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MLC's Borrowed Art Thread! - Snowblind & Frostbite (7/4)

Please, tell us about your character! This section is custom-made just for your heroes (or villains) to hang out in and strut their stuff.

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Dark Elf

Postby MLChance » Tue Aug 01, 2006 7:55 am

Image
Picture by MasterOniHunter from Superbuddies.

DARK ELF
Quote: "Don't be stupid! Of course I don't 'dual-wield scimitars'!"
Power Level: 5
Minion Rank: 6
Height: 5 ft. (average)
Weight: 100 lb. (average)
Eyes: White
Hair: White

Male: STR 10 (+0); DEX 13 (+1); CON 8 (-1); INT 13 (+1); WIS 11 (+0); CHA 9 (-1)
Female: STR 10 (+0); DEX 13 (+1); CON 8 (-1); INT 13 (+1); WIS 11 (+0); CHA 13 (+1)

TOU +1/-1*; FORT +3; REF +5; WILL +4; INIT +1; KNOCKBACK -0

* Without armor.

MELEE +5; RANGE +5; GRAPPLE +5; DAMAGE +0 unarmed, +3 bow with +5 Fatigue, +3 sword (crit 19-20); DEFENSE +9/+8*

* Without shield.

Skills: Notice 6 (+6), Search 6 (+7), Stealth 8 (+9)

Feats: Equipment 6

Powers:
* Immunity 2 (magical fatigue effects)
* Mental Shield 2 (Flaw: Against Magic Only [-1])
* Magic 5 (Power Feats: Light of Truth, Visual Illusion, Visual Obscure)
* Nullify Magical Powers 5 (Extra: Power Resistance [+1])
* Super-Senses 5 (Darkvision, Ranged Sense Secret/Concealed Doors)

Equipment:
* Bow (+3 damage with Linked Fatigue 5; EC 19)
* Small shield (+1 dodge and block; EC 2)
* Studded leather armor (+2 TOU; EC 2)
* Sword (+3 damage, crit 19-20; EC 5)

Attack/Damage Tradeoff: +0/-0
Defense/Toughness Tradeoff: +4/-4

Male: Abilities 4 + Skills 5 (20 ranks) + Feats 6 + Powers 30 + Combat 26 + Saves 12 = 83
Female: Abilities 8 + Skills 5 (20 ranks) + Feats 6 + Powers 30 + Combat 26 + Saves 12 = 87
Last edited by MLChance on Tue Aug 01, 2006 5:20 pm, edited 2 times in total.
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Tumbili

Postby MLChance » Tue Aug 01, 2006 8:41 am

Image
Picture by MasterOniHunter from Superbuddies.

TUMBILI
Quote: "The solution is obvious to anyone with superhuman intelligence."
Concept: Gadgeteer gorilla
Occupation: Adventurer, inventor
Real Name: Tumbili
Legal Status: Citizen of Uganda with no criminal record
Identity: Public
Place of Birth: Rwenzori Mountains, Uganda
Marital Status: Single
Living Relatives: Bovu the Sinister Simian (brother)
Height: 6 ft. 2 in.
Weight: 510 lb.
Eyes: Dark brown
Hair: Black
Motivation: Justice
Complications: Enemy, Phobia (fire), Temper

STR 21 (+5); DEX 15 (+2); CON 14 (+4); INT 30 (+10); WIS 12 (+1); CHA 10 (+0)

TOU +11/+7*; FORT +6; REF +6; WILL +8; INIT +2; KNOCKBACK -9/-7*

* Without Force Field.

