The Crinoverse 3 (Ultima Thule)

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Kreuzritter
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Re: The Crinoverse 3 (Elder Evils)

Post by Kreuzritter »

yes it does

anyway crinos, it might be an idea to get that elder worms writeup out before before Monday rolls around and you vanish down into the Emerald City collection
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Re: The Crinoverse 3 (Elder Evils)

Post by Crinos »

Except I wont have the money to pick it up till thursday.

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Understand the Gravity of the Situation

Post by Demonicuss Krinn »

Well, I teased it in the last post, so here it is. Another part of Halloween-themed posts.

So, Gravity Falls. Who's ready for me to talk about it?

If you're ready to learn how Grunkle Stan fits into the Crinosverse, well sorry kids, but you're going to have to wait for someone else to write up the Gravity Falls post. If you thought I was going to do it, well, you were - tell 'em, Depeche Mode frontman Dave Gahan!

That's right, call me Vince Russo, because I just pulled a swerve.

"But wait!" one might say. "You linked to the Gravity Falls song!" No, I didn't - I linked to Adam Warrock's Gravity Falls song. Adam Warrock does many other songs...like This One.

Or rather, these six.

*

Image

The Six Guns

Only a few whispers and rumors about these weapons drift in and out of the Occult Underground. Six guns of dark power. Once a person takes a gun, it is bonded until death - anyone else who touches it is burnt by fire (hellfire, perhaps?). Each weapon has a different power to give the user - as well as slowly warping the user in body, mind, and soul.

The First strikes with the force of a cannon shell.

The Second sprays the fires of Hell.

The Third spreads a flesh-rotting disease.

The Fourth calls up the souls of those it has killed to create golems of mud and earth.

The Fifth grants the user eternal youth and the ability to heal from even a fatal wound.

The Sixth Gun lets one glimpse the future - and to astral project to points in past and future.

Alone, these weapons are a threat. But that's not all of it.

Besides the Six Guns, also hidden in the world are Six Seals. If all the weapons are placed on a seal, it will open - and Hell will destroy the world. And then the user (or users) of the Guns can recreate the world in their own image.

Needless to say, a good number of people are trying to keep the weapons (and Seals) hidden and forgotten, because while a crook (or supervillain) getting a Gun is bad enough - gods help us all when a superpsycho like Count Reich hears about the legends.

And there are rumors that maybe, just maybe, the reason the Crinosverse is so full of superpowers and anime and whatnots is that maybe, just maybe, someone did get all Six Guns, found a Seal, opened Hell up, and hoped beyond hope and wished with all his soul for a world with superheros...

*

Happy Halloween. Coming eventually, more horrible things.

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Re: The Crinoverse 3 (Elder Evils)

Post by Soul of Mirrors »

Yeoman wrote:Well, my idea was that the Avengers Academy is the most international of the schools, owing to theri Teleportation tech.

I kinda figured most of Japan's meta's tend to run in power types, and thus school themselves. Like you've got psychics, magical girls, persona users, martial artists, etc... and not many "Guy who had industrial accident and now has random power set" types. The former tend to get trained by other people with the same power set when they discover their powers, or tech them their powers over their life. The later tend to need a support structure that can help them explore their powers.
I don't recall where Persona was discussed.

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Re: The Crinoverse 3 (Elder Evils)

Post by Kreuzritter »

persona characters appeared in-game during Chicago Avengers
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Re: The Crinoverse 3 (Elder Evils)

Post by Kreuzritter »

and, while I never got around to really using them in Bay City Sentinels

The Scions of Caine

Originally, they were a radical Gene Nation splinter group, who argued metaman supremacy could only be achieved through the 'rightful rule' of naturally occuring metamen bloodlines, and that those whose origins came from accidents, experiments or events as freaks and parasites, proven when they split from Gene Nation following the Freshmen Terror event, denouncing the Red King as polluting the metaman genepool. but despite their grandiose claims, the Scions were as defeated as often and as easily as any other supervillain gang, forcing them to withdraw from the public eye, lick their wounds and reconsider their position, now desperate to cling to what power they had left

It was that desperation that brought the scions to strange bedfellows, former members of the Pantheon, those grossly dissatisfied with the Solar Reformation to their cult/meal ticket that was now spreading from Emerald City, who wanted to rule over baseline humanity like the gods of old (or at least the perks of such rule), not tend to the mortals like glorified shepherds.

