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Howler's Heroes

Please, tell us about your character! This section is custom-made just for your heroes (or villains) to hang out in and strut their stuff.

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Postby White Howler » Sat Sep 23, 2006 2:24 pm

Code Name: Lyger
Real Name: Jason Harren
Identity: Secret
Occupation: Electronics / Robotics Engineer
Affiliation:
Base of Opperations: Freedom City
Height: 5'9"
Weight: 156lbs
Eyes: Brown
Hair: Brown

PL: 9 (135pp)

Abilities: STR: 10 [20] (+5) DEX: 10 (+0) CON: 10 (+0) INT: 22 (+6) WIS: 16 (+3) CHA: 12 (+1)

Skills: Craft [Mechanical] 12 (+18), Craft [Electrical] 12 (+18), Gather Information 8 (+9), Intimidate 12 (+13), Knowledge [Streetwise] 8 (+14), Knowledge [Technology] 12 (+18), Notice 8 (+11), Sense Motive 6 (+9), Stealth 10 (+10)

Feats: Attack Focus [Melee] (4), Dodge Focus (5), Inventor, Master Plan, Speed of Thought, Startle

Powers: Device 12 [Lyger Armor MK 1 – Communication [Radio] 5, Enhanced Strength 10, Protection 9 (Extra: Impervious; Flaws: Ablative), Data Link 6 (Power Feat: Machine Control), Blast 5 (Extra: Auto-Fire; Power Feats: Accurate [3]), Super Senses 1 (Infravision), Strike 4 (Power Feat: Mighty, Improved Critical, Quickdraw), Leaping 3; 48pp]

Combat: Attack +5 (+9 Melee, +11 Arm Mounted Gun) [Unarmed +5, Lyger Claw +9;19-20 Crit; +5 Arm Mounted Gun] Defense 19 (12 flat-footed) Init +6

Saves: Toughness +9 Impervious (9 flat-footed) Fortitude +4 Reflex +4 Will +9

Cost: Abilities 20 + Skills 22 (88 Ranks) + Feats 13 + Powers 48 + Combat 18 + Saves 14 – Drawbacks 0 = 135pp

Complications: Accident, Enemy (Shard), Secret (Identity).
Last edited by White Howler on Wed Oct 04, 2006 11:59 am, edited 2 times in total.
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Postby White Howler » Sat Sep 23, 2006 9:40 pm

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Anton Stepanov / Lieutenant Strife

PL: 9 (135pp)

Abilities: STR: 18 [30] (+10) DEX: 16 [20] (+5) CON: 18 [24] (+7) INT: 12 (+1) WIS: 12 (+1) CHA: 10 (+0)

Skills: Climb 8 (+14), Drive 4 (+9), Intimidate 12 (+12), Knowledge [Tactics] 8 (+9), Notice 8 (+9), Pilot 4 (+9), Sense Motive 8 (+9), Stealth 8 (+13), Survival 10 (+11), Languages (Arabic, Chinese, English, Korean, Spanish, Vietnamese; Base: Russian)

Feats: All-Out Attack, Attack Focus [Melee] (2), Chokehold, Dodge Focus (3), Equipment (2), Fearless, Improved Disarm, Improved Grab, Improved Grapple, Improved Trip, Luck, Power Attack, Takedown Attack, Tough

Powers: Density 4 (+8 Strength, +2 Toughness [Impervious], 1 Super Strength, 1 Immovable; Extra: Continuous [+1]; Flaw: Permanent [-1]; Power Feats: Innate, Subtle [2]; 15pp), Enhanced Strength 4 (4pp), Enhanced Dexterity 4 (4pp), Enhanced Constitution 6 (6pp), Immunity 3 (Aging, Disease, and Poison; 3pp), Impervious Toughness 3 (3pp), Super Strength 4 (Power Feats: Bracing, Countering Punch; 10pp)

Combat: Attack +6 (+8 Melee, Pistol) [Unarmed +10, Pistol +3] Defense 18 (13 flat-footed) Init +5

Saves: Toughness +10 (5 Impervious) (10 flat-footed) Fortitude +10 Reflex +7 Will +4

Equipment: Pistol w/ Laser Sight [+3 Damage; Accurate; 7ep], Comm-Link [1ep], Binoculars [1ep], Camo Clothing [Wilderness; 1ep]

Drawbacks: Vulnerable [Magnetic Descriptor; Uncommon Occurrence; Major Intensity; 3pp]

Cost: Abilities 26 + Skills 19 (76 Ranks) + Feats 18 + Powers 45 + Combat 22 + Saves 8 – Drawbacks 3 =135pp

Anton Stepanov was a decorated war veteran. That is, a decorated Soviet Word War 2 solider. With little training he had proven to be a fearsome soldier in repelling the Nazis from the Soviet Union and driving them back to Berlin. However during the war Anton was hiding a secret, he was dying of an unknown terminal illness. Rushing to meet his own death head on the young, and entirely normal, young man accidentally made himself a legend. But despite his often suicidal bravery he managed to survive the war.

When Anton’s superiors discovered the illness they saw an opportunity. By using chemical processes stolen from Nazi scientists the Soviets developed a procedure by which they could harden a subject’s bones to the toughness of concrete, strengthen their muscles with metallic fibers, and heighten their endurance. What they had lacked was a test subject. They appealed to Anton’s desire to either survive his illness or die for his country, and the young soldier agreed. The procedure was excruciatingly painful, but was ultimately successful. It even cured Anton of his illness.

