Meanstreak - PL 10
Strength 2, Stamina 1, Agility 6, Dexterity 4, Fighting 4, Intellect 0, Awareness 2, Presence 3
AdvantagesDefensive Roll 2, Equipment 20, Improved Aim, Improved Critical: .50 Cal Rounds, Precise Attack (Ranged, Concealment), Precise Attack (Ranged, Cover), Ranged Attack 5
SkillsAcrobatics 2 (+8), Athletics 6 (+8), Close Combat: Unarmed 6 (+10), Deception 7 (+10), Expertise: Demolitions 8 (+8), Insight 6 (+8), Intimidation 7 (+10), Investigation 8 (+8), Perception 8 (+10), Persuasion 3 (+6), Sleight of Hand 3 (+7), Stealth 6 (+12), Vehicles 4 (+8)
PowersBody Armor: Protection 4 (+4 Toughness)
Free Running: Movement 5 (skill, Environmental Adaptation: Urban, Safe Fall, Sure-footed 2, Wall-crawling 1: -1 speed rank; Limited: To Moving In Urban Enviornment [4 ranks only])
Gun Training: Enhanced Trait 3 (training, Ranged Combat +6 (+10))
Indirect Shadow Porting: Feature 4 (darkness, mystic; Variable Descriptor: close group - Any Damage Effect You Wield; Limited: Only In Areas With Shadows, Notes: Add Indirect 4 To Any Damage Effect You Wield)
Shadow Manipulation. .
Shadow Blending: Concealment 4 (darkness, mystic, All Visual Senses; Limited: To Areas With Shadows)
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Shadow Chains: Affliction 10 (darkness, mystic, 1st degree: Hindered and Vulnerable, 2nd degree: Defenseless and Immobile, Resisted by: by Dodge and Overcome by Damage, DC 20; Affects Insubstantial 2: full rank, Extra Condition, Increased Range: ranged; Limited: Target Must Be Near Shadows, Limited Degree)
. .
Shadow Path: Teleport 4 (darkness, mystic, 500 feet in a move action, carrying 50 lbs.; Accurate; Medium: Shadows)
Barrett Model M107 Sniper Rifle: Blast 5 (ballistic, DC 20, Advantages: Improved Aim, Improved Critical; Extended Range 5)
C4 Plastique Explosive: Burst Area Damage 6 (explosive, DC 21; Burst Area: 30 feet radius sphere, Triggered 4: 5 uses - Frequency Trigger; Activation: move action)
HK MP5 Submachine Gun: Blast 4 (ballistic, DC 19; Multiattack)
M1 Cn Knockout Gas: Cumulative Cloud Area Affliction 4 (chemical, 1st degree: Fatigued, 2nd degree: Exhausted, 3rd degree: Asleep, Resisted by: Fortitude, DC 14; Cloud Area: 15 feet radius sphere, Cumulative, Increased Range: ranged)
M18 Smoke Bomb: Burst Area Concealment 2 (chemical, Sense - Sight; Burst Area: 30 feet radius sphere, Increased Range: ranged)
M47 Tear Gas Grenade: Cumulative Cloud Area Affliction 4 (chemical, 1st degree: Dazed and Impaired Visual Sense, 2nd degree: Stunned and Disabled Visual Sense, Resisted by: and Overcome by Fortitude, DC 14; Cloud Area 2: 30 feet radius sphere, Cumulative, Extra Condition; Limited Degree)
M67 Fragmentation Grenade: Burst Area Damage 5 (force, DC 20; Burst Area: 30 feet radius sphere, Increased Range: ranged)
M84 Stun Grenade: Burst Area Affliction 4 (chemical, light, sonic, 1st degree: Impaired Auditory and Visual Sense, 2nd degree: Disabled Auditory and Visual Sense, 3rd degree: Unaware Auditory and Visual Sense, Resisted by: Dodge and Overcome by Fortitude, DC 14; Burst Area: 30 feet radius sphere, Increased Range: ranged; Sense-dependent: Auditory and Visual)
Throwing Knives: Strength-based Damage 1 (piercing, slashing, DC 18; Increased Range: ranged, Multiattack)
