Prodigy Duck 3e Builds (Red Ghost, Red Guardian, Red Skull)

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Re: Prodigy Duck 3e Builds (The Faces of Jean Grey)

Post by prodigyduck » Sat Aug 11, 2012 9:18 am

Image

GOBLYN QUEEN (PL 13)
Real Name:
Madelyne “Maddie” Pryor (Jean Grey)
Bodycast: Bianca Beauchamp
Occupation: Self-Styled Queen of the Netherworld
Base of Operations: Mobile
Affiliation: Independent
Height: 5’6”; Weight: 110 lbs.
Eyes: Green; Hair: Red

Strength 2, Stamina 12, Agility 6, Dexterity 3
Fighting 3, Intellect 3, Awareness 6, Presence 10

POWERS
Matter Control and Conversion:
Array (80 points)
Demonic Transformation: Affliction 16 (Dazed / Compelled / Transformed [into goblin]; Resisted by Will; Cumulative, Continuous) – 80 points
Alter Environment: Environment 13 (Intense Cold, Intense Heat, Hamper Movement [-1 rank], Visibility [-2 Perception]); Selective – 1 point
Summon Goblins: Summon 5 (Active, Controlled, Horde, Multiple Minions 5) – 1 point
Overpowered by Jean Grey: Morph 1 (Metamorph [Jean Grey], Uncontrolled) – 5 points
Telekinesis: Array (32 points)
Telekinetic Force Field: Create 16 – 32 points
Force Bolt: Ranged Damage 12 – 1 point
Telekinesis: Move Object 12 – 1 point
Telekinetic Levitation: Flight 8 (500 mph) – 16 points
Telekinetic Shield: Impervious 16, Protection 4; Sustained – 20 points
Telepathic Cloak: Mental Concealment 2 (Subtle) – 5 points
Telepathy: Array (33 points)
Bring Out Your Dark Side: Ranged Affliction 16 (Dazed / Compelled / Controlled; Resisted by Will; Cumulative, Insidious, Subtle) – 33 points
Mental Probe: Mind Reading 12 (Subtle) – 1 point
Project Thoughts: Mental Communication 4 (Subtle) – 1 point

ADVANTAGES
Attractive, Ranged Attack 3, Ritualist

SKILLS
Deception 6 (+16), Expertise (Magic) 6 (+9), Insight 2 (+8), Intimidation 6 (+16), Perception 2 (+8), Vehicles 6 (+9)

OFFENSE
Initiative
+6
Bring Out Dark Side +6 (Ranged, Affliction 16)
Demonic Transformation +3 (Close, Affliction 16)
Force Bolt +6 (Ranged, Damage 12)
Unarmed +3 (Close, Damage 2)

DEFENSE
Dodge
8, Parry 9, Toughness 16 (Impervious 16)
Fortitude 14, Will 8

POWER POINTS
Abilities 90 + Advantages 5 + Defenses 12 + Powers 197 + Skills 14 = 318 Total

COMPLICATIONS
Alternate Identity:
Unknown even to herself, Madelyne is actually Jean Grey possessed by an extradimensional entity.
Hatred: Madelyne is filled with self-loathing and hatred of the world.
Jealousy: Maddie wants Scott Summers for herself, she hates Jean Grey and seeks to destroy her (yeah, it’s like that).

GOBLIN (Demonic Minion) (PL 5)
Strength
4, Stamina 2, Agility 2, Dexterity 2
Fighting 4, Intellect 1, Awareness 3, Presence 1

POWERS
Claws:
Enhanced Improved Critical (Unarmed) – 1 point
Thick Hide: Protection 2 (Impervious 2) – 4 points
Wings: Flight 6 (120 mph; Wings) – 6 points

ADVANTAGES
Daze (Intimidation), Startle

SKILLS
Intimidation 6 (+7), Perception 2 (+5), Stealth 2 (+4)

OFFENSE
Initiative
+2
Unarmed +4 (Close, Damage 4/19-20)

DEFENSE
Dodge
4, Parry 6, Toughness 4 (Impervious 2)
Fortitude 4, Will 5

POWER POINTS
Abilities 38 + Advantages 2 + Defenses 8 + Powers 11 + Skills 5 = 64 Total

COMPLICATIONS
Demons:
The Goblyn Queen’s minions are malicious and evil, an extension of her own wicked desires.
Prejudice: The goblins are monstrous in appearance, having green scaly skin, fangs, and claws.
:idea: Maddie is a psionic manifestation of the Dark Phoenix within Jean. It occasionally comes out to torment the X-Men in secret. When manifesting, Jean's appearance changes; thus no one knows who Maddie truely is!
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Re: Prodigy Duck 3e Builds (The Faces of Jean Grey)

