Kreuz Control - DOOM!, Hydra, Azazel, Angel, Juggernaut

Please, tell us about your character! This section is custom-made just for your heroes (or villains) to hang out in and strut their stuff.
Locked
Libra
Cosmic Entity
Cosmic Entity
Posts: 19834
Joined: Tue Mar 22, 2005 1:46 pm
Location: The Green and Pleasent Isle

Post by Libra » Tue Aug 29, 2006 4:48 am

Vanilla Ice? :?
Founder of H.E.R.O.I.C, Complimenter-in-Chief, Co-Arch Henchman to the Grin, Servant of the Hoff!

Rule Brittania! Praise the Hoff and the Grin!

Warning!: May cause Thread Drift.

Kreuzritter
Cosmic Entity
Cosmic Entity
Posts: 21027
Joined: Wed Jun 15, 2005 4:16 pm
Location: Rumble City

Post by Kreuzritter » Tue Aug 29, 2006 5:21 am

the creator of JoJo's bizarre adventure is a HUGE fan of american music, and in fact most of the characters or Stands draw their names from some musician or album.

as an example, in the first series, there was a guy named Robert Edwards Oscar Speedwagon
Kreuz Control Promotions: over 2800 builds served, and counting...
Crinoverse: Contributions

Kreuzritter
Cosmic Entity
Cosmic Entity
Posts: 21027
Joined: Wed Jun 15, 2005 4:16 pm
Location: Rumble City

440

Post by Kreuzritter » Tue Aug 29, 2006 6:03 am

Image

what's the matter? can't take the heat?

Firefly

PL: 10 (132)

abilities: (22)
STR 12 DEX 20 CON 14 INT 10 WIS 14 CHA 12

Combat: (32)
+13 init, +12/10/8 ATK, +12 DEF (+4 dodge, +4 flat-footed)
+ DMG ()

saves: (9)
TOU +8 FORT +5 REF +8 WILL +5

Skills (16/64)
acrobatics +6
bluff +6
computers +6
disable device +8
gather info +6
intimidate +6
knowledge: streetwise +8
notice +6
pilot +8
sense motive +4

feats (29)
accurate attack, acrobatic bluff, all-out attack, ambidexterity, assessment, attack focus: range 2, defensive attack, dodge focus 4, elusive target, evasion 2, fearless, improved aim, improved critical 3, improved defense, improved initiative 2, move-by action, power attack, precise shot 2, taunt, uncanny dodge

Powers (24)
device: firefly suit +8 (24)
- Protection +3 [3]
- flight +5 [10]
- immunity +2 (suffocation) [2]
- Blast +8 (feats: accurate, extras: autofire +1) [25]

costs
abilities 22 + combat 32 + saves 9 + skills 16/64 + feats 29 + powers 24 = 132 pts

:arrow: another updated batfoe, The Batman's version of firefly is meant to be a high speed blaster, and is thus built for dogfights
Last edited by Kreuzritter on Mon May 21, 2007 10:08 am, edited 2 times in total.
Kreuz Control Promotions: over 2800 builds served, and counting...
Crinoverse: Contributions

Kreuzritter
Cosmic Entity
Cosmic Entity
Posts: 21027
Joined: Wed Jun 15, 2005 4:16 pm
Location: Rumble City

441

Post by Kreuzritter » Tue Aug 29, 2006 9:46 am

Image

Your soul is mine.

Shang Tsung

PL: 11 (165)

abilities: (50)
STR 20 DEX 20 CON 20 INT 16 WIS 20 CHA 14

Combat: (40)
+9 init, +10 ATK, +10 DEF (+5 flat-footed)
+5/9/10/? DMG (unarmed/hellfire/drain/mimic)

saves: (4)
TOU +7/5 FORT +6 REF +6 WILL +7

Skills (11/44)
bluff +6
concentration +8
disguise +4
intimidate +8
knowledge: arcane lore +12
knowledge: tactics +6

feats (17)
assessment, artificer, defensive roll 2, master plan, ritualist, quick change 2, fighting style 11 (accurate attack, defensive attack, improved block, improved critical, improved disarm, improved initiative, improved sunder, improved trip, instant up, power attack, startle), uncanny dodge

