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Emerald Flame wrote:I'm on a big Transformers kick right now.... so any chance you might tacke one???






DEADSHOT
PL: 9 (120 pp) - OPL: 9; DPL: 9
ABILITIES: STR: 14 (+2) DEX: 20 (+5) CON: 14 (+2) INT: 13 (+1) WIS: 10 (0) CHA: 10 (0)
SKILLS: Bluff 10 (+10) [Taunt], Climb (+2), Craft [Mechanical] 6 (+7), Disable Device 8 (+9), Escape Artist (+5), Gather Info 5 (+5) [Contacts], Intimidate 10 (+10), Knowledge [Streetwise] 7 (+8), Notice 8 (+8), Search (+1), Sleight of Hand 6 (+11), Stealth 7 (+12), Survival 9 (+9) [Track], Swim (+2)
FEATS: Accurate Attack, All-out Attack, Attack Focus (Ranged) (4), Contacts, Defensive Roll (1), Dodge Focus (6), Equipment (1), Fearless, Improved Aim, Improved Critical (3) [Wrist Mounted Colts], Improved Initiative (2), Precise Shot (2), Quick Draw (1), Taunt, Track
POWERS:
Wrist Mounted Colts (Device, Hard to Lose [15pp]) [3]
Blast (Ballistic, Extra: Auto-Fire [15pp]) [5] - DC:20:tough
EQUIPMENT:
(5ep)
Body Armor (Protection [3ep]) [3]
Targeting Mask (Super Senses [Infravision, Low Light Vision [2ep])
COMBAT: Base Attack +9, Melee +9, Ranged +13, Grapple +11 [Unarmed +2 (Bruise), Wrist Mounted Colts +5, 17-20 Critical, Auto-Fire (Lethal)]; Defense 22 (13 flat-footed); Init +13; Knockback -3 (-1 flat-footed)
SAVES: Toughness +6 (+5 flat-footed), Fortitude +5, Reflex +8, Will +5
DRAWBACKS:
Abilities 21 + Skills 19 (76 ranks) + Feats 27 + Powers 12 + Combat 30 + Saves 11 – Drawbacks 0 = 120 / 120
Comments: Here is Deadshot, or as I like to call him, Bullseye Lite.
All kidding aside, he’s actually a pretty cool street level villain/anti-hero. I hadn’t read much that he was in, but what I did, I liked.
He’s built to wreak havoc with street level heroes, and can be a pain for even super powered heroes around his level. I really dig how his wrist mounted Colts came out. I think he's going to get an early draw in my initial semi-random playtests before I try to work him into the whole Red Hood thing I am plotting out.
Clean Up 12/7/07: After reading the Secret Six, I developed a serious man-crush on Floyd. He and Ragdoll make that series. Anyway, he gets a minor tweak to take him up to 120pp and cleaned up the formatting.
And now I must give props that he is not really Bullseye light, but a fascinating and complex character in his own right.




KILLER CROC CLONES
PL: 7 (90 pp) - OPL: 7; DPL: 7
ABILITIES: STR: 24 (+7/+3) DEX: 14 (+2) CON: 18 (+4/+2) INT: 6 (-2) WIS: 8 (-1) CHA: 6 (-2)
SKILLS: Bluff (-2), Climb 6 (+9), Concentration (+1), Diplomacy (-2), Disguise (-2), Escape Artist (+2), Gather Info (-2), Handle Animal (-2), Intimidate 12 (+12) [Startle, Growth +2], Notice (+1), Search (-1), Sense Motive 4 (+3), Stealth 10 (+8) [Growth -4], Survival (+1), Swim 8 (+11)
FEATS: All-out Attack, Attack Focus (Melee) (5), Chokehold, Crushing Pin, Environmental Adaptation [Underwater], Fearsome Presence (4), Improved Grab, Improved Grapple, Takedown Attack (1)
POWERS:
Growth (Extra: Duration [Continuous], Flaw: Permanent; PF: Innate) [4]
Attack/Def -1, Grapple +4, Stealth -4, Intimidation +2, Space 10ft, Reach 10ft, Strength +8, Con +4, Carrying Strength +5
Super-Strength [2]
Protection (Extra: Impervious) [4]
Immunity (Suffocation by drowning) [1]
Regeneration (Recovery Rate +4) [4]
Regeneration (Recovery Rate)
Bruised 1/round [1]
Injured 1/20 minutes [1]
Disabled 1/hour [2]
PF: Regrowth, Diehard
COMBAT: Base Attack +3, Melee +6, Ranged +2, Grapple +19 [Unarmed +7 (Bruise)]; Defense 15 (13 flat-footed); Init +2; Knockback -6 (-2 flat-footed)
SAVES: Toughness +8 (+8 flat-footed, +4 Impervious), Fortitude +8, Reflex +3, Will +1
DRAWBACKS:
Abilities 4 + Skills 10 (40 ranks) + Feats 15 + Powers 36 + Combat 18 + Saves 7 – Drawbacks 0 = 90 / 90
Comments: The Killer Croc Clones from my current storyline. Not quite as powerful as Croc, but there are a lot of them and combined, they can cause a lot of trouble for the Bat-family.





Mike5000us wrote:Oooh nice characters!!! So what can we come to expect from you in the near future?




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