MELEE +9; RANGE +9; GRAPPLE +19; DAMAGE +5 unarmed, +11 Blast; DEFENSE +9

Skills: Climb 9 (+10), Computers 5 (+15), Craft (chemical) 5 (+15), Craft (electronics) 5 (+15), Craft (mechanical) 5 (+15), Disable Device 5 (+15), Knowledge (technology) 10 (+20), Language 3 (Arabic, Ganda, Swahili), Notice 4 (+5), Sense Motive 9 (+10)

Feats: Beginner's Luck, Eidetic Memory, Equipment 2, Jack-of-All-Trades, Improvised Tools, Inventor, Luck, Master Plan, Skill Mastery (all three Crafts and Disable Device)

Powers:
* Growth 4 (Effects: +8 STR, +4 CON, -1 Atk/Def, +4 grapple, -4 Stealth, +2 Intimidate, space/reach 10 ft.; Heavy Load: 920 lb.; Power Feat: Innate; Flaw: Permanent [+0])
* Protection 3
* Quickness 4 (Rate: x25; Flaw: Limited to Mental Tasks [-1])
* Super-Senses 2 (Low-Light Vision, Scent)

Devices:
Dominator Helmet (Device 8, hard-to-lose, 40 points)
* Flight 5 (Speed: 250 MPH)
* Force Field 4
* Selective Visual Illusion 10 with Progression 2 (Alternate Powers: Mental Link Split Attack Mind Control 10, Precise Blast 11, Split Attack Telepathy 10)

Attack/Damage Tradeoff: -1/+1
Defense/Toughness Tradeoff: -1/+1

Abilities 20 + Skills 15 (60 ranks) + Feats 10 + Powers 52 + Combat 40 + Saves 13 = 138
Last edited by MLChance on Tue Aug 01, 2006 5:20 pm, edited 1 time in total.
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Barbarina

Postby MLChance » Tue Aug 01, 2006 9:35 am

Image
Picture by MasterOniHunter from Superbuddies.

BARBARINA
Quote: "Step off, punk!"
Concept: Barbaric babe with a BIG blade
Occupation: Adventurer
Real Name: Barbara White
Legal Status: Citizen of the U.S. with no criminal record
Identity: Public
Place of Birth: Circle, Montana
Marital Status: Single
Living Relatives: Daniel White (brother)
Height: 6 ft. 4 in.
Weight: 190 lb.
Eyes: Blue
Hair: Red
Motivation: Thrills
Complications: Temper

STR 20/14 (+5/+2*); DEX 14 (+2); CON 16 (+3); INT 10 (+0); WIS 12 (+1); CHA 14 (+2)

TOU +12/+10*; FORT +11/+8*; REF +7; WILL +9/+6*; INIT +2; KNOCKBACK -9

MELEE +10; RANGE +6; GRAPPLE +17/+14*; DAMAGE +5/+2* unarmed, +10/+7* BIG Blade; DEFENSE +8/+10*

Skills: Acrobatics 13 (+15), Bluff 8 (+10), Climb 8 (+13/+10*), Intimidate 11 (+13), Notice 4 (+5), Sense Motive 4 (+5), Stealth 8 (+10), Survival 4 (+5), Swim 8 (+13/+10*)

* Without Rage.

Feats: Acrobatic Bluff, Attack Focus 4 (melee), Attractive, Elusive Target, Equipment 2, Fearsome Presence 4, Improved Overrun, Improved Trip, Luck, Power Attack, Rage 3 (+6 STR, +3 Fortitude and Will, -2 Defense, 10 rounds), Second Chance (being disarmed), Startle, Track, Ultimate Toughness Save

Powers:
* Protection 7 (Extra: Impervious [+1])
* Protection 2 (Flaw: Only with Rage [-1])
* Regeneration 17 (Bruised per standard action, Disabled per minute, Injured per standard action, Staggered per standard action)
* Super-Strength 2 (Heavy Load: 700 lb. [1600 lb. with Rage])

Device:
BIG Blade (Device 2, easy-to-lose, 10 points)
* Flight 4 (Flaw: Gliding [-1]) Note: Yes, she rides the sword like skateboard.
* Strike 5 (Power Feat: Mighty)

Attack/Damage Tradeoff: +0/-0
Defense/Toughness Tradeoff: -2/+2

Abilities 20 + Skills 17 (68 ranks) + Feats 24 + Powers 42 + Combat 32 + Saves 15 = 150
Last edited by MLChance on Tue Aug 01, 2006 5:20 pm, edited 1 time in total.
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Postby Libra » Tue Aug 01, 2006 1:34 pm

Good Grief! That red-headed barbarian can swash my buckle any day! I must say that the build on this thread are of very good quality.
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Postby Liryel » Tue Aug 01, 2006 2:17 pm

I do like the picture for Barbarina too. Where'd you find it, I'd like to take a look at more by the artist. :)
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Postby MLChance » Tue Aug 01, 2006 5:11 pm

Libra wrote:Good Grief! That red-headed barbarian can swash my buckle any day! I must say that the build on this thread are of very good quality.