EquipmentBody Armor [Body Armor: Protection 4, +4 Toughness], Prototype Stealth Chopper, Weapons Cache (Barrett Model M107 Sniper Rifle [Barrett Model M107 Sniper Rifle: Blast 5, ballistic, DC 20, Advantages: Improved Aim, Improved Critical; Extended Range 5], C4 Plastique Explosive [C4 Plastique Explosive: Burst Area Damage 6, explosive, DC 21; Burst Area: 30 feet radius sphere, Triggered 4: 5 uses - Frequency Trigger; Activation: move action], HK MP5 Submachine Gun [HK MP5 Submachine Gun: Blast 4, ballistic, DC 19; Multiattack], M1 Cn Knockout Gas [M1 Cn Knockout Gas: Cumulative Cloud Area Affliction 4, chemical, 1st degree: Fatigued, 2nd degree: Exhausted, 3rd degree: Asleep, Resisted by: Fortitude, DC 14; Cloud Area: 15 feet radius sphere, Cumulative, Increased Range: ranged], M18 Smoke Bomb [M18 Smoke Bomb: Burst Area Concealment 2, chemical, Sense - Sight; Burst Area: 30 feet radius sphere, Increased Range: ranged], M47 Tear Gas Grenade [M47 Tear Gas Grenade: Cumulative Cloud Area Affliction 4, chemical, 1st degree: Dazed and Impaired Visual Sense, 2nd degree: Stunned and Disabled Visual Sense, Resisted by: and Overcome by Fortitude, DC 14; Cloud Area 2: 30 feet radius sphere, Cumulative, Extra Condition; Limited Degree], M67 Fragmentation Grenade [M67 Fragmentation Grenade: Burst Area Damage 5, force, DC 20; Burst Area: 30 feet radius sphere, Increased Range: ranged], M84 Stun Grenade [M84 Stun Grenade: Burst Area Affliction 4, chemical, light, sonic, 1st degree: Impaired Auditory and Visual Sense, 2nd degree: Disabled Auditory and Visual Sense, 3rd degree: Unaware Auditory and Visual Sense, Resisted by: Dodge and Overcome by Fortitude, DC 14; Burst Area: 30 feet radius sphere, Increased Range: ranged; Sense-dependent: Auditory and Visual], Throwing Knives [Throwing Knives: Strength-based Damage 1, piercing, slashing, DC 18; Increased Range: ranged, Multiattack])
OffenseInitiative +6
Barrett Model M107 Sniper Rifle: Blast 5, +15 (DC 20)
C4 Plastique Explosive: Burst Area Damage 6 (DC 21)
Grab, +10 (DC Spec 12)
HK MP5 Submachine Gun: Blast 4, +15 (DC 19)
M1 Cn Knockout Gas: Cumulative Cloud Area Affliction 4 (DC Fort 14)
M47 Tear Gas Grenade: Cumulative Cloud Area Affliction 4 (DC Fort 14)
M67 Fragmentation Grenade: Burst Area Damage 5 (DC 20)
M84 Stun Grenade: Burst Area Affliction 4 (DC Fort 14)
Shadow Chains: Affliction 10, +9 (DC Fort/Will 20)
Throw, +9 (DC 17)
Throwing Knives: Strength-based Damage 1, +9 (DC 18)
Unarmed, +10 (DC 17)
ComplicationsHatred: When confronted with an individual who "exploits" or harms the innocent you fly off the chain. No one is safe from your brand of Justice and woe be those who come between you and your Prey.
Reputation: The Justice System is a joke and you know it. Those who are supposed to uphold the Laws and protect the innocent and the weak rarely do so, and more often than not abuse their positions of power. ***deleted*** them all, they'll get theirs right between the eyes with your personal stamp of approval.
LanguagesEnglish
DefenseDodge 12, Parry 10, Fortitude 7, Toughness 7/1, Will 8
Power PointsAbilities 44 + Powers 26 + Advantages 29 + Skills 37 (74 ranks) + Defenses 24 = 160
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