Age of Wonders thread IV

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Re: Age of Wonders thread IV

Postby Voltron64 » Fri Oct 11, 2013 5:12 pm

Charles Phipps wrote:
Voltron64 wrote:Making an successful attempts to do it for "general good" alongside true love.


I'm sure there's Wands who are D&D paladins but that's not what the Knights of Charming are about. It's sort of their raison d'etre.

8)


Then a Team-Up it is then! :mrgreen:
Power doesn't corrupt. Power appeals to the corrupt. - Charles Phipps

Certainly it would be a better world if bigotry were rewarded with a straightjacket and a padded cell more often. - Libra

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Re: Age of Wonders thread IV

Postby Charles Phipps » Fri Oct 11, 2013 7:30 pm

Libra wrote:In the interests of clarity, it should be made clear that 'Action Hero' the most popular term for the various extra-human crusaders of Earth-1986 became popular only shortly before the collapse of that seldom-fortunate world's very first modern society of costumed champions - the terms generally preferred during the period of their operations were 'Mystery Man' (used of those who declined to share their secret identity with the general public like Night Guardian or Cobweb) and 'Costumed Adventurer' (applied to those who presented their true face, if not always their true character to the world like Satin Siren).


Part of the issue is that the mixture of superhero, mystery man, detective, and pulp hero has always been somewhat nebulous but never moreso here where there wasn't quite the differentiation there was in other words. Heroes were heroes for the brief glorious time before everything fell apart.

Libra wrote:It can safely be said that while they were enormously significant, The Lamplighters had by no means proven themselves an entirely successful experiment in costumed crime-fighting even before a certain shadowy conspiracy made it their business (and singular pleasure) to ensure that the relatively modest achievements of this particular band of heroes went unremembered, leaving a not-entirely-accurate image of colourful nonentities as the only trace of the team in the sort of history that gets taught in schools.


The Lamplighters enormous failure in the public arena fell to a number of factors, though the majority weren't the result of esoterric institutions. The Lamplighters had an amazing skill of just rubbing the wrong people the wrong way. The New York City Police Department Union, J. Edgar Hoover (who might as well have been the FBI), William Randolf Hearst who made it his business to make a mockery of them with the last decade of his life, and dozens of other influential people who just flat out loathed them.

The Octagon just helped organize them.

Libra wrote: In short they did the best they could and did some real Good in the process - enough that even when historians did their best to forget them and psychiatrists had a field day deconstructing them, those they'd done their best to help remembered them (although not always fondly, the general public being a decidedly mixed bag on any world).


A major part of the problem was they did a little too good. Wrapping up numerous bad guys without a snatch, they didn't have quite the same number of recurring evil-doers who would result in them being viewed as absolutely essential. Their best accomplishments, also, never became known.

The Octagon, at this time, was underground and believed operating from the shadows would allow them to strike back at their foes more effectively. It was true, sadly.

Here's how some of the Lamplighters ended up.

http://www.youtube.com/watch?v=4_p_uR3j9lw

Libra wrote: Madam Cobweb (Beatrice M. Sutter aka Miss Bea Hive): An aspiring actress with a background in circus and vaudeville acts the training for which facilitated her costumed career, Miss Sutter had already grown tired of seeing women of the less respectable sort in general and particularly women in her own profession ignored by more respectable sorts (including cops) when the risks they ran caught up to them even before she uncovered a white slavery ring making rich profits from the mistreatment of those wannabe-actresses whom they had lured in with their 'auditions' (amongst them at least one of Beatrice's girlfriends).


The treatment of Madam Cobweb parallels the treatment of another Watchmen character in they both shared sexualities less than tolerated by society at large. The difference, however, is the Lamplighters managed to stand by their member irregardless. This did little for their reputation but managed to preserve her sanity as well as instill an incredible loyalty amongst the team. It also confused much of America as they were stunned at a person considered to be a deviant doing so much good in spite of public disapproval. This made Earth-1986 slightly more progressive on certain social issues as a larger result.

Libra wrote:Satin Siren I (Carla Lawnickzak/Carrie Haney): A habitual thrill-seeker and publicity hound, but to her credit one that also grew to appreciate the fact that it was possible to simultaneously help people AND acquire good publicity (not to mention the happy feelings one experienced afterwards, if not always in the process) Satin Siren was the offspring of rather exotic European family that had decided to depart their homeland in the aftermath of The Great War and the series of only comparatively minor conflicts that followed it.