For the next fifty years a seemingly immortal Anton served covertly in every single military conflict that the Soviet Union participated in. While his exploits were never commonly known meta-human agents of the United States knew and respected the seemingly unstoppable Russian agent. By the time that the Berlin wall finally came down Anton walked away from the Soviet Union, he had long ago lost any patriotism he once had, and he’d seen enough war to know when a nation was going to collapse.

Within the year he was an international mercenary, using the contacts he’d gained during years of service to earn a healthy living at war. However he no longer cared about anything as trivial as money. Instead he lived through combat, it was the only thing that excited him anymore. Naturally his life became emptier and emptier, and he grew increasingly unstable. His unpredictable streak made people less likely to hire him and therefore made it impossible to sate his lust for blood. This only served to worsen his mental state. In 1998 he tried to kill himself with a military grade Neurotoxin, he didn’t so much as cough.

His life changed however when he received a visit from Ilandere Cuthbert who was at the time an international criminal with a small following and looking to recruit talented meta-human soldiers. Looking into Cuthbert’s eyes Anton saw something he hadn’t seen in anyone since World War 2, pure unbridled ambition. She intrigued him, and it was the first time he’d been attracted to a woman in decades. Naturally when she asked him to join her he agreed. Since that day Anton has served as her chief lieutenant, using his decades of military experience to lead her troops, and organize her now enormous military force.
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Postby Pandaman » Sun Sep 24, 2006 12:30 am

Heh.. the good Lieutenant works, and I am nearly to the point where Bedlam is forming up the unit... so its good to know that he is intrigued by her...

heh heh heh...
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Postby White Howler » Sun Sep 24, 2006 4:06 pm

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Ha’ng Huỳnh / Recon

PL: 8 (120pp)

Abilities: STR: 12 (+1) DEX: 22 (+6) CON: 12 (+1) INT: 10 (+0) WIS: 08 (-1) CHA: 08 (-1)

Skills: Acrobatics 13 (+19), Intimidate 8 (+7), Knowledge [Arcane Lore] 8 (+8), Knowledge [Tactics] 8 (+8), Notice 12 (+11), Sense Motive 8 (+7), Stealth 13 (+19/+24), Survival 8 (+7), Swim 8 (+9), Languages (English, Spanish; Base: Vietnamese)

Feats: Accurate Attack, Acrobatic Bluff, All-Out Attack, Attack Specialization [Knives] (2), Defensive Attack, Defensive Roll, Dodge Focus (8), Elusive Target, Evasion, Fearless, Fearsome Presence (4) [DC 14; 20ft.], Equipment (2), Hide in Plain Sight, Improved Initiative (2), Improved Trick, Power Attack, Takedown Attack, Uncanny Dodge [Hearing]

Powers: Teleport 8 (Extra: Accurate [+1]; Power Feats: Change Direction, Change Velocity, Easy; Alternate Powers: Strike 6 (Extras: Penetrating, Auto-Fire x2; Flaws: Requires a Focus; Power Feats: Thrown [3], Improved Critical [5]); 28pp)

Combat: Attack +6 (+10 Knives) [Unarmed +1, Teleporting Knife +6; 15-20 Crit] Defense 22 (12 flat-footed) Init +14

Saves: Toughness +4 (3 flat-footed) Fortitude +3 Reflex +11 Will +3

Equipment: Uniform [+2 Toughness; Camo-Urban; 3ep], Mask [Gas Mask, Night Vision Goggles; 2ep], Knives [+1 Damage; Mighty; Thrown; Improved Critical; 4ep], Comm-Link [1ep]

Drawbacks: Disability [Mute; 4pp]

Cost: Abilities 12 + Skills 22 (88 Ranks) + Feats 31 + Powers 28 + Combat 20 + Saves 11 – Drawbacks 4 =120pp

The mysterious woman known as Recon was born a monster, at least that’s what the elders of her village told her. Her father had been a member of the Vietcong during the Vietnam War. In order to better strike fear in the hearts of the American invaders he accumulated arcane lore. He used this knowledge to summon a primal spirit of fear and slaughter. However a creature of pure mystical energy could not exist long in this world, so to prolong its life it entered it’s summoner’s body creating a new being that fed on carnage and provoking terror.

This new monster stalked the jungle for decades killing at random, anyone that crossed its path became its victim. There were rumors about what this monster would do to its victims before killing them, rumors that were proven true when a young girl managed to escape it. Nine months later she gave birth to a girl, Ha’ng. The elders of the village wanted her to be destroyed, but an old holy man told them that the girl should live or the village would risk the wrath of the dark spirit that spawned her. However, to calm the elders the holy man cut out the baby girl’s tongue so she could not weave dark magic on anyone.

The girl grew up isolated, raising herself. She discovered her ability to teleport early in life, but kept it a secret using it to steal food and other things for herself. Over the years the scorn of the villagers, her isolation, and above all the silence began to wear away the innocent child she had started as. The girl grew angry, and vindictive, until finally she picked up a knife and slew the village elders one by one. She discovered that she could use her teleporting powers to make the blade slip through flesh, bone, and sinew, as though it was paper. Covered in the gore of those who would have killed her she walked into the jungle.