Post by prodigyduck » Sat Aug 11, 2012 9:27 am

Image

PHOENIX (PL 12) (Dark Phoenix PL 16)
Real Name:
Jean Grey
Bodycast: Angie Everhart
Occupation: Fashion Model
Base of Operations: San Francisco
Affiliation: X-Men
Height: 5’6”; Weight: 110 lbs.
Eyes: Green; Hair: Red

Strength 2, Stamina 3, Agility 4, Dexterity 4
Fighting 4, Intellect 3, Awareness 4, Presence 10

POWERS
Cosmic Power:
Array (60 points)
Absorption: Burst Area Nullify Powers 12 (Close, Broad [all non-technological superhuman powers], Simultaneous, Concentration) – 60 points
Elemental Conversion: Ranged Transform Any Object into Any Other Object 12 – 1 point
Gateway: Movement 3 (Space Travel 3) – 1 point
Kinetic Bolt: Ranged Damage 12 – 1 point
Telekinesis: Perception Range Move Object 12 – 1 point
Weather Control: Environment 12 (Hamper Movement [-2 ranks], Impair Vision [-5 Perception]; Selective) – 1 point
Dark Phoenix: Enhanced Agility 5, Enhanced Dexterity 5, Enhanced Fighting 5, Enhanced Presence 6, Enhanced Strength 6; Limited [only while manifesting as the Dark Phoenix) – 27 points
Force Field: Impervious Toughness 12, Protection 8; Sustained – 20 points
Immortality: Immortality 12, Immunity 10 (Life Support), Regeneration 12 – 34 points
Phoenix Force: Environment 12 (Intense Heat; Quirk [manifests as fiery bird]) – 11 points
Power of the Phoenix: Variable 12 (Enhanced Powers; Limited to enhancing personal powers to rank 16, Noticeable [Phoenix Force effect], Move Action) – 83 points
Telekinetic Flight: Flight 9 (1,000 mph) – 18 points
Telepathy: Mental Communication 4 (Area, Selective, Subtle); Linked Comprehend Languages 4 – 33 points

ADVANTAGES
Attractive 2

SKILLS
Athletics 2 (+4), Deception 2 (+12), Expertise (Model) 6 (+9), Insight 2 (+6), Perception 2 (+6), Persuasion 2 (+12)

OFFENSE
Initiative
+4
Kinetic Bolt +4 (Ranged, Damage 12)
Unarmed +4 (Close, Damage 2)

DEFENSE
Dodge
6, Parry 6, Toughness 12 (Impervious 12)
Fortitude 5, Will 10

POWER POINTS
Abilities 68 + Advantages 2 + Defenses 12 + Powers 291 + Skills 8 = 381 Total

COMPLICATIONS
Accident:
If the Phoenix uses the Power of the Phoenix to enhance her powers above rank 12, she must make a DC 26 Will check or transform into the Dark Phoenix. Anyone who appeals to Jean’s humanity provides a +2 or +5 bonus to this check, depending on their relationship with Jean.
Addiction: Passion. The Phoenix loves to dwell in the emotions of mortals. Its actions are often guided by whatever whim it follows in the heat of the moment.
Weakness: The Phoenix’s Will is Disabled against psionic and magical attacks.
As the Dark Phoenix, Jean's Traits are:
Strength 8, Stamina 3, Agility 9, Dexterity 9
Fighting 9, Intellect 3, Awareness 4, Presence 16

SKILLS
Athletics 2 (+10), Deception 2 (+18), Expertise (Model) 6 (+9), Insight 2 (+6), Perception 2 (+6), Persuasion 2 (+18)

OFFENSE
Initiative
+9
Kinetic Bolt +9 (Ranged, Damage 16)
Unarmed +9 (Close, Damage 8]

DEFENSE
Dodge
11, Parry 11, Toughness 16 (Impervious 16)
Fortitude 5, Will 10
"Terrorism is the tactic of the weak." -Reza Aslan, Muslim Scholar

Mediocrity always attacks excellence.

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Re: Prodigy Duck 3e Builds (Jean Grey)

Post by JoshuaDunlow » Sat Aug 11, 2012 2:50 pm

prodigyduck wrote:Image

:!: Special thanks to Joshua Dunlow for his 'Avatar of the Phoenix' power idea.