And from this infusion of new blood, the Scions changed. Members of their innermost circles turned up dead, or had gone independent. Illicit deals were made, enemies became allies and allies became enemies. And soon after the Wildstrike, the Scions returned to the public eye with a dramatic arrival in Bay City.

No longer were they just smug supremacists, the Scions are now a modern secular cult, who argue that Metamen are not gods as the Pantheon claims, but should still be treated as such by the baselines. as a cult, the Scions use a similar prayer/service/sacrifice 'payment' system as the Pantheon, but retain loyalty and flowing coffers by the promise of 'Apotheosis', granting lesser superpowers to devoted baseline servants (along with Brainwashing, but that goes without saying). this process is one of the Scions most carefully guarded secrets, as none of the 'gifted' have demonstrated any side effects of known power-granting drugs

Known members of the Scions include (but are by no means limited to)

Furor - first appearing shortly after The Invasion, Furor is the apparent leader of the Scions in their current form, having had a direct hand in their recent changes at the very lest. a brilliant tactician with superhuman stamina and fighting ability, Furor also has the charisma and shrewdness of a veteran politician

Abracadaver - Martin Archery, More commonly known as Mortimer Coffin, was a second rate Vegas stage magician, obsessed with fame, fortune, and the chance to learn true magic, a chance which came when he found one of the Black Books of Heinrich Kemmler, which turned him into a powerful lich. At first a solo act, Abracadaver has recently gained his lovely assistant Chiquita, a former freelance terrorist and mercenary until she was killed by SHADOW agents, before being brought to unlife as a member of Death's Head, hitching her wagon to Abracadaver's black star after the defeat and capture of Count Reich

Alkhest - another enigma, Alkhest is a heavily scarred, cloaked figure with acidic abilities and a talent for torture, claiming to be a performance artist inspired by the Black Hand assassin Deidera.

Basilisk - a member of the Tomorrow Society, Basilisk was a born leader, tactician and Nova able to fire destructive beams of energy from his eyes, yet held an unwavering idealism. that is, until after a deep cover mission for Vanguard into Zulan. while successful, Basilisk claims he had seen humanity's true, monstrous colors, and that Gene Nation was right not only about the coming war between metamen and baselines, but that Metamen were the rightful rulers of the earth. despite this, Basilisk was a moderate in comparison to most of the original Scions, and in the group's current form, has had a direct hand in manipulating their media appearances to increase their popularity/influence while mitigating their more heinous/brutish members "faux pas".

Citizen Dawn - Dawn Cohen wasn't like other girls. When others were thinking of boys and dances, she was discovering that she was more than human, able to draw power from any natural light source, allowing her to fly, project energy, shield herself and MORE! the power of the Sun itself was at her fingertips, and she knew she had no place among normals. At first she sought solitude, but others came to her, those with powers who paled in comparison to her radiance, had sought her out to be their leader, to lead them against the baselines and gene traitors who opposed their rightful station as gods amongst men. When she said yes, so was born Citizen Dawn, one of the more fearsome and charismatic metasupremacist terrorist leaders to threaten humanity, who eventually counted herself among Gene Nation's innermost circle, only to turn on them during the Red King's fall when she learned he shared her unforgivable secret shame of siring baseline spawn. In the time since, Citizen Dawn and her followers have joined the Scions of Caine, where she sits at a new inner circle and obsessed with the returned Solar Exalted...

Goliath - Eliot "Jerry" Fitzgerald was just another guy with simple tastes and churlish means, until one fateful day when he and his equally churlish brother Tommy failed at a critical half of their “lift and tote” job. Whatever was being smuggled in the container they dropped mutated the Fitzgerald brothers, allowing them to become giants at will. Mostly, though, it just made them into giant jerks. Tommy went right into supercrime, while Jerry instead became part of the Pantheon... until he got in a fight with Elasto of the Avengers. smarting from that defeat, he skipped town, made his way down to Bay City where he joined the Corsairs, and his boorish actions pushed them over the line and up against the Bay City Sentinels, and his ass landed in Super Alcatraz. on the plus side, he met up with Tommy again (now calling himself Gargantua), and the two were recruited by the Scions. once they break out, its gonna be sweet revenge followed by easy street

Portent - an androgynous and anorexic figure in a metallic bodysuit and a metal mask similar to that of Tomorrow Society member Xorn, Portent is a phenomenally powerful telekinetic and Telepath, who claims to be from a post apocalyptic future where the only chance to save the world was to travel back in time and convince metamen everywhere to rise up and destroy their baseline human oppressors.