For the next several years she wandered South East Asia, taking what she wanted, and killing anyone that got in her way. She had become the soulless monster that everyone was afraid she was born as. Several years passed when, In a ruined Cambodian city, she met Ilandere Cuthbert, who ironically enough was in search of Ha’ng’s father to recruit him. The search hadn’t gone well as the now infamous jungle stalker hadn’t been sighted in nearly five years. Bedlam showed no hint of fear at what Ha’ng was, instead the blood soaked girl intrigued the mercenary captain. It took the two of them a great deal of time to learn to communicate, but when they did Bedlam offered the girl the one thing she’d never had, acceptance. Since that day Ha’ng has answered to the name Recon and stands silently at Bedlam’s side, as her chief scout and assassin, a role that she’s grown very fond of.
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Postby White Howler » Sun Sep 24, 2006 4:59 pm

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Gabriel Luis Quiroga / Salvo

PL: 8 (120pp)

Abilities: STR: 12 (+1) DEX: 18 (+4) CON: 12 (+1) INT: 14 (+2) WIS: 12 (+1) CHA: 14 (+2)

Skills: Bluff 8 (+10), Climb 2 (+3), Diplomacy 6 (+8), Intimidate 13 (+15), Knowledge [Tactics] 8 (+10), Notice 8 (+9), Sense Motive 8 (+9), Stealth 10 (+14), Languages (English; Base: Spanish)

Feats: Accurate Attack, All-Out Attack, Attack Specialization [Radiation] (2), Defensive Roll, Dodge Focus (6), Equipment (2), Improved Aim, Improved Initiative (2)

Powers: Blast [Radiation] 8 (Extras: Auto-Fire [+1], Penetrating [+1]; Power Feats: Homing [3]; Alternate Powers: Blast 8 (Extra: Auto-Fire x2; Power Feats: Improved Range [3]), Drain [Constitution] 8 (Extras: Range - Ranged, Area – Cloud, Disease; Power Feat: Incurable), Blast 8 (Extras: Area – Explosion, Penetrating; Power Feats: Indirect, Triggered – by Someone stepping into the area, Subtle); 38pp), Immunity 5 (Radiation; 5pp)

Combat: Attack +4 (+8 Radiation) [Unarmed +1, Knife +2; 19-20 Crit, Radiation +8] Defense 20 (12 flat-footed) Init +11

Saves: Toughness +6 (5 flat-footed) Fortitude +3 Reflex +7 Will +3

Equipment: Tactical Vest [+4 Toughness; 4ep], Knife [+1 Damage; Thrown; Mighty; Improved Critical; 4ep], Comm-Link [1ep], Binoculars [1ep]

Cost: Abilities 22 + Skills 16 (64 Ranks) + Feats 16 + Powers 43 + Combat 16 + Saves 7 – Drawbacks 0 = 120pp

Gabriel had always been a bully. Growing up in Argentina he made pocket money by assaulting and robbing smaller child. By the time he was a teenager he’d already had a few run-ins with the police for mugging people. Gabriel liked the feeling of having someone cower in front of him, but with the prospect of real jail time becoming a much more real possibility he needed to find another way to get that reaction from average people.

It was then, at the age of eighteen that he decided to join the army. He was never an exceptional soldier, but he was smart enough to suck up to his superiors. His willingness to do anything his commanding officers asked of him and his lack of empathy toward others propelled him to the rank of lieutenant. His behavior had made him so popular among the brass that they sent the young officer to the School of the Americas in 1970. In those often-amoral classrooms Gabriel learned how to become an even more efficient violent thug. Gabriel excelled and it looked as though he had a bright career ahead of him. That was when his instructors asked for volunteers for a special project. Always willing to please those above him Gabriel was the first to volunteer.

What Gabriel could not know was that the School of the Americas was being used by the American military to provide Latin American regimes with meta-humans that would help repress communist insurgents. Sadly these experiments were crude. Of the twenty-five men who volunteered from Gabriel’s class he was the only one to survive. His body soaked up the radiation he was bombarded with and he developed the ability to expel that same energy in various, destructive, ways. Naturally for his record, and surviving the experiments, Gabriel was promoted.

However, with his new found power Gabriel felt he was superior to his commanding officers. He paid their orders little attention, and ran his units the way he liked, often resulting in the deaths of several non-commissioned officers who offended him in some way or another. The army quickly mobilized against him. Like any true bully Gabriel folded when faced with any true opposition. Gabriel was then placed in an ultra high security prison where he rotted until 1981. When a new military regime moved to take over the country they broke Gabriel out of prison and recruited him to their cause. However, before he could begin a new reign of terror this new military dictatorship collapsed and Gabriel was declared a war criminal.

Since that day Gabriel was regressed to what he was before he joined the army, a thug, albeit one with super powers. He committed violent crime for profit, while running from the authorities at the same time. When Ilandere Cuthbert finally found him he was reduced to living in a shabbily built jungle hut that he dared not sleep in every night. Bedlam offered him many things, a position of power, unmentionable amounts of money, and the stability of a safe place to hide from the Argentina’s government. Gabriel has served as Bedlam’s personal artillery piece since then. Bedlam is no fool however, she gives Gabriel little practical power, and doesn’t trust him to hold his ground for long against real resistance, using him mostly for ultra long range combat.
Last edited by White Howler on Tue Sep 26, 2006 6:02 pm, edited 2 times in total.
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Postby Tonpa » Mon Sep 25, 2006 12:19 pm

White Howler wrote:Ha’ng Huỳnh / Recon
.


