
STR 6, STA 7, AGL 7, DEX 1, FGT 3, INT 1, AWE 2, PRE 0
Powers:
Acidic Saliva: Weaken Toughness 5, Affects Objects Only • 5 points
Amphibian Control: Summon Amphibian Swarm 8, Controlled, Mental Link, Self-Powered, Unreliable (5 uses) • 9 points
Flexible Bone Structure: Enhanced Skill 8 (Sleight of Hand +16), Limited to Contorting & Escaping • 4 points
Healing Factor: Regeneration 3, Persistent 1 • 4 points
Hold Breath: Immunity 2 (Suffocation Effects), Half Effect • 1 point
Hop: Leaping 2 • 2 points
Infrared Vision: Senses 1 (Infravision) • 1 point
Leaping Kick: Strength-based Damage 4, Limited to Charge or Slam, Improved Critical • 3 points
Lift with Your Legs: Enhanced Strength 1, Limited to lifting • 1 point
Paralytic Resin: Affliction 10 (Resisted by Fortitude; Hindered, Immobile, Paralyzed), Sense-Dependent (Touch), Alternate Effect Movement 2(Wall-Crawling 2)) • 6 points
Pheromone Secretion: Elongation 2, Limited to tongue; Affliction 10 (Resisted by Fortitude; Dazed, Compelled, Controlled), Sense-Dependent (Touch), Alternate Effect of Prehensile Tongue • 1 point
Prehensile Tongue: Elongation 2, Limited to tongue; Enhanced Advantages 6 (Chokehold, Fast Grab, Improved Disarm, Improved Hold, Improved Trip); Extra Limbs 1 • 7 points
Superhuman Respiratory System: Affliction 9 (Resisted by Fortitude; Vulnerable, Prone), Instant Recovery, Limited Degree • 3 points
Ultraviolet Vision: Senses 1 (Ultravision) • 1 point
Advantages: Agile Feint, Close Attack 7, Defensive Roll 4, Evasion, Great Endurance, Improved Initiative, Move-By Action, Redirect, Set-Up
Skills: Acrobatics 7 (+14), Athletics 3 (+10), Perception 3 (+5), Stealth 4 (+11), Technology 7 (+8)
Offenses:
Initiative +11
Acidic Saliva +10, Close, Weaken Toughness 5 (Affects Objects Only)
Leaping Kick +10, Close, Damage 10 (Slam or Charge Only, Crit 19-20)
Paralytic Resin +10, Close, Affliction 10
Pheromone Secretion +10, Close (Elongation 2), Affliction 10
Prehensile Tongue +10, Close (Elongation 2), Damage 6 (Fast Grab & other effects)
Unarmed +10, Close, Damage 6
Defenses: Dodge 9, Parry 9, Will 8, Fortitude 11, Toughness 11/7
Power Points: Abilities 54 + Powers 48 + Advantages 18 + Skills 12 + Defenses 18 = 150
Amphibian Swarm (PL 8)
STR -, STA 2, AGL 0, DEX 0, FGT 0, INT -, AWE 0, PRE 0
Powers: Movement 2 (Slithering, Wall-Crawling), Swarm (Insubstantial 2, Permanent, Innate, Limited by size of individual components), Swarm Attack (Affliction 6, Resisted by Fortitude; Dazed, Stunned, Incapacitated; Concentration, Cumulative).
Skills: Close Combat: Swarm Attack 10 (+10).
Offenses: Initiative +0, Swarm Attack +10 (Close, Affliction 6).
Defenses: Dodge 8, Parry 4, Will Immune, Fortitude 5, Toughness 2.
Totals: Abilities -6 + Powers 31 + Skills 5 +Defenses 15 = 45 points