Lord Quake - The mysterious race known as the stonekin lived undisturbed deep beneath the surface of the earth for ten thousand years, until a geological probe broke through from above. Unfortunately, along with sensors and scientific equipment the probe also carried bacteria and microbes against which the stonekin had no natural defenses, and within months they were all dead... except for a nobleman named Lord Quake. Quake eventually made his way to the surface, where he has launched a campaign of revenge upon humanity, gathering to his side others who also feel they’ve been wronged by the rulers and authorities of the surface world. This has labeled Quake a villain as he battles governments and law enforcement, using not only the herculean strength of his stone body, but the power to manipulate the elemental earth itself.

Monstruk - The Monster Truck That Walks Like A Man, Monstruk is the chosen champion of the alien god known as the Firstbrother, Lord of Metal (also known as Ormaggoden, and may be an aspect of the Orkish god GorkkaMorkka), Monstruk is a humungous living juggernaut, able to smash just about anything with his bare hands, and is all but indestructible. Despite this, he is deeply, madly and truly in love with his rival champion, Serafik (and she him, as much as her nymphomanic ADD/ADHD allows), and has allied with the Scions on the promise they'd help him free her from Super-Alcatraz

Preus - an Ultiman, Preus was for crimes unknown, punished by being cast into the outside world he despised so much, the location of Ultima Thule not only erased from his memory, but could never be learned again. unfortunately, in their typical arrogance, the Ultimen failed to realize the monster Preus would become once he realized he was "a god amongst insects", before he was castrated and nearly killed by Athena. burning for revenge, Preus was recruited by Gene Nation for all of five minutes before he was thrown out and forced to join the Scions, and is one of the few original members to survive the recent changes in policy. a thuggish brute in the mold of Superior, Preus has mithran-grade superstrength, nigh-invulnerability, flight, and able to project destructive energy beams from his eyes.

Scar - an infamous Bialyan monster hunter and member of the Ascending Ones, Scar's right arm is covered in alchemic tattoos, allowing him to destroy anything he touches. Scar acts as an enforcer, but cares little for the Scions themselves, as he seeks revenge upon their true master for the slaughter of his village

Skorch - Chan Ho Yin was a Bay City street magician who dreamt of becoming something more, and got his wish when he drew a deuce of minor fire control. then everything went to hell with the wildstrike, which amplified his power by magnitudes beyond his control, causing him to burn alive. it was the Scions who brought an end to his constant pain, showed him how to master his powers and to accept his true destiny as Skorch, lord of the flames.

Tempus - quack theoretical physicist Timothy Temple thought he'd discovered the secret of time travel, but in reality to brute force the mystic artifact known as the Phoenix Gate, trapping himself in a time loop where he would be sent back in time, rescued by the Bay City Sentinels, return to the present where his lab would explode, killing his wife and driving him mad, then using time travel to try and prevent the events by killing the sentinels before they went back to save him, only to wind up causing the very explosion that would kill his wife. At first needing time machines, Tempus (when commonly encountered) has gained time-manipulation powers from his exposure to the Phoenix Gate's stolen energies

Ty-Grrl - Elaine Chaud lived a double life. by day she was a mild mannered, severely repressed call centre manager for Bay City Credit Union, but by night she was a goddess of Roller derby with the Bay City Bumpers, the only thing both lives shared was volunteer work with the Bay City Coast Guard, a position that put her near the heart of the Wildstrike, turning her into a feral, superfast cat-woman as her mind tore itself apart trying to resist the psychic probe of the alien machine-god Tellax. Virtually mindless, Elaine was taken in by the Corsairs and renamed Smilodon, before they were defeated by the Bay City Sentinels, and Elaine was brought back to sanity by both the heroines Afterthought and Jammer (the latter in fact being her ex-lover, stephanie Spencer). reckless, impulsive and wanting to take back from a world which had been so cruel to her, elaine (or Ty-grrl, as she started calling herself) joined the Scions solely for the benefits, but has acted as the Sentinels' spy within the cult's ranks, on occassion.
Last edited by Kreuzritter on Tue Oct 29, 2013 6:10 am, edited 1 time in total.
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Re: The Crinoverse 3 (Elder Evils)

Post by Yeoman »

Kreuzritter wrote:persona characters appeared in-game during Chicago Avengers
Yeah, at least Kanji, and IIRC, I implied Yukiko and Chie were also at the convention.