Spooky and cool as hell. Nice work!
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Postby Pandaman » Mon Sep 25, 2006 1:21 pm

Good job there Howler.
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Postby White Howler » Mon Sep 25, 2006 4:30 pm

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Doctor Elena Cook

PL: 7 (105pp)

Abilities: STR: 10 (+0) DEX: 12 (+1) CON: 10 (+0) INT: 26 (+8) WIS: 14 (+2) CHA: 10 (+0)

Skills: Computers 12 (+20)*, Craft [Mechanical] 12 (+20)*, Craft [Electrical] 12 (+20)*, Craft [Chemical] 12 (+20)*, Disable Device 12 (+20)*, Investigate 12 (+20)*, Knowledge [Life Sciences] 12 (+20)*, Knowledge [Technology] 12 (+20)*, Medicine 12 (+14), Profession [Research Scientist] 12 (+14), Search 12 (+20), Sense Motive 8 (+10)

Feats: Assessment, Attractive (2), Eidetic Memory, Equipment (5), Minions (17) [50 Scientists, 10 Soldiers, 5 Chemical Berserkers], Inventor, Skill Mastery (2) [Computers, Craft: Mechanical, Craft: Electrical, Craft: Chemical, Disable Device, Investigate, Knowledge: Life Sciences, Knowledge: Technology]

Powers: None

Combat: Attack +2 [Unarmed +0] Defense 12 (11 flat-footed) Init +1

Saves: Toughness +0 (0 flat-footed) Fortitude +2 Reflex +2 Will +10

Equipment:
:arrow: Research Facility [Size: Large; Toughness: 15; Features: Communications, Computer, Concealed, Defense System, Fire Prevention System, Garage, Gym, Hanger, Holding Cells, Infirmary, Laboratory, Living Space, Power System, Security System, Workshop; Cost: 19ep]
Cell Phone [1ep], 5ep in other Equipment

Cost: Abilities 22 + Skills 35 (140 Ranks) + Feats 29 + Powers 0 + Combat 8 + Saves 11 – Drawbacks 0 = 105pp

Scientists
PL: 3 (15pp)
Abilities: STR: 10 (+0) DEX: 10 (+0) CON: 10 (+0) INT: 16 (+3) WIS: 10 (+0) CHA: 10 (+0)
Skills: Computers 6 (+9), Craft [Chemical, Electronic, or Mechanical] 6 (+9), Knowledge [Life or Physical Sciences] 8 (+11), Profession 4 (+4)
Combat: Attack +0 [Unarmed +0] Defense 10 (10 flat-footed) Init +0
Saves: Toughness +0 (0 flat-footed) Fortitude +0 Reflex +0 Will +3
Cost: Abilities 6 + Skills 6 (24 Ranks) + Feats 0 + Powers 0 + Combat + Saves 3 – Drawbacks 0 = 15pp

Soldiers
PL: 5 (39pp)
Abilities: STR: 13 (+1) DEX: 12 (+1) CON: 13 (+1) INT: 10 (+0) WIS: 10 (+0) CHA: 10 (+0)
Skills:
Climb 4 (+4), Intimidate 2 (+2), Knowledge [Tactics] 4 (+4), Notice 2 (+2), Profession [Soldier] 4 (+4)
Feats: Equipment (4)
Combat: Attack +5 [Unarmed +1, Rifle +5] Defense 15 (12 flat-footed) Init +1
Saves: Toughness +5 (5 flat-footed) Fortitude +4 Reflex +1 Will +1
Equipment: Assault Rifle [+5 Damage; Auto-Fire; Alternate Power: Grenades [+5 Explosion Blast]; 16ep], Body Armor [+4 Toughness; 4ep]
Cost: Abilities 7 + Skills 4 (Ranks) + Feats 4 + Powers 0 + Combat 20 + Saves 4 – Drawbacks 0 = 39pp

Chemical Berserkers
PL: 6 (45pp)
Abilities: STR: 22 (+6) DEX: 10 (+0) CON: 22 (+6) INT: 04 (-3) WIS: 04 (-3) CHA: 06 (-2)
Feats: All-Out Attack, Fearless, Power Attack, Tough (2)
Powers: Impervious Toughness 4 (4pp), Super Strength 2 (4pp)
Combat: Attack +6 [Unarmed +6] Defense 14 (12 flat-footed) Init +0
Saves: Toughness +8 (Impervious 4) (8 flat-footed) Fortitude +10 Reflex +0 Will -3
Cost: Abilities 8 + Skills 0 (Ranks) + Feats 5 + Powers 8 + Combat 20 + Saves 4 – Drawbacks 0 = 45pp


Elena Cook was a prodigy. She graduated high school at age ten, college at twelve, and had her Ph.D. at age seventeen. Her specialty was meta-human research, which Cook supplemented with the exploration of the next generation technology that always seemed to follow such people around. Elena quickly earned a juicy defense contract trying to mass-produce super soldiers and related technology for the Defense department. At age twenty-two Doctor Elena Cook was, professionally, at the top of the world.

Beneath the façade of excellence projected by her perfect grades and stunning good looks reality wasn’t as rosy. Elena had grown up intellectually superior to every single people she met and treated them with abject scorn. As far as she was concerned even fellow Ph.D. holders were barely worth talking to. She ran her research lab like a sweatshop, ridiculing her assistants for even the most minor mistakes, and firing skilled researchers for anything more serious.

Nowhere was her lack of empathy more obvious than in her treatment of test subjects. Her treatment of animal subjects was slightly cold, but nothing unusual for a woman of her position. But when she was experimenting on people she showed an entirely unethical disregard for the safety of her subjects. This tarnished her sterling reputation, but the worst was yet to come.

