My titles save colorists a lot of work!
Matthew Michael “Matt” Murdock
STR: 18 (+4), DEX: 22 (+6), CON: 18 (+4), INT: 14 (+2), WIS: 26 (+8), CHA: 14 (+2)
Acrobatics 12 (+18), Climb 4 (+8), Gather Information 12 (+14), Intimidate 8 (+10), Investigate 8 (+10), Knowledge [Civics] 12 (+14), Knowledge [Streetwise] 8 (+10), Notice 12 (+20), Profession [Lawyer] 8 (+16), Search 12 (+14), Sense Motive 12 (+20), Stealth 12 (+18)
Acrobatic Bluff, Assessment, Defensive Attack, Dodge Focus 2, Elusive Target, Equipment 3, Evasion, Fearless, Improved Initiative, Move-By Action, Sneak Attack, Stunning Attack
(Normal Hearing 7 [Accurate, Extended, Penetrates Concealment], Normal Touch [Analytical], Radar 5 [Uncanny Dodge], Scent, Ultra-Hearing; 15pp)
Billy Clubs (12ep): Blast 2 (Mighty 4, Ricochet, Split Attack, Subtle), Super-Movement 1 (Swinging)
Costume (3ep): Protection 2 (Subtle)
Attack +12; Damage +4 (Unarmed) / +6 (Billy Club) // +2 (Sneak Attack); Defense +14 (+6 flat-footed); Initiative +10
Toughness +6, Fortitude +8, Reflex +12, Will +8
Disability (Blindness; Uncommon, Minor; -1pp), Vulnerable (non-visual sensory attacks; Common, Major; -4pp)
Abilities 52 + Skills 30 (120 ranks) + Feats 15 + Powers 15 + Combat 48 + Saves 10 – Drawbacks 5 = Total 165
Enemy (Kingpin, Bullseye, others), Obsession (dispensing justice), Secret (identity)
Daredevil’s a street-level costumed adventurer at heart, with a dash of martial artist thrown in for good measure. Daredevil uses his Super-Senses to enhance his existing abilities, but isn’t meant to mix it up with superhuman opponents.
The billy club is Daredevil’s signature weapon and has many features designed by Daredevil himself. It can be disguised as a cane, thus the Subtle feat, and has a thirty foot length of cable attached that allows him to throw and retrieve the club in one action, as well as use it as a swingline.
Many of Daredevil’s senses are not only Acute, but Analytical; he can read by feeling the ink on the paper, distinguish people by scent, identify ingredients by taste, and detect faint sounds at great distances, even through sound-proofing. He also has an additional Radar sense that he uses as an additional targeting sense. On the other hand, his heightened senses render him highly vulnerable to sensory attacks, such as Dazzle, that can overload his non-visual senses.
I retained the redundancy in Accurate senses (Hearing and Radar) and really jacked up Daredevil’s Wisdom to superhuman levels. This results in extraordinary Notice and Sense Motive bonuses. It’s damn near impossible to catch him by surprise or to fool him.