Also, IIRC, Yuu should up during Invasion. My Alternate to Homura summoning Maodka to counter Tsunami was Yuu using Myriad Truths.

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Re: The Crinoverse 3 (Elder Evils)

Post by Crinos »

Just picked up Emerald City (at long freaking last) and I have a little stuff to add on how the Avenegrs fit into all this:

The original Avengers Mansion was located in Lakeside, and the remnants of the Mansion served as the primary gateway to the Infinite Mansion.

Following the end of Avengers, the Avengers relocated to Avenger Island, an artifical manmade island raised by Gaia herself at the behest of Usako, Phenom and Stratos off the coast of Hook point. The island has a state of the art security system designed by Troy Alexander, and is also protected by four elemental colossi representing the elements of Wood, Swamp, Earth and Water summoned by Susan and Discord (For more on these monsters, check out the game Reus on steam). Aside from Shocks attack on the island during the Academy's opening, no villains have dared attack it yet.

Will post more later (Including a more in depth "Where are they now" of the Sentinels post Avengers, and the local villains and their relationship with the Avengers.

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Re: The Crinoverse 3 (Elder Evils)

Post by Kreuzritter »

worth metioning, I cribbed a fair amount of Commander 2's backstory for Cardinal in Bay City Sentinels, and having read it myself, there's a fair amount in Scion's writeup that can go in there too
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Re: The Crinoverse 3 (Elder Evils)

Post by SilvercatMoonpaw »

Bay City Sentinels basically was Emerald City Knights.

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Re: The Crinoverse 3 (Elder Evils)

Post by Yeoman »

SilvercatMoonpaw wrote:Bay City Sentinels basically was Emerald City Knights.
Yeah, pretty much. Just transplanted.

It's a fine book overall, I just really wish this had been out during Avengers so I would have had some idea who half these people were when that game was running.

Sadly, much as I like this, well, we've already either changed the status quo enough, and Emerald City Knights was, as noted, pretty much already done, while I'd like to do a campaign there, I don't think I could do a Crinosverse one.

Oddly enough, I could pretty much still do a Freedom City one, as other than a few references, and the Proto-Crinosverse campaign, we never did much there.

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Re: The Crinoverse 3 (Elder Evils)

Post by Yeoman »

Super Schools

As time marches on it seems there are more and more Metahumans every year. And teh fastest growing segment of this seems to be the teenage meta human. IN large part, this is due to the growing number of metahumans not only involving teens granted meta powers, but that older metahumans eventually have children of their own, and these are the years where super powers are most likely to emerge.

As such, wehere there were once only one or two schools focusing on supporting metahumans, there are now many more. Among the most famous are:


Claremont: Probably the most well known of the Super Schools. It originally was underground, but now functions entirely as an open school for metahumans. While they lack the transport facilities of some of the newer schools, they still remain a popular destination, as a number of the newer members of the Freedom League have been Claremont graduates. Though primarimly their students from the Eastern and Mid-west United States.

Shadow Academy: The Shadow Academy mostly trains students for a role as henchmen in criminal organizations. While a majority of their student body has been kidnapped and brainwashed, there are a number that joined willingly, eager to put their powers to use for their own benefit.

Jugendbund: Based out of Ultima Thule, the school is just barely thought of as legitimate. Even then, the majority of the students it attracts have either no sense of global politics, or are a higher class of degenerate than those that end up at the Shadow Academy.

Xavier's School For Gifted Youngsters: Founded recently by Professor Charles Xavier. The school's primary focus is on Metamen, but it will take any meta0human that chooses to attend. The school also attacks a small number of baseline humans as a private school, owing to Xavier's desire to integrate metahuman and human culture. Many of these have parents that see the benefit of having made early friends with the superman's of tomorrow.

Frost Academy: Largely acts as a more elitist version of the Xavier school. Run by Emma Frost, the school attracts those planning on exploiting their superhuman powers for selfish, but largely legitimate ways, and the children of those like the pantheon that are already doing so. It also tends to be a dumping ground for the more legitimate super-villains who need to get their kids out of the way.

