I'm kind of curious about Kreu's thoughts, but I'll add my two cents.tm80401 wrote:on Lieutenant Thunder, how would you anticpate the character to grow?
Would you enhance the existing powers, or try to build in more of the powers of the Freedom League?
I'd probably focus on slowly making him a bit more like Captain Thunder, but rather than make him simply a watered down carbon copy, have his powers come out a little different due to everyone else' influence.
Lt. Thunder would probably focus more on superstrength tricks, as well as develope his own type of electical powers. He'd probably buy Mighty Strike to simulate an electrically amped punch, then Alternate Powering things like creating a Dazzle effect by striking two electically charged fists together, a Stun effect by hitting someone and disrupting their nervous system, etc. He'd be more of a close-in brick as opposed to the brick/blaster combo that Captain Thunder is.
At the same time, I'd want to nod that the other Freedom League's powers are in them, and that he can tap into some of them with effort, just not as much as Capt. Thunder's powers since Thunder used his powers to revivie him. I could see building up faster speed (Johnny Rocket), buying or alternate powering Deflection as Lt. Thunder surrounding his fists with electricity and using it to deflect attacks (Miss Liberty) and Morph (Pseudo) to show he's learned how to better control his other shape.
That's a tough one, one I'd only really consider if he eventually got Morph, as thematically, Ryan and Lt. Thunder look very different, as seen below.maybe buy off the Normal ID?
I'd want Morph there to at least have a power reason as to why he can quick change between two forms.