Three years ago she ignored an order not to test an experimental super soldier serum of her own design on people out of sheer ambition. Doctor Cook responded to her orders by circumventing her superiors and recruiting a dozen Marines to undergo treatments of the new serum. For weeks she ignored the deteriorating mental conditions of the Marines until finally they began suffering from mental breakdowns. Most killed themselves, but others went on wild rampages killing many of the facility’s staff with newly gained super strength.

In the wake of this tragedy Doctor Cook found herself under review by the Defense Department. It wasn’t long before her misconduct came to light. Only Elena’s high price lawyer kept her out of prison following the review. Regardless of her lawyer’s skills Doctor Cook’s career had come to a crashing halt. She no longer had any funding to follow her research. And her misconduct assured that the best she could look forward to was a position teaching at a community college, and Elena Cook’s ego would not permit her to do anything that demeaning.

Within three months her creditors had claimed most of Doctor Cook’s possessions, and she was facing the prospect of having to move out of her loft. In the deepest hole of her life the sly Ilandere Cuthbert approached her. Bedlam offered Doctor Cook a second chance, nearly unlimited funds for research, a new facility, and free reign to follow her research as she saw fit. Desperate, Doctor Cook agreed. Since then free reign has meant following her own research until Bedlam asks her to drop everything for another project. Doctor Cook isn’t happy about that fact, but she’s aware she has more freedom to experiment on human subjects than she ever did back in the United States. Her loyalty is chiefly secured by the fact that Bedlam has made it clear, often when Elena is about to exert her ego, that Cook’s funding and position could be pulled with a single word from Cuthbert.
Last edited by White Howler on Sun Oct 01, 2006 1:11 am, edited 1 time in total.
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Postby Pandaman » Mon Sep 25, 2006 5:19 pm

I do like what you did with the good doctor, boss. If I get any more ideas for Bedlam's bevy of badguys, I will let ya know :P
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Postby MDSnowman » Mon Sep 25, 2006 7:02 pm

Yep, my favorite sidekick has been outstanding recently when it comes to creating characters.
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Postby Taliesin » Mon Sep 25, 2006 7:31 pm

MDSnowman wrote:Yep, my favorite sidekick has been outstanding recently when it comes to creating characters.


She's picking up your slack! :D
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Postby Pandaman » Tue Sep 26, 2006 3:02 am

White Howler wrote:Image

Ilandere Cuthbert / Bedlam

PL: 10 (190pp)

Abilities: STR: 14 (+2) DEX: 14 (+2) CON: 14 (+2) INT: 16 (+3) WIS: 16 (+3) CHA: 22 (+6)

Skills: Bluff 8 (+14), Diplomacy 8 (+14), Drive 8 (+10), Gather Information 10 (+16), Knowledge [Civics] 4 (+7), Knowledge [Tactics] 10 (+13), Notice 8 (+11), Pilot 8 (+10), Sense Motive 12 (+15), Stealth 12 (+14), Survival 8 (+11), Languages (Russian, Spanish, Chinese, Portuguese; Base: English)

Feats: Assessment, Benefit (4), [Wealth x2, Diplomatic Immunity, Status – El Presidente], Contacts, Connected, Defensive Roll (2), Dodge Focus (10), Equipment (24), Inspire (2), Leadership, Master Plan, Minions (11) [250 Elite Mercenaries], Sneak Attack, Uncanny Dodge [Hearing], Well Informed

Powers: Device 4 [Uniform – Protection 4, Super Senses 5 (Extended x 3 Infravision, Distance Sense), Summon Minion [Elite Mercenaries] 4 (Extra: Horde; Power Feats: Progression [3]), Communication Link; Power Feats: Subtle [2]; 22pp Total]

Combat: Attack +13 [Unarmed +2, Knife +3;19-20 Crit, Assault Rifle +5] Defense 22 (11 flat-footed) Init +2

Saves: Toughness +8 (6 flat-footed) Fortitude +6 Reflex +6 Will +10

Equipment:
:arrow: Arsenal [Assault Rifle [+5 Damage; Auto-Fire; Extended Range], Grenade [+5 Blast; Explosion Area], Flash-bang [Dazzle Burst 4], Knife [+1 Damage; Mighty; Thrown; Improved Critical], 19ep Total]
:arrow: Fortress [HQ; Size: Colossal; Toughness: 15; Features: Combat Simulator, Communications, Computer, Concealed, Defense System, Fire Prevention System, Garage, Gym, Holding Cells, Infirmary, Living Space, Power System, Security System, Hanger; 21ep]
:arrow: Armored Hummer [Str: 35; Speed: 5; Defense: 8; Toughness: 12; Size: Large; Features: Remote Controlled; 11ep]
:arrow: APCs (10) [Str: 45; Speed: 4; Defense: 8; Toughness: 12; Size: Huge; Weapons: Cannon - Blast 6 (Extra: Explosion Area); Progression: x3; 35ep]
:arrow: Military Helicopters (5) [Str: 40; Speed: 7; Defense: 6; Toughness: 11; Size: Gargantuan; Weapons: Machine Guns - Blast 6 (Extra: Auto-Fire), Rockets - Blast 9 (Extra: Explosion Area); Progression x2; 34ep]

Cost: Abilities 36 + Skills 25 (100 Ranks) + Feats 61 + Powers 22 + Combat 30 + Saves 16 – Drawbacks 0 = 190pp