Avengers Academy: Owing to their teleportation technology, the Avengers Academy tends to have one of the more international group of students of the current schools. Like Claremont it tends to attract students interested in super-heroics after graduation. The school largely takes only meta-humans, but has a very small contingent of baseline humans training to be super-heroes, or who have so much experience in meta0human affairs that they would be out of place in regular schools.

PS238: An elementary school of very young metahumans. Due to the relatively low numbers of metas this young, there has so far been no need for other schools of this age group, and graduates tend to move on to one of the other schools listed.

Tomorrow Society; Though unable to operate inside the United States due to their opposition of the Hero Act, and their international reputation is tarnished of late, the Tomorrow Society is still completing the training of it's remaining students, and the more elite members of the metahuman children of Genesis Island.

Arcadian Academy: Operating out of Bay City, this school acts mostly as a youth center for the local meta humans, though they have recently begun taking care of a number of alien children, refugees from Darkseid's recent attack on creation. As such, the school may be stepping up it's day to day activities, and will likely end up attracting the children of alien's currently living on Earth.
Last edited by Yeoman on Thu Oct 31, 2013 7:01 pm, edited 1 time in total.

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Re: The Crinoverse 3 (Villains of Emerald City)

Post by Crinos »

Nice work Yeo.

Also, yeah, I kinda spoiled it for everyone by having Avengers set in Emerald. See, I figured the book would be out while the game was still going. I didn't take into account how long it would be delayed, so I basically skirted around locations in the city, and made up my own personnel (and my own outcome to the Silver Storm thing).

So yeah, my bad on that front. But hey, I believe in cleaning up my own messes, so now that the book is out. Lets take a look at:

Villains of Emerald City

Big Brain and FOE: FOE is essentially offering what the International Crime League used to and what the Crime Union currently does, the primary reasons its remained off the Crime Union's grid thusfar is because A) They are local, and thus under the Crime Union's radar, and B) Everytime one of the Union does come snooping around, Brain just mind wipes whoever they send.

Speaking of, Big Brain has tried to recruit Dr. Stratos into FOE on occasion, but Stratos has turned him down, having actually legitimately reformed (Mostly, he's still a jerk, but not a criminal jerk.)

The Chessmen: Things are really beginning to come together for the Chessmen, thanks largely to the Avengers. With both SHADOW and the Labyrinth out of the picture thanks to the actions of the Avengers, Chessmen now has the space it needs to grow and take itself worldwide. Of course Grandmaster still has this nagging thought in the back of his mind telling him that the second he oversteps himself, the Avengers will END him (And he is not exactly incorrect in that assumption), so he treads lightly.

Deathtrap: One of several villains to use that name. Deathtrap has become the go to guy in the Crime Union for designing deathtraps. Virtually every villain on the west coast has at least heard of him, and most of the low to mid card villains have used his services. The only person to ever consistently beat his traps is Relentless, making Deathtrap part of his rogues gallery.

Doubletime: Ally was a foe to Charli before she left Earth, since then she has bummed around fighting other heroes in Emerald City. Recently, Ally has come to the attention of Alision Worthington Oberff Tanaka, the wife of former AEGIS superstar Rikk Oberff, due to their similar backgrounds (Rich girl who came down with a life shortening illness and turned bad because of it). Alision is currently looking into trying to help find a cure for Ally's condition, before she perishes or does something she truly regrets.

Ersatz: Prior to the final battle against Hades, Ersatz was a foe to Dimensional Pirate Fandango, owing to their similar abilities. The device Zedd used to give Ersatz his powers is actually based on a primitive early prototype of the hero engine, making the two fairly evenly matched (Also, when Ersatz turns into Fandango, he becomes a red skinned ninja, much to the dimensional pirates chagrin). Their rivalry abruptly ended when Ersatz attempted to copy Xiao the Dawn General, and for his troubles turned into the First and Forsaken Lion! Ersatz survived the ordeal, but his mind was shattered by contact with the Death Lord. He is currently incarcerated in Bethlehem Heights.

Ghostworks: After the Foundry, Ghostworks were number two of people on Troy Alexander's list of "People who will totally ruin my day". With Troy retired, they have now switched focus to Hank Pym and the colony, attempting to acquire his advanced tech for themselves before the Foundry does.

