Kreuz Control - DOOM!, Hydra, Azazel, Angel, Juggernaut

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Kreuzritter
Cosmic Entity
Cosmic Entity
Posts: 21027
Joined: Wed Jun 15, 2005 4:16 pm
Location: Rumble City

Post by Kreuzritter » Thu Aug 09, 2007 3:04 pm

so, as i'm starting to hit the fairly complex builds now, i'm calling a close to the freedom force theme.

however, by way of popular esponse, i announce the return of

*clouds part, as the chorus starts to sing*

The Simpsons....

*Professor Fink flies past on his hoverbike*

"Superhero RPG conversions... glaven..."

yes, that's right, a second pass at america's nuclear family, freinds and enemies, and anybody else conceivably attatched to the bongoverse.

so, expect stats for...

Black Belch
Bartomu
Lisayama
Silvery Skateboarder
George Washington, Vampire Slayer
Yoshiberra
radio man
Lrrr, RULER OF THE PLANET, OMICRON PERSEI VIII!
lucy lawless
fallout boy
Radioactive man
Plasmo the mystic
King Homer
25-star Major-General-Weebalo Zapp Brannigan
Hair-Walker
barfly (trust me, it was him or Mova, and nobody wants a naked moe)
the Mighty Smiter

and, my first go at a PL 15+

Image

Gastritus, Devourer of Worlds!

"Mmmm... Planetsss.... *drooling noise*"

on that note, i am looking for a potential concept for Mr. Burns, aside from his stints as a vampire or Speedway Squad (yes, you will see both... eventually)
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Servitor_2152
Zealot
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Posts: 1006
Joined: Wed Dec 27, 2006 12:05 pm

Post by Servitor_2152 » Thu Aug 09, 2007 3:09 pm

Kreuzritter wrote:on that note, i am looking for a potential concept for Mr. Burns, aside from his stints as a vampire or Speedway Squad (yes, you will see both... eventually)
How about the one where his head is stapled to Homer's body, following that "Giant Robot Homer" incident?
Iron Kingdoms Conversions

Full-Metal Fantasy in Mutants & Masterminds 2E

Kreuzritter
Cosmic Entity
Cosmic Entity
Posts: 21027
Joined: Wed Jun 15, 2005 4:16 pm
Location: Rumble City

1332

Post by Kreuzritter » Thu Aug 09, 2007 5:15 pm

Image

King Homer

PL: 10 (140)

abilities: (10)
STR 38 DEX 14 CON 30 INT 10 WIS 10 CHA 10

Combat: (32)
+6 init, +4 ATK, +4 DEF (-4 size, +2 flat-footed)
+16 DMG (unarmed)

saves: (9)
TOU +16 FORT +11 REF +5 WILL +5

Skills (13/52)
acrobatics +4
Bluff +6
Climb +8
Intimidate +12
notice +4
search +4
sense motive +4
Survival +10

feats (16)
All-out Attack, Beginner’s Luck, Chokehold, diehard, fearsome prescence 5, improved grab, improved initiative, luck 2, Power Attack, takedown attack, ultimate toughness

Powers (64)
growth +14 (feat: innate, extra: continuous +1, flaw: permanent -1) (43)
Protection +6 (extra: impervious +1) (12)
supersenses +3 (low-light vision, scent, track) (3)
superstrength +3 (6)

drawback (-4)
mute (-4)

costs
abilities 10 + combat 32 + saves 9 + skills 13/52 + feats 16 + powers 64 - drawback 4 = 140 pts

:arrow: Kicking off wave 2 is the 2007 remake of King Homer, the 50 foot tall gorilla from an uncharted island who falls head over heels for a nice suburban homemaker.
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Kreuzritter
Cosmic Entity
Cosmic Entity
Posts: 21027
Joined: Wed Jun 15, 2005 4:16 pm
Location: Rumble City

1333

Post by Kreuzritter » Thu Aug 09, 2007 6:02 pm

Image

"I discovered that being a lone crimefighter... is really lonely."