Powers (43)
hellfire control +9 (extra: autofire +1) (29)
- ap: mimic +5 (all traits) [25]
- ap: drain con +11 (extra: vampiric +1) [22]
immunity +3 (age, disease, poison) (3)
morph +3 (6)
teleport +3 (feats: change direction, easy, flaw: limited- short range only) (5)

costs
abilities 50 + combat 40 + saves 4 + skills 11/44 + feats 17 + powers 43 = 150 pts

:arrow: mortal Kombat's end boss, shang draws from corrupt sorceror, kung fu killer and the mimic to comprise his design. he may lack the flash of other masterminds, but he's got enough punch if caught in melee
Last edited by Kreuzritter on Mon May 21, 2007 10:08 am, edited 2 times in total.
Kreuz Control Promotions: over 2800 builds served, and counting...
Crinoverse: Contributions

Kreuzritter
Cosmic Entity
Cosmic Entity
Posts: 21027
Joined: Wed Jun 15, 2005 4:16 pm
Location: Rumble City

442

Post by Kreuzritter » Tue Aug 29, 2006 11:48 am

Image

He took an AK-47 out from under his hat,
and blew batman away with a RAT-A-TAT-TAT.
but he ran outta bullets and he ran away,
cuz Optimus Prime came to save the da~ay...


Zombie Lincoln

PL: 10 (180)

abilities: (6)
STR 14 DEX 16 CON n/a INT 12 WIS 14 CHA 10

Combat: (36)
+7 init, +10 ATK, +10 DEF (+2 dodge, +4 flat-footed)
+2/5/5 +5 DMG (unarmed/AK-47/machete + vs. batman)

saves: (7)
TOU +10 FORT n/a REF +6 WILL +6

Skills (18/72)
bluff +6
diplomacy +6
knowledge: history +6
knowledge: politics +6
perform: oratory +8
profession: president +10
sense motive +6
intimidate +12
notice +6
search +6

feats (35)
accurate attack, ambidexterity, all-out attack, assessment, dodge focus 2, equipment 4, favored enemy: batman type heros 5, chokehold, diehard, fearless, fearsome prescence 2, improved block, improved critical 2, improved grab, improved grapple, improved initiative, improved overrun, improved pin, move by action, master plan, power attack, startle, takedown attack 2, uncanny dodge

Powers (78)
immunity +30 (fort saves) (30)
protection +10 (10)
impervious TOU +5 (5)
regeneration +23 (recovery bonus +15, rec. rate: b +1, u +1, i +2, s +2, d +3, res. +2. feat: persistent, regrowth) (25)
supersenses +6 (danger sense, darkvision, distance sense, scent, tracking) (6)
superstrength +1 (2)

equipment
machete +3 [3]
AK-47 Assault rifle +5 [16]

costs
abilities 6 + combat 36 + saves 7 + skills 18/72 + feats 35 + powers 80 = 180 pts

:arrow: one of the dark horse favorites from the Ultimate Showdown of Ultimate Destiny, Zombie lincoln gets written up for the sheer absurdity of his concept, plus his seeming obsession with killing batman for no reason whatsoever
Last edited by Kreuzritter on Mon May 21, 2007 10:07 am, edited 2 times in total.
Kreuz Control Promotions: over 2800 builds served, and counting...
Crinoverse: Contributions

Kreuzritter
Cosmic Entity
Cosmic Entity
Posts: 21027
Joined: Wed Jun 15, 2005 4:16 pm
Location: Rumble City

443

Post by Kreuzritter » Tue Aug 29, 2006 12:35 pm

Image

hah, i've taken worse from the steeler's front-four

Sasquatch

PL: 10 (150)

abilities: (30)
STR 34/16 DEX 14 CON 34/16 INT 14 WIS 14 CHA 12

Combat: (32)
+2 init, +8 ATK, +8 DEF (+4 flat-footed)
+12 DMG (unarmed)

saves: (6)
TOU +12 FORT +12 REF +5 WILL +5

Skills (14/56)
bluff +6
computers +6
concentration +6
diplomacy +6
intimidate +8
knowledge: life sciences +6
Profession: teacher +6
notice +6
sense motive +6

feats (5)
all-out attack, improved over-run, move by action, power attack, startle