Carla achieved more success than the vast majority of her fellow Lamplighters due to her numerous movie appearances (where she couldn't act worth a damn--even as herself), radio shows, and the general successful branding of the Satin Siren. This became something of a source of irritation to her fellow teammates as few individuals wanted to deliver her bad press as fame seemed to give her a weird teflon immunity (and Randolf Hearst liked her style). Not even the allegations that Carla had a brief affair with Madame Cobweb (and it resolved the UST that was the heart of the latter's contempt) hurt her career. Even as people were calling for MC's head.

Libra wrote:[ Hooded Terror (?): The very first mystery man according to E-86, indisputably the biggest and strongest in his generation, quite possibly even the scariest (despite spirited competition from Cobweb, factoring in her little 'secret') and definitely the one about whom the least is known, even after almost eighty years of digging (thanks to, amongst other things, a full-face mask, all-encompassing bodysuit, elbow-length gloves and knee-length boots).


Eh, I think he'd let Chalky slide with a warning given he was avenging two men who were lynched. THEN he'd come back later to beat him up because he was a bootlegger.

Libra wrote:Firefly (Melvin B. Emerson): A minuteman of science entirely different from Hooded Terror, being just a bit dumpy and pudgy to boot, but compensated for the shortcomings in his physique by virtue of being a talented inventor whose scientific prowess allowed him to create a variety of 'gimmicky' pyrokinetic weapons and a functioning jetpack (not to mention several patents filed in his civilian identity, mostly centring around fire-fighting equipment), as well as complete devotion to firefighting in particular and rescue work in general.


Firefly's tragic ending is one of the major things used to smear the Lamplighters. A lot of stories were made up about him being far worse a person than he was. Attempts by supervillains to take up Firefly's mantle, however, have failed miserably. One might even say the name is haunted. Atonement can often come in very strange ways.

Libra wrote:[ Wildcard (James D. Latham): The son of a tough and dedicated cop who tended to dive into a bottle when off-duty (a habit intended to damp the anger he felt at the world's wickedness), with tragic consequences for his other roles as husband and father, as well as a mother who still descended into drink, depression and finally into the asylum once he was gone, Jimmy Latham learned from his sire that if he wanted to get anywhere he'd have to take his licks before he got to deal them out, that if he wanted to unleash some anger he'd better unload it on scum and not decent people (if he wanted to maintain any chance of enjoying his freedom), as well as an abiding awareness that a policeman's life was not for him no matter how much he might want it (which wasn't very much at all).


Wildcard generally lived up to his name as he played the US government like a fiddle well after the rest of his associates were villified in the press. He was a double-agent, triple-agent, and quadruple agent during the Cold War. The KGB, FBI, CIA, MI-6, and even the Octagon all believed Wildcard was their man on the ground.

He was involved in countless assassination, sabotages, information trades, and general chaos. It wasn't until his deathbed publication of his memoirs that he had the last laugh that he spent his entire post-Lamplighter career tracking down the kind of people involved in ruining his buddies' lives. Countless figures otherwise untouchable by the law found themselves humiliated, ruined, and even dead thanks to their belief Wildcard was working for some other nebulous spymaster.

Notable alternate historical figures destroyed by him include Joseph McCarthy, Richard Nixon (after China), Hoover, and Breshnev--who only served a fraction of his RL term.

Libra wrote:[ Night-Guardian I (Horace E. 'Hal' Olds): During the course of a career rich in incident and richer still in the wonderful strangeness even historians NOT in the power of The Octagon did their best to avoid taking seriously for the sake of their sanity, Hal Olds went from a novice police officer to fledgling masked vigilante (armed with little more than a mask, dogged tenacity as an investigator and jury-rig mechanic, as well as an aptitude for hand-to-hand combat) to the fully-fledged Costumed Adventurer (courtesy of the gratitude of The Doc, a man capable of whipping up a bulletproof costume, infra-red goggles and the V-15 super-mixture) who would become the longest-serving Lamplighter and somehow remain the best-adjusted of them all.


