Prodigy Duck's Beastiary and More (Allabar)

Please, tell us about your character! This section is custom-made just for your heroes (or villains) to hang out in and strut their stuff.
Locked
prodigyduck
Mastermind
Mastermind
Posts: 2351
Joined: Sun Mar 19, 2006 8:15 pm
Location: A comfortable computer chair
Contact:

Post by prodigyduck » Sat Jul 14, 2007 5:20 pm

Image

BEAR, BLACK (PL 3, Minion 2)

Attributes
STR 19 (+4), DEX 13 (+1), CON 15 (+2), INT 2 (-4), WIS 12 (+1), CHA 6 (-2)

Combat
Attack +2, Damage +4 (unarmed), Defense 12 (Flat-Footed 11), Initiative +1

Saves
TGH +4, Fort +5, Ref +4, Will +2

Feats
Endurance

Skills
Notice 4 (+5), Swim 4 (+8]

Powers
Protection 2 (2pp)
Super-Senses 2 (Low-Light Vision, Scent) (2pp)

Drawbacks
Disabled (mute [very common, moderate]) (-4pp)
Disabled (no hands [very common, moderate]) (-4pp)

Ability Scores: 7, Skills 2, Feats 1, Powers 4, Combat 8, Saves 7, Drawbacks –8 = 21

--------------------------------------------------------------------------------------

BEAR, BROWN (PL 6, Minion 4)

Attributes
STR 27 (+8], DEX 13 (+1), CON 19 (+4), INT 2 (-4), WIS 12 (+1), CHA 6 (-2)

Combat
Attack +3 (includes -1 size), Damage +8 (unarmed), Defense 13 (Flat-Footed 11), Initiative +1

Saves
TGH +9, Fort +9, Ref +6, Will +3

Feats
Endurance, Improved Grab

Skills
Notice 4 (+5), Swim 4 (+12)

Powers
Growth 4 (Power Feat: Innate, Extra: Duration – Continuous [+1], Flaw: Permanent [-1]) (13pp)
Protection 5 (5pp)
Super-Senses 3 (Low-Light Vision, Scent, Track) (3pp)

Drawbacks
Disabled (mute [very common, moderate]) (-4pp)
Disabled (no hands [very common, moderate]) (-4pp)

Ability Scores: 7, Skills 2, Feats 2, Powers 21, Combat 16, Saves 12, Drawbacks –8 = 52

--------------------------------------------------------------------------------------

BEAR, POLAR (PL 7, Minion 5)

Attributes
STR 27 (+8], DEX 13 (+1), CON 19 (+4), INT 2 (-4), WIS 12 (+1), CHA 6 (-2)

Combat
Attack +5 (includes -1 size), Damage +8 (unarmed), Defense 15 (Flat-Footed 12), Initiative +1

Saves
TGH +9, Fort +10, Ref +7, Will +3

Feats
Endurance, Improved Grab

Skills
Notice 4 (+5), Swim 8 (+16)

Powers
Growth 5 (Power Feat: Innate, Extra: Duration – Continuous [+1], Flaw: Permanent [-1]) (16pp)
Protection 5 (5pp)
Super-Senses 3 (Low-Light Vision, Scent, Track) (3pp)
Swimming 1 (1pp)

Drawbacks
Disabled (mute [very common, moderate]) (-4pp)
Disabled (no hands [very common, moderate]) (-4pp)

Ability Scores: 4, Skills 3, Feats 2, Powers 26, Combat 24, Saves 14, Drawbacks –8 = 65

--------------------------------------------------------------------------------------

DIRE BEAR (PL 10, Minion 7)

Attributes
STR 31 (+10), DEX 13 (+1), CON 19 (+4), INT 2 (-4), WIS 12 (+1), CHA 10 (+0)

Combat
Attack +8 (+10 claws; includes -1 size), Damage +10 (unarmed), Defense 18 (Flat-Footed 13), Initiative +1

Saves
TGH +11, Fort +12, Ref +9, Will +5

Feats
Attack Specialization (claws), Endurance, Improved Grab

Skills
Notice 9 (+10), Swim 3 (+13)

