Kreuz Control - DOOM!, Hydra, Azazel, Angel, Juggernaut

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Libra
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Post by Libra » Sat Mar 10, 2007 2:19 pm

Hmmm. The Great Ten look interesting. Can we safely assume you'll be statting more of them Kreuz?

It's always interesting top see a few more non-Yankee Supers. 8)
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Kreuzritter
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Post by Kreuzritter » Sat Mar 10, 2007 3:19 pm

Libra wrote:Hmmm. The Great Ten look interesting. Can we safely assume you'll be statting more of them Kreuz?

It's always interesting top see a few more non-Yankee Supers. 8)
yep, i've been eying them, so, down the road expect to see

Accomplished Perfect Physician
August General In Iron
Socialist Red Guardsman
Thundermind
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Post by Servitor_2152 » Sat Mar 10, 2007 3:53 pm

Kreuzritter wrote: Accomplished Perfect Physician
August General In Iron
Socialist Red Guardsman
Thundermind
I love those names. :D

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Post by Kreuzritter » Sat Mar 10, 2007 5:56 pm

Image

Euryale

PL: 10 (150)

abilities: (30)
STR 30 DEX 20 CON 30 INT 10 WIS 12 CHA 6

Combat: (28)
+9 init, +6 ATK, +6 DEF (-1 size, +3 flat-footed)
+10/9f DMG (unarmed/petrify)

saves: (4)
TOU +10 FORT +10 REF +5 WILL +5

Skills (6/24)
notice +6
search +6
intimidate +6
survival +6

feats (5)
all-out attack, fearless, improved initiative, power attack, startle

powers (77)
growh +6 (feat: innate, extra: continuous +1, flaw: permanent -1) (19)
Petrification +9 (extras: Gaze +3) (54)
supermovement +1 (slithering) (2)
supersenses +2 (low light vision, radius sight) (2)

costs
abilities 30 + combat 28 + saves 4 + skills 6/24 + feats 5 + powers 77 = 150 pts

:arrow: the first known boss from God of War II, say hello to the second of the fabled gorgons, whose blood Kratos must spill in order to find the Temple of The Fates

:arrow: unlike Medusa, Euryale has the very real danger of both her deadly gaze and the brutal strength to smash her immobilized victims
Last edited by Kreuzritter on Sun May 20, 2007 9:31 am, edited 1 time in total.
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978

Post by Kreuzritter » Sat Mar 10, 2007 8:12 pm

Image

The Barbarian King

PL: 10 (150)

abilities: (10)
STR 44/20 DEX 14 CON n/a INT 10 WIS 14 CHA 12

Combat: (28)
+6 init, +2/10/6 ATK, +2/10 DEF (+2 dodge, +4 flat-footed)
+5/10/17 DMG (unarmed/hammer/full size)

saves: (6)
TOU +13/7 FORT +n/a REF +5 WILL +5

Skills (17/68)
climb +6
handle animal +6
intimidate +10
knowledge: occult +4
knowledge: tactics +6
notice +6
ride +8
sense motive +6
survival +10
swim +6

feats (20)
assessment, attack spec: hammer 2, all-out attack, chokehold, diehard, dodge 2, fearless, power attack, improved grab, improved grapple, improved overrun, improved pin, improved initiative, inspire, leadership, startle, takedown attack 2

Powers (69)
Device: Hammer of Souls +7 (32)
- Strike +5 (feat: Mighty pen 5, extend reach, improved critical, extra: penetrating +1) [15]
- Growth +12 (flaw: ablative -1) [25]
- AP: Summon minions +2 (feat: progression 6, sacrifice, extras: fanatical +1, horde +1) {11}
Immunity +30 (fort) (30)
protection +7 (7)

costs
abilities 10 + combat 28 + saves 6 + skills 17/68 + feats 20 + powers 69 = 150 pts

:arrow: the leader of the Barbarian horde which crushed the army of Kratos and forced that fateful pact with Ares, the Barbarian King has been brought back from the dead to enact the will of Hades and destroy Kratos once and for all.

