Okay here is the infamous Riddick, i hope i did him justice. I think the best part of his build, is the combat training powers i gave him. Im not sure if its legal to assign a 0 rank power, but i figured it be okay as long as some points were assigned to power feats and extras. Either way Riddick just kicks ass. And comes to a woping 153 pts, even though he is only a Power level 8 character.
Riddick, Richard B.,
Race: Human (Furyan),
Concept: Criminal, Ex Military,
Power Level: 8 (153pp),
Age: 29 ,
Height: 6'0",
Weight: 215 lbs,
Eyes: Silvery Shine,
Hair: Brown, but prefers bald
Abilities [38pp]: Strength 20 (+5), Dexterity 16 (+3), Constitution 20 (+5), Intelligence 12 (+1), Wisdom 18 (+4), Charisma 14(+2)
Saves [13pp]: Toughness +5/+8 Defensive Roll, Fortitude +10, Reflexes +10, Willpower +7
Combat [24pp]: Base Attack +6 [+2 in dark environments], Base Defense +6 [+3 Flatfooted], Initiative +7, Damage (Punch +5, Dagger +6, +2 bonus on a sneak attack)
Skills [22pp]: Acrobatics 6 (+9), Concentration 3 (+7), Bluff 5 (+7), Climb 6 (+11), Drive 2 (+5), Gather Information 4 (+6), Intimidate 10(+12), Knowledge (Civics) 2 (+3), Knowledge (Life Sciences) 4 (+5), Knowledge (Streetwise) 6 (+7), Knowledge (Tactics) 3(+4), Medicine 1 (+5), Notice 8 (+10), Pilot 7 (+10), Search 7(+8), Stealth 5(+8), Survival 6 (+10), Swim 3 (+8)
Feats [30pp]: All out Attack, Ambidexterity, Assessment, Defensive Roll 3, Elusive Target, Equipment 1, Favored Environment 2, Improved Disarm, Improved Grapple, Improved Initiative, Improved Pin, Instant Up, Power Attack, Prone Fighting, Renown 4, Sneak Attack 2, Startle, Takedown Attack, Taunt, Throwing Mastery 2, Uncanny Dodge 2 (Sight, Hearing)
Enhancements [1pp]:
Eyeshine [Super Sense 1 (Nightvision)]
Furyan Abilities [21pp]: [Container; Power Feats: Innate]
Nerves of Steel Enhanced Feats: Fearless
Predatory Kinship Enhanced Feats: Animal Empathy & Enhanced Skills: Handle Animal 8
Furyan Physiology Super Strength 1
Wrath of the Furyans [Stun 7 (Bio Energy; Extras: Area [Burst]; Flaws: Tiring)]
Combat Training[12pp]:
Twin Dagger Style [Strike+0; PF: Mighty, Improved Critical 2, Split Attack; Extra: Penetrating 6; Flaws: Requires the use of Daggers]
Killer Strike [Strike 0; PF: Mighty, Improved Critical 2, Split Attack; Extra: Penetrating 2; Flaws: Requires Unarmed Strikes to impliment]
Blind Fighting [Super Sense 4 (Blindsight-Vision)]
Equipment [5]: Daggers [+1 Damage; 19-20 Critical]
Drawbacks [8pp]: Noticeable [Eyeshine], Vulnerable [light; Minor intensity (+1 DC), verycommon frequency], Weakness [Light sensitive; Moderate intensity, very common frequency]