

. . . and Crazy Steve: Look, The Adventurer's Guild doesn't need this kind of competition and Crazy Steve isn't actually a villain, but he is VERY sensible of the sort of havoc these guys can wreak, which is precisely why he's doing his level best to keep them from becoming the first resort of those desperate souls in search of Heroes for Hire who are more mercenary than The Doorknockers and have the sort of morality you don't see very often in the sort of rugged individualist willing to earn a living as a mercenary across the Nexus.

Yes, admittedly he may have resorted to desperate measures like persuading Captain Steve - yes, they're related BY ADOPTION, wait to hear before you sneer! - to keep an eye on this gang and act officious enough to keep them distracted from any serious kind of marketing campaign and SURE that roguish crew of adventuring accountants might have gone away from him with the weird impression they now owned the mortgage on Daedalus, MABYE he should have sent any - someone other than Sane Steve to act as the group's ... well, Steve but he has NEVER tried to slay or otherwise betray his old friends, his new friends and the rest of that maniac crew they hang out with nor will he EVER.

He will, however, sabotage even the most half-hearted attempt on their part to become Big Business in the field of Heroes for Hire, because when you've adopted, assimilated and otherwise assembled a family as numerous as that of Crazy Steve you have to keep them in business somehow (otherwise you have to PAY to keep them).

Mrs and Mr Cosmic are almost entirely aware of this and ALMOST entirely forgive Crazy Steve (except when they can emotionally-blackmail their Dear Little Friend for some favour, business being business).
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Re: Age of Wonders thread IV

Post by Voltron64 » Fri Nov 15, 2013 11:06 am

Awesomesauce as always, Libra.

Just goes to show you that the Outrageous Order aren't so much a hammer as they are a flail.

(Or if they are a hammer, they'd be Mjolnir.)
Power doesn't corrupt. Power appeals to the corrupt. - Charles Phipps

Certainly it would be a better world if bigotry were rewarded with a straightjacket and a padded cell more often. - Libra

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Re: Age of Wonders thread IV

Post by Charles Phipps » Fri Nov 15, 2013 4:46 pm

MightyDavidson wrote:The El Grande Family, or la familia of El Grande as he prefers has existed for only a relatively short time. As the Order started to drift apart, El Grande was still eager to redeem himself for the sins of his past and as such began training other heroes in his style of crimefighting in the hope that training up a new generation of heroes might finally give him the redemption he sought. Thus far the group is still fairly small, some of the more notable members are listed below.
El Grande's choice of creating his "stable" of wrestling partners, which he terms Familia El Grande (again, his Spanish is curiously awful), is motivated by a number of factors. The first is the fact that El Grande loves his fellow Order brothers but he feels the need to give them a sense of some time apart. Much like best friends who have spent a little too much time together, he feels that a cooling off period would help matters tremendously. He also knows, deep in his big luchador heart, that they'll put aside all of their personal Bull**** once there's another big crisis facing the world.

The second reason is El Grande is a bit tired of being comic relief. It's difficult for him to be taken seriously given he's half-crazy but that doesn't stop half the other superheroes of the world. As the acrobatic version of Zangief, he has a natural trouble with people's perceptions. Still, he doesn't want to just be the butt monkey of the group. He wants to have every bit the same level of respect as his fellow Order members as well as bring honor to the luchador art.

http://images1.wikia.nocookie.net/__cb2 ... 51c15f.png

It should be noted, also, El Grande enjoys his family because they're significantly less violent than his associates. El Grande doesn't agree with the Blue Centurions attempt at never killing anything but monsters but there's no ANGER behind his violence. As a result, he tries to take individuals in alive whenever possible and resorts to lethal force immediately when innocents are threatened or self-defense.

Surprisingly, this makes El Grande the most sensible member of the team by far.
El Fenix: Though he donned a mask and a heroic nickname in deference to El Grande's wishes, it's no secret that El Fenix is really Jonny Tesla of the Phoenix Force Seven. Having joined the Jade Temple some time ago in order to increase his skills in the face of greater and more dangerous threats to the Earth, Jonny was asked to join El Grande's group by the Temple's founders to see if El Grande's training methods can be added to the Temple's training curriculum. He and El Grande have really hit it off, the two are close friends.