:arrow: on a design standpoint, the idea is that the Barbarian king won't use his hammer when at full size. and, with the ablative flaw, he loses a growth rank for each TOU save made once grown, allowing particularly determined players to eventually whittle him down to size
Last edited by Kreuzritter on Sun May 20, 2007 9:30 am, edited 2 times in total.
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Libra
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Post by Libra » Sun Mar 11, 2007 5:07 am

Has it occurred to anyone that this Kratos chap is probably related to Leonidas and the 300 lads?
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Post by Kreuzritter » Sun Mar 11, 2007 7:14 am

Libra wrote:Has it occurred to anyone that this Kratos chap is probably related to Leonidas and the 300 lads?
well, both Kratos and Leonidas are from Sparta
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Kreuzritter
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Post by Kreuzritter » Sun Mar 11, 2007 8:50 am

Image

At least I can bathe in the glory of being the one that brought down the mighty Kratos, Slayer of Gods... although I hardly think a harpy's fool such as yourself is worthy of such praise."

Perseus

PL: 10 (150)

abilities: (38)
STR 18 DEX 18 CON 20 INT 12 WIS 14 CHA 16

Combat: (24)
+8 init, +10/6 ATK, +10 DEF (+2 dodge, +4 sheild, +3 flat-footed)
+4/5/8 +2 DMG (unarmed/sling/sword + sneak attack)

saves: (10)
TOU +8/5 FORT +7 REF +7 WILL +7

Skills (20/80)
Bluff +8
Perform: acting +6
climb +6
handle animal +6
intimidate +8
knowledge: occult +4
knowledge: tactics +6
notice +8
ride +8
sense motive +6
survival +8
swim +6

feats (23)
assessment, attack spec: sword 2, diehard, defensive roll 3, dodge 2, fighting style: swordsman 10 (accurate attack, defensive attack, evasion, improved block, improved disarm, improved initiative, power attack, taunt, sneak attack, takedown attack), luck 2, move-by action, uncanny dodge

Powers (35)
Device: Sling +2 (6)
- Blast +5 [10]
Device: Helm of Hades +2 (8)
- Invisibility +2 [8]
Device: Aegis Sheild +4 (12)
- Dazzle +8 [16]
- Sheild +4 [4]
device: Orihalcum sword +3 (9)
- Strike +4 (feats: mighty pen 4, improved critical 3, extra: penetrating +1) [15]

tradeoffs
+2 DEF/-2 TOU

complications
enemy (Calibos, Kratos)
fame (slayer of Medusa)
responsibility (Andromeda [wife])

costs
abilities 38 + combat 24 + saves 10 + skills 20/80 + feats 23 + powers 35 = 150 pts

:arrow: Continuing the Spartan hit parade, Perseus joins the many who seek to bring an end to the Madness and Blasphemy of Kratos

:arrow: and, if the depiction looks familiar, it should. for his role in God of War II, Perseus is voiced by Harry Hamlin, reprising his role from "Clash of The Titans". so, taking the implication that Clash and GoW share the same universe, i used the movie perseus to round out some skills.
Last edited by Kreuzritter on Sun May 20, 2007 9:29 am, edited 1 time in total.
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Kreuzritter
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980

Post by Kreuzritter » Sun Mar 11, 2007 9:49 am

Image

"I have taught you many ways to kill a mortal, Kratos. Flesh that burns, bones that break, but to brake a man's spirit, is to trutly destroy him!"

Ares, The God of War

PL: 16 (338)

abilities: (60)
STR 64 DEX 18 CON 44 INT 18 WIS 20 CHA 16

Combat: (64)
+12 init, +4 ATK, +4 DEF (-12 size, +2 flat-footed)
+27/16 DMG (unarmed/magic)

saves: (7)
TOU +27 FORT +17 REF +6 WILL +10

Skills (20/80)
bluff +8
Handle Animal 8
Intimidate 20
knowledge: arcane +12
Knowledge (Tactics) 8
Notice 8
Ride 8
Sense Motive 8

feats (19)
All-out Attack, artificer, Diehard, fearless, Fearsome Presence 4, Improved Initiative 2, Improved Sunder, master plan, Move-by Action, Power Attack, Ritualist, Startle, takedown attack 2, Weapon Break