Powers (63)
enhanced con +14 (14)
enhanced STR +10 (14)
growth +4 (innate flaw: permanent -1) (8)
immovable +4 (4)
impervious tou +12 (12)
supersenses +3 (darkvision, scent) (3)
superstrength +4 (8)

tradeoffs
+2 DMG/-2 ATK
+2 TOU/-2 DEF

costs
abilities 30 + combat 32 + saves 6 + skills 14/56 + feats 5 + powers 63 = 150 pts

:arrow: yeah, i've got no idea if sasquatch can become human or not these days, but I'm gonna side with the not section, if only for the sight of an 8 foot tall orange furred brute in a labcoat
Last edited by Kreuzritter on Mon May 21, 2007 10:06 am, edited 2 times in total.
Kreuz Control Promotions: over 2800 builds served, and counting...
Crinoverse: Contributions

Kreuzritter
Cosmic Entity
Cosmic Entity
Posts: 21027
Joined: Wed Jun 15, 2005 4:16 pm
Location: Rumble City

444

Post by Kreuzritter » Tue Aug 29, 2006 1:05 pm

Image

It's time you learned some manners.

Guardian

PL: 10 (146)

abilities: (20)
STR 10 DEX 14 CON 12 INT 16 WIS 14 CHA 14

Combat: (28)
+6 init, +10/6 ATK, +10 DEF (+2 dodge, +4 flat-footed)
+0/10/10 DMG (unarmed/blast/strike)

saves: (11)
TOU +10/1 FORT +5 REF +6 WILL +6

Skills (16/64)
bluff +6
computers +8
craft: chemical +8
craft: electronic +8
diplomacy +6
gather info +6
intimidate +6
knowledge: physical sciences +8
knowledge: technology +8

feats (19)
accurate attack, all-out attack, assessment, attack spec: blast 2, benefit (Department H security clearance), connected, contacts, dodge focus 2, leadership, improved initiative, improvised tools, inspire, inventor, move-by action, power attack, well-informed, uncanny dodge

Powers (56)
device: battlesuit +14 (56)
- blast +10 (extra: penetrating +1) [32]
- AP: strike +10 {10}
- AP: superstrength +6 {12}
- flight +5 [10]
- force feild +9 (extra: impervious +1) [18]
- immunity +9 (life support) [9]
- supersenses 1 (radio) [1]

drawback (-3)
normal identity (common) (-4)

costs
abilities 20 + combat 28 + saves 11 + skills 16/64 + feats 19 + powers 56 - drawback 4 = 146 pts

:arrow: the leader of alpha flight, Guardianalso marks my first go at a 'skintight' battlesuit, not unlike the ones used by such heros as booster gold or CW spider-man (among others)
Last edited by Kreuzritter on Mon May 21, 2007 10:05 am, edited 2 times in total.
Kreuz Control Promotions: over 2800 builds served, and counting...
Crinoverse: Contributions

Kreuzritter
Cosmic Entity
Cosmic Entity
Posts: 21027
Joined: Wed Jun 15, 2005 4:16 pm
Location: Rumble City

Post by Kreuzritter » Tue Aug 29, 2006 1:18 pm

and, because it's worth noting, the index is updated yet again, I come within 8 posts of convert 450
Kreuz Control Promotions: over 2800 builds served, and counting...
Crinoverse: Contributions

Kreuzritter
Cosmic Entity
Cosmic Entity
Posts: 21027
Joined: Wed Jun 15, 2005 4:16 pm
Location: Rumble City

445

Post by Kreuzritter » Tue Aug 29, 2006 1:43 pm

Image

Shaman

PL: 10 (150)

abilities: (30)
STR 14 DEX 14 CON 16 INT 14 WIS 20 CHA 12

Combat: (32)
+2 init, +8 ATK, +10 DEF (+2 dodge, +4 flat-footed)
+2/? DMG (unarmed/gadgets)

saves: (11)
TOU + FORT +6 REF +5 WILL +10

Skills (14/56)
concentration +10
diplomacy +8
knowledge: arcane lore +8
knowledge: theology/philosophy +6
medicine +6
profession: doctor +6
notice +6
sense motive +6

feats (5)
artificer, dodge focus 2, ritualist, quick change

Powers (58)
gadgets "medicine pouch" +8 (feats: usable-Shaman) (58)

costs
abilities 30 + combat 32 + saves 11 + skills 14/56 + feats 5 + powers 58 = 150 pts