:idea: Jean has come a long way from her origins. She was pretty much the token girl character of the X-Men; passed from one male character to another as a love interest. In my game, she is a dedicated NPC. No one even has the option of playing her.
Kudos for the good pic, mind if i borrow it for my Marvel Girl Build? And thank you for the props on the power set design.
Image
Looks like we had a similar scale in mind for the dark phoenix. Which is something I haven't included in my Phoenix build.

Good work on all the Faces of Jean Grey though :)

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Re: Prodigy Duck 3e Builds (The Faces of Jean Grey)

Post by Vexous » Sat Aug 11, 2012 6:25 pm

Y'know, the green version of Phoenix could've worked. She was powerful but they could still write stories for her even in a team setting. Instead they boosted her power beyond overkill and drove her insane. Made the character concept a permanent npc institution. "Keep your powers and die(Phoenix). Or be depowered and live(Binary)." I just don't understand this trend.

Either way, good stuff on the Jeans. Kind of nice to see a comparison between the versions.

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Re: Prodigy Duck 3e Builds (The Faces of Jean Grey)

Post by prodigyduck » Mon Aug 13, 2012 7:45 pm

I'm off to Gen Con. There will be no posts between now and when I return.

Have fun!
"Terrorism is the tactic of the weak." -Reza Aslan, Muslim Scholar

Mediocrity always attacks excellence.

Please see my MnM Beastiary.

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Re: Prodigy Duck 3e Builds (The Faces of Jean Grey)

Post by Thorpacolypse » Sat Aug 18, 2012 8:12 pm

prodigyduck wrote:I'm off to Gen Con. There will be no posts between now and when I return.

Have fun!

Enjoy! I looks like I going con-less in 2012, but look out 2013!!! 8)
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Re: Prodigy Duck 3e Builds (Gold Digger)

Post by prodigyduck » Wed Aug 22, 2012 8:19 am

Image

GOLDDIGGER (PL 6)
Real Name:
Angela Golden
Bodycast: Beyonce Knowles
Occupation: Enforcer
Base of Operations: New Orleans
Affiliation: Damon Dran
Height: 5’8”; Weight: 125 lbs.
Eyes: Blue-Grey; Hair: Platinum Blonde

Strength 2, Stamina 2, Agility 4, Dexterity 2
Fighting 2, Intellect 2, Awareness 6, Presence 3

EQUIPMENT
Machine Pistol:
Ranged Multiattack Damage 4 – 12 points
Van: Vehicle (Armor Car) – 8 points

ADVANTAGES
Attractive, Benefit 3 (Cipher, Wealth 2 [wealthy]), Connected, Contacts, Defensive Roll 2, Equipment 4, Ranged Attack 2, Second Chance (Deception checks with Disguise)

SKILLS
Athletics 6 (+8), Deception 6 (+9), Expertise (Streetwise) 6 (+8), Insight 2 (+8), Intimidation 6 (+9), Investigation 6 (+8), Perception 2 (+8), Persuasion 6 (+9), Ranged Combat (Pistols) 2 (+6), Vehicles 2 (+4)

OFFENSE
Initiative
+4
Machine Pistol +6 (Ranged, Multiattack Damage 4)
Unarmed +2 (Close, Damage 2)

DEFENSE
Dodge
6, Parry 8, Toughness 4 / 2 flat-footed
Fortitude 4, Will 8

POWER POINTS
Abilities 46 + Advantages 15 + Defenses 12 + Powers 0 + Skills 22 = 95 Total

COMPLICATIONS
Motivation:
Wealth. Angela often works as the aide of a wealthy super-criminal.
"Terrorism is the tactic of the weak." -Reza Aslan, Muslim Scholar

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Re: Prodigy Duck 3e Builds (Goliath)

Post by prodigyduck » Wed Aug 22, 2012 8:26 am

Image

GOLIATH (PL 10)
Real Name:
Erik Josten
Bodycast: Marc Blukas
Occupation: Criminal, former soldier, former smuggler
Base of Operations: Mobile
Affiliation: Masters of Evil
Height: 6’0”; Weight: 225 lbs.
Eyes: Brown; Hair: Brown

Strength 9, Stamina 9, Agility 3, Dexterity 1
Fighting 4, Intellect 2, Awareness 1, Presence 1