Powers
Growth 6 (Power Feat: Innate, Extra: Duration – Continuous [+1], Flaw: Permanent [-1]) (19pp)
Protection 7 (7pp)
Super-Senses 3 (Low-Light Vision, Scent, Track) (3pp)

Drawbacks
Disabled (mute [very common, moderate]) (-4pp)
Disabled (no hands [very common, moderate]) (-4pp)

Ability Scores: 9, Skills 3, Feats 3, Powers 29, Combat 36, Saves 20, Drawbacks –8 = 92


:!: Be afraid for Mr. Colbert...
"Terrorism is the tactic of the weak." -Reza Aslan, Muslim Scholar

Mediocrity always attacks excellence.

Please see my MnM Beastiary.

prodigyduck
Mastermind
Mastermind
Posts: 2351
Joined: Sun Mar 19, 2006 8:15 pm
Location: A comfortable computer chair
Contact:

Post by prodigyduck » Sat Jul 14, 2007 5:31 pm

Image

LION (PL 4, Minion 3)

Attributes
STR 21 (+5), DEX 17 (+3), CON 15 (+2), INT 2 (-4), WIS 12 (+1), CHA 6 (-2)

Combat
Attack +2 (includes -1 size), Damage +5, Defense 12 (Flat-Footed 11), Initiative +3

Saves
TGH +5, Fort +6, Ref +7, Will +2

Feats
Improved Grab

Skills
Acrobatics 4 (+7), Notice 4 (+5), Stealth 12 (+11)

Powers
Growth 4 (Power Feat: Innate, Extra: Duration – Continuous [+1], Flaw: Permanent [-1]) (13pp)
Protection 3 (3pp)
Super-Senses 2 (Low-Light Vision, Scent) (2pp)

Drawbacks
Disabled (mute [very common, moderate]) (-4pp)
Disabled (no hands [very common, moderate]) (-4pp)

Ability Scores: 1, Skills 5, Feats 1, Powers 18, Combat 12, Saves 9, Drawbacks –8 = 38

-------------------------------------------------------------------------------------

DIRE LION (PL 7, Minion 5)

Attributes
STR 25 (+7), DEX 15 (+2), CON 17 (+3), INT 2 (-4), WIS 12 (+1), CHA 10 (+0)

Combat
Attack +5 (+7 claws; includes -1 size), Damage +7, Defense 15 (Flat-Footed 12), Initiative +2

Saves
TGH +7, Fort +9, Ref +8, Will +3

Feats
Attack Specialization (claw), Improved Grab

Skills
Notice 5 (+6), Stealth 7 (+5)

Powers
Growth 7 (Power Feat: Innate, Extra: Duration – Continuous [+1], Flaw: Permanent [-1]) (22pp)
Protection 4 (4pp)
Super-Senses 2 (Low-Light Vision, Scent) (2pp)

Drawbacks
Disabled (mute [very common, moderate]) (-4pp)
Disabled (no hands [very common, moderate]) (-4pp)

Ability Scores: 0, Skills 3, Feats 2, Powers 28, Combat 24, Saves 14, Drawbacks –8 = 63
"Terrorism is the tactic of the weak." -Reza Aslan, Muslim Scholar

Mediocrity always attacks excellence.

Please see my MnM Beastiary.

Bravo
Zealot
Zealot
Posts: 1178
Joined: Sat Nov 05, 2005 11:01 am
Location: Central Arkansas
Contact:

Post by Bravo » Sat Jul 14, 2007 5:55 pm

8) COOL 8) these animal write ups are awesome! As the core rule book just doesn't have as many as i personally would like to have seen.
Bravo

FELINE FURY: What's the point of having a name and a costume if you don't have an action figure?

prodigyduck
Mastermind
Mastermind
Posts: 2351
Joined: Sun Mar 19, 2006 8:15 pm
Location: A comfortable computer chair
Contact:

Post by prodigyduck » Sat Jul 14, 2007 6:14 pm

Plenty more coming....
"Terrorism is the tactic of the weak." -Reza Aslan, Muslim Scholar

Mediocrity always attacks excellence.

