Ra’s Al Ghul
PL: 12 (210pp)
Abilities: STR: 20 (+5) DEX: 20 (+5) CON: 20 (+5) INT: 22 (+6) WIS: 24 (+7) CHA: 22 (+6)
Skills: Bluff 12 (+18)*, Craft [Chemical] 12 (+18), Diplomacy 12 (+18)*, Gather Information 8 (+14), Intimidate 12 (+18), Investigate 8 (+14), Knowledge [History] 12 (+18)*, Knowledge [Theology & Philosophy] 8 (+14), Knowledge [Technology] 8 (+14), Medicine 8 (+15), Notice 8 (+15), Ride 8 (+11), Search 8 (+14), Sense Motive 12 (+19)*, Languages (English, Chinese, French, German, Japanese, Latin, Russian, Spanish; Base: Arabic)
Feats: Accurate Attack, Attack Focus [Melee] (6), Contacts, Defensive Attack, Dodge Focus (10), Eidetic Memory, Equipment (4), Fascinate [Diplomacy], Improved Block, Improved Disarm, Improved Initiative, Inspire (4), Inventor, Leadership, Master Plan, Minions (9) [50 Assassins], Power Attack, Rage [+4 Strength, +2 Fortitude & Will Saves; 5 Rounds], Sidekick (16), Skill Master [Bluff, Diplomacy, History, Sense Motive], Sneak Attack (2), Tough (3), Well Informed
Powers: None
Combat: Attack +8 (+14 Melee) [Unarmed +5, Sword +8; 19-20 Crit] Defense 26 (13 flat-footed) Init +9
Saves: Toughness +8 (8 flat-footed) Fortitude +8 Reflex +8 Will +12
Equipment: Sword [+3 Damage; 19-20 Crit; Mighty; 5ep], Hidden Fortress [Size: Large; Toughness: 20; Features: Communications, Holding Cells, Isolated, Laboratory, Library, Living Space, Power: Regeneration, Security System, Workshop; 15ep]
Drawback: Madness [Goes into an uncontrollable rage after using pit. No distinction between allies and opponents; Uncommon Occurrence, Major intensity; 3pp]
Abilities 68 + Skills 37 (148 Ranks) + Feats 69 + Powers 0 + Combat 28 + Saves 11 – Drawbacks 3 = 210pp 
Another day another monster. Ra’s is the ultimate mastermind villain. Sure he can get down and dirty to fight heroes if he wants to, but between his Sidekick Ubu, and his minions he seldom has need to. His eidetic memory gives him a base +10 to all Knowledge checks. Again his sidekick is Ubu….
Ubu
PL 8 (80pp)
Abilities: Str 20, Dex 14, Con 20, Int 12, Wis 14, Char 08
Skills: Notice 8 (+10), Sense Motive 8 (+10)
Feats: All-Out Attack, Defensive Attack, Elusive Target, Equipment, Interpose, Power Attack, Takedown Attack, Tough (3)
Combat: Attack +8 [Unarmed +5, Sword +8; 19-20 Crit], Defense 18 (14 Flat Footed), Init: +2
Saves: Toughness +8 (8 flat footed) Fortitude +8, Reflex +2, Will +5
Equipment: Sword [+3 Damage; Improved Critical; Mighty; 5ep]
Abilities: 28 + Skills 4 (16 Ranks) + Feats 10 + Powers 0 + Combat 32 + Saves 6 – Drawbacks 0 = 80/80 
His Minions are 50 Assassins …
Assassins
PL: 5 (60pp)
Abilities: STR: 12 (+1) DEX: 16 (+3) CON: 10 (+0) INT: 12 (+1) WIS: 12 (+1) CHA: 12 (+1)
Skills: Bluff 8 (+9), Climb 4 (+5), Computers 6 (+7), Craft [Chemical] 6 (+7), Disguise 8 (+9), Notice 6 (+7), Search 4 (+5), Stealth 8 (+11), Languages (English, German; Base: Arabic)
Feats: Equipment (3), Improved Initiative, Power Attack, Sneak Attack
Powers: None
Combat: Attack +5 [Unarmed +1, Knife +2, Pistol +3] Defense 16 (13 flat-footed) Init +7
Saves: Toughness +4 (4 flat-footed) Fortitude +3 Reflex +3 Will +3
Equipment: Body armor [+4 Toughness; 4ep], Arsenal [Scoped Rifle [+4 Damage; Improved Range; Improved Aim; 9ep], Alternate Powers: Pistol [+3 Damage; 6ep], Knife [+1 Damage; 19-20 Crit; Mighty; Thrown]; 11ep Total]
Abilities 14 + Skills 13 (52 Ranks) + Feats 6 + Powers 0 + Combat 22 + Saves 5 – Drawbacks 0 = 60pp 
His base has the regeneration power at 19 ranks. +9 Recovery Bonus, and 10 Ranks in Resurrection allowing for instant resurrection. Ra’s will push any hero to their limits, and especially Batman. In a one on one fight the two will find themselves evenly matched, but Ra’s has the edge in skills and that will likely turn the tide in his favor (and the fact that to get to the one on one fight Batman would need to go through 50 Assassins and Ubu).