So , here's the low down. The World / Realms of Magnor is a High Fantasy Medieval Setting. The setting includes such races as elves, dwarves, and humans, and then includes much more powerful races. Such as demons, elves, and angels. Many of the realms you see listed now, are ones I have at least done a little detail about, In my old 2E threads.The design of the world, is meant to cover a lot of different styles, found on just one continent (at least for now).
Character creation is even more upscale, granting starting players 20 pp's per PL to create their characters. And usually start at Power Level 8.
Origins:
There are many origins possible in this setting.
Mutation. Often caused by some supernatural source, such as magic, or pre-turnatural, or the effects of chaotic/demonic energies.
Race/Species. There are many races and species upon the realms, which can be a source for some innate racial abilities. Such as elves, dwarves, and much much more.
Esoteric. The study of the Mind, ie Psionics, breeds the term Mystic in the realms. While those who study Magic, breeds the term Arcane. There is also Divine sources of magic, since the gods are very prominent in a setting such as this.
Empowerment. Often the most common, is magical, alchemical, and technological. though the technology is often more magical in nature.
Ultra-terrestrials. This is the term for those not native to realms, who live, in alternate dimensions or realms. And often supplants the alien Origin.
Training/Pargons. The paragon is a term for those who reach legendary proportions, but are still in the realms of what might be considered the limits of their race or species. Legendary heroes fall into this category (Half Gods fall into this category somtimes).
Religion:
There are so many gods amongst the realms, it sometimes is very hard to categorize them all. Though in Magnor, they are all lumped together, and refered to as a collective group of "patrons". Though I will try and give a list of some of the more popular religions in time.
The kingdoms thus far
The human kingdoms are made up of.. Lanae, Nymrea, Illis, Endii, Magnakai, and Harakhane.
The Elven Kingdoms are made up of the Sylirii forests, and the El`shiem islands
The Dwaven kingdoms are made up of a single mountains region, called Modor.
While the vampires call the Night lands there home, and demons live on the outer region of them against the Mountains region of Nohkran.
The Angels come from a region in the far north, not shown on the map, called Celestis.
This is my campaign setting thus far, which I will expand upon.