Powers (168)
Growth +20 (feat: innate, extra: continuous +1, flaw: permanet -1) (31)
hellfire control "meteor rain" +16 (extra: autofire +1) (51)
- AP: Strike "Spider claws" +16 (extra: autofire +1) [32]
- AP: Hellfire control "hellfire sword" +16 [32]
- AP: Earth control +16 [32]
immunity +12 (age, starvation, sleep, life support) (12)
impervious TOU +16 (16)
protection +10 (10)
Summon minions +5 (feats: Progression 14, extras: fanatical +1, horde +1, type-demons +2) (44)
supermovement +2 (d-move: olympian planes) (4)

costs
abilities 60 + combat 64 + saves 7 + skills 20/80 + feats 19 + powers 168 = 338 pts

:arrow: behold, the god of war, in all his terrifying glory when astride the mortal plane, the ultimate foe of Kratos in the first game

:arrow: in all, I'm not particularly pleased with Ares, due to the fact that I wanted a fight between himself and Kratos to be a fairly even match, providing they're in the same size category. but, as Ares can literally throw mountains at you with his mind, well, i figure heros might enjoy a challenge worthy of a god

:arrow: as for mind-breaking, exploding a thracian army in moments and hurling pillars several leagues with pinpoint accuracy, well, those fall under the domain of GM Fiat (IE: Ares should normally be PL-X)
Last edited by Kreuzritter on Sun May 20, 2007 9:28 am, edited 2 times in total.
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Mike5000us
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Post by Mike5000us » Sun Mar 11, 2007 2:47 pm

OMG!!! When I saw you build Kratos a couple of days ago, the first thing I thought about was Ares. Lol its seems you read my mind because here he is!
I like how you made his true godly powers fall in the realm of GM Fiat.
"Ah man, I guess I'm just going to have to kill you now!"

Mike5000us
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Re: 978

Post by Mike5000us » Sun Mar 11, 2007 3:15 pm

Kreuzritter wrote:Image

"I have taught you many ways to kill a mortal, Kratos. Flesh that burns, bones that break, but to brake a man's spirit, is to trutly destroy him!"

Ares, The God of War

PL: 16 (334)

abilities: (60)
STR 64 DEX 18 CON 44 INT 18 WIS 20 CHA 16

Combat: (64)
+12 init, +4 ATK, +4 DEF (-12 size, +2 flat-footed)
+27/16 DMG (unarmed/magic)

saves: (7)
TOU +17 FORT +17 REF +6 WILL +10

Skills (17/68)
bluff +8
Handle Animal 8
Intimidate 20
Knowledge (Tactics) 8
Notice 8
Ride 8
Sense Motive 8

feats (19)
All-out Attack, artificer, Diehard, fearless, Fearsome Presence 4, Improved Initiative 2, Improved Sunder, master plan, Move-by Action, Power Attack, Ritualist, Startle, takedown attack 2, Weapon Break

Powers (168)
Growth +20 (feat: innate, extra: continuous +1, flaw: permanet -1) (31)
hellfire control "meteor rain" +16 (extra: autofire +1) (51)
- AP: Strike "Spider claws" +16 (extra: autofire +1) [32]
- AP: Hellfire control "hellfire sword" +16 [32]
- AP: Earth control +16 [32]
immunity +12 (age, starvation, sleep, life support) (12)
impervious TOU +16 (16)
protection +10 (10)
Summon minions +5 (feats: Progression 14, extras: fanatical +1, horde +1, type-demons +2) (44)
supermovement +2 (d-move: olympian planes) (4)

costs
abilities 60 + combat 64 + saves 7 + skills 17/68 + feats 19 + powers 168 = 335 pts

:arrow: behold, the god of war, in all his terrifying glory when astride the mortal plane, the ultimate foe of Kratos in the first game

:arrow: in all, I'm not particularly pleased with Ares, due to the fact that I wanted a fight between himself and Kratos to be a fairly even match, providing they're in the same size category. but, as Ares can literally throw mountains at you with his mind, well, i figure heros might enjoy a challenge worthy of a god

:arrow: as for mind-breaking, exploding a thracian army in moments and hurling pillars several leagues with pinpoint accuracy, well, those fall under the domain of GM Fiat (IE: Ares should normally be PL-X)
Ummm quick question, shouldn't his toughness be +27? Constitution 44 + Protection 10 = +27. Plus I'm curious as to why he doesn't have any Knowledge (Arcane Lore) rank, the ritualist feat is powerless without it.
"Ah man, I guess I'm just going to have to kill you now!"