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Elite Mercenary
PL: 6 (60pp)
Abilities: STR: 14 (+2) DEX: 12 (+1) CON: 14 (+2) INT: 10 (+0) WIS: 12 (+1) CHA: 10 (+0)
Skills: Climb 5 (+7), Drive 5 (+6), Intimidate 5 (+5), Knowledge [Tactics] 5 (+5), Notice 5 (+6), Pilot 5 (+6), Profession [Mercenary] 5 (+6), Stealth 5 (+6)
Feats: Equipment (6)
Combat: Attack +7 [Unarmed +2, Knife +3; 19-20 Crit, Assault Rifle +5] Defense 16 (13 flat-footed) Init +1
Saves: Toughness +6 (6 flat-footed) Fortitude +4 Reflex +4 Will +2
Equipment:
:arrow: Arsenal [Assault Rifle [+5 Damage; Auto-Fire; Extended Range], Grenade [+5 Blast; Explosion Area], Knife [+1 Damage; Mighty; Thrown; Improved Critical], 18ep Total], Body Armor [+4 Toughness; 4ep], Comm-link [1ep], 7 Extra ep
Cost:Abilities 12 + Skills 10 (40 Ranks) + Feats 6 + Powers 0 + Combat 26 + Saves 6 – Drawbacks 0 = 60pp


Bedlam Rising

“My people! The revolution that we so desperately fought for so long is finally at hand! The oppressive regime that has bled our country dry for so long, is no more! But our struggle is far from over. We have a long way to go to heal the wounds to both our people and our nation!”

Maria Ilandere Sanchez was only thirteen when government troops came to her village. Collecting taxes, they called it as they practically stripped her poor village bare. They took money and food and livestock, barely leaving enough for her poor village to survive. They also took Maria’s older sister and the last she saw of seventeen year old Elena, was her crying in the back of the truck as it sped away down the dirt road.

Elena was the only family Maria had, their parents having died some years earlier after having gotten sick. With nothing left for her in the village, she packed her meager belongings in a bag and went down to the road, intent on saving her sister.

“Our nation has long suffered at the hands of our neighbors. They seek to bully us into submission. Because we are small, they think we are defenseless. Because we are poor they think they can enslave our people. The work we have done on our lands went to feed others. Our fathers and brothers arrested and tortured for resisting. Our mothers and sisters raped and abused for the sick enjoyments of others. Where was the outrage of the world? While we were suffering the world turned a blind eye to us. Where was the outrage? The outrage was here, in me and in you! I know I could not stand idly by while our home was being torn apart like vulture ravaged carcass. So I fought back!”

The small nation of Selva del Mar lies on the Gulf of Mexico between Columbia and Venezuela. A poor country that was used as a back door by Colombian drug dealers. The corrupt regime, led by General Humberto Rodriguez was making additional money by allowing Venezuelan petroleum companies dump toxic waste in the jungles of Selva del Mar. The military was nothing more than a band of thugs, who followed Rodriguez into power when he staged his coup and took over Selva del Mar some thirty years ago. In Selva del Mar, the rich got richer, the strong preyed on the weak and the oppression was so thick one could cut it with a machete.

Maria came out of the jungle in the nearest town to her village. It was nothing but a huge slum that supported the local aluminum mines nearby. The people here barely lived better then those of her village. Maria was there barely for a day when she was snatched up by the local criminal element. A lone girl, who looked lost was an easy target and they kidnaped her right off the street. They took her back to their warehouse hideout.

Maria was going to be sold to some flesh-peddler if it were not for the fact that Jaime Chavez was there to make a deal with the gang. Chavez was a local guerilla leader who was dealing with the gang to buy more weapons and ammunition. He wasn’t going to say anything when he saw Maria being pushed out of the truck. He clamped his jaw shut tightly when one of the men hit her for kicking him. The line was crossed however when he overheard one of the men say “I know what we can do to suck the fight out of her.” He knew exactly what they were gonna do and for a price that meant he could only buy half the guns and ammunition he wanted, he bought Maria and saved her from a fate worse then death.

“My brothers and sisters, for all who have struggled for our freedom are my family, it is time that we rebuild our nation. Now is the time for us to be strong again.”

For the next six years, Maria fought with the guerilla revolutionaries. Hiding up in various hidden camps in the mountains and jungles of Selva del Mar, she learned how to fight back. She also learned more of her country. How poor it was and how much the people were being exploited by not only the government but also by its neighbors. Columbian drug lords had a near free reign, controlling much of the crime in her country. Whole villages getting sick and or dying because of the toxic waste being dumped in secret sites in the jungles and mountains. She learned it was because of this toxic waste, is what caused the deaths of her parents. Maria was outraged. No one was doing anything about it, save for the few bands of guerillas slowly losing to the army.

Her time with the guerillas was coming to an end however. The army was clamping down, increasing patrols, offering rewards, infiltrating the various bands, intimidating the populace and targeting the families of known guerillas. It was only a matter of time that the army finally caught up with Chavez’s group, in their hidden camp in the moutains.

Maria took a round in the leg and fell down a cliff, landing on a sheltered ledge. When she awoke later that night she painfully climbed back up the cliff and found that the entire camp was destroyed and many of her fellow guerillas... many of her friends were now dead. Not everyone was accounted for, including Chavez himself. She had hoped that the others had gotten away and waited near the camp for two days waiting to see if anyone returned.

No one did.

Maria made it down the mountain as quickly as she could, fearing that Chavez and the other missing guerillas. It took her a few days but she found out that they were indeed captured and being held in capitol of Selva del Mar, Magdalena. Maria could do nothing to save Chavez or the others. She was powerless to help her friends as they were publically tried and executed.