:arrow: Shaman is the team's JoAT, being able to pull virtually any power out of his bag so long as he can find a 'native' way to theme it. preferred choices are element control, plant control, and sometimes even summoned totem minions
Last edited by Kreuzritter on Mon May 21, 2007 10:05 am, edited 2 times in total.
Kreuz Control Promotions: over 2800 builds served, and counting...
Crinoverse: Contributions

teleportingbassist
Zealot
Zealot
Posts: 1027
Joined: Tue Mar 07, 2006 10:56 am
Location: Campaign City, World

Post by teleportingbassist » Tue Aug 29, 2006 2:15 pm

Nice Shaman build.
Image
"Well, here we are, Mr. Pilgrim, trapped in the amber of this moment. There is no why" Slaughterhouse-Five

Kreuzritter
Cosmic Entity
Cosmic Entity
Posts: 21027
Joined: Wed Jun 15, 2005 4:16 pm
Location: Rumble City

Post by Kreuzritter » Tue Aug 29, 2006 2:38 pm

thanks. I'll be stopping at snowbird, incidently, because i'm not really up to converting puck
Kreuz Control Promotions: over 2800 builds served, and counting...
Crinoverse: Contributions

Liryel
Supporting Cast
Supporting Cast
Posts: 107
Joined: Tue Sep 30, 2003 10:40 am

Post by Liryel » Tue Aug 29, 2006 2:46 pm

Are you going to put up Marina?

Kreuzritter
Cosmic Entity
Cosmic Entity
Posts: 21027
Joined: Wed Jun 15, 2005 4:16 pm
Location: Rumble City

446

Post by Kreuzritter » Tue Aug 29, 2006 2:54 pm

Image

Snowbird

PL: 10 (150)

abilities: (24)
STR 12 DEX 14 CON 20 INT 10 WIS 14 CHA 14

Combat: (32)
+ init, +8 ATK, +8 DEF (+ dodge, + flat-footed)
+ DMG ()

saves: (12)
TOU +2 FORT +5 REF +8 WILL +5

Skills (8/32)
bluff +4
knowledge: arcane lore +4
notice +10
stealth +6
survival +8

feats (4)
elusive target, fearless, improved initiative, move by action

Powers (74)
flight +2 (4)
shapeshift +8 (extras: free action, flaws: limited to canadian animals -1) (64)
superstrength +3 (6)

drawback
weakness: leaving canada (uncommon, major, can kill) (-4)

costs
abilities 24 + combat 32 + saves 12 + skills 8/32 + feats 4 + powers 74 - drawback 4 = 150 pts

:arrow: the other 'big gun' of alpha flight, Snowbird may be limited to canadian animals for form, but she has the leeway to become larger, stronger versions of such (ie: dire animals)
Last edited by Kreuzritter on Mon May 21, 2007 10:04 am, edited 2 times in total.
Kreuz Control Promotions: over 2800 builds served, and counting...
Crinoverse: Contributions

Kreuzritter
Cosmic Entity
Cosmic Entity
Posts: 21027
Joined: Wed Jun 15, 2005 4:16 pm
Location: Rumble City

Post by Kreuzritter » Tue Aug 29, 2006 2:56 pm

Liryel wrote:Are you going to put up Marina?
maybe. like I said, I'm stepping away from alpha for a bit
Kreuz Control Promotions: over 2800 builds served, and counting...
Crinoverse: Contributions

Swordfire
Champion
Champion
Posts: 560
Joined: Tue Jan 20, 2004 1:59 am
Contact:

Post by Swordfire » Wed Aug 30, 2006 5:06 am

Where did you get the Alpha Flight pictures, Kreuzritter? They look like they came from a cartoon - did Alpha Flight show up in X-Men Evolution or something?
"Death smiles at a man. All we can do is smile back."

Locked