Please see my MnM Beastiary.

prodigyduck
Mastermind
Mastermind
Posts: 2351
Joined: Sun Mar 19, 2006 8:15 pm
Location: A comfortable computer chair
Contact:

Post by prodigyduck » Sat Jul 14, 2007 6:27 pm

Image

SHARK (Medium) (PL 3, Minion 2)

Attributes
STR 13 (+1), DEX 15 (+2), CON 13 (+1), INT 1 (-5), WIS 12 (+1), CHA 2 (-4)

Combat
Attack +2, Damage +1 (unarmed), Defense 12 (Flat-Footed 11), Initiative +2

Saves
TGH +4, Fort +4, Ref +5, Will +2

Skills
Notice 4 (+5), Swim 8 (+9)

Powers
Protection 3 (3pp)
Super-Senses 8 (Accurate Smell, Detect Blood [extended, ranged, smell-based], Scent) (8pp)
Swimming 2 (2pp)

Drawbacks
Disabled (mute [very common, moderate]) (-4pp)
Disabled (no hands [very common, moderate]) (-4pp)

Ability Scores: -4, Skills 3, Feats 0, Powers 13, Combat 8, Saves 7, Drawbacks –8 = 19

--------------------------------------------------------------------------------------

SHARK (Large) (PL 5, Minion 4)

Attributes
STR 17 (+3), DEX 15 (+2), CON 13 (+1), INT 1 (-5), WIS 12 (+1), CHA 2 (-4)

Combat
Attack +4 (includes -1 size), Damage +3 (unarmed), Defense 14 (Flat-Footed 11), Initiative +6

Saves
TGH +5, Fort +6, Ref +7, Will +3

Feats
Improved Initiative

Skills
Notice 6 (+7), Swim 10 (+11)

Powers
Growth 4 (Power Feat: Innate, Extra: Duration – Continuous [+1], Flaw: Permanent [-1]) (13pp)
Protection 4 (4pp)
Super-Senses 8 (Accurate Smell, Detect Blood [extended, ranged, smell-based], Scent) (8pp)
Swimming 2 (2pp)

Drawbacks
Disabled (mute [very common, moderate]) (-4pp)
Disabled (no hands [very common, moderate]) (-4pp)

Ability Scores: -8, Skills 4, Feats 1, Powers 27, Combat 20, Saves 12, Drawbacks –8 = 48

--------------------------------------------------------------------------------------

SHARK (Huge) (PL 6, Minion 5)

Attributes
STR 21 (+5), DEX 15 (+2), CON 15 (+2), INT 1 (-5), WIS 12 (+1), CHA 2 (-4)

Combat
Attack +5 (includes -2 size), Damage +5 (unarmed), Defense 15 (Flat-Footed 11), Initiative +6

Saves
TGH +7, Fort +9, Ref +9, Will +4

Feats
Improved Initiative

Skills
Notice 8 (+9), Swim 8 (+13)

Powers
Growth 8 (Power Feat: Innate, Extra: Duration – Continuous [+1], Flaw: Permanent [-1]) (25pp)
Protection 5 (5pp)
Super-Senses 8 (Accurate Smell, Detect Blood [extended, ranged, smell-based], Scent) (8pp)
Swimming 2 (2pp)

Drawbacks
Disabled (mute [very common, moderate]) (-4pp)
Disabled (no hands [very common, moderate]) (-4pp)

Ability Scores: -18, Skills 4, Feats 1, Powers 40, Combat 28, Saves 17, Drawbacks –8 = 64

--------------------------------------------------------------------------------------

DIRE SHARK (PL 11, Minion 9)

Attributes
STR 23 (+6), DEX 15 (+2), CON 17 (+3), INT 1 (-5), WIS 12 (+1), CHA 10 (+0)

Combat
Attack +11 (+13 bite; includes -2 size), Damage +6 (unarmed), Defense 21 (Flat-Footed 14), Initiative +2

Saves
TGH +10, Fort +14, Ref +13, Will +7

Feats
Attack Specialization (bite), Improved Grab

Skills
Notice 12 (+13), Swim 8 (+14)