Danke!

Liryel wrote:I do like the picture for Barbarina too. Where'd you find it, I'd like to take a look at more by the artist. :)


That particular pic is by screen name MasterOniHunter posted over at Superbuddies as their February 06 Artist of the Month.
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Captain Israel

Postby MLChance » Tue Aug 01, 2006 5:27 pm

Image
Picture by Ihn from Superbuddies.

CAPTAIN ISRAEL
Quote: "Hope is never lost!"
Power Level: 12
Concept: Israeli super-soldier
Occupation: Soldier
Real Name: Judith Mabovitz
Legal Status: Dual citizen of Israel and the U.S. with no criminal record
Identity: Secret
Place of Birth: Albany, New York
Marital Status: Single
Living Relatives: Hannah Mabovitz (mother), Esther Mabovitz (aunt)
Height: 5 ft. 6 in.
Weight: 130 lb.
Eyes: Brown
Hair: Brown
Motivation: Patriotism
Complications: Responsibility, Secret

STR 28 (+9); DEX 24 (+7); CON 24 (+7); INT 16 (+3); WIS 12 (+1); CHA 14 (+2)

TOU +10/+7*; FORT +7; REF +13; WILL +6; INIT +7; KNOCKBACK -5/-3*

* If flat-footed.

MELEE +12; RANGE +12; GRAPPLE +21; DAMAGE +9 unarmed, +12 Strike; DEFENSE +14*

* +10 without Shield.

Skills: Acrobatics 8 (+15), Diplomacy 9 (+11), Intimidate 5 (+7), Knowledge (tactics) 5 (+8), Notice 5 (+6), Profession (soldier) 4 (+5)

Feats: Acrobatic Bluff, All-Out Attack, Assessment, Benefit (Military Rank), Blind-Fight, Connected, Defensive Attack, Defensive Roll 3, Improved Block, Power Attack, Takedown Attack, Uncanny Dodge (auditory)

Powers:
* Enhanced Strength 18 (Heavy Load: 1200 lb.)

Device:
Shield (Device 11, hard-to-lose, 55 points)
* Deflect 12 (all ranged attacks) (Extra: Move Action [+1])
* Melee Block (Extra: Move Action [+1])
* Shield 4
* Strike 3 (Power Feat: Mighty)

Note: Captain Israel is a grade-A shield-wielder. Captain Israel usually goes +2/-2 with All-Out Attack and +5/-5 with Power Attack. This makes her Melee +10, +17 Strike with her shield, and +12 Defense. With Improved Block, she is still Melee +12. Note her Deflect and Move Action Melee Block powers. She can initiate either Deflect or a block as a move action and still attack. In melee combat with her shield, Captain Israel hits hard and possesses exceptional defenses.

Attack/Damage Tradeoff: +0/-0
Defense/Toughness Tradeoff: +2/-2

Abilities 40 + Skills 9 (36 ranks) + Feats 14 + Powers 62 + Combat 44 + Saves 11 = 180
Last edited by MLChance on Tue Aug 01, 2006 8:10 pm, edited 1 time in total.
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Camazotz

Postby MLChance » Tue Aug 01, 2006 6:29 pm

Image
Art by Ihn from Superbuddies.

CAMAZOTZ
Quote: "Blood and souls for Camazotz!"
Power Level: 14
Concept: Avatar of the bat god
Occupation: Criminal
Real Name: Hernán San Carlos
Legal Status: Citizen of Mexico with an international criminal record
Identity: Public
Place of Birth: Mexico City, Mexico
Marital Status: Widowed
Living Relatives: None. Camazotz sacrificed them all.
Height: 6 ft.
Weight: 190 lb.
Eyes: Brown
Hair: Brown

STR 10 (+0); DEX 12 (+1); CON 10 (+0); INT 14 (+2); WIS 24 (+7); CHA 14 (+2)

TOU +14/+0*; FORT +7; REF +7; WILL +15; INIT +1; KNOCKBACK -12/-0*

* Without Force Field.