Thanks to his training with the Jade Temple, Jonny Tesla is one of the most formidable fighters on Earth 0 and not merely because he's been training hard. While Jonny has taken the time to master several mundane martial arts techniques, he's also learned how to manipulate his chi as well and now possesses abilities one would see from a character in a wuxia film. The natural ability at which he picks up such techniques is believed to be the reason Jonny was sent to study with El Grande, as the Jade Temple hopes that Jonny can learn some of El Grande's geomancy.
Johnny Telsa is motivated by something of a kindred experience to El Grande. Basically, as much as he loves being a member of the PF7, he's feeling more than a little overshadows. Legendary Iron Phoenix is still the most popular and powerful member but the two newest members are rapidly moving to equalling or surpassing him. His mother is also an inter-universal sex symbol and hedonist, which is ALL sorts of weird. Even his sister has achieved international glory as the inventor of anti-cancer machines and nano-healing. As a result, Johnny Tesla is eager to try and make sure he's not a joke.

Surprisingly, the experience with the Grande family is proving to be good for him. He's regaining his confidence, is second-in-command of the group, and they've managed to do quite a few accomplishments. Also, his "geomancy enhanced" martial arts are pretty damn deadly, even if Super Dragon Punch Zero still knocked him into next week when they spared. Still, there's a fierce rivalry burning in his heart for his teammates on the PF7 the other members are completely unaware of.
Riho Hino: A young Japanese girl who started wrestling at a ridiculously young age, who was well known in puroesu circles for winning every title in the promotion she worked for before actually hitting puberty. On another world, Riho might've remained a very talented woman's wrestler but on Earth 0 several wrestlers in the promotion she was a member of were attacked by Tulpas of Black Tiger and King Tiger from the Tiger Mask anime whom Riho ended up battling and defeating in a vicious battle. This would reveal that Riho had superhuman abilities and attract the attention of both the Octagon and PHOBOs. Fortunately it also gained the attention of El Grande and between the two of them, the villains were forced to leave Riho's friends alone and Riho herself became El Grande's first recruit.

Under El Grande's training Riho's powers have blossomed, though her abilities are based on speed and agility rather then strength which suggests that Riho's abilities might be different then the geomancy that El Grande uses. Though she uses her real name Riho still wears a mask and is actually noted for the collection of adorable masks she wears in battle, particularly her Pikachu mask, kitten mask and teddy bear mask.
Riho Hino was a noted delinquint in Japan and her parents have more or less disowned her. Not all Japanese citizens are pleased when their children display supernatural abilities and are scandalized not only by her daughter's choice in career but the fact she's superhuman at all. As a result, Riho has adopted the El Grande family for their emotional support. This is having somewhat of a negative effect as she wants to protect them and this is interfering with her combat capacity.
La Leona: One of two members of The Ballroom, sent from Earth 1938 to Earth 0 in order to aid the heroes of that world in any fashion they are able. One became a teacher at the Jade Temple (and something of a mentor to Sailor Cosmos) and the other joined El Grande's family as La Leona. Like the the Jade Temple, La Leona is interested in seeing how effective El Grande's training methods are but unlike them she also has an ulterior motive though not an evil one.

La Leona has actually joined El Grande's Family in the hopes of teaching them the techniques the Ballroom uses in it's fight against crime on Earth 1938, believing that doing so will make them stronger heroes and thus make Earth 0 a safer place. She's also developing a crush on El Fenix, much to the consternation of Sailor Cosmos.
Oooo, really nice character. Not much to say.

I will say, there's also Feathered Serpent Maiden and The Brute as members.

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Re: Age of Wonders thread IV

Post by MightyDavidson » Fri Nov 15, 2013 5:03 pm

Incidentally, Riho Hino was inspired by a real life Japanese lady wrestler who started her career at a young age.

http://en.wikipedia.org/wiki/Riho

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Re: Age of Wonders thread IV

Post by Voltron64 » Fri Nov 15, 2013 5:04 pm

Charles Phipps wrote:Riho Hino was a noted delinquint in Japan and her parents have more or less disowned her. Not all Japanese citizens are pleased when their children display supernatural abilities and are scandalized not only by her daughter's choice in career but the fact she's superhuman at all. As a result, Riho has adopted the El Grande family for their emotional support. This is having somewhat of a negative effect as she wants to protect them and this is interfering with her combat capacity.
Methinks that those ostracized Nexi in Japan are a pressure cooker just waiting to go off and would play perfectly into the hands of say, Starblind and the Ascendant.
Power doesn't corrupt. Power appeals to the corrupt. - Charles Phipps

Certainly it would be a better world if bigotry were rewarded with a straightjacket and a padded cell more often. - Libra

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Re: Age of Wonders thread IV

Post by MightyDavidson » Fri Nov 15, 2013 5:04 pm

Oh, please tell about Feathered Serpent Maiden and The Brute please Charles.