Powers
Growth 10 (Power Feat: Innate, Extra: Duration – Continuous [+1], Flaw: Permanent [-1]) (31pp)
Protection 7 (7pp)
Snare 6 (“swallow whole” Extra: Constricting [+1], Engulf [+0]) (18pp)
Super-Senses 8 (Accurate Smell, Detect Blood [extended, ranged, smell-based], Scent) (8pp)
Swimming 2 (2pp)

Drawbacks
Disabled (mute [very common, moderate]) (-4pp)
Disabled (no hands [very common, moderate]) (-4pp)

Ability Scores: -12, Skills 5, Feats 2, Powers 66, Combat 52, Saves 28, Drawbacks –8 = 133
"Terrorism is the tactic of the weak." -Reza Aslan, Muslim Scholar

Mediocrity always attacks excellence.

Please see my MnM Beastiary.

Servitor_2152
Zealot
Zealot
Posts: 1006
Joined: Wed Dec 27, 2006 12:05 pm

Post by Servitor_2152 » Sat Jul 14, 2007 9:29 pm

prodigyduck wrote:Image

:!: Be afraid for Mr. Colbert...
Image
Iron Kingdoms Conversions

Full-Metal Fantasy in Mutants & Masterminds 2E

prodigyduck
Mastermind
Mastermind
Posts: 2351
Joined: Sun Mar 19, 2006 8:15 pm
Location: A comfortable computer chair
Contact:

Post by prodigyduck » Sat Jul 14, 2007 9:41 pm

You owe me a new monitor....

This one is covered in my drink that I had just before seeing this picture and laughing for the next five minutes.
"Terrorism is the tactic of the weak." -Reza Aslan, Muslim Scholar

Mediocrity always attacks excellence.

Please see my MnM Beastiary.

thecosmicgoose
Groupie
Groupie
Posts: 85
Joined: Mon Jun 05, 2006 11:54 pm
Contact:

Post by thecosmicgoose » Sat Jul 14, 2007 11:35 pm

Ducky, i'd just like to say. i love you for this. can i bare your children for you?


now i dont even have to do most of the work for my Urban Arcana game.
i have ADH&D, its like ADHD, but with dice.

User avatar
Geraturatu
Heavyweight
Heavyweight
Posts: 510
Joined: Fri Jun 15, 2007 7:26 pm

Post by Geraturatu » Sun Jul 15, 2007 2:28 am

OMG! I'm sitting here laughing. I was also wondering how Colbert would react to that... My gods Prodigy Duck! Your screen name could become famous in seconds!! jk

Gothenem
Comrade
Comrade
Posts: 411
Joined: Tue Jul 10, 2007 9:55 am
Location: Windsor, Ontario, Canada
Contact:

Post by Gothenem » Sun Jul 15, 2007 7:30 am

Oooohhhh, do you take requests??

If so, I want to see a writeup for a deepspawn. It would be an interesting creature, but I'm not too sure how to work its spawn ability...

prodigyduck
Mastermind
Mastermind
Posts: 2351
Joined: Sun Mar 19, 2006 8:15 pm
Location: A comfortable computer chair
Contact:

Post by prodigyduck » Sun Jul 15, 2007 11:32 am

thecosmicgoose wrote:Ducky, i'd just like to say. i love you for this. can i bare your children for you?

If you are a woman.... yeah, sure.

You are quite welcome, though. I do appreciate the thanks. It makes me feel good to know my work has helped others.
"Terrorism is the tactic of the weak." -Reza Aslan, Muslim Scholar

Mediocrity always attacks excellence.

Please see my MnM Beastiary.

prodigyduck
Mastermind
Mastermind
Posts: 2351
Joined: Sun Mar 19, 2006 8:15 pm
Location: A comfortable computer chair
Contact:

Post by prodigyduck » Sun Jul 15, 2007 11:33 am

Gothenem wrote:Oooohhhh, do you take requests??