Night Guardian's homosexuality is something which remained unknown for the vast majority of Earth-1986's career as he was not ashamed of his habits but knew the information would destroy the lives of his family (as well as several collegues). His protection of Madame Cobweb during this period was a cathartic way of saying what was really on his mind even if it was almost as damaging as public revelation.

Libra wrote:[ U.S. Adams (Victor Sampson Adams): Renamed 'U.S. Adams' when some bright boy took a glance at his signature and realised that they wouldn't need to look much further for the man best suited to become a patriotic paragon perfect for the purposes of their propaganda - a publicity stunt which experienced an unexpected degree of success so prodigious that in the end Adams Studios wound up recruiting an entire squad to wear the mask, open supermarkets, car dealerships, appear in parades and offer the illusion that U.S. Adams was capable of surviving for more than five seconds in a straight fight as one of The Lamplighters.


U.S Adams is an interesting case as his views on homosexuality and even race were not particularly enlightened but he had the most peculiar (as in, perfectly normal) habit of ignoring his own stated biases when it came to friends. He got into many arguments and rows with his fellows over everything from politics to imperialism but worked hard to see that his fellows weren't hurt by either the press or bigots. His contribution to the team was not purely media-related, though, as US Adams also ws a crack racecar driver with a talent for urban navigation.

Many a tragedy was averted simply because the team got there on time.
Last edited by Charles Phipps on Sat Oct 12, 2013 10:18 am, edited 1 time in total.

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Re: Age of Wonders thread IV

Postby Voltron64 » Fri Oct 11, 2013 9:39 pm

One thing I have to say about Hooded Terror was that his costume made quite a lot sense (moreso than his inspiration) when you think about it.

I mean try and imagine it as the specter of a Klan lynch victim, seeking vengeance upon those who slayed him and other men who prey on the innocent. (Very karmic if you know the basis behind KKK sheets being that of confederate ghosts.)

Though I must add I see Hooded Terror's mask not being so pointed. Think Cobra Commander's hood.
Power doesn't corrupt. Power appeals to the corrupt. - Charles Phipps

Certainly it would be a better world if bigotry were rewarded with a straightjacket and a padded cell more often. - Libra

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Re: Age of Wonders thread IV

Postby Libra » Sat Oct 12, 2013 6:28 am

Can't wait to see the Grimmsbrooke thoughts, Libra!


I shall see if I can produce any - until then I hope that my replies to your own commentary on The Lamplighters (GA) and a short aside regarding the Villains you mentioned as being particular pains in the collective fundament of The Protectors will tide you over until my commitment to a family dinner has been honoured (you know how it is, peeling, chopping, conversation, getting dressed - not necessarily in that order - will eat up spare time). :)


Part of the issue is that the mixture of superhero, mystery man, detective, and pulp hero has always been somewhat nebulous but never moreso here where there wasn't quite the differentiation there was in other words.


Another part of the problem is that academics spent entire decades in extended nit-picking debates over proper nomenclature (thoroughly confusing the issue at hand in approved Ivory Tower-style) without being able to approach representatives of the Lamplighter tradition to straighten things out.

By the time the second incarnation of The Lamplighters was formed, they had far too much on their plate to spare time for answering any such enquiry - quite frankly Hell came perilously close to breaking loose after a remarkably short interval of operations on their part (select members of The Octagon were REALLY keen to take a slap at the latest target of opportunity to present itself and The Executive Eight felt obliged to set loose utter anarchy on the streets to cover up their actions, not to mention distract The Lamplighters).


The Lamplighters had an amazing skill of just rubbing the wrong people the wrong way.


Making the unconventional look COOL is frequently a Mortal Sin in the eyes of those who SET the conventions, even leaving aside the somewhat socially frowned-upon proclivities of certain Lamplighters (extroverts willing to fight crime IN COSTUME tend to have a touch of difficulty keeping their opinions to themselves to boot).


... rapping up numerous bad guys without a snatch, they didn't have quite the same number of recurring evil-doers who would result in them being viewed as absolutely essential.

The Octagon, at this time, was underground and believed operating from the shadows would allow them to strike back at their foes more effectively. It was true, sadly.


Not least because The Octagon was actually recruiting local super-villains into their ranks from the first (most often from the very prison cells into which The Lamplighters had sent them), all the better to ensure that any good opinion the authorities may have held regarding the utility of these costumed types withered on the vine as super-villains went off the radar - or into an early grave (The Octagon doesn't make offers you can't refuse, but it doesn't take refusals very kindly).


