I'm going to become a Pokemon Master!
Satoshi "Ash" Ketchum PL 7 (105 pp)
Ash seeks to become the greatest Pokémon trainer in the world. In pursuit of this end, he travels around the world, battling Gym Leaders and entering in Pokémon League competitions, aided by his trusty companion, Pikachu. he's very excitable, empathic, sometimes focused to the point of distraction, and clever when it comes to his obsessive interest (Pokémon training, in this case) though often clueless in other areas. He's also extremely confident and valiant, but slightly arrogant and very persistent. but most notably, his defining trait is his awe, wonder and compassion for all pokemon.
Abilities: (8)
STR 8 DEX 12 CON 10 INT 10 WIS 14 CHA 14
Combat: (16)
+1 init, +3 ATK, +5 DEF (+2 flat-footed)
-1 DMG (unarmed)
Saves: (8)
DMG +5 FORT +3 REF +1 WILL +2
Skills: (8/32)
bluff +4
diplomacy +6
handle animal +6
knowledge: pokemon +4
notice +8
sense motive +4
survival +4
Feats (39)
animal empathy, assessment, benefit (Pokemon Trainer), connected, equpment, inspire x5, interpose, leadership, luckx2, Master Plan, set-up, Sidekick: Pikachu x19, taunt, teamworkx3
Powers: (27)
Device: Pokeballs +9 (27)
- Summon: Pokemon +7 (feat: progression x2 extras: heroic +1, horde +1, Type: Pokemon +2) [44]
costs
abilities 8 + combat 16 + saves 8 + skills 8/32 + feats 38 + powers 27 = 105 pts
equipment
Pokedex: +8 Gather information, +8 knowledge: pokemon, well informed
Technical notes: Ash came about at first as a joke request, but as I looked over the rules, it started to become very clear that he was a very workable concept. so, I started with the kid template, added skills appropriate to the show, and a smattering of feats to make him into a good buff/debuff character. the hardest part was actually determining where to put the cap on his summons. if i did the math right, he should be able to summon 5 seperate pokemon, either alone or all at once (as he does every so often). you'll note the interpose. Ash has on several occasions taken attacks meant for his pokemon. i've left the slots blank so you can put in whatever 5 you need/want
Tactics: As a pokemon trainer, Ash does not actually fight, but rather calls up one of his 6 pokemon (pikachu or a summon) to fight on his behalf, while he coaches/cheers from the sidelines, using feat-enhanced aid actions when needed ( depicted as inspiration speeches or tactics), or to suggest to pikachu what attack to use, or to demoralize opposing trainers/pokemon for pikachu
[quote]
Pi-Ka-CHUUUUUUUUUU!!!!!
Pikachu PL 7 (92 pp)
Ash's constant companion, Pikachu has fought at his side since the start, using it's awesome lightning attacks to drop even the most powerful opponents pikachu faces.
Abilities: (11)
STR 3 DEX 16 CON 10 INT 10 WIS 12 CHA 20
Combat: (10)
+7 init, +5/ ATK, +7 DEF (+2 dodge, +2 flat-footed)
+8 DMG (thundershock)
Saves: (16)
DMG +5/7 FORT +4 REF +7 WILL +4
Skills: (8/32)
acrobatics +8
bluff +6
climb +8
notice +6
survival +4
Feats (17)
acrobatic bluff, accurate attack, attack specialization (electric control), attractive (cute), defensive attack, defensive roll x2. dodge focus x2, evasion, improved defense, improved initiative, instant up, move-by action, power attack, uncanny dodge
Powers: (31)
comprehend: Pokemon +1 (2)
Electrical Control: "Thundershock" +8 (19)
AP- Blast +5 (extra: burst +1) [15]
AP- Dazzle: visual +8 [16]
AP- Strike +8 (extra: Aura +1) [16]
leaping +2 (2)
shrinking +8 (feat: innate, flaw: permanent -1) (4)
super senses +4 ( danger sense: sight, low-light vision, scent, ultra-hearing) (4)
costs
abilities 11 + combat 10 + saves 16 + skills 8/32 + feats 17 + powers 31 = 93 pts
Technical notes: not really much to say here, Pikachu's a pretty straightforward blaster in an adorable fuzzy shell. as most of his attacks are variations on electrical control, I chose to represent them by use of feats (thus ash's attack calls are codewords for which feat to use.)
Tactics: a cute but dangerous combatant, Pikachu plays a fairly defensive game, criss-crossing the feild to avoid enemy attacks before lashing out with his own, based on what command ash gives him. if grappled (or picked up by someone he doesn't like), Pikachu will retaliate with his strike aura.