Scarlet Whimpernel

PL: 5 (75)

abilities: (4)
STR 10 DEX 12 CON 10 INT 10 WIS 12 CHA 10

Combat: (16)
+5 init, +4 ATK, +6 DEF (+2 dodge, +2 flat-footed)
+5 DMG (sonic whine)

saves: (10)
TOU +4 FORT +2 REF +4 WILL +5

Skills (5/20)
bluff +4
climb +4
language +1 (italian, native: english)
notice +4
search +4
sense motive +3

feats (6)
beginner's luck, dodge 2, improved initiative, luck

Powers (34)
Dazzle +5 "Sonic Whine" (hearing, extra: area-cone +0) (20)
- Linked: Trip +5 (extra: area-cone +0, knockback +1)
flight +3 (6)
protection +4 (4)
superhearing +2 (extended hearing 2, radio, ultra-hearing) (4)

costs
abilities 4 + combat 16 + saves 10 + skills 5/20 + feats 6 + powers 34 = 75 pts

:arrow: people said Biclops was milhouse with powers. they probably weren't far off, so here's what milhouse would really look like as a super

:arrow: yes, i did everything i could to make milhouse pathetic while keeping him as kind of playable
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Kreuzritter
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Posts: 21027
Joined: Wed Jun 15, 2005 4:16 pm
Location: Rumble City

1334

Post by Kreuzritter » Thu Aug 09, 2007 6:20 pm

Image

HA HA!

Simpleton

PL: 7 (105)

abilities: (6)
STR 30 DEX 12 CON 20 INT 10 WIS 12 CHA 12

Combat: (16)
+5 init, +4 ATK, +4 DEF (+ dodge, + flat-footed)
+10 DMG (unarmed)

saves: (9)
TOU +10 FORT +7 REF +4 WILL +5

Skills (10/40)
bluff +8
climb +4
disable device +4
intmidate +8
notice +4
sense motive +4
sleight of hand +4
stealth +4

feats (8)
all-out attack, HA HA! (taunt), improved grab, improved grapple, improved initiative, improved pin, power attack, takedown attack

Powers (56)
Enhanced STR +20 (20)
Enhanced CON +10 (10)
flight +2 (4)
immovable +2 (extra: unstoppable +1) (6)
Protection +5 (extra: impervious +1) (10)
superstrength +3 (6)

costs
abilities 6 + combat 16 + saves 9 + skills 10/40 + feats 8 + powers 56 = 105 pts

:arrow: the bane of superpowered schoolchildren everywhere, Simpleton's definately a serious powerhouse as a bully.
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Kreuzritter
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Cosmic Entity
Posts: 21027
Joined: Wed Jun 15, 2005 4:16 pm
Location: Rumble City

1335

Post by Kreuzritter » Thu Aug 09, 2007 8:49 pm

Image

Black Angus

PL: 8 (120)

abilities: (18)
STR 26 DEX 14 CON 24 INT 10 WIS 14 CHA 10

Combat: (24)
+6 init, +8/6 ATK, +6 DEF (+3 flat-footed)
+8/10 DMG (unarmed/horns)

saves: (10)
TOU + FORT +10 REF +6 WILL +5

Skills (7/28)
Intimidate +10
notice +6
search +6
sense motive +6

feats (14)
all-out attack, assessment, attack spec: unarmed, diehard, endurance, fearsome prescence 3, fast overrun, improved initiative, improved overrun, power attack, startle, takedown attack

Powers (47)
Enhanced STR +10 (10)
Enhanced CON +10 (10)
Protection +3 (extra: impervious +1) (6)
Strike "horns" +3 (feats: mighty pen 7, improved crit 2, extra: penetrating +1) (15)
superstrength +3 (6)

costs
abilities 18 + combat 24 + saves 10 + skills 7/28 + feats 14 + powers 47 = 120 pts

:arrow: A golden age Bongo superhero, Black Angus was a charter member of the Superior Squadron
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Kreuzritter
Cosmic Entity
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Posts: 21027
Joined: Wed Jun 15, 2005 4:16 pm
Location: Rumble City

1336

Post by Kreuzritter » Fri Aug 10, 2007 5:52 am

Image

* Godzilla roar *

Lard Lad

PL: 10 (150)

abilities: (-2)
STR 34 DEX 14 CON n/a INT 10 WIS 14 CHA 10

Combat: (32)
+6 init, +64 ATK, +4 DEF (-4 size, +2 flat-footed)
+12/10/16 DMG (unarmed/eye beams/donut)

saves: (6)
TOU +16 FORT +n/a REF +4 WILL +6

Skills (6/24)
intimidate +6
Notice +6
search +6
sense motive +6

feats (6)
all-out attack, fast overrun, fearless, improved initiative, improved overrun, power attack