The difference, however, is the Lamplighters actually managed to stand by their member irregardless.


It helped that the other noble soul on The Lamplighters who happened to express a certain predilection for their own sex (as opposed to The Urban Commando, who wasn't exactly a bad man but WAS truly paranoid when it came to covering his own ... well, you get the point about his obsessive protection of his reputation).

This actually made Earth-1986 slightly more progressive on certain social issues as a larger result.


Except, it seems, the issue of costumed do-gooders ...


This actually became something of a source of irritation to her fellow teammates as few individuals actually wanted to deliver her bad press as fame seemed to give her a weird teflon immunity (and Randolf Hearst liked her style)


It helped that she was a gorgeous dame who - most unlike Madam Cobweb - liked looking gorgeous (even in the immediate aftermath of adventure, although she took a break from preening when caught up in the middle of one) AND liked men to boot (she couldn't act worth a d--- but in person she COULD charm like nobody's business in a way the camera somehow never managed to catch - probably because Hollywood at the time took a dim view of the sort of vulgarity a certain sort of audience will always eat up with a spoon).

Not even the allegations that Carla had a brief affair with Madame Cobweb (and it resolved the UST that was actually the heart of the latter's contempt) hurt her career. Even as people were calling for MC's head.


It helped that Satin Siren's romantic history Before and After was - to put it delicately - ROBUSTLY heterosexual; she really did like men, preferably 6'0 in their socks and not much else (while she and Madam Cobweb were on more congenial terms after their short-lived 'experiment' any chance of becoming more friendly ran aground on the fact that ... well, Carla didn't really ENJOY it very much, although she seems to have regarded it as a worthwhile experience).


Eh, I think he'd let Chalky slide with a warning given he was avenging two men who were lynched. THEN he'd come back later to beat him up because he was a bootlegger.


Quite probably true - he'd STILL have slung Mr Dragon through the window before Mr White got a chance to use those tools of his, because while The Hooded Terror didn't exactly approve of torture he wasn't keen on White Trash Guerrilla Wannabes either.

Also why should crooks get all the fun?!?


A lot of stories were made up about him being far worse a person than he was.


The most horribly plausible lie concerned the identification of Firebug himself as the one who committed the series of arson attacks that had made his early investigations famous - this is in fact untrue, thankfully.

Unfortunately he DID rather go off the deep end and accounts of the collateral damage he inflicted were only exaggerated, not fabricated - there was a REASON Night-Guardian I had to put him down in the end, friend or no.

Attempts by supervillains to take up Firebug's mantle, however, have failed miserably. One might even say the name is haunted. Atonement can often come in very strange ways.


It helps that Firebug was always the only man who could ever get his technology to work JUST RIGHT 100% of them time (and even he often needed a helping hand from Hal Olds on the quiet).


The KGB, FBI, CIA, MI-6, and even the Octagon all believed Wildcard was their man on the ground.


You can add LIBERTY (of which he was a founding father, although more Benedict Arnold than George Washington where that conspiracy was concerned, since even then members tended to be citizens as cuckoo paranoid as they were concerned), two incarnations of The Lamplighters and quite possibly The Salvation Army; The 'Card would play ANY hand, bluff or no bluff, to keep ahead of the pack (also to prevent some lunatic knocking the table over and starting a gunfight - metaphorically speaking).

It wasn't until his deathbed publication of his memoirs that he had the last laugh that he spent his entire post-Lamplighter career tracking down the kind of people involved in ruining his buddies' lives.


His last laugh proved more final than he thought; it was in great part the revelations in this volume that finally persuaded The Octagon to pull the trigger on him only a few days before publication (which in turn set off a chain of events that resulted in things getting much worse for E-86 before they got better).

Codename: Wildcard wrote his obituary with that autobiography.

Notable alternate historical figures destroyed by him include Joseph McCarthy, Richard Nixon (after China), Hoover, and Breshnev--who only served a fraction of his RL term.


Unlike some of the others, Nixon survived the process and for better or worse was placed at the head of the rump US Government after The Demolition; the man knew how to play politics better than most and people turned a blind eye to the smears on his reputation one The 'Card was dead and the whole world looked likely to follow that old adventurer into the grave.