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Post by Mike5000us » Sun Mar 11, 2007 8:16 pm

Hmmm sorry for kept bugging you..but something just occurred to me when I was using your All-Powerful Ares in one of my games.
Powers (168)
Growth +20 (feat: innate, extra: continuous +1, flaw: permanet -1) (31)
hellfire control "meteor rain" +16 (extra: autofire +1) (51)
- AP: Strike "Spider claws" +16 (extra: autofire +1) [32]
- AP: Hellfire control "hellfire sword" +16 [32]
- AP: Earth control +16 [32]
immunity +12 (age, starvation, sleep, life support) (12)
impervious TOU +16 (16)
protection +10 (10)
Summon minions +5 (feats: Progression 14, extras: fanatical +1, horde +1, type-demons +2) (44)
supermovement +2 (d-move: olympian planes) (4)
The AP for his Hellfire should be ranked higher (Hellfire control "hellfire sword" +24; Earth Control +24) or given a extra at least cause he has pp to spare. Hmmm and I'm curious do you realize that the damage bonus of his special attack attacks are below his strength? If so than why didn't he just beat Kratos to death with his fist if his attacks were so weak?
"Ah man, I guess I'm just going to have to kill you now!"

Kreuzritter
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Post by Kreuzritter » Sun Mar 11, 2007 9:32 pm

I did say I wasn't too thrilled with this one, and that my original intent was to make Ares Kratos' match if not for the size diff (at human size, ares has STR 24)

i'll prolly rebuild from scratch at some point
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Re: 433

Post by Rubber Baron » Mon Mar 12, 2007 2:02 pm

Hey Kreuz,

What were you thinking with this build?

Hydro-man's supposed to be PL10, but his Toughness is 5, his attack and Defense are 8, and only his strike is 10. Is that what you intended?

I just used him in my Golden Age 2007 game and he went down quick. Mostly from mental attacks, but with only Insubstantial 1, Toughness 5, and Def 8, the physical attackers would have taken him down easy, too.

Given you can tradeoff amongst all the salient features for an NPC, he might be a PL 8.

On the other hand, your Blob, Avalanche, Pyro and Scarlet Witch builds held their own pretty well, even with a general down PL of 2 or so.


Kreuzritter wrote:Image

you're all washed up.

Hydro-Man

PL: 10 (144)

abilities: (24)
STR 20 DEX 12 CON 20 INT 10 WIS 12 CHA 10

Combat: (32)
+1 init, +8 ATK, +8 DEF (+ dodge, + flat-footed)
+5/8/8/10 DMG (unarmed/blast/suffocate/strike)

saves: (12)
TOU +5 FORT +10 REF +4 WILL +3

Skills (9/36)
bluff +4
gather info +4
intimidate +6
knowledge: streetwise +6
notice +4
profession: sailor +4
sense motive +4
swim +4

feats (10)
attack focus: melee 2, diehard, dodge focus 2, improved grab, improved grapple, improved pin, startle, taunt

Powers (57)
Water form +14 (feat: subtle, flaw: permanent -1) (57)
-water blast +8 (extra: penetrating +1) [24]
-concealment +2 (visual, flaw: limit-only in water) [1]
-elongation +8 [8]
-insubstantial +1 [5]
-impervious tou +5 [5]
-strike +5 (feat: mighty) [6]
-suffocate +8 [16]
-swimming +5 [5]

costs
abilities 24 + combat 32 + saves 12 + skills 9/36 + feats 10 + powers 57 = 144 pts

:arrow: hyrdo-man was pretty easy, as I adapted steeljacks skills and gave him most of sloth's powers. very dangerous sort to be in a grapple with, but he's also dumb as a post
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Libra
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Post by Libra » Fri Mar 23, 2007 12:35 pm

Its Hydroman. He's supposed to have a glass jaw.
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