Acrobatics 6 (+12), Athletics 6 (+11), Close Combat [Unarmed] 3 (+14), Deception 9 (+13), Expertise [Criminology] 9 (+13), Expertise [Streetwise] 9 (+13), Insight 9 (+14), Intimidation 9 (+14), Investigation 9 (+14), Perception 9 (+14), Persuasion 6 (+11), Ranged Combat [Sentinel Shield] 3 (+14), Sleight of Hand 9 (+16), Stealth 9 (+16), Technology 3 (+8), Treatment 2 (+7), Vehicles [Air] 6 (+13). Vehicles [Land] 6 (+13), Vehicles [Sea] 6 (+13)
Assessment, Benefit 5 [Wealth x5 (Billionaire)], Close Attack 3, Connected, Contacts, Daze [Intimidation], Defensive Attack, Eidetic Memory, Equipment 14, Evasion, Follow-Up Strike, Hide In Plain Sight, Improved Critical [Shield] 2, Improved Critical [Unarmed] 2, Improved Disarm, Improved Initiative, Improved Trip, Improvised Tools, Interpose, Luck [Determination], Luck [Edit Scene], Move-By Action, Multilingual, Power Attack, Precise Attack [melee; concealment], Precise Attack [ranged; concealment], Quick Draw, Ranged Attack 4, Redirect, Skill Mastery [Intimidation], Skill Mastery [Investigation], Skill Mastery [Stealth], Seize Initiative, Startle, Takedown 2, Tracking, Trance, Ultimate Effort [Ultimate Investigation Skill], Uncanny Dodge, Well-Informed
Powers: Super Soldier Enhancements:
Enhanced Advantages 2 [Diehard, Great Endurance]
Immunity 4 [Aging, Intoxication, Disease, Poisons (Limited)]
Regeneration 1 [1/9 rounds]
(Easily Removable -10 pts) [13 pp]
Immunity 80 [Dodge & Parry Based Attacks] (Flaws: Concentration, Limited [Not against surprise attacks or sufficiently large area effects])
Enhanced Strength 5 (Flaw: Limited [Resisting movement effects])
Enhanced Advantage 1 [Improved Defense]
Enhanced Dodge 2
Enhanced Parry 2
Impervious Toughness 5
Strength-Based Bludgeoning Damage 3 (Extra: Penetrating 8); (Feat: Weapon Break)
Strength-Based Bludgeoning Damage 3 (Extra: Penetrating 8,); (Feat: Ricochet 6); (Flaw: Diminished Range [10/25/50])
Melee Attack +11 // Unarmed Attacks +14
Ranged Attack +11 // Ranged Shield Attacks +14
Dodge +13*/+11 [*With Shield]
Parry +13*/+11 [*With Shield]
Toughness +9*/+6 [Chain Mail Costume]
Chain Mail Costume [Protection 3] 3 pts
Binoculars [+5 Perception (Visual at Distance)] 1 pt
Evidence Kit [Feature 2 (Tools, Analyze Evidence, Investigation)] 1 pt
First Aid Kit [Feature 1 (Tools, Treatment)] 1 pt
Flashlight [Feature 1 (Illumination)] 1 pt
Handcuffs [Feature 1 (Toughness 9, DC20 Sleight of Hand/Technology)] 1 pt
Grapple Gun [Movement 1 (Swinging), Ranged Trip] 3 pts
Lockpicks [Feature 1 (tools, Technology), Concealable] 2 pts
Mini-Tracers [Feature 1 (Tracking, 2 Mile range)] 1 pt
Rebreather [Immunity 2 (Suffocation)] 1 pt
Size - H, Strength - 10, Speed - 12, Def - 8, Tough - 10, Air-to-Air Missiles (Ballistic Ranged Damage 11, Extra: Area Burst 8, Homing 6], Extra: Multiattack), Features 2 (Cloaking, Remote Control); 52 pts
Size - H, Strength - 9, Speed - 6, Def - 6, Tough - 10, Features 21 (Alarm 4 [DC35], Caltrops, Hidden Compartments 2 [DC25], Navigation System, Oil Slick, Remote Control, Smokescreen, Impervious 5); 1 pt
-Patrol Jet Boat:
Size - L, Strength - 9, Speed - 6, Def - 6, Tough - 10, Features 20 (Alarm 4 [DC35], Hidden Compartments 2 [DC25], Navigation System 2 [+10], Remote Control, Smokescreen, Impervious 5); 1 pt
Size - M, Strength - 1, Speed - 6, Def - 10, Tough - 8, Features 20 (Alarm 4 [DC35], Hidden Compartments 2 [DC25], Navigation System 2 [+10], Remote Control, Smokescreen, Impervious 5), Effects (Machine Guns [Ballistic Ranged Damage 6, Extra: Multiattack]); 1 pt
Costs: Abilities 96+ Skills 45+ Advantages 65+ Powers 22+ Defenses 21= 249 pts.
Ra’s Al Sabah Nur, C.O.B.R.A., Baron Freeze, the Laughing Skull.
Dark Sentinel is driven to fight crime by the murder of his parents and the promise he made to rid Gotham of the evil that took their lives.
If Dark Sentinel misses his target badly, an opponent catches his shield, etc. he will have to retrieve it, losing it’s powers and advantages.
Alfred Pennyworth, Abraham Thompkins, Night Falcon, Red Sentry.
Dark Sentinel sees Gotham as "his city" and protects it fiercely.
He has a secret identity of Steven Wayne.