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Re: Age of Wonders thread IV

Post by Charles Phipps » Fri Nov 15, 2013 5:43 pm

Comments part 1

Wonderful, Libra.

I am impressed beyond all reason or shadow of a doubt. You have accomplished something truly grand here and I give you a standing ovation.

Image
Libra wrote:The Black Arbitrators: You may recall hearing once of nine Arbitrators who, upon being told that for the time being The Forever War was over and done with, found their sanity shattering upon their complete inability to grasp this fact as anything but a hideous lie (or the most hideous truth imaginable to these post human killing-machines) then proceeded to make a spirited attempt to kill EVERYTHING.
It should be noted, The Skull Eaters, who are the omnicidal nine Arbitrators mentioned earlier are in the service of (who else?) but the End. Well, not really. The Skull Eaters have never heard of the End and would not care about him if they did. They are, instead, in the service of The Masked God With No Eyes. Their leader, Lord Who Wields the Sword That Will End Creation, is presently determined to slay Mister Nihilism or The Ordinary to claim his seat. The Skull Eaters have died several times since their crusade of genocide began and are now all even more insane than their centuries-of-conflict-enhanced PTSD originally put them.

The Black Arbitrators and the Arbitrator have been known to put aside their issues to fight said beings.

Another clarification is the Zero Minus Ten were individuals in the service of Mister Nihilist. The mad scientist being the one who discovered how to "hack" One's master controls and turn them into their crusade of eternal destruction. The Zero Minus Ten are presently no longer a problem as the Outrageous Order sucessfully killed them.

All of them.

Unfortunately, much like the Daleks, Mister Nihilism is quite good at resurrecting them and the Z-10 only need spread their code into the One-Above-All again. The only way to immunize the system would be to give back free will to the entire race. A quality that One might actually be willing to do so if it would not ALSO require his deletion.
The Cyber-Corsairs: Upon being confronted by a group devious and powerful enough to seize his technology and employ it to restore those solar bodies he had appropriated over the course of his colourful career to their previous owners, The Dread Pirate Dreadstar decided after some reflection to FINALLY pay his due to the Admirals of Avarice, thereby signing up to the Right Civil Union of Interstellar Buccaneers, Corsairs, Illegal Whalers, Pirates and associated scum.
Not all of the Cyber Corsairs are particularly happy about the inclusion of Dreadstar in their particular ranks. In the annals of pirate-dom, Dreadstar has long existed as the nadir of acceptable behavior with slavers and perpetrators of rapine pointing to him as, "At least I'm not THAT guy." Even with the salvation of many worlds, Dreadstar still has a body count in the area of mega-Hitlers and shows little trouble switching from Startheft to "burning one continent to convince another to pony up."

Dreadstar's welcome has, unfortunately, been quite warm in other places as there are numerous planetary economies propped up by his peculiar genocidal habits. Not to mention the fact almost all of his advanced weaponry comes straight out of the workshops of Mister Nihilist duty-free. He was actually thinking of franchising until his secondary fleet was annihilated by the Sovius Expeditionary (Pirate) Fleet, which under the Commandant is about x1000 more efficient than the regular military--which isn't bad.

As a result, Dreadstar has many people plotting his death and only a few allies but profitable allies they may be, including the exiled Princess of the Star Kingdom of Camelot. She finds his Blackbeard-esque mannerisms to be quite charming.
Libra wrote: The Devourers: A swarm of nanomachine-mutated THINGS that pretty much ate a significant portion of the universe in which E-000 was situated but don't seem to have reached their limit as yet - having munched their way through several other corners of creation, spreading desolation or body-horror in their wake (depending on whether their meal was finished or their feeding was disrupted), despite having been theoretically destroyed along with the rest of that unfortunate universe.
At the risk of again pointing out the End's Generals are more effective than one might think, the Devourers are the brain child of Mister Nihilist and The Masked God With No Eyes. This is why the creatures are such Lovecraftian non-eulicidian monster as they combine the worst of Necromancy with science's bastard offspring.