If so, I want to see a writeup for a deepspawn. It would be an interesting creature, but I'm not too sure how to work its spawn ability...
I'm not sure if I have a Deepspawn write-up anywhere... I'll have to see if I have a Monsters of Faerun book.
"Terrorism is the tactic of the weak." -Reza Aslan, Muslim Scholar

Mediocrity always attacks excellence.

Please see my MnM Beastiary.

prodigyduck
Mastermind
Mastermind
Posts: 2351
Joined: Sun Mar 19, 2006 8:15 pm
Location: A comfortable computer chair
Contact:

Post by prodigyduck » Sun Jul 15, 2007 11:45 am

Image

BAT (PL 1)

Attributes
STR 1 (-5), DEX 15 (+2), CON 10 (+0), INT 2 (-4), WIS 14 (+2), CHA 4 (-3)

Combat
Attack +4 (includes +4 size), Damage -5 (unarmed), Defense 14 (Flat-Footed 12), Initiative +2

Saves
TGH -3, Fort +2, Ref +4, Will +2

Skills
Notice 4 (+6), Stealth 0 (+14)

Powers
Flight 2 (4pp)
Shrinking 12 (Power Feat: Innate, Extra: Duration – Continuous [+1], Flaw: Permanent [-1]) (13pp)
Super-Senses 4 (Low-Light Vision, Sonar) (4pp)

Drawbacks
Disabled (mute [very common, moderate]) (-4pp)
Disabled (no hands [very common, moderate]) (-4pp)
Power Loss (Flight, if wings are restricted) (-1pp)

Ability Scores: -2, Skills 1, Feats 0, Powers 21, Combat 0, Saves 4, Drawbacks –9 = 15

--------------------------------------------------------------------------------------

DIRE BAT (PL 4, Minion 3)

Attributes
STR 17 (+3), DEX 22 (+6), CON 17 (+3), INT 2 (-4), WIS 14 (+2), CHA 12 (+1)

Combat
Attack +2 (includes -1 size), Damage +3 (unarmed), Defense 12 (Flat-Footed 10), Initiative +6

Saves
TGH +5, Fort +7, Ref +10, Will +3

Skills
Notice 8 (+10), Stealth 8 (+10)

Powers
Flight 2 (4pp)
Growth 4 (Power Feat: Innate, Extra: Duration – Continuous [+1], Flaw: Permanent [-1]) (13pp)
Protection 2 (2pp)
Super-Senses 4 (Low-Light Vision, Sonar) (4pp)

Drawbacks
Disabled (mute [very common, moderate]) (-4pp)
Disabled (no hands [very common, moderate]) (-4pp)
Power Loss (Flight, if wings are restricted) (-1pp)

Ability Scores: 6, Skills 4, Feats 0, Powers 23, Combat 12, Saves 9, Drawbacks –9 = 45
Last edited by prodigyduck on Wed Oct 31, 2007 11:32 pm, edited 1 time in total.
"Terrorism is the tactic of the weak." -Reza Aslan, Muslim Scholar

Mediocrity always attacks excellence.

Please see my MnM Beastiary.

dwellerofthedeep
Zealot
Zealot
Posts: 1486
Joined: Sun Nov 26, 2006 11:34 am
Location: Minnesota
Contact:

Post by dwellerofthedeep » Sun Jul 15, 2007 12:19 pm

Cool. Along with the behir and dragonne, some of my favorite monsters have always been giant animals. Keep up the good work.
Character Carnival!
My Blog
"If I have to give up a kidney I'll be okay because I'll still have Mutants and Masterminds."

prodigyduck
Mastermind
Mastermind
Posts: 2351
Joined: Sun Mar 19, 2006 8:15 pm
Location: A comfortable computer chair
Contact:

Post by prodigyduck » Sun Jul 15, 2007 1:35 pm

Image

DEEPSPAWN (PL 9, Minion 22)

Attributes
STR 19 (+4), DEX 12 (+1), CON 17 (+3), INT 17 (+3), WIS 16 (+3), CHA 4 (-3)

Combat
Attack +9 (includes -1 size), Damage +4 (unarmed), +7 (spear), Defense 19 (Flat-Footed 14), Initiative +5