Night Guardian's homosexuality is something which remained unknown for the vast majority of Earth-1986's career as he was not ashamed of his habits but knew the information would destroy the lives of his family (as well as several collegues).


Strictly speaking Hal was BISEXUAL rather than homosexual (his offer of marriage to Satin Siren was rather more serious than an attempt to acquire a beard and another man's child), but his longest affair was certainly with Urban Commando, mostly because Pierce was the one who showed the most interest and even if it ended rather acrimoniously.


... he had the most peculiar (as in, perfectly normal) habit of ignoring his own stated biases when it came to friends


There's a reason people liked the ORIGINAL V.S. Adams best of all; this would be a considerable part of that reason. Also the fact that he was VERY handsome man, no matter how oblivious he may have been to Hal or Patrick's admiration of his charms (there IS however a strong possibility that Satin Siren II may have been HIS daughter - although the maths regarding her conception is somewhat obscured by the fact that Carla didn't exactly keep notes).

His contribution to the team was not purely media-related, though, as US Adams also ws a crack racecar driver with a talent for urban navigation.

Many a tragedy was averted simply because the team got there on time.


His non-arguments with Night-Guardian - "We go THAT way" "Yes and then we can get to following the FAST track EVEN FASTER" - were a bit of a running joke during the team's heyday and an even bigger one afterwards.
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Re: Age of Wonders thread IV

Postby Voltron64 » Sat Oct 12, 2013 8:08 am

Charles, we still haven't head your commentary on the Urban Commando. Hopefully, it will be as insightful as the rest of the Lamplighters.

Also, I think Alan Moore would have quite the amused chuckle on Earth-1986 as well as Age of Wonders in general.
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Certainly it would be a better world if bigotry were rewarded with a straightjacket and a padded cell more often. - Libra

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Re: Age of Wonders thread IV

Postby Charles Phipps » Sat Oct 12, 2013 8:19 am

Voltron64 wrote:Charles, we still haven't head your commentary on the Urban Commando. Hopefully, it will be as insightful as the rest of the Lamplighters.

Also, I think Alan Moore would have quite the amused chuckle on Earth-1986 as well as Age of Wonders in general.


Yeah, I got nothing on him sadly.

Great character, though.

:mrgreen:

Awesome comments Libra, really. :D
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Re: Age of Wonders thread IV

Postby Voltron64 » Sat Oct 12, 2013 8:23 am

Charles Phipps wrote:
Voltron64 wrote:Charles, we still haven't head your commentary on the Urban Commando. Hopefully, it will be as insightful as the rest of the Lamplighters.

Also, I think Alan Moore would have quite the amused chuckle on Earth-1986 as well as Age of Wonders in general.


Yeah, I got nothing on him sadly.

Great character, though.

:mrgreen:


Alone perhaps.

But combined with Libra and the rest of us... 8)
Power doesn't corrupt. Power appeals to the corrupt. - Charles Phipps

Certainly it would be a better world if bigotry were rewarded with a straightjacket and a padded cell more often. - Libra

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Re: Age of Wonders thread IV

Postby Phrozen » Sat Oct 12, 2013 10:49 am

Sorry, I haven't been posting much. I moved from DC to Houston and am now just settling in. But I do have something for Grimmsbrooke.

The Bank of Bacchus

Grimsbrooke's den of inequity for almost any libation be they mundane or fantastical. "Members" can make "deposits" and will be able to "withdraw" almost any sin they wish. If Grimmsbrooke could be said to have a criminal underground, it is centered on the Bank of Bacchus. It is almost refreshing for Pendulum to have some regular crooks to chase even if they happen to turn out to be alchemists, wererats, and grogochs. Though one would think that the Bank of Bacchus would be a the dive bar of all dive bars, the building is actually a neo-classical three story building which may have actually been a bank at one point. The statue's in front of the bank allude to the buildings current purpose.

Inside the main bar area keeps the neo-classical styling with symbols of Bacchus, frescos of wine making and beer brewing decorate the walls and there is even a shrine to Bacchus in one corner of the barroom. Other rooms include a dance room that is quite sure to leave the anybody sensitive to lights in an epileptic fit. Along with the psychotropic drugs freely available to withdraw if one so wishes. The Bank of Bacchus also includes a bordello catering to almost any taste, an opium den, and a cafe where deliciaes of all types can be ordered. The staff aims to please their clientle no matter their particular tastes. The building has more rooms then you would guess from just seeing the outside.

