
CONSTABLE BENTON FRASER, R.C.M.P.
PL 10 (187)
ST 16 (+3) DEX 16 (+3) CON 18 (+4) INT 18 (+4) WIS 20 (+5) CHA 18 (+3)
Skills:
Acrobatics 12 (+15)
Bluff 8 (+11)
Climb 8 (+11)
Concentration 10 (+15)
Craft (Artistic) 5 (+9)
Disguise 6 (+9)
Escape Artist 6 (+9)
Gather Information 6 (+9)
Handle Animal 12 (+15)
Investigate 10 (+14)
Knowledge (Behavioral Sciences) 6 (+10)
Language (Inuit, Sign Language, Chinese, French) 4
Notice 6 (+11)
Perform (Guitar) 7 (+10)
Profession (Mountie) 10 (+15)
Ride 6 (+9)
Search 8 (+12)
Sense Motive 8 (+13)
Stealth 5 (+8)
Survival 10 (+15)
Swim 6 (+9)
Feats:
Animal Empathy, Attractive 3, Beginner's Luck, Blind-Fight, Defensive Attack, Defensive Roll, Eidetic Memory, Endurance 2, Environmental Adaptation (Arctic), Favored Environment (Arctic), Fearless, Improved Aim, Improved Disarm, Improved Grab, Improved Initiative, Improved Pin, Improvised Tools, Inspire, Interpose, Jack-of-All-Trades, Luck 3, Master Plan, Precise Shot, Second Chance, Sidekick 6, Skill Mastery (Survival, Ride, Escape Artist, Climb, Notice), Teamwork, Track, Trance, Ultimate Effort (Aim), Ultimate Effort (Survival), Well Informed
Saves:
Toughness +4, Fortitude +9, Reflex +8, Will +10
Combat:
Attack +10 , Damage +3, Defense +10, Initiative +3
Complications:
Responsibility (Royal Canadian Mounted Police)
Responsibility (Courteousy)
Obsession (Victoria Metcalf)
Responsibility (Attracted to his superior, Lt. Thatcher)
Abilities: 46 / Skills: 164--41/ Feats: 45 / Saves: 15 /Combat: 40 (187)
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Sidekick (Diefenbaker)
PL 5 (---)
ST 15 (+2) DEX 15 (+2) CON 15 (+2) INT 5 (-3) WIS 15 (+2) CHA 8 (-1)
Skills:
Climb 4 (+6)
Intimidate 4 (+3)
Notice 7 (+9)
Survival 3 (+5)
Swim 2 (+3)
Feats:
Improved Disarm
Powers:
Super-Senses 3 (Scent, Track, Ultra-Hearing) [3]
Saves:
Toughness +1, Fortitude +5, Reflex +6, Will +5
Combat:
Attack +5, Damage +2, Defense +4, Initiative +2
Complications:
Responsibility (Benton Fraser)
Drawbacks:
Mute & Deaf [-8]
No Hands [-4]
Abilities: 13 / Skills: 20--5/ Feats: 1/ Powers: 3 / Saves: 10 /Combat: 18 /Drawbacks: -12 (30)
The main character of the long-running (for a Canadian show) Due South, in which the Mountie moves to Chicago and solves crimes in the big city, thanks to a ridiculously huge array of Batman-like skills, know-how, and incredible feats of daring-do. His stats are alot higher than most 'normal' detectives, but the man is no normal detective.



