The Riddler
PL: 7 (120pp)
Abilities: STR: 10 (+0) DEX: 10 (+0) CON: 10 (+0) INT: 22 (+6) WIS: 20 (+5) CHA: 12 (+1)
Skills: Bluff 11 (+12), Computers 11 (+17), Craft [Electronic] 11 (+17), Craft [Mechanical] 11 (+17), Craft [Structural] 11 (+17), Disable device 8 (+14), Gather Information 8 (+9), Knowledge [Behavioral Sciences] 10 (+16), Knowledge [Technology] 11 (+17), Notice 8 (+13), Sense Motive 8 (+13), Stealth 4 (+4)
Feats: Defensive Attack, Defensive Roll (4), Equipment (5), Favored Environment [Riddle Situations] (3), Improved Block, Improved Disarm, Improved Initiative, Inventor, Master Plan, Minions (4), Set-Up, Sneak Attack (4), Taunt
Powers: None
Combat: Attack +7 [Unarmed +0, Cane +1] Defense 17 [20 in “riddle situations”] (14 flat-footed) Init +4
Saves: Toughness + 4 (0 flat-footed) Fortitude +3 Reflex +3 Will +11
Equipment: Cane [+1 Damage; Mighty; Improved Trip; 3ep], Hide Out [22ep]
Abilities 24 + Skills 28 (112 Ranks) + Feats 28 + Powers 0 + Combat 28 + Saves 17 – Drawbacks 0 = 120pp
Thug
PL: 2 (30pp)
Abilities: STR: 14 (+2) DEX: 12 (+1) CON: 15 (+2) INT: 10 (+0) WIS: 10 (+0) CHA: 8 (-1)
Skills: Craft [Mechanical] 4 (+4), Drive 4 (+5), Intimidate 8 (+7), Knowledge [Pop Culture] 2 (+2), Knowledge [Streetwise] 4 (+4), Profession 4 (+4), Swim 2 (+4)
Feats: Equipment 2, Teamwork
Combat: Attack +2 [Unarmed +2, Pistol +3] Defense 12 (11 flat-footed) Init +1
Saves: Toughness +2 (2 flat-footed) Fortitude +4 Reflex +1 Will +1
Equipment: Leather Jacket [+1 Toughness], Pistol (+3 Damage), Cell Phone
Abilities 9 + Skills 7 (28 Ranks) + Feats 3 + Powers 0 + Combat 8 + Saves 3 – Drawbacks 0 = 30 / 30










