One might almost say it's a more distinctive signature of the man than the actual images.
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Query and Echo (Minion Rank 7)
Power Level: 7 (100pp)
Abilities: STR: 14 (+2), DEX: 18 (+4), CON: 14 (+2), INT: 10 (+0), WIS: 10 (+0), CHA: 14 (+2)
Skills: Acrobatics 8 (+12), Bluff 8 (+10), Disable Device 4 (+4), Disguise 8 (+10), Drive 4 (+8), Knowledge [Popular Culture] 4 (+4), Knowledge [Streetwise] 4 (+4), Stealth 8 (+12)
Feats: Acrobatic Bluff, Attack Focus [Melee] 3, Attractive, Defensive Roll 3, Distract [Bluff], Equipment 5, Improved Initiative, Quick Draw, Set-Up, Sneak Attack, Takedown Attack, Taunt, Teamwork 2
Equipment: Assault rifle (16ep), Motorcycle (9ep)
Combat: Attack +7 / +10 (Melee); Damage +2 (Unarmed) / +5 (Assault rifle, Autofire) // +2 (Sneak Attack); Defense +9 (+5 flat-footed); Initiative +8
Saves: Toughness +5 (+2 flat-footed), Fortitude +6, Reflex +8, Will +2
Abilities 24 + Skills 12 (48 ranks) + Feats 22 + Powers 0 + Combat 32 + Saves 10 – Drawbacks 0 = Total 100


Nero's Boot wrote:Any chance we can see Warlock, of the New Mutants? You've done Cypher, do the other half of the equation!
--I'd like to see how you would stat up a Technarch NB




AfricanBean wrote:Hey Taliesin, you seem to be one of the best of the best around here when it comes to statting. What do you think is the most beneficial way to start off? Should I stick to using Simpson's excel sheet, use the mutagen program, or just basic notepad?


AfricanBean wrote:Hey Taliesin, you seem to be one of the best of the best around here when it comes to statting. What do you think is the most beneficial way to start off? Should I stick to using Simpson's excel sheet, use the mutagen program, or just basic notepad?

Thorpacolypse wrote:AfricanBean wrote:Hey Taliesin, you seem to be one of the best of the best around here when it comes to statting. What do you think is the most beneficial way to start off? Should I stick to using Simpson's excel sheet, use the mutagen program, or just basic notepad?
I think he IS the best of the best, personally. Don't let that go to your head, Tally.![]()
I will defer to his response, but I know when I started the Simpson sheet was a major help. I still use it most of the time, but I now find myself using a Word template or Notepad more often now that I am much more familiar with the system.





Riddle me this: Why am I standing in front of a target?


Taliesin wrote:
Proof positive that Frank Quitely can make any chick look quite fugly = Quitely Frank-ugly.
Swift
Power Level: 10 (200pp)
Abilities: STR: 20 (+5), DEX: 24 (+7), CON: 20 (+5), INT: 18 (+4), WIS: 24 (+7), CHA: 18 (+4)
Skills: Acrobatics 12 (+19), Climb 4 (+9), Computers 6 (+10), Knowledge [Current Events] 8 (+12), Knowledge [Tactics] 8 (+12), Knowledge [Theology and Philosophy] 4 (+8), Languages 2 (English, Mandarin; base: Tibetan), Notice 8 (+15), Pilot 12 (+19), Stealth 8 (+15)
Feats: Acrobatic Bluff, Ambidexterity, Attractive, Defensive Attack, Environmental Adaptation (High Altitude), Elusive Target, Equipment, Evasion, Fast Overrun, Favored Environment [Airborne] 4, Improved Initiative, Move-By Action, Precise Shot, Takedown Attack, Uncanny Dodge (Visual)
Powers:
Alternate Form 7 “Winged Huntress” (35pp)
Super-Senses 4 (Direction Sense, Normal Hearing [Extended], Normal Sight [Extended], Track Flight; 4pp)
Super-Senses 4 (Precognition; Flaw: Limited [Weather only, -1]; 2pp)
Winged Huntress (35pp total)
Enhanced Feats 2 (Improved Grab, Improved Grapple; 2pp)
Flight 6 (500 MPH; Drawback: Power Loss [If wings immobilized; Uncommon, Minor]; 11pp)
Sonic Control 6 (Extra: Area [Trail; +0]; Flaw: Range [Touch; -1]; 6pp)
Linked Power: Strike 6 (Extra: Area [Trail; +1]; 12pp)
Strike 2 (Power Feats: Improved Critical, Mighty; 4pp)
Equipment: Flash goggles (1ep)
Combat: Attack +11 // +2 (Airborne); Damage +6 (Strike, Trail) / +7 (Strike, 19-20 Crit); Defense +13 (+7 flat-footed) // +2 (Airborne); Initiative +11
Saves: Toughness +5, Fortitude +8, Reflex +12, Will +10
Abilities 64 + Skills 18 (72 ranks) + Feats 18 + Powers 41 + Combat 48 + Saves 11 – Drawbacks 0 = Total 200
Complications: Fame (member of Authority), Honor (idealistic and Buddhist)Swift usually fights with Defensive Attack in order to compensate for her relative low Toughness save (in comparison to her teammates). When airborne, she can divide a +4 bonus between her attack and defense. Swift is pretty expensive owing to her several peak human ability scores, which were reached in part due to being a fully activated seedling. There were some prophecies associated with Swift’s birth, as she is seen as the harbinger of a golden age by the Tibetan monks, but this has been all but forgotten in recent stories.
Of note, Swift can actually transform in and out of her winged form, but in the Authority, she nearly always remains winged. Swift has a power normally associated with Blasters; she can create a sonic boom by doing a fly-by, leaving a Dazzle plus Damage Trail in her wake. This should almost be a given for more supersonic flyers, but I suppose Swift is just better at using it as an attack. Swift has very sharp eyes and ears. She has an innate direction sense and can predict air currents (Track Flight) and weather patterns (Precognition).
Update 12/31/07
The weakest member of the Authority in terms of sheer power, but Swift does fill a couple of niches on the team. She’s still buit with a similar number of pp as the rest of the group, which is the way I think is best for handling teams; the campaign PL is the same for everyone and the pp allotted should be in the same range, but the various characters may not be capped out to the same degree.



SCKnight wrote:I can't wait to see what you have in store for us next, Taliesin! I hope you can do the Mega Man X mavericks!


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