The Angels failed me. Kiefer Square's got only one chance left. And it ain't much of one, Lord knows.
But I'm all they got. And I'm hundreds of miles away, and it's all going down tonight.
So I better get movin'.
Steeljack
PL: 10 (97)
abilities: (14)
STR 32 DEX 12 CON 20 INT 8 WIS 12 CHA 10
Combat: (24)
+1 init, +8/6 ATK, +8 DEF (+2 dodge, +3 flat-footed)
+11 DMG (unarmed)
saves: (14)
TOU +10 FORT +8 REF +4 WILL +9
Skills (10/40)
bluff +4
gather info +4
intimidate +6
knowledge: streetwise +6
notice +6
profession: groundskeeper +4
sense motive +6
stealth +4
feats (13)
all-out attack, attack focus: melee 2, contacts, diehard, dodge focus 2, endurance, improved grapple, improved grab, improved pin, power attack, well-informed
Powers (26)
Density +10 (feat: innate, flaw: permanent -1) (21)
|-enhanced STR +20
|-immovable +3
|-protection +5 (impervious)
|-superstrength +3
impervious toughness +5 (5)
tradeoff
-2 ATK/+2 DMG
complications
reputation (former supervillain, ex-con)
responsibility (Keifer Square, parole)
costs
abilities 14 + combat 24 + saves 10 + skills 10/40 + feats 13 + powers 26 = 97 pts