MELEE +10; RANGE +14; GRAPPLE +10; DAMAGE +0 unarmed, +14 Mystic Blast; DEFENSE +14

Skills: Concentration 8 (+15), Disguise 8 (+10), Intimidate 10 (+12), Knowledge (arcane lore) 18 (+20), Knowledge (history) 7 (+9), Language 1 (Spanish), Notice 4 (+11), Sleight of Hand 4 (+5), Stealth 12 (+13)

Feats: Attack Focus 4 (ranged), Defensive Attack, Hide in Plain Sight, Precise Shot, Quick Change 2, Ritualist, Trance

Powers:
* Flight 3 (Speed: 50 MPH)
* Force Field 14 (Extra: Impervious 10 [+1])
* Magic 14 (Power Feats: Animal Control, Cloud of Vampire Bats, Create Object, Drain Any One Trait 14, Mystic Binding 14, Mystic Blast 14)
* Super-Senses 5 (Auditory Blindsight, Ultra-Hearing)

Cloud of Vampire Bats: Obscure 5 (visual senses) (Radius: 75 ft.; Flaw: Partial [-1]) with Linked Blast 3 (Power Feat: Progression 4 (75 ft. radius); Extras: Burst [+1], Sustained [+2])

Attack/Damage Tradeoff: +0/-0
Defense/Toughness Tradeoff: +0/-0

Abilities 24 + Skills 18 (72 ranks) + Feats 11 + Powers 68 + Combat 48 + Saves 21 = 190
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Blade Dancer & Sohei

Postby MLChance » Tue Aug 01, 2006 8:03 pm

ImageImage
Art by Eryke over at Superbuddies.

Background: Jennifer and Kimberly Satou are the latest generation of Satous to inherit the mantle of Sohei and possession of the magical naginata Enryakuji. Going all the way back to the late-12th century Genpei War, there has always been a Sohei, even if this heroic figure most often went by different names. As the family story goes, the first Satou to wield Enryakuji was a warrior-monk who lived outside Kyoto. When Minamoto no Yoshinaka betrayed Emperor Go-Shirakawa, a messenger from the heavens brought Enryakuji to Satou with the charge to defend the weak and punish treachery. Ever since, the Enryakuji has been passed to a worthy Satou so that the first Satou's mission can continue.

The first Satou to be publicly known as Sohei was Toyotomi Satou, a Japanese expatriate living in Australia. Long disturbed by the militaristic totalitarian dictatorship that ruled his native land, Toyotomi Satou took up Enryakuji against Japan during World War II, fighting alongside soldiers and super-soldiers from China, Australia, the Phillipines, and the United States throughout the Pacific theater. After World War II ended, Toyotomi Satou retired his costume and returned to a quiet life as a carpenter and painter. He married an Australian woman and together they had three children, only one of whom lived to adulthood.

James Satou left Australia for the West Coast of the United States in 1969, and he took Enryakuji with him as his legacy. For a brief time, he fought crime as the second Sohei, but quit after having his fill of the increasing radicalism in the U.S. fomented by totalitarian sympathizers and self-obsessed draft protestors. He moved to northern California, married Dawn Hendersen, and settled down to raise a family. Like his father, James earned a living as a carpenter and painter. His wife Dawn was a dancer and costume designer. After a time, they had two daughters, the eldest Kimberly and the second Jennifer.

Kimberly and Jennifer lived a relatively normal life, made remarkable only by father's rigorous martial arts instruction, an activity that elicited polite disapproval expressed in letters from James's aging father. Kimberly took her martial arts training seriously, enraptured by her father's stories of her family's noble history. Jennifer's motives were more personal, relating to her heartfelt desire to earn her father's respect. When the girls were both in high school, their mother Dawn fell ill with ovarian cancer resulting from conditions that had long prevented her from bearing other children. Although treatment saved Dawn's life, she was left barren.

