Prodigy Duck 3e Builds (Red Ghost, Red Guardian, Red Skull)

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prodigyduck
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Re: Prodigy Duck 3e Builds (Lizard)

Post by prodigyduck » Tue Mar 26, 2013 2:07 pm

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LIZARD (PL 11)
Real Name:
Dr. Curtis Connors
Bodycast: Rhys Ifans
Occupation: Biologist
Base of Operations: New York City
Affiliation: Independent
Height: 6’8”; Weight: 550 lbs.
Eyes: Red; Hair: None

Strength 9, Stamina 10, Agility 9, Dexterity 4
Fighting 4, Intellect 1, Awareness 3, Presence 6

POWERS
Reptile Control:
Burst Area Affliction 10 (Dazed / Compelled / Controlled; Resisted by Will; Cumulative, Limited to Reptiles) – 20 points
Scales: Impervious Toughness 3 – 3 points
Tail: Extra Limb 1, Strength-Based Damage 1 (Accurate, Reach) – 4 points
Wall-Crawling: Enhanced Athletics 8 (Limited to Climbing), Movement 2 (Wall-Crawling 2) – 6 points

ADVANTAGES
Daze (Intimidation)

SKILLS
Athletics 0 (+9, +17 climbing), Expertise (Bio-Chemistry) 6 (+7), Expertise (Herpetology) 6 (+7), Perception 2 (+5), Treatment 6 (+7)

OFFENSE
Initiative
+9
Tail +6 (Close, Damage 10)
Unarmed +4 (Close, Damage 9)

DEFENSE
Dodge
11, Parry 10, Toughness 10 (Impervious 3)
Fortitude 12, Will 5

POWER POINTS
Abilities 92 + Advantages 1 + Defenses 12 + Powers 33 + Skills 10 = 148 Total

COMPLICATIONS
Alternate Identity:
As Curtis Connors, his abilities are Str 2, Sta 3, Dex 2, Agl 2, Int 6, Awr 3, and Pre 2 with corresponding adjustments to Skills and Defenses.
Disability: Curtis Connors is missing his right arm. The Lizard has no such disability.
Motivation: The Lizard seeks to bring about a new age of reptilian rule.
Relationship: Curtis is married to Marta Connors. Their son is Billy.
"Terrorism is the tactic of the weak." -Reza Aslan, Muslim Scholar

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Re: Prodigy Duck 3e Builds (Lockjaw)

Post by prodigyduck » Wed Apr 10, 2013 3:03 pm

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LOCKJAW (PL 9)
Real Name:
Unknown
Bodycast: Big, elephantine dog!
Occupation: Companion to the Attilan Royal Family
Base of Operations: Attilan
Affiliation: Inhumans of Attilan
Height: 5’0” at shoulder; Weight: 1,240 lbs.
Eyes: Brown; Hair: Brown

Strength 10, Stamina 10, Agility 0, Dexterity 0
Fighting 6, Intellect 2, Awareness 2, Presence 2

POWERS
Gateway:
Teleport 18 (Extra Mass 6, Extended) – 60 points
Tele-Location: Senses 11 (Detect Living Creatures [Acute, Analyze, Extended 6, Radius, Ranged Mental Sense]) – 11 points

ADVANTAGES
Improved Hold, Language 3 (Chinese, English, Russian [Tilan is native])

SKILLS
Expertise (Earth’s Geography) 6 (+8), Expertise (Psychology) 6 (+8), Insight 6 (+8), Intimidation 6 (+8), Perception 2 (+4)

OFFENSE
Initiative
+0
Unarmed +6 (Close, Damage 10)

DEFENSE
Dodge
6, Parry 8, Toughness 10
Fortitude 12, Will 4

POWER POINTS
Abilities 64 + Advantages 4 + Defenses 12 + Powers 71 + Skills 13 = 164 Total

COMPLICATIONS
Disability:
Lockjaw has no hands. He can speak, although he does so with difficulty.
Motivation: Lockjaw seeks to help comfort those with monstrous appearances.
Prejudice: Lockjaw appears to be an elephantine dog. As such, people often dismiss him as a stupid animal.
"Terrorism is the tactic of the weak." -Reza Aslan, Muslim Scholar

Mediocrity always attacks excellence.