The Bank of Bacchus also serves an neutral meeting ground for the various factions in Grimmsbrooke. The Bank's proprietor, Mickey Dowling, enforces the neutrality of the bank with an iron fist, literally. Some say that the neutrality is just an act to basically protect his territory. Mickey has stated that he cares nothing for the squabbles of the covens, knights, and Pendulum just that they live his business at peace. Though this may Mickey is a newcomer to Grimmsbrooke as far as the residents are concerned. Only showing up a few days after Grimmsbrooke's manifestation on Earth-0. For a complete outsider, Mickey rose to prominence very quickly. Establishing himself and the Bank of Bacchus as a semi-major player in the town.

Though a genial sort, as all barkeeps should be, of indeterminate origin somewhere in the British Isles, there are some sinister undercurrents to Mr. Dowling other then quite possibly being Grimmsbrooke's underboss. Scrying by the covens and background checks by Pendulum have uncovered exceedingly little about Mr. Dowling. Curses flung at him never seem to stick for long, which Mr. Dowling credits to "being the servant of a higher power" or "simple luck". Mr. Dowling is surrounded by his staff which consist mostly of scantily clad women and men dressed up as animals. Those that continue to persist in trying to harm Mr. Dowling are usually found ripped apart as if by some mad animal or frenzied mob. Usually, the sounds of drunken revelry are heard coming from where the victim is found the night before.

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Re: Age of Wonders thread IV

Postby Libra » Sat Oct 12, 2013 2:28 pm

Charles, thank you for your kind words regarding my latest additions to your creation and for your patience regarding my delay in posting concerning Grimmsbrooke. On an unrelated note, a potential name for some sort of RPG sourcebook has occurred to me Wonders of the Many Worlds!; do you think it fit to be applied to some hypothetical Age of Wonders resource? :)

Thank you one and all for your continuing interest in my work! (Now here's another brief example of it). :D



Mongo: Mongo isn't the henchman villains need, but he's probably the henchman the majority of masterminds deserve - he is as broad, as stout and as strong as a brick wall (not to mention just as thick, especially in the head), but he's also crooked, dirty and regards self-discipline as something best left to his master - in all honesty you don't EMPLOY Mongo, you keep him like a dumb, dirty and indomitable guard dog with an opposable thumb (or for those of a certain generation a rancor - a beast mongo resembles in everything except it's scrupulous hygiene and manly beauty).

If Cro-Magnus is the Eternal Henchman, then Mongo is The Mook with a Thousand Faces; you'll find a desperate need for him EVERYWHERE, in every evil organisation at it's wits end and desperate to find a human speed bump able to delay whichever champion happens to be cutting a swathe through the opposition this issue in order to buy the rest of them time for a hasty withdrawal - this is when Mongo comes into his own, because even when he fails to actually STOP Our Hero he'll certainly leave his mark (sometimes in the very bones of his opponents skull).

Wherever this stalwart soul, too strong and too stupid to be afraid, steps out onto the stage of history to pound Our Hero into it like a hammer driving in a tent-peg or die trying, there will you find Mongo (just try not to breathe IN because your sinuses will regret it).

The Protectors of the Nexus HATE Mongo because, well, like common clay or any other sort of muck he stinks, he gets everywhere, he prevents you from getting anywhere fast and if you don't look out he'll drag you down like a bog swallowing a pony; they've fought his type so often they know him well enough to think of them as a single individual with a hundred thousand changes of costume (Mongo may come in a thousand varieties but once you've met one of him, you've met them all), but he can STILL ruin their day AND their health.

Mongo hate Pro-tec-tors because Master tells him so and Mongo listens to Master, so Master keeps Mongo in style-to-which-he-being-accustomed; Mongo only pawn in - now Mongo HATE you because you HIT him; MONGO WILL SMASH!


The Red Emperor: The Red Emperor is the Warlord of Mars and intends to be master of far, far more than that dusty old red orb - he's the son of a mighty hero who came from another world, shook the red planet to it's foundations, romanced The Red Emperor's mother, sowed the seed that would become that imperial personage ... then vanished, leaving behind only his legend.