James realized that he'd never have a son to whom he could pass Enryakuji. He talked with Dawn about adopting a boy. He wouldn't have been the first Satou to do so, but Dawn convinced him to take another course of action. How could he spurn his own daughters? Instead of adopting a child, why not pass the Satou legacy to Kimberly? She was dedicated and an accomplished martial artist, almost the equal to her father. James meditated long and hard upon these questions. His meditations were rewarded when the messenger from the heavens returned to a Satou for the first time in nearly 800 years.

The angel told James to not bequeath Enryakuji to Kimberly, but instead to grant the Sohei legacy to both of his daughters. James did as instructed. The magical powers of the Sohei legacy were divided between the two young women. Kimberly became the third Sohei while Jennifer took up Enryakuji under the alias Blade Dancer.

BLADE DANCER
Quote: "Admire the beauty of my style...while I kick your ass!"
Concept: Artistic weapon master
Occupation: Artist, dancer
Real Name: Jennifer Satou
Legal Status: Citizen of the U.S. with no criminal record
Identity: Secret
Place of Birth: Eureka, California
Marital Status: Single
Living Relatives: James Satou (father), Dawn Satou (mother), Kimberly Satou (older sister)
Height: 5 ft. 2 in.
Weight: 100 lb.
Eyes: Blue
Hair: Brown
Motivation: Acceptance
Complications: Insecurity, Secret

STR 20 (+5); DEX 20 (+5); CON 12 (+1); INT 10 (+0); WIS 14 (+2); CHA 14 (+2)

TOU +6/+1*; FORT +8; REF +13; WILL +9; INIT +9; KNOCKBACK -3/-0*

* If flat-footed.

MELEE +10; RANGE +6; GRAPPLE +15; DAMAGE +5 unarmed, +8 naginata (crit 19-20); DEFENSE +14*

* +5 flat-footed.

Skills: Acrobatics 10 (+15), Climb 10 (+15), Craft (artistic) 5 (+5), Escape Artist 15 (+20), Language 1 (Japanese), Notice 7 (+9), Perform (dance) 5 (+7), Profession (dancer) 5 (+7), Sense Motive 6 (+8)

Feats: Acrobatic Bluff, Attack Focus 4 (melee), Blind-Fight, Defensive Roll 5, Dodge Focus 4, Evasion, Fascinate (Perform [dance]), Improved Critical (Strike), Improved Initiative, Instant Up, Move-By Action, Power Attack, Set-Up, Takedown Attack, Teamwork, Uncanny Dodge (auditory)

Powers:
* Speed 2 (Speed: 25 MPH)
* Strike 2 (Power Feat: Mighty; Flaw: Only with Charge [-1])
* Super-Movement 2 (Air Walking)

Device:
Magical Naginata (Device 4, hard-to-lose, 20 points)
* Blast 10 (Power Feat: Triggered by Strike critical hit; Extra: Burst [+1]; Flaws: Only if Triggered [-1], Touch [-1])
* Immunity 10 (bullets, fire damage)
* Strike 3 (Power Feat: Mighty)

Attack/Damage Tradeoff: +0/-0
Defense/Toughness Tradeoff: +4/-4

Abilities 30 + Skills 16 (64 ranks) + Feats 26 + Powers 24 + Combat 32 + Saves 22 = 150

SOHEI
Quote: "Supreme excellence consists in breaking the enemy's resistance without fighting...but I'll settle for beating you down if you push your luck, punk."
Concept: Hippocratic powerhouse
Occupation: Artist, physician
Real Name: Kimberly Satou
Legal Status: Citizen of the U.S. with no criminal record
Identity: Secret
Place of Birth: Eureka, California
Marital Status: Single
Living Relatives: James Satou (father), Dawn Satou (mother), Jennifer Satou (younger sister)
Height: 6 ft.
Weight: 155 lb.
Eyes: Blue
Hair: Brown (wears blue and white wig as Sohei)
Motivation: Goodness
Complications: Responsibility, Secret

STR 28/24* (+9/+7*); DEX 12 (+1); CON 30 (+10); INT 10 (+0); WIS 14 (+2); CHA 14 (+2)

TOU +12; FORT +15/+13*; REF +6; WILL +8/+6*; INIT +1; KNOCKBACK -12/-10*

MELEE +8; RANGE +8; GRAPPLE +20/+18*; DAMAGE +9/+7* unarmed, +12/+10* naginata, +11/+9* parang (crit 19-20); DEFENSE +6/+8*

* Without Rage.