Powers (106)
blast "eye beams" +10 (feat: accurate) (21)
Device: Lard Lad Donut Sign +2 (feat: usable-growth 12 or 40+ STR) (8)
- Strike +4 (feats: mighty, thrown, extra: target area-burst +1) [10]
growth +12 (feat: innate, extra: continuous +1, flaw: permanent -1) (37)
immunity +30 (fort) (30)
protection +10 (10)
superstrength +3 (6)

drawback (-4)
mute (-4)

costs
abilities -2 + combat 32 + saves 6 + skills 6/24 + feats 6 + powers 106 - drawback 4 = 150 pts

:arrow: everybody's favorite giant monster from the treehouse of horror, lard lad is readily to beam happily as he reduces your town to rubble

:arrow: oh, you noticed the blast. well, that's due to LL's newly announced stint as a boss in the upcoming simpsons game. although I suppose you could swap it out for ten ranks of impervious and 5 ranks of immovable (+1 unstoppable)
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Kreuzritter
Cosmic Entity
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Posts: 21027
Joined: Wed Jun 15, 2005 4:16 pm
Location: Rumble City

1337

Post by Kreuzritter » Fri Aug 10, 2007 6:51 am

Image

"You tricked me! With a ruse so hackneyed, it would make Stan Lee blush!"

The Collector

PL: 7 (105)

abilities: (6)
STR 10 DEX 10 CON 12 INT 20 WIS 14 CHA 10

Combat: (24)
+9 init, +6 ATK, +7 DEF (+1 dodge, +3 flat-footed)
+0/5/5/8 DMG (unarmed/lightsabre/phaser)

saves: (8)
TOU +6/4/1 FORT +3 REF +3 WILL +5

Skills (24/96)
bluff +8
computers +6
craft: electronics +6
disable device +6
gather info +8
investigate +4
knowledge: business +6
knowledge: civics +4
knowledge: physical sciences +6
knowledge: pop culture +12
knowledge: technology +6
profession: comic book guy +6
notice +6
search +6
sense motive +6

feats (19)
all-out attack, contacts, defensive roll 2, dodge 2, equipment 6, inventor, improved initiative, master plan, power attack, speed of thought, taunt, well-informed

Powers (24)
Device: The only working phaser ever built, shot only once to keep William Shatner from making another album +5 (15)
- blast +8 (extra: penetrating +1) [25]
- AP: Disintegrate +6 {24}
Device: the limited edition double-edged lightsaber from "Star Wars Episode I: The Phantom Menace" +3 (9)
- Strike +5 (feats: mighty, improved crit, extra: penetrating +1) [15]

equipment [30]
cellphone [1]
Mid-size car [7]
armored costume +3 (feat: subtle +1) [4]
Headquarters: The Android's Dungeon & Comic Shop (Size: medium, TOU: 15, features: communications, Computer, cover facility [comic book store], deathtrap, fire prevention system, garage, holding cells, library, living space, security system, think-tank, workshop) [18]

costs
abilities 6 + combat 24 + saves 8 + skills 24/96 + feats 19 + powers 24 = 105 pts

:arrow: and here we have my take on The Collector, the supervillainous counterpart of the Comic Book Guy. he's a bit more balanced than Dreaming_Psion's version

:arrow: I suppose if you wanted to be really accurate, you could swap out the blast on the phaser for a ranged stun, thus making the disintegrate the Phaser's 'kill' setting
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Duncan Summers
Supporting Cast
Supporting Cast
Posts: 133
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Location: Claremont Academy
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Post by Duncan Summers » Fri Aug 10, 2007 8:06 am

you want a cocnept for Mr. Burms? I have a suggestion, how about Burns in his mecha-battlesuit from the old Simpsons arcade name..it's not exact;y Luthor level, but just an idea...

Kreuzritter
Cosmic Entity
Cosmic Entity
Posts: 21027
Joined: Wed Jun 15, 2005 4:16 pm
Location: Rumble City

Post by Kreuzritter » Fri Aug 10, 2007 8:16 am

oh, i've been doing my own online and offline hunting, but thank you for the suggestion
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Libra
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Joined: Tue Mar 22, 2005 1:46 pm
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Post by Libra » Fri Aug 10, 2007 8:59 am

It's Monty Burns, he is a Supervillain, even without powers and a fancy costume. 8)
Founder of H.E.R.O.I.C, Complimenter-in-Chief, Co-Arch Henchman to the Grin, Servant of the Hoff!