To say that all this left the individual who would become The Red Emperor with a lot to live up to is putting things rather mildly; on the day he subjugated the last of his rivals to survive the ferocious campaign of conquest that followed his mother's murder at the hands of her old enemies (and those allies who had refused to bow down before him to boot) he decided that ONE world would never be enough - others awaited his intervention and there were many, many worlds across which he might write his legend in glory, fire and blood; first he would start with this EARTH of which he had heard so much.

Then he ran into the Protectors of the Nexus and found them reluctant to allow him to proceed any further with his conquests and INFURIATINGLY reluctant to become corpses in the course of one of those creative demonstrations of the sheer futility of opposing so might a Hero, which rather undercut the point he was preferred to carve out of their demise.

The Protectors HATE the Red Emperor because, quite frankly, he's a fine example of how the efforts of a hero very like themselves can cause more harm than good - not to mention a fine example of how a heroes legacy can cause their heirs to warp and twist under the sheer weight of expectation.

He's also an aggressively-ambitious, viscously-terretorial conquering tyrant with a superiority complex you can see from space and a cruel sense of humour, so there's that too.

The Red Emperor HATES The Protectors because they can't quite seem to grasp that he's the Conquering Hero of this particular story AND keep taking more steps to ensure that his conquests slip through his fingers than a millipede chorus line rehearsing Riverdance.


The Huns: The offspring of a world where Eurasia was conquered from the Pacific to the Atlantic by the heirs of Genghis Khan and a mittel-Europe which somehow managed to produce something remarkably like the second Reich never-the-less (that's the Kaiser's lot), The Huns have a long record of military achievement and professional inhumanity that has left an even longer trail of ashes, bones and plundered ruins where civilisation used to be across a multitude of inhabited worlds.

They are, in short, a PROFESSIONAL horde of killers and willing to hire out to anyone willing to risk becoming their next victim; they are also surprisingly vulnerable to the sort of commando operations that the Protectors of the Nexus have been launching since Hitler was the Big Bad and exactly the sort of menace so many defenceless communities have been willing to call in outside help to deal with (and The Protectors have become pretty good at that sort of thing over the years too).

The Protectors HATE The Huns because they kill people for money and then wreak unspeakable havoc on anyone else who happens to be if the vicinity for fun and profit; they're disciplined professionals right up until the job is done and then turn into a barbarian horde capable of an incredible number of cruelties, in every variety known to freelancers.

The Huns LIKE The Protectors because there's nothing quite like the threat of them for drumming up business; they HATE The Protectors because those do-gooders really do wreak havoc on the health, insurance premiums and chances of success for any band of mercenaries who happen to get their goat (over little things like pillage and Total War!).


Fuhrer Wolfenstahl: A relic of the Third Reich on Earth-Cabal, a raving fascist and a werewolf with pseudo-Darwinian delusions of superiority and a nasty habit of imposing them upon any world that happens to be within range at the point of fang and claw - yeah, I know, if it weren't for the fact that she just refuses to DIE and her nasty ability to make other werewolves do what she commands them to no matter what their personal opinions on the matter might happen to be she'd have been wiped from the face of The Nexus a long, long time ago.

Unfortunately she keeps popping up from time to time and having to be put down at great cost of life - unless, of course, there happen to be superheroes as accomplished and experienced as The Protectors ready to take a hand and muzzle this particularly nasty ... well, you know why I can't type the rest of that sentence on a family-freindly forum.

The Protectors of the Nexus HATE Fuhrer Wolfenstahl because, well, she wants to be Hitler - what more need be said?

This particular Hitler-wannbe HATES The Protectors because, quite frankly, they take every conviction that she holds dear (Law of the Jungle uber alles, the superiority of the Aryan Race, Werewolves Rule etc) and tears gaping holes in it; accordingly she hates them even more than she hates fleas and fears them still more than she fears silver.


Queen Arachnia: Affable, efficient, horribly evil and just oozing the sort of style that most villains just can't even come close to matching, Queen Arachnia has been making EVIL look like a million dollars since a million dollars was the largest sum a lady could ask for a ransom - she hasn't aged a day and unfortunately her methods don't seem to have aged a day either.