POWERS
Ionic Armor:
Impervious Toughness 10 – 10 points
Ionic Invulnerability: Immunity 11 (Aging, Life Support) – 11 points
Ionic Growth: Growth 3 (Continuous); Linked to Growth 10 (Continuous, Limited [does not add to Damage, Fortitude, or Toughness); Quirk (Goliath cannot grow more than one size category per round) – 28 points

ADVANTAGES
Connected, Startle

SKILLS
Athletics 2 (+11), Expertise (Smuggler) 6 (+8), Expertise (Soldier) 6 (+8), Intimidation 6 (+7), Perception 2 (+3), Treatment 2 (+4), Vehicles 2 (+3)

OFFENSE
Initiative
+3
Unarmed +4 (Close, Damage 9)

DEFENSE
Dodge
9, Parry 6, Toughness 9 (Impervious 9)
Fortitude 11, Will 3

POWER POINTS
Abilities 60 + Advantages 2 + Defenses 12 + Powers 49 + Skills 13 = 136 Total

COMPLICATIONS
Bully:
Erik is a braggart who seeks to humble his opponents with his physical prowess.
Vengeful: Erik often seeks out those who have wronged him in the past.
Large Size
Intimidation +9, Stealth -1
Unarmed +4 (Close, Damage 12)
Dodge 7, Parry 4, Toughness 12 (Impervious 10)
Fortitude 14, Will 5
Lift 200 tons

Huge Size
Intimidation +11, Stealth -5
+1 Speed
Unarmed +4 (Close, Damage 12)
Dodge 5, Parry 2, Toughness 12 (Impervious 10)
Fortitude 14, Will 5
Lift 3.2 ktons

Gargantuan Size
Intimidation +13, Stealth -9
+1 Speed
Unarmed +4 (Close, Damage 12)
Dodge 3, Parry 0, Toughness 12 (Impervious 10)
Fortitude 14, Will 5
Lift 50 ktons
:idea: If ever there was an annoying character to build, it is Goliath. He is super-strong normally and only gets bigger!

:!: I must admit, I never really cared for this character until he showed up as Atlas on Thunderbolts. Then, he finally had some personality. I guess that's what happens when a character goes from showing up every so often to being a title character.
"Terrorism is the tactic of the weak." -Reza Aslan, Muslim Scholar

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Re: Prodigy Duck 3e Builds (Gold Digger, Goliath)

Post by prodigyduck » Wed Aug 22, 2012 11:02 am

Image

DROW DEMONBINDER (Merilith Servant) (PL 10)

Strength
3, Stamina 8, Agility 6, Dexterity 3
Fighting 7, Intellect 4, Awareness 2, Presence 3

POWERS
Arms of the Marilith:
Extra Limb 4 (Innate), Feature 1 (Ambidexterity) – 6 points
Demonic Powers: Array (16 points)
Cloud of Darkness: Burst Area Visual Concealment Attack 4 – 16 points
Demonic Strike: Multiattack Damage 3 – 1 point
Demonic Sweep: Burst Area Damage 3 (Limited to adjacent targets) – 1 point
Demonic Traits: Immunity 1 (Sleep) – 1 point
Drow Senses: Senses 2 (Darkvision) – 2 points
Fast: Speed 1 (4 mph) – 1 point
Slithering Movement: Teleport 1 (Subtle 2) – 3 points

EQUIPMENT
Leather Armor:
Protection 1 – 1 point

ADVANTAGES
Equipment 1, Languages 1 (Abyssal [Elven is native]), Move-By Action

SKILLS
Expertise (Magic) 7 (+11), Intimidation 7 (+10), Perception 3 (+5), Stealth 7 (+13)

OFFENSE
Initiative
+6
Demonic Strike +7 (Close, Multiattack Damage 3)
Demonic Sweep Area (Close, Damage 3)
Unarmed +7 (Close, Damage 3)

DEFENSE
Dodge
9, Parry 10, Toughness 9
Fortitude 11, Will 9

POWER POINTS
Abilities 72 + Advantages 3 + Defenses 16 + Powers 31 + Skills 12 = 134 Total

COMPLICATIONS
Demonic Pact:
A drow demonbinder has sworn fealty to a demon to gain extra power. She must act in the interests of her matron.
Infamy: Drow are wicked and evil beings.