Skills: Concentration 8 (+10), Craft (artistic) 5 (+5), Diplomacy 8 (+10), Intimidate 10 (+12), Knowledge (theology and philosophy) 5 (+5), Language 1 (Japanese), Medicine 8 (+8), Notice 6 (+8), Profession (doctor) 5 (+7)

Feats: All-Out Attack, Defensive Attack, Diehard, Equipment 3, Fearless, Power Attack, Rage 6 (+4 STR, +2 Fort and Will, -2 Defense, 10 rounds), Set-Up, Startle, Teamwork

Powers:
* Enhanced Constitution 20
* Enhanced Strength 14
* Immunity 15 (fatigue effects, stunning)
* Impervious Toughness 8
* Impervious Toughness 2 (Flaw: Only with Rage [-1])
* Speed 2 (Speed: 25 MPH; Flaw: Only with Rage [-1])
* Super-Strength 3 (Heavy Load: 2.7 tons [4.8 tons with Rage])

Equipment:
* Armor (+2 Impervious TOU; EC 4)
* Naginata (+3 damage; EC 4)
* Parang (+2 damage, crit 19-20; EC 4)

Attack/Damage Tradeoff: +2/-2
Defense/Toughness Tradeoff: -2/+2

Abilities 10 + Skills 14 (56 ranks) + Feats 17+ Powers 65 + Combat 32 + Saves 12 = 150
Last edited by MLChance on Thu Aug 24, 2006 9:36 am, edited 2 times in total.
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Re: Barbarina

Postby marcoasalazarm » Tue Aug 01, 2006 10:57 pm

If Teela had obtained that damn sword from Greyskull instead of Adam (and it just goes to show that the Sorceress is something of a deadbeat mom, in my OWN mom's opinion)...

Oh, well. An incredibly cool character you made here, my man. Just needs a story, but aside, she's great.

MLChance wrote:Image
Picture by MasterOniHunter from Superbuddies.

BARBARINA
Quote: "Step off, punk!"
Concept: Barbaric babe with a BIG blade
Occupation: Adventurer
Real Name: Barbara White
Legal Status: Citizen of the U.S. with no criminal record
Identity: Public
Place of Birth: Circle, Montana
Marital Status: Single
Living Relatives: Daniel White (brother)
Height: 6 ft. 4 in.
Weight: 190 lb.
Eyes: Blue
Hair: Red
Motivation: Thrills
Complications: Temper

STR 20/14 (+5/+2*); DEX 14 (+2); CON 16 (+3); INT 10 (+0); WIS 12 (+1); CHA 14 (+2)

TOU +12/+10*; FORT +11/+8*; REF +7; WILL +9/+6*; INIT +2; KNOCKBACK -9

MELEE +10; RANGE +6; GRAPPLE +17/+14*; DAMAGE +5/+2* unarmed, +10/+7* BIG Blade; DEFENSE +8/+10*

Skills: Acrobatics 13 (+15), Bluff 8 (+10), Climb 8 (+13/+10*), Intimidate 11 (+13), Notice 4 (+5), Sense Motive 4 (+5), Stealth 8 (+10), Survival 4 (+5), Swim 8 (+13/+10*)

* Without Rage.