Killshot: Killshot is a recurring foe to both Rook and Relentless. She has also tangled with the Hangman from the super gang.

Koschei the Deathless: Alongside Elrond Carver, Koschei was one of the major foes of the Order of the Stick when Mel was growing up, since he became a full on hero he has done battle with Koschei, but the crime lord wisely backed away when Relentless joined the Avengers, not wanting to tussle with an entire team of supers. However, Koschei has recently learned of Relentless's condition, and plans to make the heroes final days as painful as he can.

Madame Joy: Joy's nightclub played host to many a pantheon party, with Usako in particular being one of her best clients. Unfortunately when Xiao made the scene and made the Emerald City Pantheon clean up their act, Joy lost some of her best customers. Joy hated Xiao for that, and since then has never passed up an opportunity to do him or his family a dissservice.

Madame Macabre: With the current... "reshuffling" or Hell's management, Madame Macabre has been released from her contract early. She does not, however, realize this. She was a rather persistent foe to Xiao and Rin during their tenures as Avengers, and is now spending her time menacing/flirting with Kir Avon.

Majestic-20: Majestic -20 secretly funds several anti alien groups, including the Forever Knights (Who are still on the downswing following the loss of their leader, Old George), and the Harbingers. They were also the ones behind an alien gulag on Earth responsible for holding alien visitors without just cause. Needless to say, Ben Ten, and a lot of other alien heroes, don't like em.

MEDUSA: Are shaping up to be the new Gene Nation, and are in fact snatching up former members of the group right and left. They are very fortunate they have not drawn the attention of Amon yet, but its only a matter of time.

The Rubber Bandit: Reid fancies himself the arch rival and nemesis to Avengers leader Elasto. To which Elasto just laughs, shakes his head and says "No... just... just no". The longest Bandit has ever lasted in a fight with the Avengers is about thirty seconds, and that's only because Bandit was working with several other low level villains and it took some time for Reid to come up in Elasto's punching order.

Scion: When Scion came online, he had some corrupted data files of Technus stealing the Ku Tu Power core from Mars. For this reason Scion has gone out of his way several times to antagonize and menace Troy and his family. Even going so far as to bust the members of Trident out of Prison to attack his family. While Trident was recaptured, Scion slipped away and is at large.

Steel Shogun: Steel Shogun was a recurring foe to Xiao, and one of the few swordsmen who could keep up with the Exalted. Shogun even turned up at Xiao's funeral to pay his respects.

The Cryptid Clans: The Cryptid Clans are a bit larger and more expansive in the crinoverse, since they can add bizarre gestalts (Like Pantheon member Forest Queen) to the list, as well as Imageria creatures and the like. The Cryptid Clan generally get a lot of attention from MERLIN (who want to study them), The Covenant and White Council (Who want to protect them or protect people from them) and the Pact (who want to exploit them). both Xiao and Omni took an interest in the well being of the Cryptid Clans, and worked alongside the Forest Queen to help broker peace between them and the outside world.

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Re: The Crinoverse 3 (Villains of Emerald City)

Post by Yeoman »

Crinos wrote:Nice work Yeo.
Thanks.
Also, yeah, I kinda spoiled it for everyone by having Avengers set in Emerald. See, I figured the book would be out while the game was still going. I didn't take into account how long it would be delayed, so I basically skirted around locations in the city, and made up my own personnel (and my own outcome to the Silver Storm thing).

So yeah, my bad on that front. But hey, I believe in cleaning up my own messes, so now that the book is out. Lets take a look at:
If it's anyone's fault, I blame DC Editorial. I'm kinda guessing the extra delays on the DC stuff due to demands took away a lot of resources that would have gotten Emerald out faster.
Doubletime: Ally was a foe to Charli before she left Earth,
She was?

Charli: Ah, now I'm back on Earth!

Downtime: At least, time for my revenge!

Charli: ... Who are you?

Downtime: It's me! Your archnemesis!

Charli: OMG! Dracula is a woman!?!
Last edited by Yeoman on Thu Oct 31, 2013 7:01 pm, edited 2 times in total.

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Re: The Crinoverse 3 (Villains of Emerald City)

Post by EnigmaticOne »

Once I get a hand on the PDF, I'll add my commentary to the stew. :)
Impeach the peach!

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