:!: I picked up the mini for this at Gen Con and thought I'd share my joy with a conversion of her build (based on her 4th-edition build from Dragon #370).
"Terrorism is the tactic of the weak." -Reza Aslan, Muslim Scholar

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Re: Prodigy Duck 3e Builds (Gold Digger, Goliath, Demonbinder)

Post by dwellerofthedeep » Wed Aug 22, 2012 1:46 pm

An interesting build for an interesting creature! Cool stuff Prodigy, and as a mini collector myself, I can understand your joy.
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Re: Prodigy Duck 3e Builds (Gold Digger, Goliath, Demonbinder)

Post by Thorpacolypse » Wed Aug 22, 2012 7:12 pm

Nice Demonbinder but yet another reminder that I missed Gen-Con... :cry:
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Re: Prodigy Duck 3e Builds (Gold Digger, Goliath, Demonbinder)

Post by prodigyduck » Thu Aug 23, 2012 5:22 am

Thorpacolypse wrote:Nice Demonbinder but yet another reminder that I missed Gen-Con... :cry:
I'm sorry.

There will be another...
"Terrorism is the tactic of the weak." -Reza Aslan, Muslim Scholar

Mediocrity always attacks excellence.

Please see my MnM Beastiary.

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Re: Prodigy Duck 3e Builds (Gorgon)

Post by prodigyduck » Mon Aug 27, 2012 6:49 pm

Image

GORGON (PL 9)
Real Name:
Gorgon
Bodycast: Lou Ferrigno
Occupation: Royal Administrator
Base of Operations: Attilan
Affiliation: Inhumans of Attilan
Height: 6’5”; Weight: 450 lbs.
Eyes: Brown; Hair: Black

Strength 7, Stamina 10, Agility 3, Dexterity 1
Fighting 6, Intellect 2, Awareness 3, Presence 3

POWERS
Mutated Legs and Feet:
Array (9 points)
Foot Stomp: Burst Area Affliction 9 (Vulnerable / Prone; Resisted by Dodge; Limited to Two Degrees) – 9 points
Kick: Strength-Based Damage 3 – 1 point
Safe Fall: Movement 1 (Slow Fall) – 2 points
Stable: Enhanced Athletics 4 (Limited to resisting slams/trips) – 1 point

ADVANTAGES
Benefit 3 (Member of Attilan Royal Family, Wealth 2 [wealthy]), Language 3 (Cantonese, English, Russian, [Tilan is native]), Startle

SKILLS
Athletics 6 (+13), Expertise (Bureaucratics) 6 (+8), Intimidation 6 (+9), Perception 2 (+5), Persuasion 6 (+9)

OFFENSE
Initiative
+3
Foot Stomp Area (Close, Affliction 9)
Kick +6 (Close, Damage 10)
Unarmed +6 (Close, Damage 7)

DEFENSE
Dodge
5, Parry 8, Toughness 10
Fortitude 12, Will 5

POWER POINTS
Abilities 72 + Advantages 7 + Defenses 8 + Powers 13 + Skills 13 = 113 Total

COMPLICATIONS
Patriot:
Attilan.
Relationship: Gorgon is the cousin of Black Bolt. He counts the royal family as his close friends and will go to any lengths to ensure their safety.
Stubborn: Gorgon’s opinions are unshakable, once set.
Weakness: Inhumans become sick if exposed to pollutants from heavy industry.
"Terrorism is the tactic of the weak." -Reza Aslan, Muslim Scholar

Mediocrity always attacks excellence.

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Re: Prodigy Duck 3e Builds (Gorgon, Graviton)

Post by prodigyduck » Mon Aug 27, 2012 6:52 pm

Image

GRAVITON (PL 13)
Real Name:
Franklin Hall
Bodycast: Stuart Wilson
Occupation: Former physicist
Base of Operations: Mobile
Affiliation: Independent
Height: 6’1”; Weight: 200 lbs.
Eyes: Blue-grey; Hair: Black with white streaks

Strength 2, Stamina 3, Agility 2, Dexterity 2
Fighting 1, Intellect 4, Awareness 3, Presence 2

POWERS
Gravity Control:
Burst Area Move Object 13 (Limited to moving up or down, Sustained) – 26 points
Gravity Force Field: Impervious Toughness 12, Protection 9; Sustained – 21 points
Gravity Levitation: Flight 9 (1,000 mph) – 18 points
Gravity Manipulation: Array (52 points)
Increase Gravity: Burst Area Ranged Affliction 13 (Hindered and Vulnerable / Defenseless and Immobilized; Resisted by Dodge; Cumulative, Extra Condition, Limited to Two Degrees); Dynamic – 53 points
Intense Gravity: Environment 13 (Hamper Movement [-2 ranks]); Dynamic – 2 points
Fling Into Space: Ranged Flight 13 (Attack, Levitation, Selective); Dynamic – 2 points
Gravitic Force Bolts: Ranged Damage 12; Dynamic – 2 points