Rule Brittania! Praise the Hoff and the Grin!

Warning!: May cause Thread Drift.

Kreuzritter
Cosmic Entity
Cosmic Entity
Posts: 21027
Joined: Wed Jun 15, 2005 4:16 pm
Location: Rumble City

1338

Post by Kreuzritter » Fri Aug 10, 2007 9:19 am

Image

Barfly

PL: 6 (90)

abilities: (6)
STR 1 DEX 14 CON 14 INT 10 WIS 12 CHA 6

Combat: (8)
+6 init, +10 ATK, +10 DEF (+8 size, +9 flat-footed)
-5 DMG (unarmed)

saves: (9)
TOU +2 FORT +5 REF +5 WILL +4

Skills (8/32)
bluff +4
intimidate +6
notice +4
knowledge: pop culture +4
knowledge: streetwise +6
profession: barkeep +4
sense motive +4

feats (9)
all-out attack, complication: Moe 3, diehard, evasion, improved initiative, move-by action, power attack

Powers (54)
flight +2 (4)
shrinking +16 (feat: continuous +1, normal movement +1, normal TOU +1, flaw: permanent -1) (48)
supermovement +1 (wall-crawling) (2)

drawback
vulnerable: poisons/toxins (moerate, very common) (-4)

costs
abilities 6 + combat 8 + saves 9 + skills 8/32 + feats 9 + powers 54 - drawback 4 = 90 pts

:arrow: and here's Moe, as usual, getting the short end of the stick. in fact, because moe's life sucks so bad, he gets 3 HP just for the complication of being himself
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kanegrundar
Sidekick
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Posts: 359
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Re: 1338

Post by kanegrundar » Fri Aug 10, 2007 9:24 am

Kreuzritter wrote: :arrow: and here's Moe, as usual, getting the short end of the stick. in fact, because moe's life sucks so bad, he gets 3 HP just for the complication of being himself
:lol:
That's hilarious and extremely true to the character!

I doubt I ever get much use out of these Simpsonsverse builds, but they have been pretty damn entertaining so far, Kruez.
Check out Kanegrundar's Character Thread for my creations.

Kreuzritter
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Posts: 21027
Joined: Wed Jun 15, 2005 4:16 pm
Location: Rumble City

Re: 1338

Post by Kreuzritter » Fri Aug 10, 2007 9:43 am

kanegrundar wrote:
Kreuzritter wrote: :arrow: and here's Moe, as usual, getting the short end of the stick. in fact, because moe's life sucks so bad, he gets 3 HP just for the complication of being himself
:lol:
That's hilarious and extremely true to the character!

I doubt I ever get much use out of these Simpsonsverse builds, but they have been pretty damn entertaining so far, Kruez.
thanks. now, because you can't really have one without the other...
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Kreuzritter
Cosmic Entity
Cosmic Entity
Posts: 21027
Joined: Wed Jun 15, 2005 4:16 pm
Location: Rumble City

1339

Post by Kreuzritter » Fri Aug 10, 2007 9:48 am

Image

* URRRP! *

Black Belch

PL: 10 (150)

abilities: (8)
STR 12 DEX 10 CON 16 INT 10 WIS 12 CHA 8

Combat: (12)
+0 init, +4/0 ATK, +8 DEF (+2 dodge, +3 flat-footed)
+0/8 DMG (unarmed/megabelch)

saves: (8)
TOU +8 FORT +5 REF +3 WILL +4

Skills (8/32)
bluff +4
intimidate +4
notice +4
perform: sing +6
pilot +6
search +4
sense motive +4

feats (7)
all-out attack, attac spec; unarmed 2, diehard, dodge 2, power attack

Powers (69)
Dazzle +8 "mega-belch" (hearing, smell, extra: area-cone +0) (64)
- Linked: Trip +8 (extra: area-cone +0, knockback +1)
- Linked: Nauseate +8 (extra: area-cone +1)
protection +5 (5)

costs
abilities 8 + combat 12 + saves 8 + skills 8/32 + feats 7 + powers 69 = 120 pts

:arrow: yep, good ol Barney gumble, now with the ability to level a house with a single belch
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