Feats: Acrobatic Bluff, Attack Focus 4 (melee), Attractive, Elusive Target, Equipment 2, Fearsome Presence 4, Improved Overrun, Improved Trip, Luck, Power Attack, Rage 3 (+6 STR, +3 Fortitude and Will, -2 Defense, 10 rounds), Second Chance (being disarmed), Startle, Track, Ultimate Toughness Save

Powers:
* Protection 7 (Extra: Impervious [+1])
* Protection 2 (Flaw: Only with Rage [-1])
* Regeneration 17 (Bruised per standard action, Disabled per minute, Injured per standard action, Staggered per standard action)
* Super-Strength 2 (Heavy Load: 700 lb. [1600 lb. with Rage])

Device:
BIG Blade (Device 2, easy-to-lose, 10 points)
* Flight 4 (Flaw: Gliding [-1]) Note: Yes, she rides the sword like skateboard.
* Strike 5 (Power Feat: Mighty)

Attack/Damage Tradeoff: +0/-0
Defense/Toughness Tradeoff: -2/+2

Abilities 20 + Skills 17 (68 ranks) + Feats 24 + Powers 42 + Combat 32 + Saves 15 = 150
Bad guy looks at small pistol by PC. Bad guy makes pistol with fingers.
Bad guy-¿"Bang"?.
PC shakes head gravely.
PC (quiet voice)-"Boom".
PC pulls trigger.
Bad guy gets vaporized.
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Postby Thunderstrike » Wed Aug 02, 2006 4:10 am

ML, you have a great imagination to come up with all of these original characters. I really enjoy reading this thread daily.
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Autopsy

Postby MLChance » Wed Aug 02, 2006 7:46 am

Image
Art by Eryke from Superbuddies.

AUTOPSY
Quote: "Brainsss...brainsss.... BWA-hahaha! Man, you should see the look on your face!"
Concept: Reanimated police officer
Occupation: Adventurer
Real Name: Adam Free
Legal Status: Deceased citizen of the U.S. with no criminal record
Identity: Public
Place of Birth: Amarillo, Texas
Marital Status: Divorced
Living Relatives: Mona Free (ex-wife), Anthony Free (son)
Height: 5 ft. 10 in.
Weight: 200 lb.
Eyes: Glowing red
Hair: Black
Motivation: Acceptance
Complications: Prejudice, Reputation

STR 30 (+10); DEX 8 (-1); CON 28 (+9); INT 10 (+0); WIS 12 (+1); CHA 10 (+0)

TOU +10; FORT +9; REF +5; WILL +6; INIT -1; KNOCKBACK -10

MELEE +10; RANGE +6; GRAPPLE +20; DAMAGE +10 unarmed; DEFENSE +10

Skills: Intimidate 10 (+10), Investigate 8 (+8), Knowledge (current events) 5 (+5), Knowledge (streetwise) 5 (+5), Medicine 2 (+2), Notice 4 (+5), Profession (police officer) 4 (+5), Sense Motive 6 (+7)

Feats: Attack Focus 4 (melee), Power Attack, Startle

Powers:
* Anatomic Separation 2 (Extra: Variable Split [+1])
* Flight 5 (Speed: 250 MPH; Alternate Power: Astral Form 2)
* Immunity 11 (critical hits, life support)
* Impervious Toughness 9
* Protection 1 (Extra: Impervious [+1])
* Regeneration 16 (Disabled 6 [full-round], Resurrection 9 [full-round], Unconscious 1 [full-round])

Drawbacks: Disability (corpse stench, 1 point), Vulnerable to Cold (uncommon, moderate, 2 points)

Attack/Damage Tradeoff: +0/-0
Defense/Toughness Tradeoff: +0/-0

Abilities 38 + Skills 11 (44 ranks) + Feats 6 + Powers 55 + Combat 32 + Saves 11 - Drawbacks 3 = 150
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Postby Mega Flare » Wed Aug 02, 2006 11:46 pm

Really great thread! I think my favorite thus far is Shaolin Beaver.
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Postby MLChance » Thu Aug 03, 2006 4:58 am

Mega Flare wrote:Really great thread! I think my favorite thus far is Shaolin Beaver.


Danke! I too am quite fond of Shaolin Beaver. I try to make characters that I myself would run as either a player or a GM. Shaolin Beaver is certainly at the top of my list when assessing how well I've met this goal.

:D
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Postby teleportingbassist » Thu Aug 03, 2006 11:13 am

That last build was AWESOME! I loved it! You get as MANY cookies as you want!
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