"With every city you destroy, the wrath of Olympus Grows."
Athena
PL: 10 (150)
abilities: (52)
STR 20 DEX 20 CON 20 INT 20 WIS 18 CHA 14
Combat: (24)
+9 init, +12/6 ATK, +12 DEF (+6 dodge, +3 flat-footed)
+5/8 DMG (unarmed/blades of athena)
saves: (4)
TOU +8/5 FORT +6 REF +6 WILL +6
Skills (23/92)
acrobatics +9
Bluff +8
craft: artistic +8
Diplomacy +10
Knowledge (Arcane Lore) +10
Knowledge (Art) +8
Knowledge (Civics) +10
Knowledge (Tactics) +10
knowledge (Theology/Philosophy) +10
Sense Motive +8
feats (27)
Accurate Attack, Assessment, Attack Focus [Melee] 6, acrobatic bluff, Defensive Attack, Diehard, dodge 6, Evasion, Fascinate [Diplomacy], Fearless, Improved Block, power attack, Master Plan, Takedown Attack, improved initiative, Ritualist, uncanny dodge
Powers (22)
Device: Armor of Athena +5 (20)
- Petrification "medusa's gaze" +6 (extra: gaze +0) [20]
- AP: Strike "Blades of Athena" +3 (feat: mighty pen 5, extend reach 3, improved critical 2, improved trip, improved disarm, extra: penetrating +1) {18}
- AP: supermovement +4 (wall-crawling 2, slow fall, swinging) {8}
- leaping +2 [2]
- protection +3 [3]
immunity +2 (age, disease) (2)
costs
abilities 52 + combat 24 + saves 4 + skills 23/92 + feats 27 + powers 22 = 150 pts

although primarily a PL-X goddess in the God of War series, Athena does technicly see action in the second game as an unlockable skin for Kratos. i figure that's good enough for me, and thus for such playthroughs, i used the rationale that like Kratos, Athena had also lost the majority of her divine powers.

anyway, this build is primarily a watered down version of Beleriphon's version of her, with a bit of Kratos overlain. and, in keeping with my made-up backstory, al that's left of her power is now locked within her armor