A mastermind of modest ambition, as well as a cult leader of unlimited cruelty, ingenuity and quotability she's been matching wits with The Protectors of the Nexus on one battlefield or another for a long time, across the length and the breadth of The Nexus although never to any lasting resolution - both sides show equal facility for salvaging victory from the jaws of defeat, although not necessarily the SAME victory.

The Protectors HATE Queen Arachnia because quite frankly she's half scorpion, half spider and one hundred percent poison; she's brainwashed innocents, trained assassins and in general fostered terror-cults across thousands of worlds for fun and profit; on the other hand she seems to rather like them which is ... creepy.

Queen Arachnia LOVES The Protectors because, quite frankly, she has never struck upon a more efficient expedient of trimming the fat from her organisation - after all, if those henchman couldn't even escape from the jaws of defeat then she can do without them - admittedly The Protectors have also managed to foil a number of her own personal schemes with equal efficiency, but if she couldn't salvage victory from the jaws of defeat she wouldn't enjoy her current eminence.


Doctor Tao: The first SUPER-villain The Protectors beat as a team remains just a little sore about being remembered as the first stepping stone on their road to glory and has been attempting to win return engagements with them ever since his old subordinate Exalted Junior Sung clambered to prominence over the ruins of his former superior's plans for the New World he'd uncovered and decided to subdue for The Greater Good - get used to hearing that term because this particular Doctor WILL overuse it at any given opportunity (heck he'll CREATE opportunities to do so).

Quite frankly he's not as much of a joke as he sounds; he's always been a master of technologies that come close to equalling The One Above All and even better at applying it to further his own ends - he's no slouch at acquiring a following or securing powerful patrons either. To date he's taken any number of beatings from The Protectors, but inflicted vicious hurts upon THEM too (it may well have been he who killed the last Masked Vigilante for starters) and he's done far worse wherever he's been able to avoid their pursuit.

This is a grudge that has outlasted the 20th Century and shows no sign of going away in the course of the 21st; expect it to generate more world-beating pyrotechnics in the future, near or distant.

The Protectors HATE Doctor Tao because he's been trying to kill them for a very long time, has HURT them in ways most villains only dream of and still shows no signs of stopping.

Doctor Tao HATES The Protectors, because no matter how matter how many times he's hurt them, they STILL beat him; they've killed his chances of ever returning home with glory sufficient to restore his honours and win him new, still greater ones. That rather kills even the faintest possibility of an improvement in relations between the two parties.
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Re: Age of Wonders thread IV

Postby Voltron64 » Sat Oct 12, 2013 3:35 pm

Now do some of these nefarious fellows come from Earth-1938, Libra?
Last edited by Voltron64 on Sun Oct 13, 2013 9:13 am, edited 1 time in total.
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Re: Age of Wonders thread IV

Postby Charles Phipps » Sat Oct 12, 2013 4:17 pm

Awesome Phrozen.

More comments coming!

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Re: Age of Wonders thread IV

Postby Neo-Paladin » Sun Oct 13, 2013 2:55 am

First off, awesome stuff so far!

Second, may I make a request? It's getting a bit difficult trying to keep an overview which new addition belongs to which parallel world...could we maybe post the universe designation in the title of any new additions? Like, for example, Grimmsbrooke (Earth-0)?
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Re: Age of Wonders thread IV

Postby Libra » Sun Oct 13, 2013 4:15 am

I shall certainly see what I can do, since I rather seem to be the Prime Offender in respect to the creation and perpetual mention of Parallel Worlds! :)


Charles, I eagerly await further comments but must admit that Phrozen deserves to receive his first (since he actually managed to answer your request for further development of Grimmsbrooke - also his article reads like a book, rather than a rambling discourse!).

By the way Phrozen, best of luck in the Lone Star state! :D


Voltron, these villains are drawn from all across the Nexus but given that they ALL hate The Protectors they tend to wind up drawn to E-38 sooner or later (except Mongo, who can't draw and wouldn't want to; therefore he has to be dragged towards E-38).
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Re: Age of Wonders thread IV

Postby Voltron64 » Sun Oct 13, 2013 9:17 pm

So...does anyone know what should be next on the agenda?

Because I certainly don't wanna be that guy. :P
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Re: Age of Wonders thread IV

Postby Libra » Mon Oct 14, 2013 3:38 am

I cannot claim to have any particular plans, but I do intend to finish my Lamplighters write-ups and then see what occurs to me.
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