Warpwolf (79PP template)
Skills (2): Notice +4, Survival +4
Super-Senses 2 (Low-light vision, Acute scent)
Warpwolf Transformation: Alternate Form 17 (Sustained duration)
Drawbacks (-10): Involuntary Transformation (to warpwolf; Very Common [response to emotional stress or injury], Major [DC 15 Will save to resist], -5), One-Way Transformation (Very Common, Major [2-3 days to return to normal], -5)Size: Large (Drawback: Slow Movement 1 [base land speed 30ft])
Enhanced Abilities 4: Dexterity +2, Constitution +6, Wisdom -4
Enhanced Saves 8: Fortitude +4, Reflex +4
Enhanced Skills 2: Notice +4, Survival +4
Enhanced Feats 2: Improved Overrun, Power Attack
Claws: Strike 6 (slashing; Power Feats: Improved Critical 3, Mighty, Split Attack 1)
Bite: Strike 4 (piercing; Power Feat: Mighty)
Baying of Chaos: Confuse 2 (Extra: Range [Ranged -> Perception]; Flaw: Sense-Dependent [hearing])
Controlled Warping: Null Array 10 (Flaw: Limited [1 PP / rank]; Power Feat: Dynamic)
DAP: Armored Hide: Force Field 10
DAP: Enhanced Strength 10
DAP: Enhanced Feat (Attack Focus [melee]) 10
DAP: Enhanced Feat (Attack Focus [ranged]) 10
DAP: Enhanced Feat (Improved Initiative) 10
DAP: Speed 10
DAP: Regeneration 10 (allocate points as desired)
Lunar Warping: (Enhanced Feat [Improved Initiative] 1 Linked to Speed 1) x3, (Enhanced Strength 4) x3,and (Force Field 4) x3 (Flaw: Uncontrolled)
Warpwolves are men and women that have been cursed to transform into ravenous lupine monsters. The body of a warpwolf is highly protean; not only does it warp and mutate in relation to the phases of the moons, but the warpwolf itself also has some control over its form, and can grow bony armor plates, shift and reattach muscle, and close grievous wounds with only a thought. The druids of Circle Orboros have been known to use warpwolves as mighty beasts of war, and the thought of facing one of these terrors on the battlefield is enough to make even a hardened soldier's blood run cold.
The warpwolf's Lunar Warping ability bears some explaining. The power of a warpwolf waxes and wanes alongside the three moons of Caen, in a relationship that's more complicated than I care to get into right now; the upshot is, the GM can fine tune exactly how nasty he or she wants the warpwolf to be (and exactly why the monster is that nasty) before it meets the PCs in mortal combat. Bear in mind that when all three moons are full, the warpwolf gains a full three offensive power levels and a whopping SIX defensive power levels, as well as being quicker on the draw and faster on its feet than most PCs will be able to match; add in the warpwolf's inherent ability modifiers and the 10 power points it can throw around via Controlled Warping, and you have a veritable combat god.
I had to find an alternative to my usual "two hands = Autofire Strike" route for the warpwolf's claws, as the beast's variable Strength makes it quite impossible to know from moment to moment exactly how many ranks in Autofire the Strike needs. As such, I doubled the normal damage bonus for claws of this size and added the Split Attack Power Feat, as well as a few ranks in Improved Critical; the end result is decently similar to how Autofire works, if not quite as effective.
Wow. The warpwolf is quite possibly the nastiest beast I've built to date, simply because of its sheer potential. Depending on the phases of the moons and on how its fancy strikes it, at any given moment a warpwolf can be an unholy terror in close combat, a nearly unkillable monstrosity, the fastest thing on foot in the Iron Kingdoms, or some compromise between all of these. And because it can shift its powers around from moment to moment, a warpwolf is nearly impossible for a single hero to put down and can pose a challenge to even the most versatile and well-rounded party of PCs. Even when the moons are all new and the person under the template is a Bystander, a warpwolf is not a foe to be trifled with; applying the template to a trained fighter (or worse, a magic user!) when the moons are full is just plain mean.
Note that this template is designed for a Medium-sized humanoid that turns into a Large warpwolf; applying the template to a larger or smaller base creature will require some tweaks, mostly in the purchased Size and the damage dealt by the warpwolf's natural weapons.