Saves
TGH +7, Fort +7, Ref +5, Will +12

Feats
Ambidexterity, Chokehold, Equipment 2, Improved Overrun, Improved Initiative, Power Attack, Split Attack (unarmed)

Skills
Craft: Mechanical 10 (+13), Knowledge: Dungeoneering 10 (+13), Notice 10 (+13), Sense Motive 8 (+11), Stealth 10 (+7)

Powers
Additional Limbs 3 (three heads and three tentacle arms; Power Feat: Innate) (4pp)
Elongation 2 (2pp)
Growth 4 (Power Feat: Innate, Extra: Duration – Continuous [+1], Flaw: Permanent [-1]) (13pp)
Immunity 2 (drowning, poison) (2pp)
Nullify 17 (all magic effects at once; Extra: Power Resistance [+1]) (51pp)
Paralyze 8 (Extra: Range – Ranged [+1]) (24pp)
AP – Healing 9 (Extra: Action – Standard [+1], Flaw: Personal [-1]) (1pp)
AP – Mind Reading 8 (Extra: Duration – Sustained [+1]) (1pp)
Protection 4 (4pp)
Summon Aberration 20 (Extra: Duration – Continuous [+1], Fanatical [+1], Heroic [+1], Type – Broad [any Aberration; +2], Flaw: Action – Full Round [-1]) (120pp)
AP – Summon Animal 20 (Extra: Duration – Continuous [+1], Fanatical [+1], Heroic [+1], Type – Broad [any Animal; +2], Flaw: Action – Full Round [-1]) (1pp)
AP – Summon Dragon 20 (Extra: Duration – Continuous [+1], Fanatical [+1], Heroic [+1], Type – Broad [any Dragon; +2], Flaw: Action – Full Round [-1]) (1pp)
AP – Summon Giant 20 (Extra: Duration – Continuous [+1], Fanatical [+1], Heroic [+1], Type – Broad [any Giant; +2], Flaw: Action – Full Round [-1]) (1pp)
AP – Summon Fey 20 (Extra: Duration – Continuous [+1], Fanatical [+1], Heroic [+1], Type – Broad [any Fey; +2], Flaw: Action – Full Round [-1]) (1pp)
AP – Summon Humanoid 20 (Extra: Duration – Continuous [+1], Fanatical [+1], Heroic [+1], Type – Broad [any Humanoid; +2], Flaw: Action – Full Round [-1]) (1pp)
AP – Summon Magical Beast 20 (Extra: Duration – Continuous [+1], Fanatical [+1], Heroic [+1], Type – Broad [any Magical Beast; +2], Flaw: Action – Full Round [-1]) (1pp)
AP – Summon Monstrous Humanoid 20 (Extra: Duration – Continuous [+1], Fanatical [+1], Heroic [+1], Type – Broad [any Monstrous Humanoid; +2], Flaw: Action – Full Round [-1]) (1pp)
AP – Summon Ooze 20 (Extra: Duration – Continuous [+1], Fanatical [+1], Heroic [+1], Type – Broad [any Ooze; +2], Flaw: Action – Full Round [-1]) (1pp)
AP – Summon Plant 20 (Extra: Duration – Continuous [+1], Fanatical [+1], Heroic [+1], Type – Broad [any Plant; +2], Flaw: Action – Full Round [-1]) (1pp)
AP – Summon Vermin 20 (Extra: Duration – Continuous [+1], Fanatical [+1], Heroic [+1], Type – Broad [any Vermin; +2], Flaw: Action – Full Round [-1]) (1pp)
Super-Senses 4 (Darkvision, Radius Vision) (4pp)
Swimming 1 (1pp)

Equipment
Spear

Drawbacks
Extra Time (Summon, 1 day) (-6pp)
Power Loss (Summon, if Deepspawn has not eaten the flesh of particular creature) (-1pp)

Ability Scores: 13, Skills 12, Feats 8, Powers 237, Combat 40, Saves 17, Drawbacks –7 = 320
"Terrorism is the tactic of the weak." -Reza Aslan, Muslim Scholar

Mediocrity always attacks excellence.

Please see my MnM Beastiary.

Locked