Please see my MnM Beastiary.

prodigyduck
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Re: Prodigy Duck 3e Builds (Lorelei)

Post by prodigyduck » Wed Apr 10, 2013 3:06 pm

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LORELEI (PL 10)
Real Name:
Lorelei
Bodycast: Shay Laren
Occupation: Seductress
Base of Operations: Asgard
Affiliation: Independent
Height: 5’5”; Weight: 320 lbs.
Eyes: Blue-green; Hair: Strawberry Blonde

Strength 9, Stamina 9, Agility 3, Dexterity 6
Fighting 4, Intellect 3, Awareness 6, Presence 9

POWERS
Asgardian Flesh:
Immunity 2 (Aging, Disease), Impervious Toughness 3 – 5 points
Asgardian Strength: Enhanced Strength 1 (Limited to lifting; lifting Strength 10, 25 tons) – 1 point
Seduction Magic: Array (36 points)
Seduce: Perception Range Affliction 9 (Dazed / Compelled / Controlled; Resisted by Will; Cumulative) – 36 points
Petrifying Kiss: Affliction 9 (Hindered and Vulnerable / Defenseless and Immobilized / Transformed [into stone] and Unaware; Resisted by Fortitude; Extra Condition, Limited to Men) – 1 point

ADVANTAGES
Attractive 2, Benefit 3 (Wealth 3 [millionaire]), Language 2 (English, German [Old Norse is native]), Ritualist, Skill Mastery (Deception)

SKILLS
Deception 6 (+15), Expertise (Asgard) 6 (+9), Expertise (Magic) 6 (+9), Insight 6 (+12), Perception 2 (+8), Persuasion 6 (+15)

OFFENSE
Initiative
+3
Petrifying Kiss +4 (Close, Affliction 9)
Seduce Perception (Ranged, Affliction 9)
Unarmed +4 (Close, Damage 9)

DEFENSE
Dodge
5, Parry 6, Toughness 9 (Impervious 3)
Fortitude 11, Will 8

POWER POINTS
Abilities 98 + Advantages 9 + Defenses 12 + Powers 43 + Skills 16 = 178 Total

COMPLICATIONS
Motivation:
Hedonism. Lorelei seeks to become the devoted lover of a god or other handsome being of prestige and power. She will not settle for anything less than the best.
Relationship: Lorelei is the sister of Amora (Enchantress).
"Terrorism is the tactic of the weak." -Reza Aslan, Muslim Scholar

Mediocrity always attacks excellence.

Please see my MnM Beastiary.

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Re: Prodigy Duck 3e Builds (Lockjaw, Lorelei)

Post by JoshuaDunlow » Wed Apr 10, 2013 6:18 pm

Once again, great work, I always enjoy your builds.

prodigyduck
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Re: Prodigy Duck 3e Builds (Lockjaw, Lorelei)

Post by prodigyduck » Wed Apr 10, 2013 9:16 pm

JoshuaDunlow wrote:Once again, great work, I always enjoy your builds.
Thanks!

I'm sorry for being away so long. I have a lot of art commissions these days (which is WONDERFUL!) and it keeps me away from creating and posting builds.
"Terrorism is the tactic of the weak." -Reza Aslan, Muslim Scholar

Mediocrity always attacks excellence.

Please see my MnM Beastiary.

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Re: Prodigy Duck 3e Builds (Madame Masque)

Post by prodigyduck » Sat Apr 13, 2013 12:29 pm

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MADAME MASQUE (PL 9)
Real Name:
Countess Guiletta Nefaria
Bodycast: Carla Gugino
Occupation: Adventurer
Base of Operations: Mobile
Affiliation: Maggia
Height: 5’9”; Weight: 139 lbs.
Eyes: Grey; Hair: Black

Strength 3, Stamina 3, Agility 4, Dexterity 2
Fighting 6, Intellect 3, Awareness 4, Presence 3

EQUIPMENT
High-Tech Pistol:
Array (27 points)
Sleep Gas Round: Cloud Area Ranged Affliction 9 (Fatigued / Exhausted / Asleep; Resisted by Fortitude) – 27 points
Pistol Round: Ranged Damage 4 – 1 point

ADVANTAGES
Accurate Attack, Benefit 5 (Alternate Identity [Whitney Frost], Member of the Maggia, Wealth 3 [millionaire]), Connected, Defensive Attack, Defensive Roll 3, Equipment 6, Improved Disarm, Improved Grab, Improved Hold, Improved Initiative, Improved Trip, Language 2 (English, Latin [Italian is native]), Ranged Attack 2

SKILLS
Deception 6 (+9), Expertise (Business) 6 (+9), Expertise (Criminal Underworld) 6 (+9), Perception 2 (+6), Persuasion 2 (+5), Ranged Combat (Pistols) 2 (+6)

OFFENSE
Initiative
+8
Pistol +6 (Ranged, Damage 4)
Sleep Gas Area (Ranged, Affliction 9)
Unarmed +6 (Close, Damage 3)

DEFENSE
Dodge
6, Parry 8, Toughness 6 / 3 flat-footed
Fortitude 5, Will 10

POWER POINTS
Abilities 56 + Advantages 26 + Defenses 12 + Powers 0 + Skills 12 = 106 Total

COMPLICATIONS
Infamy:
Guiletta is an intelligent and ruthless Maggia princess.
Motivation: Guiletta seeks to kill Tony Stark.
Relationship: Guiletta is the daughter of Count Nefaria. She is in love with Tony Stark.
"Terrorism is the tactic of the weak." -Reza Aslan, Muslim Scholar

Mediocrity always attacks excellence.