“We must all do our parts. We must all strive together in this, our greatest endeavor as a people. We must do it for the memory of all those lost to us, for it was their sacrifice that made our victory possible. Let us not mourn for them, for the fallen are the true heroes of the revolution!”

Maria was lost. The fight for her country was lost, her will broken. One week later she was drinking heavily in a waterfront bar, quietly getting drunk to drown her sorrows. A group of soldiers came in looking for a good time.

Rory Cuthbert was sitting in a dark corner of the bar with his partner in crime, Frank London. Rory was once a member of the IRA, but when his cell was captured or killed in a raid by English forces, he fled Ireland before being captured himself. He ended up joining the French Foreign Legion and remained with them for six years before striking out for himself, Frank mustering out with him. He became an infamous mercenary and arms dealer, operating on an international level. Rory and Frank were in Selva del Mar, delivering a shipment of arms to the local black market.

Rory and Frank watched the brawl between Maria and the soldiers with amused interest. Maria did well for being six sheets to the wind but she was just too inebriated to carry the fight to victory. The soldiers had just overpowered Maria, knocking her out, when Rory on a whim, saved her from being dragged off.

Maria woke up in a clean bed, not knowing where she was. She soon found out the rocking motion was not her brain banging on the inside of her skull but rather the rocking of a ship at sea. Fresh clothing was laid out and a note directing her to the galley if she was hungry.

She found Rory and Frank in the galley having coffee and talking of their next business venture. Frank excused himself and left, leaving Rory and Maria to talk. She was tentative at first and rather apprehensive about the situation she was in. After the awkward chit-chat she fired away at him point blank, “why did you help me?”

Rory sighed and sat up staring her right in the eye. “I recognized that look in yer eye when ya were fight’n those soldiers. Ya were past the point of desperation. Ya’ve lost everything an’ want’d to go down fight’n. That would be a waste. If ya wanta fight, then fight, but don’t be throw’n yer life away, cause if ya do, ya never know who’s gonna pick up the flag in yer place.”

“We were past the point of desperation and had lost even hope. I know I did and it was the lowest point of my life. I was about to throw my life away in one last fight, but a wise man once told me, that if I wanted to fight, then fight. He told me not to throw my life away, because you may never know who is going to pick up the flag in your place. I never truly understood what he meant until now, as I stand before you all, declaring our nation free of the corruption that infested it.”

Maria joined Rory and Frank and their small band of mercenaries, culled from all over the world. Leaving behind her old life, Maria began to use her middle name, Ilandere as she began her life as an international mercenary. In the field though, she went by the codename: Bedlam, as she was adept at causing confusion on the battlefield (chalk it up to her years as a jungle-fighting guerilla). Ilandere and Rory were married some two years after meeting and were happily married for some six years. Ilandere learned all she could from Rory and Frank and there was a friendly rivalry between her and Frank as the number two in the outfit. That changed quickly though when Frank lost his left leg at the thigh during a bad deal in Malaysia. Frank retired from active field work to running the money laundering operations for the outfit and setting up the various arms deals that they made a bulk of their money from.

Ilandere’s life changed again in Freedom City. Frank has procured a large shipment of stolen high-tech weapons from an AEGIS warehouse. Rory and Ilandere moved quickly to move the weapons out of Freedom City on their ship. However, Lyger and Shrike were on the trail of the stolen weapons and raided the ship as it was leaving port. As heavily armed as they were, the mercenaries were no match for the super-heroes, even after Rory emerged from the hold with one of the AEGIS blaster rifles and began to fire away with it, the high-energy beam causing much damage. Ilandere was pinned down by Lyger firing away with her shuriken launcher. Shrike and Rory were exchanging shots as she closed in on him. She took a hit and was sent flying into the bulkhead. Thinking the young hero was out of the fight, he took aim at the battlesuited Lyger.

Ilandre looked on with horror as the wounded Shrike stood up and charged Rory. In a rage fueled fury she proceeded to beat Rory. Even though he was a skilled fighter, he was over matched by Shrike and her chi powered strikes. Rory fell from the flying bridge of their ship.

Ilandere stood up, even as Lyger continued to fire her shuriken launcher to keep the other mercenaries pinned. Ilandere looked on in calm detachment, even as she was struck several times by Lyger’s shuriken, as Rory’s broken body hit the deck. Her brazen act to stand amid a hail of fire, gave Lyger pause. She stopped firing and looked to see what the mercenary woman was staring at and saw Shike practically aglow in her Dragon’s Rage energy and the dead man on the deck below her. Lyger looked back in time to see Ilandere calmly throw a bandolier of grenades into the hold were the blaster rifles were and then step over the side of the deck. The resulting explosion of the grenades and energy weapons nearly destroyed the ship.

“I came back to Selva del Mar to continue what I started when I was thirteen. I came back to free us from the corruption from within. But now I need your help my brothers and sisters. I need your help to fight those who would come and destroy us from without, whether it is the criminals who seek to move their drugs through our country or those who seek to take advantage of our people. I need your help to fight the foreign interests who seek to use us or our resources or our people.”

Ilandere went into seclusion for four months. She reappeared and went to Frank with a plan. It was a risky gamble and would bankrupt them both if it failed but Frank agreed. He saw the same fire in her eyes that he saw in Rory’s all those years ago when they were in the Foreign Legion. It took eleven months and millions of dollars and some rather interesting recruitment.

In the Ukraine she found Anton Stepanov who went by the moniker Lt. Strife. A Russian super-soldier from World War II, whom she had actually had to fight against a few years earlier as he was hired by the rival of her employer at the time. She knew well enough the man’s desire to fight.

