BOOMSLANG
PL 7 (70)
ST 14 (+2) DEX 16 (+3) CON 14 (+2) INT 10 WIS 10 CHA 10
Skills:
Acrobatics 5 (+8.)
Bluff 6 (+6)
Climb 4 (+6)
Escape Artist 4 (+7)
Survival 5 (+5)
Feats:
Attack Focus (Ranged) 1, Attack Specialziation (Serpent-Rangs) 1, Defensive Roll 2, Dodge Focus 2, Improved Aim, Improved Critical (Serpent-Rangs), Improved Sunder, Precise Shot, Ranged Pin
Powers:
"Serpent-Rangs" Device 2 (easy to lose) [6]
Strike 2 (Thrown 4, Homing, Ricochet) (Extras: Mighty) (10)
Saves:
Toughness +2 (+4 Defensive Roll), Fortitude +4, Reflex +7, Will +2
Combat:
Attack +6 (+7 Ranged, +9 Serpent-Rangs), Damage +2 (+4 Serpent-Rangs), Defense +8 (+10 Dodge), Initiative +3
Complications:
Responsibility (Viper)
Abilities: 14 / Skills: 24--6/ Feats: 11/ Powers: 6/ Saves: 5 /Combat: 28 (70)
-Boomslang was totally one of the worst members of the Serpent Society; a mole from Viper who was trying to infiltrate the team, he was a running gag in that all the heroes tended to make fun of him, and even his own teammates thought he sucked. As such, he's a ridiculously cheap build, focused pretty much entirely on hitting people at range with his Serpent-Rangs (yes, he actually called them that), and not much else. I gave them "Homing" instead of just Ricochet (which the M&M main book recommends) for feats, simply because Homing works WAY better as an actual boomerang power, since you get two chances to hit.









