
Well, no man's Will Save is THAT good...NOCTURNA (Natasha Natalia Knight)
Created By: Doug Moench & Gene Colan
First Appearance: Batman #363 (Sept. 1983)
Role: Pale Uber-Babe, Femme Fatale
PL 8 (129)
STRENGTH 1
STAMINA 2
AGILITY 3
FIGHTING 7
DEXTERITY 5
INTELLIGENCE 4
AWARENESS 3
PRESENCE 4
Skills:Athletics 2 (+3)
Deception 4 (+8, +10 Attractive, +13 Uber-Attractive)
Expertise (Criminal) 2 (+6)
Expertise (Astronomy) 5 (+9)
Insight 2 (+5)
Perception 2 (+5)
Persuasion 5 (+9, +11 Attractive, +14 Uber-Attractive)
Stealth 2 (+5)
Advantages:Attractive, Benefit 2 (Wealth), Equipment 4 (Revolver, K-O Pellets, Hot-Air Balloon), Ranged Attack 2
Powers:"Powerful Perfume" (Flaws: Limited to When Wearing Perfume) [28]
"Uber-Attractive" Enhanced Advantages 1: Attractive (1)
Affliction 8 (Will; Entranced & Vulnerable/Compelled & Defenseless) (Feats: Subtle, Insidious) (Extras: Reaction +3, Extra Condition, Area- Scent Perception) (Flaws: Limited Degree, Limited to Those Who Like the Ladies) (34)
-- (35 points)
Equipment:"Knock-Out Pellets" Affliction 6 (Fort; Fatigued/Exhausted/Asleep) (Extras: Area- 15ft. Cloud) (12) -- (14)
AE: "Knife" Strength-Damage +1 (Feats: Improved Critical) (2)
AE: "Revolver" Blast 5 (10)
Offense:Unarmed +7 (+1 Damage, DC 16)
Knife +7 (+2 Damage, DC 17)
Revolver +7 (+5 Ranged Damage, DC 20)
K-O Pellets +6 Area (+6 Affliction, DC 16)
Affliction
Initiative +3
Defenses:Dodge +8 (DC 18), Parry +8 (DC 18), Toughness +2, Fortitude +4, Will +5
Complications:Motivation (Romanticism)- Nocturna is a natural romantic, and does a lot of things on impulse.
Relationship (The Night)- Nocturna is obsessed with night and darkness.
Relationship (The Night-Slayer)- She only rejects him when he "Murders the night" by killing someone.
Relationship (The Batman)- A fellow dweller in the darkness, The Batman intrigues and obsesses Nocturna.
Disabled (Pigment-Less Skin)- Nocturna's skin is vulnerable to the sun's rays, giving her bad sunburns and a greater chance of skin cancer.
Power Drawback (Perfume)- Nocturna's perfume will affect her own mind if she isn't already intoxicated by "the night", and so she will not wear it during the day.
Total: Abilities: 58 / Skills: 48--24 / Advantages: 9 / Powers: 28 / Defenses: 10 (129)
-I thought Nocturna was pretty goofy as a kid, but looking back... DAMN. Pale skin, dark lips and "midnight blue" reflective hair... nice. She's pretty much a Dark Seductress, stealing for fun and to keep up a lavish lifestyle, trying to adopt Jason Todd (back when he was Robin), while also trying to get both Bruce Wayne & Batman into bed. Eventually she spends enough time with them (ie. they do it) to figure out his secret identity, but then she starts getting hunted by the Night-Slayer, and she's stabbed and put onto a Hot-Air Balloon, where she'd vanish until she returned in a Post-Crisis Robin issue as an acrobatic thief with a different real name and personality.
-Also, she was gonna be brought into "Batman: The Animated Series", as a Vampiress who was going to turn Bruce into the Undead for a while. It got kiboshed thanks to Warner Brothers being all "no, you can't have vampires", which is the greatest shame EVER, because Bruce Timm was gonna use THIS as the design:

.
Up yours, Warner Brothers. UP. YOURS.
-Nocturna's no fighter, though she can semi-defend herself when it's necessary. Her key ability is her Perfume (which I statted up as a not-quite-Device that is Limited to When Wearing Perfume- it seems to be a fair thing), which buggered Batman enough that a Jobber like Night-Slayer almost easily killed him in a fight. It basically makes you more able to be seduced by her, as well as making you groggy enough to lose to Jobbers.