Unfortunately, for both, the Outrageous Order has discovered the Devourers have Swarm Kings that are the result of what happens when an entire galaxy is devoured. This results in the creation of a mega-powerful super-mind of magic/science/psychic ability and so on which RIVALS the Titans, powerful Aeons, and End for power.

The Swarm Kings are planet-sized abominations straight of Cthulhu's nightmares and, ironically, only weapons like Desolate are capable of destroying. Their agenda is presently...nebulous...but the End is actually a little concerned.
Libra wrote: The Sanctity: Unlike a solid majority of the other entities on this list (who are mostly interested in bracing themselves for the storm that may descend upon them at any time, as well as doing their quiet best to dissipate it's power), The Sanctity happens to boast many members crazy enough to hunt down The OUTRAGEOUS Order for that group's various trespasses upon their impassioned bid to spread The GOOD NEWS ... of Omnicide and all the rest of the Titans across Creation.

Mostly, it must be said, because they resent Captain Carpenter's enlightened agnosticism, have been exposed to The Arbitrator's burning righteousness when confronted by such heresy, as well insulted beyond belief by the adamantine atheism of Justicar-0 and The Revolutionary but most of all they HATE the so-called Squirrel God because he just drives them NUTS.

They're also erroneously convinced that the faction filching all their greatest treasures MUST be The OUTRAGEOUS Order, because who else other than Big Ajax would be DUMB enough to track down such sanity-blasting treasures without electing to keep using them?


Captain Carpenter is actually a Equatarian, nicknamed "Etheists" by detractors and "Pyramidheads" due to their belief in alien religious figures. Basically, it's the very common in Star Trek and Mass Effect like worlds where they believe in godlike aliens but see no reason to worship them even if they may or may not rule an afterlife dimension.

The Sanctity is presently recovering from the destruction of their beloeved icon, the Vanguardeon at the hands of heinous beings who bear the taint of the ancient enemy of the Titans. Well, one of them. The Titans are no fools, just utterly and completely insane, so they've begun empowering more and more members of their cult for the purposes of battling what they perceive to be the rise of their ancient enemy to prominence again.

The Sanctity are also scouring worlds for their new Chosen One to replace the Vanguardeon. The person who will lead the Titans to victory. Prophecies confllict with some seeking the new Devil Sun, others seeking Apollyon, and others seeking the irredeemable child on Earth-Greenwood.
Last edited by Charles Phipps on Fri Nov 15, 2013 11:03 pm, edited 1 time in total.

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Re: Age of Wonders thread IV

Post by Charles Phipps » Fri Nov 15, 2013 5:52 pm

Voltron64 wrote:Methinks that those ostracized Nexi in Japan are a pressure cooker just waiting to go off and would play perfectly into the hands of say, Starblind and the Ascendant.
Japan's reputation for being a bastion for superhero tolerance akin to Los Angeles isn't quite as true as people might think. It is, in fact, the frontline between the Old Types and the New Thinkers. Conservative Japanese elements are fine with superheroes on the radio and television but have drastically attempted to increase their level of control over said individuals. Not only in terms of what they do but also how they behave in public, private, and even thought sometimes. The Reactionary Conservative Movement in Japan can tell you everything about the climate in that said movement's name ISN'T a turn off to voters.

Thankfully, the New Thinkers are fighting back.

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Re: Age of Wonders thread IV

Post by Voltron64 » Fri Nov 15, 2013 5:54 pm

Charles Phipps wrote:
Voltron64 wrote:Methinks that those ostracized Nexi in Japan are a pressure cooker just waiting to go off and would play perfectly into the hands of say, Starblind and the Ascendant.
Japan's reputation for being a bastion for superhero tolerance akin to Los Angeles isn't quite as true as people might think. It is, in fact, the frontline between the Old Types and the New Thinkers. Conservative Japanese elements are fine with superheroes on the radio and television but have drastically attempted to increase their level of control over said individuals. Not only in terms of what they do but also how they behave in public, private, and even thought sometimes. The Reactionary Conservative Movement in Japan can tell you everything about the climate in that said movement's name ISN'T a turn off to voters.

Thankfully, the New Thinkers are fighting back.
And they have folks like The Order and the Anarchitect helping them.
Power doesn't corrupt. Power appeals to the corrupt. - Charles Phipps

Certainly it would be a better world if bigotry were rewarded with a straightjacket and a padded cell more often. - Libra

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