Please see my MnM Beastiary.

prodigyduck
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Re: Prodigy Duck 3e Builds (Mad Dog)

Post by prodigyduck » Sat Apr 13, 2013 12:33 pm

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Because "Atomic Dog" was taken...

MAD-DOG (PL 10)
Real Name:
Robert “Buzz” Baxter
Bodycast: Jeffrey Dean Morgan
Occupation: Security Consultant
Base of Operations: San Francisco
Affiliation: Roxxon Oil
Height: 6’2”; Weight: 270 lbs.
Eyes: Blue; Hair: Black

Strength 8, Stamina 9, Agility 9, Dexterity 4
Fighting 6, Intellect 3, Awareness 4, Presence 2

POWERS
Canine Smell:
Enhanced Perception 4 (Limited to Olfactory), Senses 3 (Olfactory [acute, tracking]) – 4 points
Claws: Penetrating 6 with Strength – 6 points
Poison Bite: Affliction 6 (Hindered / Immobilized / Paralyzed; Resisted by Fortitude; Progressive) – 18 points
Psionic Resistance: Impervious Will 4 – 4 points

ADVANTAGES
Fast Grab, Improved Defense, Improved Initiative, Skill Mastery (Acrobatics), Startle

SKILLS
Acrobatics 6 (+15), Athletics 6 (+14), Expertise (Military) 6 (+9), Intimidation 6 (+8), Perception 2 (+6, +10 olfactory), Vehicles 6 (+10)

OFFENSE
Initiative
+13
Bite +6 (Close, Affliction 6)
Claws +6 (Close, Penetrating 6 Damage 8]
Unarmed +6 (Close, Damage 8]

DEFENSE
Dodge
11, Parry 8, Toughness 9
Fortitude 11, Will 6

POWER POINTS
Abilities 90 + Advantages 5 + Defenses 8 + Powers 32 + Skills 16 = 151 Total

COMPLICATIONS
Relationship:
Buzz is the high-school boyfriend and ex-husband of Patsy Walker.
Secret Identity: Robert Baxter.
Temper: Buzz is an angry man who likes to hurt people. He seeks revenge against Patsy Walker. In combat, Buzz tends to go berserk.
"Terrorism is the tactic of the weak." -Reza Aslan, Muslim Scholar

Mediocrity always attacks excellence.

Please see my MnM Beastiary.

prodigyduck
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Re: Prodigy Duck 3e Builds (Character Question)

Post by prodigyduck » Sun Apr 14, 2013 7:15 pm

Okay, I need some Marvel character knowledge.

Does anyone know of any mutant character in Marvel who can create realistic illusions? Not mental projections that can be seen by living creature, but hologram-like things, which could be seen by cameras and such.

It has been so long since I have read Marvel that I don't know if there is a character who can do that.
"Terrorism is the tactic of the weak." -Reza Aslan, Muslim Scholar

Mediocrity always attacks excellence.

Please see my MnM Beastiary.

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Re: Prodigy Duck 3e Builds (Character Search)

Post by Jabroniville » Mon Apr 15, 2013 12:22 am

I can't think of anyone in particular- the only Mutant Illusionists I can think of are Mentallo, Mastermind & Lady Mastermind, and all of them use Psionic Illusions. There's a bunch of Wizards & stuff that can do it (Satana, Baron Mordo, etc.), but not mutants, sorry.

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Re: Prodigy Duck 3e Builds (Character Search)

Post by kenseido » Mon Apr 15, 2013 2:07 am

A Google search turned up Laura King.

I have no idea.
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prodigyduck
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Re: Prodigy Duck 3e Builds (Character Search)

Post by prodigyduck » Mon Apr 15, 2013 11:08 am

kenseido wrote:A Google search turned up Laura King.

I have no idea.
You rock! I ran a search and could not find anyone, other than the normal mental illusionists. Laura King will work just fine.

Thank you.
"Terrorism is the tactic of the weak." -Reza Aslan, Muslim Scholar

Mediocrity always attacks excellence.

Please see my MnM Beastiary.

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Re: Prodigy Duck 3e Builds (Character Search)

Post by Spectrum » Mon Apr 15, 2013 2:54 pm

Would the green guy with the fishbowl on his head (don't recall the villain's name but he was a recurring one) qualify?

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Re: Prodigy Duck 3e Builds (Character Search)

Post by Emerald Flame » Mon Apr 15, 2013 3:22 pm

Spectrum wrote:Would the green guy with the fishbowl on his head (don't recall the villain's name but he was a recurring one) qualify?
Do you mean MYSTERIO?

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Re: Prodigy Duck 3e Builds (Character Search)

Post by Spectrum » Mon Apr 15, 2013 3:26 pm

That would be fishbowl head!

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Re: Prodigy Duck 3e Builds (Character Search)

Post by catsi563 » Mon Apr 15, 2013 5:16 pm

yeah Mysterio would be the one most fitting that description. his illusions were so real at one point that they fooled Spideys spider sense
Dr. Silverback has wryly observed that this is like trying to teach lolcats about Shakespeare

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