From a retired CIA agent living in Central America she learned of Operation Backfire that took place in the seventies under the auspices of the School of the Americas. There was one remaining living participant of the Operation, Gabriel Quiroga. Someone with power who could be bought and used, Salvo, as he became to be known, was the thug she needed.

Ilandere, went looking for a monster in Southeast Asia and found a young girl. Ha’ng, born of the monster and a mortal woman, was human, though everyone believed her to be a monster and treated her as such. Ilandere saw the girl in the monster and reached out. A simple act of kindness and she gaining her most dangerous of henchmen. Since many had problems pronouncing her name, they simply took to just calling her Recon.

“The world now turns its eye to Selva del Mar. After decades of ignoring our plight they come to condemn me, what I have done! After freeing our people, they denounce me as a terrorist! They seek to continue to bully us to gain what they want! Why? Because in this world starved for oil, our land has it! A vast superfield off our coast that has untold billions of barrels of oil. But we will not play the game by their rules anymore, not if we stand together as one voice and say “no!” We will not roll over and cater to their whims. Since the world did nothing to help us before, let them merely watch us now!”

Ilandere invaded Selva del Mar. She had been quietly moving troops and supplies into Selva del Mar for months. She chose the day of her coup with great care. It had been 10 years to the day since Chavez’s execution. With her trained mercenaries and her three meta-human operatives, they easily stormed the palace of Humberto Rodriguez and ended his decades long reign.

The world decried her use of meta-humans in the takeover. Oil interests, who completed deals with Rodriguez for the Selva del Mar superfield, began to use their influence to take actions against Ilandere. Ilandere quickly legitimized her claim by holding fair (and even asked for United Nations moderators to uphold the decision) elections. She won easily.

She began to rebuild her country’s infrastructure. The oil project employes tens of thousands and brought much money to the country that needed it. She cracked down on drug runners and flesh peddlers. Her mercenary army trained her new military and police forces. She enacted tough but fair laws. She dragged her country from the brink of dissolution, to one of power in South America... and she seeks to further her power.

She wants to strike back at Venezuela for poisoning her country and is slowly seeding her agents there. Even though she has enacted tough anti-drug laws, she has secretly taken over operations of two Columbian drug cartels. Frank London is her Minister of Finance and still moves guns and secures mercenary contracts for Ilandere’s outfit, even though they have been “officially” disbanded. She has hired questionable personalities to work for her such as the disgraced Dr. Elena Cook. Dr. Cook operates a secret lab in the mountains, her human test subjects are criminals sentenced to death or rounded up in the crackdowns. All these are done in secret and all are done to secure herself and Selva del Mar against those who seek to work against her nation or her growing megalomania.

Ilandere is in her late thirties by now, having just started her second six year term as Presidente. Even though she is the recognized Head of State of Selva del Mar, she rarely leaves her country, since she does have several outstanding warrants for her arrest from her mercenary days. Even with diplomatic immunity, her relations with several countries are strained because of her criminal past and her unorthodox coup of Selva del Mar. Currently the criminal mastermind Twilight has been contracting many of Cuthbert’s mercenaries and buying a lot of weapons.

Ilandere would probably only leave the safety of Selva del Mar to strike back at Shike. As it stands, there is a secret bounty on the young hero’s head. Only one-hundred thousand dollars for her confirmed death... but if someone were capture her and bring her alive to Bedlam, they would be paid ten million dollars. Of course none of this can be tracked back to Ilandere.

“My people, I will admit that part of me is scared. The road to the future is unsure and I worry. I hope that I am strong enough to lead you... to do what needs to be done. But as long as you have faith in me, I will quell my fear. As long as you walk the road with me and lend me your strength, we will prevail.”

-Presidente Ilandere Cuthbert’s inauguration speech the day she became president of Selva del Mar.




Selva del Mar
Capital: Magdalena (population 1.6 million)
Population: 13456000
Official language: Spanish
Resources: petroleum, bauxite, aluminum, weapons
Places of interest: the offshore oilfields, Bedlam’s Fortress (location secret), Dr. Cook’s lab (location secret), Revolution Armaments (weapons and munitions company), Plaza de los Mártires (Plaza of the Martyrs in Magdalena, memorial to those who lost their lives under Rodriguez’s rule)
• Selva del Mar is quickly growing into a modern country. Laws are tough but fair. Ilandere rules with a velvet covered iron hand and while she loves her country and her people, she can be ruthless when the needs arise. She limits logging and other exploitation of the jungles and has instituted universal education and health care.

EDIT: fix a couple minor points of contention. -Pandaman
Last edited by Pandaman on Tue Sep 26, 2006 11:32 pm, edited 1 time in total.
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Postby MDSnowman » Tue Sep 26, 2006 12:46 pm

Woot! Bedlam has a background. Nice work Pandaman!
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Postby White Howler » Tue Sep 26, 2006 8:20 pm

Ah it's good ta have project Bedlum done. Hope yall like.
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Postby Jedi Morningfire » Wed Sep 27, 2006 4:31 am

I'm really liking the mercenary villain group you've been putting together WH.

None of them are overbearing in terms of PL on their own, but working in tandem I could see them being a royal pain for hero teams, especially if said team don't have their group coordination "ironed out"
"I don't go looking for trouble. Trouble always finds me."
- Harry Potter, Prisoner of Azkaban

JediMorningfire's Assorted Character Thread
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