ADVANTAGES
Benefit 3 (Wealth 3 [millionaire]), Diehard, Great Fortitude, Language 1 (French [English is native])

SKILLS
Expertise (Physics) 6 (+10), Intimidation 2 (+4), Perception 2 (+5), Persuasion 2 (+4), Technology 2 (+6)

OFFENSE
Initiative
+2
Force Bolt +2 (Ranged, Damage 12)
Increase Gravity Area (Ranged, Affliction 13)
Unarmed +1 (Close, Damage 2)

DEFENSE
Dodge
4, Parry 3, Toughness 12 (Impervious 12)
Fortitude 9, Will 5

POWER POINTS
Abilities 38 + Advantages 6 + Defenses 12 + Powers 124 + Skills 7 = 187 Total

COMPLICATIONS
Arrogant:
Franklin is very confident in the use of his powers. Unfortunately, he is not very imaginative.
Obsession: Franklin is easily distracted by beautiful women.
"Terrorism is the tactic of the weak." -Reza Aslan, Muslim Scholar

Mediocrity always attacks excellence.

Please see my MnM Beastiary.

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Re: Prodigy Duck 3e Builds (Gorgon, Graviton)

Post by prodigyduck » Fri Aug 31, 2012 8:05 am

In my currently-running Marvel campaign (entitled "All-Aryan Girl"), the heroine Ingrid Wiesz has encountered and defeated her first supervillain:

An obscure, but extremely cool, villain from the bygone days of Power-Man...

Image

LIONFANG (PL 8]
Real Name:
Alejandro Cortez
Bodycast: Luis Guzman
Occupation: Criminal, former teacher
Base of Operations: New York City
Affiliation: Independent
Height: 6’0”, Weight: 180 lbs.
Eyes: Brown, Hair: Black

Strength 2, Stamina 3, Agility 6 / 3*, Dexterity 2
Fighting 6 / 3*, Intellect 3, Awareness 4, Presence 3
* without Cat Claw Training

POWERS
Cat Claw Training:
32 points
Feline Combat Training: Enhanced Advantage 8 (Close Attack 2, Defensive Roll 2, Improved Initiative, Skill Mastery 2 [Athletics, Perception]), Enhanced Defense 4 (Dodge 2, Parry 2) – 11 points
Feline Physique: Enhanced Agility 3, Enhanced Fighting 3 – 12 points
Steady: Enhanced Acrobatics 8 – 4 points
Stealthy: Enhanced Stealth 4, Enhanced Stealth 4 (Limited to while in tall grass or heavy under-growth) – 3 points
Strong Climber: Enhanced Athletics 8 (Limited to climbing) – 2 points
Electric Gauntlet: Ranged Affliction 8 (Hindered / Immobilized / Paralyzed; Resisted by Fortitude; Cumulative); Removable (-5 points) – 19 points
Skill Transference Helmet: Perception Ranged Variable 6 (mimic mental and physical traits; Affects Others); Removable (-12 points) – 48 points

ADVANTAGES
Inventor, Languages 1 (English [Spanish is native])

SKILLS
Acrobatics 0 (+14), Athletics 0 (+2, +10 climbing), Expertise (Animal Handling) 6 (+9), Expertise (Teacher) 6 (+9), Perception 2 (+6), Persuasion 2 (+5), Ranged Combat (Electric Gauntlet) 6 (+8), Stealth 0 (+10, +14 in tall grass), Technology 6 (+9)

OFFENSE
Initiative
+7
Electric Gauntlet +8 (Ranged, Affliction 8]
Unarmed +8 (Close, Damage 2)

DEFENSE
Dodge
7 / 5*, Parry 7 / 5*, Toughness 5 / 3*
Fortitude 5, Will 10
* without Cat Claw Training

POWER POINTS
Abilities 46 + Advantages 2 + Defenses 12 + Powers 99 + Skills 14 = 173 Total

COMPLICATIONS
Enemy:
Power Man.
Obsession: Alejandro is obsessed with his work. He takes it personally if interfered with or removed from his inventing or teaching.
Power Loss: Alejandro loses his Cat Claw training if his helmet is removed or destroyed.

:!: I want to thank Ghostwise. Writeups.org helped me put this build together.
"Terrorism is the tactic of the weak." -Reza Aslan, Muslim Scholar

Mediocrity always attacks excellence.

Please see my MnM Beastiary.

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