As a young child, Steven Wayne watched his parents murdered before his eyes; Thomas and Martha Wayne were shot dead in the street by a mugger because Dr. Wayne refused to surrender neither his wallet or Martha’s pearl necklace. Fortunately, physician and social worker Abraham Thompkins was nearby making a house call that night, and arrived to give loving comfort to the traumatized boy, who was then raised on the Wayne Family estate by the wise and loyal family butler, Alfred Pennyworth.
Steven Wayne swore an oath to rid the city of the evil that had taken his parents' lives, but a frail and sickly body made that difficult to fulfill. Despite his limitations Steven spent his much of his youth traveling the world as he trained himself to intellectual perfection; learning a variety of crime-fighting skills, including chemistry, criminology, forensics, situational tactics, disguise, and escape artistry. During that time Steven also sought a way to cure himself of his body’s frailty and sickness and it was while he was in Germany that he learned of a rumor that during WWII the Nazi’s had developed a process that supposedly could endow a man with near perfect physical abilities but had killed more men than it had worked on, and those who had been changed by the process were said to have been physically mutated by it. Realizing that the process could be the answer to his problems, Wayne spent months locating and digging through all of the old documents he could get access to when he came across the diary of a Major Albrecht Kerfoot, who had been assigned to oversee the military project, which contained a copy of the process within it.
Returning to the United States, Wayne makes use of the family business; Wayne Enterprises, a large multinational conglomerate company which included a chemical engineering company, to perfect the German process. This took a few months before Steven managed to synthesize a safe version of the formula and after weeks of testing it Steven administered the serum to himself. Taking part of the compound intravenously and another part orally, he then subjected himself to a bombardment of Vita Rays (a special combination of exotic wavelengths of radiation) that was designed to accelerate and stabilize the serum's effect on his body. Steven emerged from the vita-ray chamber with a perfect human body.
After making sure he suffered no hidden side effects, Steven then put himself through an intensive physical training program that rivaled his intellectual teachings; training in multiple martial arts under various instructors and in different countries, man-hunting under Frenchman Henri Ducard, stealth and reconnaissance under the Japanese ninja Kirigi and other certified shinobi, hunting under the African Bushman (the Ghost Tribes of the Ten-Eyed Brotherhood, among others), and traditional healing disciplines under Nepalese monks. Steven returned to Gotham City after finishing his physical training, his body and mind developed to near perfection but he here was something missing in the completion of his physical and mental arsenal. The answer came to him one night while he watching a news report about Ivy Town hero Spider-Mite, and the anchorman focused on the fact that he was a lone man that nobody knew the real name of who was semi-supported by the local police.
Steven realized that he could craft a second identity for himself, one that would be the face of his war on crime in Gotham, be that person that all the criminals feared, to be that Dark Sentinel that would stand up for the people who were tired of living in fear. Once again using the resources of Wayne Enterprises and the help of former board member Lucius Fox, he gathers the various projects that could be very useful to his soon to begin war on crime, among those things is a disc-shaped shield that had been an abandoned military project for the U.S.
In his first night as the Dark Sentinel, Steven disrupts a drug shipment, leaving the drug runners tied to a light post for the police. He also disrupts an assassination attempt on Police Commissioner Gordon leaving him with evidence against a judge that is on the take. Days later Steven begins to learn of a new drug that is killing people by causing them to die of terror and while investigating a shipment of the drug coming into the docks, Dark Sentinel is stunned by Dr. Jonathan Crane, an Arkham Asylum psychiatrist who has been helping the mob men stay out of jail, who sprays him with a powerful hallucinogen that is the basis of the new deadly drug. Steven's butler Alfred Pennyworth rescues him, using an anti-toxin Steven had developed based on early samples of the drug. After recovering, Steven takes two more samples of the anti-toxin to Gordon, one for himself to take and the other to be used mass-production to provide for the people of Gotham.
From his analyzing the fear toxin, Steven realizes it can be deadly in vapor form, but it is lethal when ingested as a liquid. Deducing that Crane was going to pipe the fear toxin into the city through its water supply he tracks Crane to the sewer pipes below Arkham Asylum exposing him to his own toxin. When the police arrive at Arkham to arrest Crane, Steven escapes in his custom urban assault vehicle.
Later, in Wayne Manor, Steven is confronted at his birthday celebration by members of a terrorist organization known as C.O.B.R.A. (the Cult Of the Blood Red Apocalypse), who are led by Ra’s Al Sabah Nur who reveals himself to be the man responsible for supplying Crane with the main ingredient for his fear toxin. His plan was to destroy Gotham by distributing the toxin via the city's water supply, then vaporizing it with a microwave-emitter stolen by C.O.B.R.A. from Wayne Enterprises. Steven dismisses his guests by insulting them while pretending to be drunk, and fights briefly with Ra's while the men of C.O.B.R.A. set fire to the Manor. At the last minute, Steven escapes the inferno with Alfred's help.
Dark Sentinel arrives at the Narrows section of Gotham to aid the police in battling psychotic criminals, including Crane, now calling himself "Scarecrow", whom C.O.B.R.A. set free. After capturing several of the criminals, including Crane, Dark Sentinel leaves Gordon in control of his patrol car to stop the elevated train being used to transport the fear toxin to the city's central water-hub. Dark Sentinel battles Ra's aboard the train, then escapes just as Gordon topples the elevated line using the vehicle's autocannons, leaving Ra's to crash to the ground and perish in the explosion. Following the battle, Dark Sentinel becomes a public hero. Steven installs Fox as the new CEO of Wayne Enterprises, trusting the older man to run the day to day business while he continues his work protecting the citizens of Gotham as Dark Sentinel.